Shadowe

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  1. Just a vague thought on this general matter, because I know a little bit about contract law in the UK:

    To enter into any legally binding contract in the UK, both parties must demonstrably have the "capacity to contract" at the time the contract is agreed. It includes all sorts of requirements (including mental health), but the real kicker is "must be aged 18 or over at the time of entering into the contract".

    Which ultimately implies that, within the UK at least, the EULA is NOT binding in any way on any person aged 17 or less.

    The entire document is unenforceable on such players.
  2. Shadowe

    Email Help...

    If you have the "System" channel on any of your chat tabs, the game tells you your global name when you first log in.
  3. Unless I've been booted while out for a cigarette (don't smoke, kids!), I'm logged in.
  4. Quote:
    Originally Posted by Beltor View Post
    I call that one "The death express"
    To me it's always been "the hosp taxi service".
  5. Shadowe

    Coh crashing

    One more thing worth mentioning - I'm using the 11.3 drivers, which are stable, and I've been avoiding updating them since, because every single version since then has had problems reported with CoH (though for most people the 11.4 works). Might be worth going one further back.
  6. No, and no.

    Arachnos armour is only available to the villain Epic Archetypes, as far as I am aware (with a couple of small exceptions).
  7. Well... just to prove that we really ARE a bunch of nutters...

    LET'S DANCE!

    (apologies for the qualityand aspect ratio of the video)
  8. Probably the servers being down.
  9. Best guess - you have a proc in the power.
  10. Quote:
    Originally Posted by Aggelakis View Post
    Sidenote: But they won't be available when you exemp down to run Moonfire (level 28 max). You need to be within three levels under the IOs to get set bonuses.
    Sidenote: Except Purples.
  11. Quote:
    Originally Posted by Garielle View Post
    What you are missing is that unless they add more than six powersets in a year, ALL POWERSETS, EVEN THE PREMIUM POWERSETS will be FREE to VIPs. And even if they add even 6 a year, you are getting more for your subscription dollar than you have ever gotten in the past, even if you can't afford to buy all the powersets.
    You seem to be of the impression that I'm somehow arguing against Freedom. I'm not. Not by a long shot.

    And I most assuredly am not missing that factoid.

    I'm looking at the whole package. I get 400 free PP per month, and at current prices, it takes 2 months to get a Premium power set. Which means that during those 2 months I will be unable to purchase some costume pieces, which I will be very surprised to see ever added to the game again without requiring an outlay of PPs. Sure, in the third month I can burn my 400 points on those cossie pieces, but that doesn't matter to the people who are arguing against it - their argument is that they would have been given all of those things, for free, without having to use a purchasable currency to do so.

    I know that I will get everything I want. I also know that with a little patience I can get everything that I want without spending a penny more than I do now. I also know that if I want to get everything NAO, then I will likely have to pay more money to get it.

    All of which is utterly beside the point of some of the arguments. I was addressing a very specific point, which is that some people are using the perception that a reduction in the proportion of "free" (not requiring PPs) powersets as we go into Freedom, somehow is equivalent to a reduction in the quantity of "free" (not requiring PPs) as we go into Freedom, as a way to argue for "all powersets to VIPs for free (and not requiring PPs)".

    That position is, frankly, total rubbish. As has been said, the 4,800+ PPs that VIPs get each year is vastly in excess of the 1,600 to 3,200 needed to get 2-4 power sets per year. Simple maths says that on average VIPs will have at least 130+ points each month to buy "other fluff and gubbins" after having "purchased" Premium powersets, which is 1-3 costume pieces (will I be one of the ones sniffing at getting all Premium power sets and 25+ costume pieces that I actually definitely want to have per year? Not a chance.) each month.

    I get that. I truly do. The people who have falled for the Equivalency Fallacy don't care. They see that 20% is less than 100% and come on the forums to moan about it. They see that their VIP PPs aren't going to be enough to afford the currently slated power sets when they launch, and they come here and moan about it.

