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	here is a new one: the 2 granades, all positional defs is capped (melee=45,5%, ranged= 48,2%, aoe=46,1%) and all meleeattacks. sry no place for supprression because of its damn IOsets
 If 1 KBIO is not enough you can exchange the LotG in Combat Training: Defensive with a karma +KBIO
 have fun with it:
 
 Villain Plan by Mids' Villain Designer 1,401
 http://www.cohplanner.com/
 
 Level 50 Natural Arachnos Soldier
 Primary Power Set: Crab Spider Soldier
 Secondary Power Set: Crab Spider Training
 Power Pool: Fitness
 Power Pool: Leaping
 Power Pool: Leadership
 
 Villain Profile:
 ------------
 Level 1: Slice T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(3), T'Death-Acc/Dmg/EndRdx:40(7), T'Death-Dmg/EndRdx/Rchg:40(13), T'Death-Dam%:40(17)
 Level 1: Wolf Spider Armor S'fstPrt-ResDam/Def+:30(A)
 Level 2: Pummel T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(5), T'Death-Dmg/Rchg:40(5), T'Death-Acc/Dmg/EndRdx:40(7), T'Death-Dmg/EndRdx/Rchg:40(15), T'Death-Dam%:40(17)
 Level 4: Combat Training: Offensive Acc-I:50(A)
 Level 6: Crab Spider Armor Upgrade RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(9), RctvArm-EndRdx/Rchg:40(9), RctvArm-ResDam/EndRdx/Rchg:40(13), RctvArm-ResDam:40(15)
 Level 8: Swift Run-I:50(A)
 Level 10: Tactical Training: Maneuvers LkGmblr-Rchg+:50(A), LkGmblr-Def:50(11), LkGmblr-Def/EndRdx:50(11)
 Level 12: Combat Jumping LkGmblr-Rchg+:50(A)
 Level 14: Super Jump Zephyr-ResKB:50(A)
 Level 16: Venom Grenade Posi-Acc/Dmg:50(A), Posi-Dam%:50(19), Posi-Dmg/Rchg:50(19), Posi-Dmg/Rng:50(43), Posi-Acc/Dmg/EndRdx:50(45)
 Level 18: Arm Lash Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(21), Oblit-Dmg/Rchg:50(21), Oblit-Acc/Dmg/Rchg:50(43), Oblit-Acc/Dmg/EndRdx/Rchg:50(45), Oblit-%Dam:50(46)
 Level 20: Frag Grenade Posi-Acc/Dmg:50(A), Posi-Dam%:50(23), Posi-Dmg/Rchg:50(23), Posi-Acc/Dmg/EndRdx:50(25), Posi-Dmg/Rng:50(34)
 Level 22: Health Numna-Regen/Rcvry+:40(A), Mrcl-Rcvry+:40(25)
 Level 24: Bayonet T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(27), T'Death-Dmg/Rchg:40(27), T'Death-Acc/Dmg/EndRdx:40(43), T'Death-Dmg/EndRdx/Rchg:40(50), T'Death-Dam%:40(50)
 Level 26: Frenzy Erad-Dmg:30(A), Erad-Acc/Rchg:30(29), Erad-Dmg/Rchg:30(29), Erad-Acc/Dmg/Rchg:30(45), Erad-Acc/Dmg/EndRdx/Rchg:30(46), Erad-%Dam:30(50)
