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Why "should" I have the right? If I'm superleader, I have complete and total control already. I could kick everyone from the SG and they would have ZERO recourse. The superleader has DE FACTO ultimate control and decision-making capability.
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Quote:Short answer: Yes.Correct me if I'm wrong, but if you get your transfer intercepted, isn't it more a case of doing it wrong than a case of the interceptor knowing what to look for and doing it deliberately?
Longer answer: If someone is actively trying to intercept transfers, they may catch some that weren't done COMPLETELY cluelessly, just 'kind of' cluelessly.
I've never had one intercepted. And I don't expect to be doing any for a while now. "Free servers transfers? Load up the influence mule and send him on a tour of the servers where I play!"
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Quote:Ostensibly, if someone has a lot of positive rep points, it means that they are making posts that people approve of, whether for factual and necessary information, witty commentary, etc. Likewise, if someone has a lot of negative rep, you can probably assume that they're known for being a jerk, troll, etc., and to take their posts with a grain of salt.Well, SOME of it is kind of true. If someone has a lot of green rep it generally means either 1) people like them, 2) people find them helpful, or 3) they farmed it. If someone has a lot of red rep, it generally means either 1) they got it on purpose for kicks, 2) they're a jerk, or 3) a jerk with a lot of jerk friends decided to massively -rep them.Quote:The reality, however, is that none of that's true. The mods have even explicitly STATED that reputation is now a "forum game", which is why I have mine turned off.
What the mods have stated about forum rep is, of course, meaningless. End users will always do unexpected things and form their own judgments regardless of the 'official position'. -
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Quote:Actually, we *DO* realize the implications and results of non-unique names.This is why a system that allows two people to have the same name works.
Your right to pick a name currently hinders mine because if you get it first, I can't have it. Whereas if we both have the same right, noone is disadvantaged. Excluding of course the people who want to be special snowflakes, and be the only one who has SUPERAWESOMENAME.They don't realize that's like forcing everyone in town to cut their hair short because you're the ONLY one who can have it long.
And we STILL think the idea sucks like a tornado. -
Firstly, you're ASSUMING it will have that effect.Quote:With the qualification that it renders current 50s substandard until they have gone through it.
Secondly, there is already so much variety in powersets, builds and IO'ing that most currently existing 50's *ARE* substandard when compared to others.
I second the position that End Game content is an unqualified good. The fact that people can IMAGINE problems with a system they know nothing about is meaningless. -
Quote:Fair enough, but I have no problem with them having done it once. Even if they come up with something else that seems contrived/annoying, as long as it's NEW and DIFFERENT and they only do it ONCE, I'm cool with it.2. No more big bag of hitpoints as the big challenge. I really don't want to see a repeat of the Khan TF in any form.
There's really two separate issues here. One of them is the whole loot business where you need the right gear to do certain content and you need to grind certain content to get the gear, etc. This is bad.Quote:4. No to raiding culture. I'd rather not see something implemented here like there is in WoW: Application into various tiers of guild based on gear and then ascension into a higher level guild once you've gotten gear of that particular dungeon. Teamspeak and voice chat are absolutely required and raid leaders who can, at times, be tyrannical. I realize I'm very broadly generalizing and putting forward a caricature of guilds in WoW, but I've heard enough bad stories from real players that I'd rather not see that implemented here.
On the other hand, I think we do need more raids - as in any activity that requires more than a single team. Hamidon really isn't very popular. The RWZ raids seem to me to be a great success, but it's just one raid. We need more group stuff, preferably with more flexibility. Hamidon is too complicated and requires too many people. -
The servers are machines. Many PLAYERS wanted to move characters around and were given the opportunity to do it at no cost. Move or don't, but it's your choice. A choice that can be made without incurring any expense, at the moment.
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Neither does a level pact, per se. You're either high enough level for a TF or you're not. SSK and pacts don't change that.
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You get dragged into the television to be Dean Stockwell's replacement.