    They have failed to recognise both your argument and mine, simply because 20% is less than 100%, not realising that 6 is greater than 4. That's the whole of the matter.
  12. Surprise last-minute self-invite!

    I'll be popping by for a while on Saturday (which is Shad-speak for "making a special trip up") to say hi, chat to people, and maybe get some gaming in.

    I'll warn people now that I'm unlikely to have Pix in tow () and definitely won't have Baby Shad with me, but I will bring pictures.

    I'll have my laptop with me, but since my aim is to hang out more than to game, don't worry about space for me.

    See you on Saturday, smiley people!
  13. Quote:
    Originally Posted by Texas Justice View Post
    Currently, less than 100% of all powersets are available at no extra cost. Demon Summoning, Dual Pistols, Kinetic Melee and Electric Control require a valid Going Rogue code applied to the account. If you haven't purchased Going Rogue and applied the code to your account, you don't get 100% of all powersets. They cost extra.
    Heh. Sorry, was short-handing my statement. Where I refer to "100%" in that post, I mean "100% of all power sets that have been added for free". And since, if you discount the distinct and unique power sets that were added with CoV, the number of power sets added per year drops to about 2, it makes it even easier for the devs to give us the quantity of "free" power sets we have historically been given in the same absolute quantities.
  14. Quote:
    Originally Posted by Garielle View Post
    I agree with you fully Shadowe, but you are also making another common mistake those complaining about having to pay for powersets are making. You are assuming that just because something is Premium that it automatically means you have to spend more than your subscription.

    A few posts back in this thread, I made this post which lays out why it is mathematically impossible for someone not to get MORE powersets and other features with their subscription than they have ever received in the past. All without spending a single penny more than their subscription. The only way for them not to receive more is if the developers top releasing any new content at all, premium or otherwise.
    I was consciously ignoring the cost of Premium powersets, since it is irrelevant to the fallacy: Currently 100% of all powersets are available at no extra cost. After Freedom 20% of new powersets are available at no extra cost (but the absolute number granted in this fashion will (hopefully)remain at approximately the same level), some (or all) of the remaining 80% can be purchased using VIP PPs, and any remaining after that would require money to be spent.

    Those who have fallen victim to the Equivalency Fallacy seem to believe that having to use a purchasable currency (but VIPs don't actually have to purchase any of it) to purchase some power sets devalues their subscription in some way that has never been clearly defined.

    What they're saying is "I currently get it all, so I should continue to do so in the future", when what they seem to have missed completely is "you currently get it all. In the future you will get no less absolute quantity than you do currently, but if you want MORE, you have to use a purchasable currency to obtain it". They're effectively saying "I do not care if the devs spent five times as much money making new power sets. I should still get them." They do not recognise that any company that increases their output by five times but doesn't charge for it is going to lose a LOT of money. Their argument is "I've always had 100%, I should keep getting 100%", when they don't realise (or don't care) that they're actually saying "I always got 4 per year, I should keep getting 20 per year", but 4 =/= 20 (that's where the word Equivalency comes from, btw). The devs have never promised (as far as I know) that they are going to match our historic experience 100%. They've said that we won't get less (in fact they've said we'll get more), which is an expression of absolute quantity, not proportion.
  15. Quote:
    Originally Posted by Techbot Alpha View Post
    Waitwaitwait.
    Wait.

    Shadowe teamed with Aracanaville?

    That...that's like pairing Batman and GLaDOS on the awesome scale O_o
    *Mind: Blown*
    It was only a one-off mini-series, to discuss a point. Believe me, it's a pleasure to talk to someone who is willing to dig out underlying data rather than reacting to an initial perception.

    Not that I'm an Arcanaville partisan, by any means. I just think she plays with cards up her sleeves.
  16. Please note: I've not read the entire thread, so I've probably missed a huge chunk of discussion, but I'd like to point out something.