 Level 28: Serum Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:40(31), Mrcl-EndRdx/Rchg:40(31), Mrcl-Heal/Rchg:40(46), Mrcl-Heal/EndRdx/Rchg:40(48)
 Level 30: Fortification RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(31), RctvArm-EndRdx/Rchg:40(33), RctvArm-ResDam/Rchg:40(33), RctvArm-ResDam/EndRdx/Rchg:40(33)
 Level 32: Tactical Training: Leadership GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(34), GSFC-ToHit/Rchg/EndRdx:50(34), GSFC-Rchg/EndRdx:50(36), GSFC-ToHit/EndRdx:50(36), GSFC-Build%:50(36)
 Level 35: Summon Spiderlings BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(37), BldM'dt-Acc/EndRdx:50(37), BldM'dt-Acc/Dmg/EndRdx:50(37), BldM'dt-Acc:50(40), BldM'dt-Dmg:50(42)
 Level 38: Call Reinforcements BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(39), BldM'dt-Acc/EndRdx:50(39), BldM'dt-Acc/Dmg/EndRdx:50(39), BldM'dt-Acc:50(40), BldM'dt-Dmg:50(40)
 Level 41: Stamina P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(42), P'Shift-EndMod:50(42)
 Level 44: Maneuvers LkGmblr-Rchg+:50(A), LkGmblr-Def:50(48), LkGmblr-Def/EndRdx:50(48)
 Level 47: Mental Training Run-I:50(A)
 Level 49: Combat Training: Defensive LkGmblr-Rchg+:50(A)
 ------------
 Level 1: Brawl Empty(A)
 Level 1: Sprint Empty(A)
 Level 2: Rest Empty(A)
 Level 1: Conditioning
 ------------
 ------------
 Set Bonus Totals:
 13% DamageBuff(Smashing)
 13% DamageBuff(Lethal)
 13% DamageBuff(Fire)
 13% DamageBuff(Cold)
 13% DamageBuff(Energy)
 13% DamageBuff(Negative)
 13% DamageBuff(Toxic)
 13% DamageBuff(Psionic)
 14,3% Defense(Smashing)
 14,3% Defense(Lethal)
 15,5% Defense(Fire)
 15,5% Defense(Cold)
 13,6% Defense(Energy)
 13,6% Defense(Negative)
 3% Defense(Psionic)
 21,8% Defense(Melee)
 15,8% Defense(Ranged)
 22,4% Defense(AoE)
 1,8% Max End
 47,5% Enhancement(RechargeTime)
 5% Enhancement(Heal)
 27% Enhancement(Accuracy)
 10% FlySpeed
 156,6 HP (14,6%) HitPoints
 10% JumpHeight
 10% JumpSpeed
 Knockback (Mag -4)
 Knockup (Mag -4)
 MezResist(Held) 8,25%
 MezResist(Immobilize) 10,5%
 MezResist(Stun) 5,5%
 13% (0,23 End/sec) Recovery
 20% (1,07 HP/sec) Regeneration
 3,15% Resistance(Fire)
 3,15% Resistance(Cold)
 10% RunSpeed
 2% XPDebtProtection
 