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Quote:I have dark/dark tank (with Stamina) who runs *TEN* toggles. Without IO's, that would be a horrific task.I could have gotten more, but I didn't know it was a bidding war.Quote:I run *ELEVEN* toggles on my Katana/Dark Armor Scrapper. Who's got twelve?


Didn't someone create a hero named Toggle Man? -
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Quote:You can turn the user interface on or off (affecting screenshots only).
It might be worth noting that using the default built-in PrintScreen function of City of Heroes not only saves a screenshot without the user interface (if you have it set that way) in the screenshots folder but also copies a bitmap screenshot with the user interface showing in the Windows clipboard. You can then paste it from there into any other application you like.
On: /screenshotui 1
Off: /screenshotui 0 -
If by "third party" you mean from a different camera angle, i.e. showing the front of your character, yes.
Press and hold the center mouse button (if you have one) and use the mouse to move your camera angle. Or, press and hold the PAGE UP key and use the mouse to move your camera angle. Press PAGE DOWN to reset it.
If you're on a Mac, I can't help you. -
Yeah, there are a few things that are visible at epic distances. One is the Christmas presents - you can spot them from tremendous distances. Another is the Icon sign. I can see the sign clearly (well, I can't READ it, but I can see it) from the Steel Canyon green line.
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Quote:No, it would not. The only definition of botting that matters is this one (from the official post):AFK farming for redside PvP recipe drops using a MM and a Regen or WP scrapper would be an example of botting.
This is NCSoft's definition of botting and the one that will apply in their investigations and enforcement.Quote:If you use third party applications that control your game playwhich is the literal definition of botsyou will lose your account, and nothing you say will get it back. -
EXACTLY.Quote:Not exactly, but pretty much. They're not poor because they want to be poor, they're poor because they choose to be poor.
There is no "I lost my job.", "I had a long-term illness.", "My car was stolen." There are no external factors to make someone poor. -
Quote:I agree completely. My BS/regen is my only purpled toon and recharge was my priority (after a little +recovery to handle endurance issues). My main limiting factors were that he can only slot 3 different purple sets and can only slot 3 LotG +recharge.As a Regen Scrapper, prevailing wisdom is to slot for recharge, recharge, MORE recharge, and then defense. Don't bother with +regen except as happens accidentally. Don't bother with +hit points except as happens accidentally (you "need" just enough to be at the hit point cap with accolades and Dull Pain). Definitely don't bother with +heal.
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Quote:Each aspect is a separate question.For example, I've started a */Regeneration Scrapper and I'm looking ahead to set inventions. Is it overkill to slot all the +Regen, +Heal, +Recovery I can fit or maybe consider defense/resistance?
+regen - Not a bad plan. In my opinion though, you've already got so much that the improvement will not be dramatic.
+heal - Bad idea. Increasing the healing effect will not apply to Reconstruction since it gives resistance. It won't apply to Integration, Fast Healing or Instant Healing because they are not "heal" powers; they are "regen" powers. It would only help Dull Pain.
+recovery - Now we come to your 'hole' question. Are you having endurance issues, even after slotting end reduction? If so, that is a hole in the build and IO's can fix it.
You really need to evaluate each build on its own merits and ask: Does it have any problems and can IO's address that problem effectively?
+recovery can do amazing things for a toon that actually needs it. I have an empathy defender who runs 5 toggles in combat without Stamina. This is achieved by a combination of end reduction from IO sets and +recovery bonuses. I have dark/dark tank (with Stamina) who runs *TEN* toggles. Without IO's, that would be a horrific task.
For another example, I have an invuln tank with his resistances maxed out and no 'holes' except for psi damage. With IO's, I saw two routes to take: boost defense or boost regeneration. I went with regen since healing yourself is the universal defense vs all damage types. He has +HP bonuses, can cap his HP with Dull Pain and has 300% regen. He can survive psi enemies and absolutely laugh at enemies using smashing/lethal.
Basically, you need to be familiar with the build and be able to ask yourself what annoys you the most about it. If there are no major issues, the next question is, "What would make the character even more fun?"


