SS/Elec - Critique


Auroxis

 

Posted

Finally hit 50 on my brute and decided to put some money into him. This build is mainly for teams and soloing. I went for mainly S/L defense(The melee defense just came with the S/L) and some recharge as well as damage. Any feedback on the build would be greatly appreciated.

I do realize that I have a lot of end powers, it is just personal preference and some of them can be changed.

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

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Joe Lightning: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Charged Armor -- S'fstPrt-ResDam/Def+(A), RctvArm-EndRdx(17), RctvArm-ResDam(19), RctvArm-ResDam/EndRdx(19), RctvArm-ResDam/EndRdx/Rchg(21)
Level 2: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 4: Conductive Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(11), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/EndRdx/Rchg(17)
Level 6: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(31), LkGmblr-Def(31)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11)
Level 10: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 12: Static Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(13), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/EndRdx/Rchg(15)
Level 14: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(21), RctvArm-ResDam/EndRdx(23), RctvArm-ResDam/EndRdx/Rchg(23)
Level 16: Super Jump -- Empty(A)
Level 18: Rage -- GSFC-Build%(A), GSFC-ToHit/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/Rchg/EndRdx(40), GSFC-ToHit/Rchg(40), GSFC-ToHit(40)
Level 20: Grounded -- RctvArm-ResDam/Rchg(A), RctvArm-ResDam(37), RctvArm-ResDam/EndRdx(37), RctvArm-EndRdx/Rchg(39)
Level 22: Lightning Reflexes -- Empty(A)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(29)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 28: Energize -- Dct'dW-Rchg(A), Dct'dW-Heal(34), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(36), Dct'dW-Heal/EndRdx(36)
Level 30: Lightning Field -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-Dmg(42), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43)
Level 32: Foot Stomp -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Dmg(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34)
Level 35: Power Sink -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(45), P'Shift-EndMod/Acc/Rchg(46)
Level 38: Power Surge -- RctvArm-EndRdx/Rchg(A), RctvArm-ResDam(46), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(48)
Level 41: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod(42)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), RgnTis-Regen+(45)
Level 47: Stealth -- LkGmblr-Rchg+(A)
Level 49: Invisibility -- LkGmblr-Rchg+(A)
Level 50: Reactive Radial Flawless Interface
Level 50: Spiritual Core Paragon
Level 0: Marshal
Level 0: High Pain Threshold
Level 0: Born In Battle
Level 0: Invader
Level 50: Ion Core Final Judgement
Level 50: Warworks Core Superior Ally
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(25)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(27)



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Posted

I've personally been debating between a build similar to this and one with about 10% less defense but has a different epic pool for another AoE attack.

Moving on, do you have suppressing effects turned on in Mids? You're only softcapped while Stealth is unsuppressed. Once you get hit or start attacking it's going to drop to 43% or so.

Another glaring error is that you're using 6 sets of Reactive Armor. The 6th set isn't contributing to your defenses.

Last thing I notice is you may have some accuracy issues while fighting +3/4s. I can never remember the math to double check. But I can tell you that when you have Rage toggled on in Mids, that Guassians proc is automatically added into the buff. The result is that your numbers are skewed. An alternative to your slotting in Rage would be 2 Rectified Reticles and a couple Recharge IOs or Membrane Exposures. The 2 R. Reticles will get you 1.88% s/l def instead of the 1.25% Guassians gives.

If I remember I'll post my 2 ss/elec builds sometime later today or tomorrow for comparison.


SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)

 

Posted

Here's the affordable SS/Elec build I've been showing people for a while now:

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And this is what I currently have slotted:

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Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Quote:
Originally Posted by Infini View Post

Another glaring error is that you're using 6 sets of Reactive Armor. The 6th set isn't contributing to your defenses.

Last thing I notice is you may have some accuracy issues while fighting +3/4s. I can never remember the math to double check. But I can tell you that when you have Rage toggled on in Mids, that Guassians proc is automatically added into the buff. The result is that your numbers are skewed. An alternative to your slotting in Rage would be 2 Rectified Reticles and a couple Recharge IOs or Membrane Exposures. The 2 R. Reticles will get you 1.88% s/l def instead of the 1.25% Guassians gives.

Alright, I see what you mean. I think the 2% shouldn't really matter, if need be I can just pop a purple and be well over it. Just so I know in the future is there a reason the 6th set isn't doing anything?

If I were to drop the slots in the powers, 2 from Rage and 2/3 from Grounded, where would you recommend I slot them?

I don't think I'll have accuracy problems, but it never hurts to have more. Is there a suggestion that you recommend? At the moment I'm sitting at around 200% accuracy for everything without the Build Up proc.


 

Posted

Quote:
Originally Posted by Joe Lightning View Post
Just so I know in the future is there a reason the 6th set isn't doing anything?
Rule of 5, only 5 set bonuses with a particular name count.


 

Posted

I see thanks for the info.


 

Posted

Quote:
Originally Posted by Joe Lightning View Post
Alright, I see what you mean. I think the 2% shouldn't really matter, if need be I can just pop a purple and be well over it. Just so I know in the future is there a reason the 6th set isn't doing anything?

If I were to drop the slots in the powers, 2 from Rage and 2/3 from Grounded, where would you recommend I slot them?

I don't think I'll have accuracy problems, but it never hurts to have more. Is there a suggestion that you recommend? At the moment I'm sitting at around 200% accuracy for everything without the Build Up proc.
The 6th set's enhancement components work. It's the set bonuses that are void. This is because you can only have 5x any particular bonus.

As far as the extra slots go, I'd put at least one towards your attacks. You could also take a slot from charged armor, keep Power Surge 4 slotted and just change it. I like 2 Res/Rech IOs, a common Rech IO, and then you can put the steadfast +def IO in the 4th slot (you'd move it from Charged Armor). Should shave about 30 seconds off of PS's recharge time.

Auroxis's builds are also good.


SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)

 

Posted

Worked a couple of things in, changed the slotting for Rage, Charged Armor, and Power Surge. This left me at around 44.4% S/L with suppressed Stealth and 35% to melee. Seems to be better, thanks for the feedback.


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Posted

That looks good to me. An optional suggestion would be to sacrifice a slot in Footstomp to put a FF:Rech proc into it. Defense would drop to 42.5% but you'd have a chance to get Energize up (well everything up) more often.

Just wanted to point that out since I didn't before. Probably not a huge deal, though, especially if you are thinking of taking Rebirth for your Destiny slot.


SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)