 
 
 
 
 
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- 
	here is my quick build for you
 capped defenses and not so far away from what you made:
 
 Villain Plan by Mids' Villain Designer 1,401
 http://www.cohplanner.com/
 
 Silver Meshweaver (Melee, Pets): Level 50 Natural Arachnos Soldier
 Primary Power Set: Crab Spider Soldier
 Secondary Power Set: Crab Spider Training
 Power Pool: Fitness
 Power Pool: Leaping
 Power Pool: Fighting
 Power Pool: Presence
 
 Villain Profile:
 ------------
 Level 1: Slice C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(5), C'ngImp-Dmg/Rchg:50(5), C'ngImp-Acc/Dmg/Rchg:50(7), C'ngImp-Acc/Dmg/EndRdx:50(15)
 Level 1: Crab Spider Armor Upgrade RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(3), RctvArm-ResDam/Rchg:40(7), RctvArm-EndRdx/Rchg:40(15), RctvArm-ResDam/EndRdx/Rchg:40(19), S'fstPrt-ResDam/Def+:30(43)
 Level 2: Combat Training: Defensive LkGmblr-Def:50(A), LkGmblr-Rchg+:50(3), LkGmblr-Def/EndRdx:50(42), LkGmblr-Def/Rchg:50(46)
 Level 4: Combat Training: Offensive Acc-I:50(A)
 Level 6: Swift Run-I:50(A)
 Level 8: Combat Jumping Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(9), Zephyr-ResKB:50(9)
 Level 10: Tactical Training: Maneuvers LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(11), LkGmblr-Rchg+:50(11)
 Level 12: Arm Lash Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(13), Oblit-Dmg/Rchg:50(13), Oblit-Acc/Dmg/Rchg:50(19), Oblit-Acc/Dmg/EndRdx/Rchg:50(25), Oblit-%Dam:50(42)
 Level 14: Super Jump Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(25), Zephyr-ResKB:50(33)
 Level 16: Health Numna-Regen/Rcvry+:40(A), Mrcl-Rcvry+:40(17), Mrcl-Heal:40(17)
 Level 18: Boxing Mako-Dam%:50(A)
 Level 20: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc:50(42)
 Level 22: Tactical Training: Leadership GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(23), GSFC-ToHit/Rchg/EndRdx:50(23), GSFC-Rchg/EndRdx:50(34), GSFC-ToHit/EndRdx:50(43), GSFC-Build%:50(43)
 Level 24: Mental Training Run-I:50(A)
 Level 26: Frenzy Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(27), Oblit-Dmg/Rchg:50(27), Oblit-Acc/Dmg/Rchg:50(31), Oblit-Acc/Dmg/EndRdx/Rchg:50(46), Oblit-%Dam:50(50)
 Level 28: Fortification Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(29), Aegis-EndRdx/Rchg:50(29), Aegis-ResDam/EndRdx/Rchg:50(34), Aegis-ResDam:50(37), S'fstPrt-ResKB:30(40)
 Level 30: Serum Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(31), Numna-Heal/Rchg:50(31), Numna-Heal/EndRdx/Rchg:50(33), Numna-Heal:50(33), Dct'dW-Heal/Rchg:50(50)
 Level 32: Wolf Spider Armor RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(34), GA-3defTpProc:40(37), RctvArm-EndRdx/Rchg:40(46), RctvArm-ResDam/EndRdx/Rchg:40(50)
 Level 35: Summon Spiderlings SvgnRt-Acc/Dmg:50(A), SvgnRt-Dmg/EndRdx:50(36), SvgnRt-Acc/EndRdx:50(36), SvgnRt-Acc/Dmg/EndRdx:50(36), SvgnRt-Acc:50(37)
 Level 38: Call Reinforcements SvgnRt-Acc/Dmg:50(A), SvgnRt-Dmg/EndRdx:50(39), SvgnRt-Acc/EndRdx:50(39), SvgnRt-Acc/Dmg/EndRdx:50(39), SvgnRt-Acc:50(40), SvgnRt-PetResDam:50(40)
 Level 41: Tactical Training: Assault EndRdx-I:50(A)
 Level 44: Tough Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(45), Aegis-ResDam:50(45), Aegis-ResDam/EndRdx/Rchg:50(45)
 Level 47: Weave LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(48), LkGmblr-Def:50(48), LkGmblr-Rchg+:50(48)
 Level 49: Provoke Taunt-I:50(A)
 ------------
 Level 1: Brawl Empty(A)
 Level 1: Sprint Empty(A)
 Level 2: Rest Empty(A)
 Level 1: Conditioning
 ------------
 ------------
 Set Bonus Totals:
 8,5% DamageBuff(Smashing)
 8,5% DamageBuff(Lethal)
 8,5% DamageBuff(Fire)
 8,5% DamageBuff(Cold)
 8,5% DamageBuff(Energy)
 8,5% DamageBuff(Negative)
 8,5% DamageBuff(Toxic)
 8,5% DamageBuff(Psionic)
 15,1% Defense(Smashing)
 15,1% Defense(Lethal)
 18,8% Defense(Fire)
 18,8% Defense(Cold)
 12,9% Defense(Energy)
 12,9% Defense(Negative)
 6% Defense(Psionic)
 20,4% Defense(Melee)
 16% Defense(Ranged)
 22,3% Defense(AoE)
 6% Enhancement(Heal)
 43% Enhancement(Accuracy)
 37,5% Enhancement(RechargeTime)
 10% FlySpeed
 108,4 HP (10,1%) HitPoints
 10% JumpHeight
 10% JumpSpeed
 Knockback (Mag -12)
 Knockup (Mag -12)
 MezResist(Confused) 5,5%
 MezResist(Held) 8,8%
 MezResist(Immobilize) 4,4%
 MezResist(Sleep) 5,5%
 MezResist(Stun) 9,9%
 7,5% (0,13 End/sec) Recovery
 42% (2,25 HP/sec) Regeneration
 10% Resistance(Smashing)
 10% Resistance(Lethal)
 10% Resistance(Fire)
 10% Resistance(Cold)
 10% Resistance(Energy)
 10% Resistance(Negative)
 10% Resistance(Toxic)
 10% Resistance(Psionic)
 20% RunSpeed
 5% XPDebtProtection
 
 
 