    A lot of people who are saying that we should still get everything for free as part of our subscription are falling afoul of what I term the "Equivalency Fallacy". This false statement of position is beloved of politicians and statisticians, because it let's them claim something is "bad" when it's actually not.

    Allow me to explain.

    The fallacy (in context) is that historically the proportion of power sets that have been given free to existing subscribers (100%) has always been equal to the absolute quantity of power sets added to the game. Going forward, the proportion of freely granted power sets is reducing. On the basis of the sets we know about, it's reducing to 20%.

    Victims of the fallacy view the reduction from 100% to 20% as a reduction in quantity.

    However, so far, we have precisely ZERO evidence that the absolute quantity of power sets that will be given for free will be lower than it has been historically.

    So if, in previous years, taking some numbers that Arcanaville and I examined a short while ago, we have averaged 4 new power sets per year (and that number REALLY pushes the boat out on the word "free"), and the developers release that same number free to VIPs (and remember, there is ZERO evidence that they will not do this), our absolute number of free power sets remains at the same level as it has in previous years. Our subscription, therefore, is paying for the same quantity as it has done in the past. The other 16 power sets that they release in the same year as Premium sets have not somehow been removed from our subscription. They would simply not exist without the new model, because they have to be paid for somehow.

    So, anyone who argues that a reduction in proportion is equivalent to a reduction in absolute numbers is blowing smoke. We do not have enough information to say whether the number of free powersets will remain at historical levels. All we know so far is that the announced sets have a reduction in the proportion that will be free. This is NOT a reduction in quantity. If anyone thinks that it is, I have some interesting statistics involving share prices that you'd LOVE, and will make me (not you) a lot of money.
  17. Shadowe

    News from PAX

    Quote:
    Originally Posted by Golden Girl View Post
    Like I suggested a few months ago, cool downs would be the best way of slowing down solo progress, rather than trying to balance an arc to be suitable for all ATs and power sets - like a 7 day cool down on earning an Empyrean merit from a solo arc compared to a 20 hour cool down for earning one form a Trial.
    I don't agree with GG very often (but that's a whole other story) but I agree here. An Incarnate solo path just needs to be "marginally viable" as an alternative means to achieve exactly the same goals as the full-on Trial-based system.

    So, yes, set the rewards at "once per 7 days". Set the rewards so that if you have run an iTrial in the last 7 days you don't get the reward. Make the Uncommon, Rare and Very Rare components actually uncommon, rare and very rare. Make us face off against L54 foes that will eat an IOd toon for breakfast. That would be hard, but fair.

    If, every couple of months, a story arc were released that was that tough, but viable for solo and single teams to run, the majority of players would eat them up.

    I run an incarnate trial once in a blue moon, these days. I have Tier 3 in everything on my main, but I don't want to do it again with the other two toons I have slated for incarnatedom. Once every seven days is about ten times slower than running trials, but I'd get there. Eventually. It wouldn't be the current situation where the goal is seemingly unobtainable.

    It's a wish list, sure, but if the "solo incarnate path" gave me that, I would be VERY happy.
  18. Not being on URP, I have no idea what the drama was, or what it was about, but I can guarantee right now that some people will react negatively to ANY suggestion of oversight on their characters.

    I've often wished for some form of active GMing in CoH RP, because it would simplify things in many respects, but it would, ultimately, detract from the generally freeform characterisation that we see.

    This is not to say that some reference that everyone can use would be a bad thing, but as you said, Ent, the "Last Night..." threads and the Unionverse wiki already cover a great deal of that sort of thing for us.

    I do think that for people running plot lines that the wider community can join in might be well served by some form of tagging (adult themes, mature themes, comedy, pure heroism and the like) might work, but we'd have to hash out appropriate tags in advance, and there would be arguments over arbitration.

