Decorum

Renowned
  • Posts

    2569
  • Joined

  1. Quote:
    TheJazMan shows it:

    Nah. I've had people tell me the player base has not drastically declined due to increased server capacity.
    See, that right there is NOT "the population hasn't declined". That's you and the person who said it having different ideas about what "drastically" is. Qualifiers are important, and sadly ignored in many many internet conversations.
  2. Quote:
    EvilGeko fires off a good one:

    Unfortunately, CoH is doomed. I know we all want to fight that. But simply put there's a game coming out that's going to crush City of Heroes under its leather boot. I'm sorry to say it honestly.

    But THIS! is the future. Enjoy your last few months in City of Heroes.
    Hee, I know you're kidding and I do love watching SHS, but I'd only be able to take about a day of actually playing the "super-kewt!" before I'd contract diabetes.
  3. Quote:
    rian_frostdrake elaborates:

    a, those people are generally disrespectful, on a general human level, for the same reason i dislike seeing someone cuss out a grocery cashier when they are actually at fault or it is something realistically out of their hands, i see that person as a jerk,and empathize. people really should have some borderline level of empathy, even if they are upset, it is something i try to hold myself to, until someone fully proves they lack any class themselves, and it bugs me on a personal level. You can imagine, i love being on the internet .
    b. those people loudly push specific agendas, some of which only benefit a small group and would be detrimental to content for me, it's selfish, but if you are trying to take my content development time, im'a fight ya. As i am SURE you know, people like to make their voice heard when they think that people are making suggestions that would negatively affect your fun, right gekky?
    c. those people keep going and going long after any reasonable point has been made, just to be pests. "gee, here is another 5 threads about AE farming started by the same guy, i bet those will all be individually productive"


    lets face it, this thread is an armchair quarterback saying why the game is doomed if the devs dont follow his directions, its comical if it weren't so frequent. correlation is melded neatly with causation and reason is abandoned in favor of manifestos. things like the economy looking as though it is going to flatten out again, if not a full on double dip, are ignored in favor of someone inferring that the only true way to save the game is to listen to his words.
    YOU SUCK...

    ...for making that too long to fit in my siggy.
  4. Quote:
    Bad_Influence blames the wrong thing:

    As of now, I have to say that my experience with Ventrilo has been overwhelmingly negative. It seems to me that if a given group decides they're all Going Vent, all those who are like, "no thanks" are promptly left behind. And for what?:

    *A bunch of nonsensical jibber-jabber which often makes me think less of the speakers - because I truly thought they had more going on between their ears that that?!....

    *Breaks my immersion severely. I just can't view chitchat about secondary sex characteristics seriously from Uberdark Lord O'Doom [made-up name, there]. I don't want to hear this. For real. I don't *care* about breasts. I know this makes me uncool.... If I hear it in text it is somehow only 50% as offensive. Go figure.

    *When a group Goes Vent, suddenly no chat happens to those who are NOT on Vent. Strategy for the last mission of a TF? So solly, Cholly. You're not on Vent, so you have no idea what we're doing. hoo-ha! Welcome to The Completely Silent Task Force. Good times....

    *And with that said, welcome to Completely Silent SG Meetings. Great idea. Remind me NOT to log in next time; if you lot are only going to chat on Vent I have no business here. Cya.

    *Why must the password change every two weeks? For those of us reluctantly on Vent, this is very offputting. I have to jump through hoops of fire every two weeks so I can keep hearing jibber-jabber about.... secondary sex characteristics? This is an efficient use of my time, HOW?

    Perhaps I am old and cranky, or maybe Vent just hates Vista. I neither know nor care.... I just miss the days of text chat, where we could be heroic or villainous in a much less intrusive manner.
    Those aren't consequences of Vent, those are consequences of people with no manners. People in our group use TeamSpeak, but text chat doesn't get ignored.

    I never use the talky stuff, because at home I has my toofers out and don't want to subject people to hearing me sound like Gabby Hayes.
  5. Little Girl: [looking at a Magic Eye poster] Wow. It's a schooner.
    Willam Black: Ha ha ha ha. You dumb *******. It's not a schooner... it's a Sailboat.
    Little Boy: A schooner IS a sailboat stupid head!
    Willam Black: [becoming enraged] You know what? There is NO Easter Bunny! Over there, that's just a guy in a suit!