 
 
 
 | Copy & Paste this data into Mids' Hero Designer to view the build |
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- 
	i have an ice/rad on 50 and he is really fast on killing mobs without AV's and RM's
 its quite like an ice/dark: high STdamage and aoe controll
- 
	here is a nice graph to look on:
 http://paragonwiki.com/w/images//8/8...e_xp_graph.gif
- 
	the confuse is only a muling power and so i took the cheapest 5 of the set.
- 
	Here some impressions of what this build is able to do:
 These Giant Monsters i did without outsidebuffs, inspis or any non-automatic temppower:
 
 Adamastor:
 
 http://img88.imageshack.us/i/adamastor.jpg/
 
 Babbage:
 
 http://img193.imageshack.us/i/babbage.jpg/
 
 Eochai (as you are able to read in the chat i invited him only to get the merits):
 
 http://img200.imageshack.us/i/eochai.jpg/
 
 Jack in Irons:
 
 http://img88.imageshack.us/i/jackinirons.jpg/
 
 Jurassik (Here you have to read the chat beacuse if the selfdestruction of Jurassik):
 
 http://img185.imageshack.us/i/jurassik.jpg/
 
 Kraken:
 
 http://img169.imageshack.us/i/kraken.jpg/
 
 Lusca (The person in the picture is only present because me was boring after 3 hours blunt hitting keys. So i had to talk to someone):
 
 http://img200.imageshack.us/i/lusca.jpg/
 
 Mfg Helge
 
 PS: The fight against Kronos Titan I've moved since I first must make Crimson's storyarc.
 PPS: The battle againts lusca was the worst and took me 4 hours and almost 16 deathes
- 
	a team on Zukunft ended the Strike Force a few minutes ago with a MM in it.
 7 of 8 were from Battle Nexus OS:
 Helge rad/cold corr (-reg,-res,-def)
 Slyfox ice/cold corr (-reg,-res,-def)
 Seph's back robo/dark MM (-reg,-res,-dmg,-tohit)
 Red Crab Arachnossoldier (-res,-def)
 Nemesis Prime ss/stone brute
 Mads Dark Speed dark/kin corr (-reg,-dmg)
 Brt Zrt Arachnossoldier (-res,-def)
 Omega Sentinel Arachnossoldier (-res,-def)
 
 so it is doable.
 but look at the massive debuffs
 The Endfight was long but amazing and ended positive.
 the only problem was that i forgot to make a picture of our team
 at least: please excuse my bad english.
- 
	das obere is die bezahlte spielzeit das andere halt das was du insgesamt hast. (wirst wohl die abrechnung auf mehr als 1 monat gestellt haben)
- 
	you should move 2 IOs for better perfomance:
 1. 1 from assault to stamina and then 4 perfromce shifter in stamina for: +max endu
 2. 1 from tactical training assault to health and a miracle +heal into health for more recovery
- 
	[/color]<blockquote><font class="small">Antwort auf:[/color]<hr />
 Aber das stimmt, Amazon liefert kostenlos, soweit ich weiss.
 
 [/ QUOTE ]
 
 Nicht ganz richtig.
 Amazon liefert ab 20 kostenlos wodurch dies bei der GvE-Edition zutrifft das 24,95 kostet.
 Wogegen CoV mit 19,95 knapp drunter liegt.
 CoH kannste allerdings net bei amazon direkt kaufen sondern nur über die als zwischenhändler
- 
	ich habs mir damals über amazon gekauft.
 sowohl die CoV als auch die GvE-Edition
- 
	on my rad/cold corr i have neutrinobolt, x-ray beam and cosmic burst its a good attack chain
 if you want some aoes take irradiate and neutron bomb
- 
	get a ranged AT (don't get into meleerange because of the holdpower in ssset) which has at least a toggle (to get rid of heal self), a power with regdebuff (selfexplaining) and good dmgoutput (to get him at least down)
- 
	don't forget about your boom
 its a fantastic way to get dmg to your enemies
- 
	don't forget about smoke to open an AVfight
 thaw is good but the duration is very short
 the rezz ha to be in the early 20th
- 
	on my ill/rad/ice troller i got perma-hasten with 188,8% recharge (hasten and meta included)
 i checked its with 176,3% perma (119,9s recharge for hasten)
- 
	maybe you should look into my thread the PA is perma because of the disapperingtime form 3 seconds
- 
	that is like i would do it:
 