    At the end of the day, nothing beats clear OOC communication up-front when it comes to these things, and that should continue to serve us well into the future.
  19. As a role-player, I have one build for "concept" which has all the powers that my toon needs to fit his or her concept most accurately, and then I have a "mishing" build which removes all the powers I don't actually use when running missions (for example, I don't need Invisibility when I have Stealth, Super Speed and a Stealth proc) and tends to add the Leadership pool.
  20. Agreed with everyone else that you really shouldn't need that much End Red, generally one per click power will do for most toons (I once read an approximation that an End Red in an attack power pays for a toggle power to be active).

    Secondly, get 2 more slots in Stamina, and End Mod slot them, as suggested. It'll help a great deal.

    Third, with no Dam in your attacks (I'd recommend 3) you're having to use (a little less than) twice as many attacks to kill your targets. That's going to be butchering your Endurance use.
  21. {Paragon News Network Special Report Transcript - First broadcast 27 August 2011, Approx 15.15}

    Thank you, Bill. This is Denise Shale reporting from Talos Island's exclusive Veronique boutique, where earlier today a vicious criminal gang assaulted staff and patrons.

    Eyewitness reports say that the gang, numbering between eight and ten men and women in spandex uniforms, burst in through the door and windows - which, as you can see behind me, are now being boarded up - and attacked those within.

    Further statements from those who witnessed the attack say that the assailants said nothing as they systematically destroyed the store's wares, and beat up the shoppers. Fortunately for everyone there, it wasn't long before a superhero arrived on the scene to deal with the gang - I've heard rumours that it was, in fact, Luminescence, who was allegedly shopping in the store at the time of the attack, but Samantha Huntington is not available for comment at this time.

    One customer, a male, who was probably shopping for something for his girlfriend, had to be taken to hospital, where he is being treated for concussion. Apparently no one else was seriously hurt in the struggle, and the majority of the offenders were transported to the Ziggursky Penitentiary, where they will await trial.

    This is Denise Shale, Talos Island, for PNN. Back to you, Bill.
  22. Quote:
    Originally Posted by MechaCrash View Post
    And on the other side of the coin, if everyone is baffled by the fact that you chose a power, and using it annoys people, you should probably reconsider using it. Examples are powers that do knockback and nothing else, or powers that phase enemies.
    As an aside, I have Power Push on my main Energy/Energy Blaster's "concept build", specifically so I can play "Power Push the Hellion" in Atlas Park and Galaxy City. With Power Boost you can get some SERIOUS distance on those guys...
  23. Quote:
    Originally Posted by TheDeepBlue View Post
    I could have sworn they said 'October' during Comic-Con or one of the Dev Chats.
    Apologies for the minor derail in this thread - the actual comment was related to the fact that they would not be creating a Vet Reward for October 2011 because there is no point doing so. The inference being that Freedom will have gone live before that time. Oddly, the player base gave the Devs the benefit of the doubt on timing and didn't assume that Freedom would launch in August, instead settling on October as a "latest possible launch month" as the standard assumption.

    For the thread: It's your character. As long as you play by the rules (abide by the EULA) don't let anyone tell you what powers you should pick. Listen to advice, sure, but pick powers that sound cool, and slot them however you want. Build Nazis need not apply.
  24. Quote:
    Originally Posted by Garielle View Post
    Yep. Just need to train to level 50. If you are Resistance at the time you will get a message from a new contact. If you are a Loyalist, you will be contacted by Provost Marchand.

    You will then be given a mission instructing you to go through the portal to Primal Earth.
    You mean level 20.
  25. Quote:
    Originally Posted by TrueMetal View Post
    On Union the Keep em separated is the standard tactic, mainly because of the extra merit. Noone uses the tennis courts. I've been on a number of PuG BAF runs where we got the Mo badge when we weren't even trying.
    Very true, including the one and only BAF I've led, which somehow became a Mo run completely by accident, just because it worked out that way. There's a reason I love Union - we're awesome, sometimes by accident.