  6. Quote:
    SPiNE can see it in action:

    Might as well have an option for a whole-body tatoo so female toons don't even have to wear clothes! :]
    Holy Girl One!
  7. A warning, don't try to learn the whole IO system from the guides all at once. Concentrate on a few things at a time, specifically things that relate to the main characters you want to use it with. Learning the whole system from the guides (while helpful) will be a lot of slogging through a ridiculously massive amount of stuff and it's easily overwhelming. Learn some stuff, then put it into practice. It's easier to learn it by doing, even though you need a bit of knowledge even for that.
  8. I don't know the specifics of this engine enough to argue with you. I'm sure someone more tech oriented will though (or, conversely, tell me I'm wrong).
  9. Quote:
    TheJazMan points out:

    Actually, a number of people DO believe there is no population decline. I have talked on this topic in these forums before and many people come up with all types of reasons as to why the population isn't really decreasing. Such faves as: server capacity increased, school, etc etc. It is painfully obvious there has been a significant decrease in population. These numbers help verify the said decrease.
    I've seen those things come up, but not as "there's no population drop". I've only seen them used as "it's not as 'dead' as it seems". I've never seen anyone completely deny it, but then there's Holocaust deniers out there, too, so anything's possible I suppose.
  10. Decorum

    Freaky!

    Quote:
    BBQ_Pork gets whimsically edited:

    It's unusual, but not unheard-of to get three of the same faction, if it's a faction that you hate.
    I like that punctuation better.

    Please note that quote is not what BBQ actually said. Also no animals were harmed during the composing and production of this post.
  11. Quote:
    Akiru_NA notes:

    And I have experience creating many of those things for games. I said I'm not part of that business, but I've been a long time modder for a few different games. I was one of the top-end modders for Oblivion.
    Unless there is some huge disconnect between professional development of those things and modding them into a game, it is absolutely not easier to create something from nothing at all than to alter/improve/replace something that is already there.
    It's possible the core engine may be different since that is something modders never have access to, but models/textures/animations/effects/scripts etc? Not a chance.
    It may be. Oblivion's engine is not this engine. Those things wildly vary. Modders are working under a structure the devs built. It's like saying making an AE arc is the same as being a dev.
  12. Quote:
    Another_Fan reads poorly:

    Other people who have long ranted on how population decline isn't happening and the people that complain about it aren't doing things right seem to be offended by reality.
    No one claims population decline isn't happening. That would be stupid, as it's quite obvious and documentable. The claims are about it being normal for an MMO this age and whether or not the current declines go below a viable population. And the bits on ""aren't doing things right" are about people complaining that everything's dead and they can't find teams, not about population decline (which are not even close to the same things).
  13. Quote:
    Akiru_NA wonders:

    That's easy to say, but there's nothing wrong with the engine they have. And while I'm not part of the business, I don't understand what's stopping them from tweaking the engine they already have. I'm pretty sure that's what they did when they added Ultra Mode.
    Ultra Mode was what they could do with this engine. It's not infinitely tweakable. The devs have stated time and again that there are things they simply cannot do with this engine. And if you're going to try and take the time to go in and redo an engine that was created almost (over?) a decade ago, you might as well start from scratch.


    Quote:
    That makes no sense at all. Can you explain that?
    For the same reasons the devs say it's easier and quick to make new zones than revamp old ones. Altering things is often more difficult than deleting and redoing. I don't know the tech details either (I'm sure Arcanville does).

    Quote:
    If you actually mean the core engine than I guess that could make sense, but that wasn't what I was talking about. None of what I listed involved the core engine.
    I was talking about the fact that a new game would require entirely new models, textures, animations, VFXs, and massive amounts of effort thinking of how the game would function and coding it.
    Then they would have to add entirely new content to it. And it would still be 6 years behind this game in terms of development time; it would be nothing more than an empty pretty shell until it's been around a few years.
    Except that you said this...