 Hero Plan by Mids' Hero Designer 1,401
 http://www.cohplanner.com/
 
 Level 50 Magic Scrapper
 Primary Power Set: Fiery Melee
 Secondary Power Set: Willpower
 Power Pool: Leaping
 Power Pool: Speed
 Power Pool: Fitness
 Ancillary Pool: Body Mastery
 
 Hero Profile:
 ------------
 Level 1: Fire Sword Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(25)
 Level 1: High Pain Tolerance Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(5), ImpArm-ResDam(7), ImpArm-ResDam/EndRdx(7)
 Level 2: Mind Over Body ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(9), ImpSkn-EndRdx/Rchg(9), ImpSkn-ResDam/EndRdx/Rchg(11), ImpSkn-Status(11)
 Level 4: Cremate Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Acc/EndRdx/Rchg(15), Mako-Dmg/Rchg(17)
 Level 6: Fast Healing Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17), RgnTis-Regen+(19), Numna-Heal(19), Mrcl-Heal(21), Numna-Heal/EndRdx(21)
 Level 8: Combat Jumping LkGmblr-Rchg+(A)
 Level 10: Indomitable Will RedFtn-Def(A), RedFtn-EndRdx(23), RedFtn-Def/EndRdx(23), RedFtn-Def/Rchg(40), LkGmblr-Rchg+(40)
 Level 12: Breath of Fire Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(25), Ragnrk-Acc/Dmg/Rchg(27), Ragnrk-Acc/Rchg(27), Ragnrk-Dmg/EndRdx(29)
 Level 14: Build Up AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(45), AdjTgt-ToHit(46)
 Level 16: Hasten RechRdx-I(A), RechRdx-I(29)
 Level 18: Super Speed Winter-ResSlow(A)
 Level 20: Rise to the Challenge HO:Golgi(A), HO:Golgi(31)
 Level 22: Quick Recovery P'Shift-EndMod(A), P'Shift-End%(36), P'Shift-EndMod/Acc(36), P'Shift-EndMod/Acc/Rchg(36), P'Shift-EndMod/Rchg(37)
 Level 24: Hurdle Jump-I(A)
 Level 26: Health Numna-Heal(A), Numna-Heal/EndRdx(34), Numna-Heal/Rchg(34)
 Level 28: Fire Sword Circle Oblit-Dmg(A), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Rchg(33), Oblit-%Dam(33)
 Level 30: Incinerate HO:Nucle(A)
 Level 32: Stamina P'Shift-EndMod(A), P'Shift-End%(33), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc/Rchg(37), P'Shift-EndMod/Acc(37)
 Level 35: Heightened Senses RedFtn-Def/EndRdx(A), RedFtn-Def(43), RedFtn-EndRdx(43), RedFtn-Def/Rchg(45), LkGmblr-Rchg+(45)
 Level 38: Greater Fire Sword Hectmb-Dmg(A), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(39), Hectmb-Dmg/EndRdx(40)
 Level 41: Strength of Will ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(42), ImpSkn-EndRdx/Rchg(42), ImpSkn-ResDam/EndRdx/Rchg(42), ImpSkn-Status(43)
 Level 44: Focused Accuracy AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx(46), AdjTgt-EndRdx/Rchg(46), AdjTgt-ToHit/EndRdx/Rchg(48)
 Level 47: Laser Beam Eyes Apoc-Dmg(A), Apoc-Dmg/Rchg(48), Apoc-Acc/Rchg(48), Apoc-Dmg/EndRdx(50)
 Level 49: Energy Torrent ExStrk-Dmg/KB(A), ExStrk-Acc/KB(50), Posi-Acc/Dmg(50)
 ------------
 Level 1: Brawl Empty(A)
 Level 1: Sprint HO:Micro(A)
 Level 2: Rest Empty(A)
 Level 1: Critical Hit
 ------------
 Set Bonus Totals:
 27,5% DamageBuff(Smashing)
 27,5% DamageBuff(Lethal)
 27,5% DamageBuff(Fire)
 27,5% DamageBuff(Cold)
 27,5% DamageBuff(Energy)
 27,5% DamageBuff(Negative)
 27,5% DamageBuff(Toxic)
 27,5% DamageBuff(Psionic)
 48% Enhancement(Accuracy)
 57,5% Enhancement(RechargeTime)
 10% FlySpeed
 246 HP (18,4%) HitPoints
 10% JumpHeight
 10% JumpSpeed
 MezResist(Confused) 15%
 MezResist(Held) 21,6%
 MezResist(Immobilize) 26%
 MezResist(Sleep) 19,4%
 MezResist(Stun) 17,2%
 MezResist(Terrorized) 15%
 18% (0,3 End/sec) Recovery
 52% (2,91 HP/sec) Regeneration
 20% ResEffect(FlySpeed)
 20% ResEffect(RechargeTime)
 20% ResEffect(RunSpeed)
 7,56% Resistance(Fire)
 7,56% Resistance(Cold)
 2,52% Resistance(Energy)
 2,52% Resistance(Negative)
 10% RunSpeed
 4% XPDebtProtection
 
 
 
 ------------
 Set Bonuses:
 Mako's Bite
 (Fire Sword)
 MezResist(Immobilize) 3,3%
 20,1 HP (1,5%) HitPoints
 3% DamageBuff(All)
 MezResist(Held) 3,3%
 
 
 Numina's Convalescence
 (High Pain Tolerance)
 12% (0,67 HP/sec) Regeneration
 25,1 HP (1,87%) HitPoints
 
 
 Impervium Armor
 (High Pain Tolerance)
 2,5% (0,04 End/sec) Recovery
 
 
 Impervious Skin
 (Mind Over Body)
 MezResist(Sleep) 2,2%
 20,1 HP (1,5%) HitPoints
 2% XPDebtProtection
 5% Enhancement(RechargeTime)
 Status Resistance 7,5%
 
 
 Mako's Bite
 (Cremate)
 MezResist(Immobilize) 3,3%
 20,1 HP (1,5%) HitPoints
 3% DamageBuff(All)
 MezResist(Held) 3,3%
 
 
 Numina's Convalescence
 (Fast Healing)
 12% (0,67 HP/sec) Regeneration
 25,1 HP (1,87%) HitPoints
 
 
 Miracle
 (Fast Healing)
 2,5% (0,04 End/sec) Recovery
 
 
 Luck of the Gambler
 (Combat Jumping)
 7,5% Enhancement(RechargeTime)
 
 
 Red Fortune
 (Indomitable Will)
 MezResist(Immobilize) 2,2%
 1,26% Resistance(Fire,Cold)
 2% DamageBuff(All)
 
 
 Luck of the Gambler
 (Indomitable Will)
 7,5% Enhancement(RechargeTime)
 
 
 Ragnarok
 (Breath of Fire)
 4% (0,07 End/sec) Recovery
 2,52% Resistance(Fire,Cold)
 15% Enhancement(Accuracy)
 10% Enhancement(RechargeTime)
 
 
 Adjusted Targeting
 (Build Up)
 2% DamageBuff(All)
 1,26% Resistance(Energy,Negative)
 
 
 Winter's Gift
 (Super Speed)
 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
 
 
 Performance Shifter
 (Quick Recovery)
 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
 25,1 HP (1,87%) HitPoints
 2,5% (0,04 End/sec) Recovery
 2,5% DamageBuff(All)
 
 
 Numina's Convalescence
 (Health)
 12% (0,67 HP/sec) Regeneration
 25,1 HP (1,87%) HitPoints
 
 
 Obliteration
 (Fire Sword Circle)
 MezResist(Stun) 2,2%
 3% DamageBuff(All)
 9% Enhancement(Accuracy)
 5% Enhancement(RechargeTime)
 
 
 Performance Shifter
 (Stamina)
 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
 25,1 HP (1,87%) HitPoints
 2,5% (0,04 End/sec) Recovery
 2,5% DamageBuff(All)
 
 
 Red Fortune
 (Heightened Senses)
 MezResist(Immobilize) 2,2%
 1,26% Resistance(Fire,Cold)
 2% DamageBuff(All)
 
 
 Luck of the Gambler
 (Heightened Senses)
 7,5% Enhancement(RechargeTime)
 