    Quote:
    They could use that development time completely redoing every model, every texture, every animation, every VFX, further upgrading the graphics engine in this game, re-balancing every AT, adding new ATs, adding new content features, and still have an easier time doing that than creating an entirely new game.
    That doesn't sound any different than what you claim will be too costly and time consuming. Now granted, it would take a while (and people are suspicious that it's going on right now), but CoX is an OLD game in this industry that looks and plays OLD to the more leading edge players. I'm fine with it, or your idea, just to clarify, but I'm not a gamer type, and that's where the money is. The "completely redoing" part your proposing would be just throwing new patches on a wearing out tire. If you're going to go to all that trouble, better to put the effort into something that has more chance of lasting.

    Quote:
    I don't know how involved NCSoft might be in helping them, but Paragon isn't made of money that they can just throw at the problem. They can hire a few new people, but most of their developers and creative effort would still be focused on making the sequel. I could very easily see us getting 1 or maybe 2 issues a year if they did this.
    NCSoft has been VERY free with the funds since taking over (what has the dev staff gone from? 15 to like 80?). They seem to have ultimate confidence in CoX, especially noticeable when they show no hesitation to get rid of games that don't work out. As for the "most of their devs, etc." that's not necessarily true as presented. The current, or even previous devs aren't some kind of amazing savants that can do what no others can do. They got taught what they do and have the capability of teaching others. If they hire more people, and move people up the line according to their abilities, there doesn't have to be any dropoff in this game in order to make a new one.
  14. Oh, I was done. Just wanted to point out your goal-post shift.
  15. Since they stem from doing alignment missions unavailable to those who don't have GR, I'd say definitely no.
  16. Quote:
    Akiru_NA wonders:

    What could CoH2 honestly do that they could not simply add to CoH1?
    A monster truckload of things they can't do now because of the engine they're using.

    Quote:
    They would be creating that game from the ground up. They could use that development time completely redoing every model, every texture, every animation, every VFX, further upgrading the graphics engine in this game, re-balancing every AT, adding new ATs, adding new content features, and still have an easier time doing that than creating an entirely new game.
    There is no logical reason for them to not simply keep upgrading what they already have.
    Except that it's more costly and time-consuming to redo stuff than to just start fresh with a new engine.

    Quote:
    Also, if they started working on a CoH2 it would take years to finish, and content updates for this game would almost completely dry up during that massive amount of time because they would have to severely reduce the size of their live team to direct employees to working on the sequel.
    Unlikely that it would be the same people working on both. Paragon Studios is very compartmentalized that way, as is wise.

    Quote:
    Basically, only one of three things can happen here. Either there will not be a sequel, the "sequel" would be made by entirely different people and just be another Champions Online, or the morons would "die" trying.
    Or they could have dev teams lead by CoX vets with new folks under them and possibly have it be very successful. It's not like they didn't do exactly that when NCSoft bought Cryptic out.
  17. Maybe part of it is you have to be a model...

    ...you know what I mean, as I do my little turn on the catwalk...
  18. Quote:
    Terminal Velocity should think yellow with lots of compartments:

    Totally read that as "Utility belt". I have nothing else to add.
    If it's any consolation, I'd much rather have a utility belt than a utility bill.
  19. Quote:
    Schismatrix misses an important part:

    You do realize that many manufacturers do exactly this with many retailers, yes? To get recognition/signage/preferential treatment as an official retailer retail outlets frequently agree to carry specific products and accessories from a manufacturer. Manufacturers like Hewlett Packard will even mandate what the prices will be.
    Manufacturers that have a lot of weight to throw around can do that. But this is NCSoft, not HP.
  20. What if CoH was in 3D? I'd recommend buying stock in aspirin companies because of all the headaches I'd be getting.
  21. I'm ready! I already have an ancient Indian character named Parashu!
  22. Quote:
    Golden Girl stalks:

    No actual NPC developers at the desks?
    They heard you were coming and fled, like any right-minded person.
  23. Heh, well "prune juice is quicker" is a pretty far cry from "fiber will make it worse".
  24. Decorum

    Quests

    First, welcome to CoX!

    Next...terminology for future reference. "Missions" not "quests".

    And you should be able to have up to 7 missions at once. Could you explain further? Are you a low level character, like below five? You start off with one contact and later get more (many many more) in a sort of expanding tree format.

    EDIT: Gah, fourth already? Geez, we're fast.