 
 Hecatomb
 (Greater Fire Sword)
 4% (0,07 End/sec) Recovery
 2,52% Resistance(Fire,Cold)
 15% Enhancement(Accuracy)
 10% Enhancement(RechargeTime)
 
 
 Impervious Skin
 (Strength of Will)
 MezResist(Sleep) 2,2%
 20,1 HP (1,5%) HitPoints
 2% XPDebtProtection
 5% Enhancement(RechargeTime)
 Status Resistance 7,5%
 
 
 Adjusted Targeting
 (Focused Accuracy)
 2% DamageBuff(All)
 1,26% Resistance(Energy,Negative)
 9% Enhancement(Accuracy)
 
 
 Apocalypse
 (Laser Beam Eyes)
 16% (0,89 HP/sec) Regeneration
 40,2 HP (3%) HitPoints
 4% DamageBuff(All)
 
 
 Explosive Strike
 (Energy Torrent)
 1,5% DamageBuff(All)
 
 
 
 
 
 
 | Copy & Paste this data into Mids' Hero Designer to view the build |
 |-------------------------------------------------------------------|
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 |-------------------------------------------------------------------|
- 
	an kin/ele/dark defender is also a bad thing too handle
 without recovery and endurance all opponents will be down soon
- 
	aoe monster with already perma Drain Psyche that stund elites
- 
	Villain Plan by Mids' Villain Designer 1,401
 http://www.cohplanner.com/
 
 Level 50 Natural Corruptor
 Primary Power Set: Assault Rifle
 Secondary Power Set: Dark Miasma
 Power Pool: Fitness
 Power Pool: Leaping
 Power Pool: Speed
 Power Pool: Leadership
 Ancillary Pool: Mu Mastery
 
 Villain Profile:
 ------------
 Level 1: Burst Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(9), Apoc-Acc/Rchg(17), Apoc-Dmg/EndRdx(40)
 Level 1: Twilight Grasp Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(5), Dct'dW-Heal(13), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-EndRdx/Rchg(34)
 Level 2: Slug Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(43)
 Level 4: Tar Patch TmpRdns-Acc/Slow(A), TmpRdns-Acc/EndRdx(5), TmpRdns-Rng/Slow(11), TmpRdns-EndRdx/Rchg/Slow(31), TmpRdns-Acc/Dmg/Slow(37)
 Level 6: Darkest Night DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(7), DarkWD-Rchg/EndRdx(7), DarkWD-ToHitDeb/EndRdx(37), DarkWD-ToHitdeb/Rchg/EndRdx(37)
 Level 8: Swift Run-I(A)
 Level 10: Howling Twilight RechRdx-I(A), RechRdx-I(11)
 Level 12: Combat Jumping LkGmblr-Rchg+(A), LkGmblr-Def(13)
 Level 14: Health Numna-Regen/Rcvry+(A), Numna-Heal(15), Mrcl-Rcvry+(15)
 Level 16: Super Jump Jump-I(A)
 Level 18: Flamethrower Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(19), Ragnrk-Acc/Dmg/Rchg(19), Ragnrk-Acc/Rchg(43), Ragnrk-Dmg/EndRdx(45)
 Level 20: Stamina EndMod-I(A), EndMod-I(21), EndMod-I(21)
 Level 22: Fearsome Stare Abys-Acc/Rchg(A), Abys-EndRdx/Fear(23), Abys-Acc/EndRdx(23), Abys-Fear/Rng(43), Abys-Acc/Fear/Rchg(46)
 Level 24: Hasten RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
 Level 26: Ignite Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(27), Posi-Dmg/Rng(29), Posi-Acc/Dmg/EndRdx(29)
 Level 28: Shadow Fall LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(31), EndRdx-I(40)
 Level 30: Assault EndRdx-I(A), EndRdx-I(31)
 Level 32: Full Auto Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(34)
 Level 35: Tactics AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(36), AdjTgt-ToHit/EndRdx(36), AdjTgt-EndRdx/Rchg(36), AdjTgt-ToHit/EndRdx/Rchg(46)
 Level 38: Dark Servant DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(39), DarkWD-ToHitdeb/Rchg/EndRdx(39), DarkWD-Rchg/EndRdx(39), Acc-I(40)
 Level 41: Charged Armor ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(42), ImpSkn-EndRdx/Rchg(42), ImpSkn-ResDam/EndRdx/Rchg(42), ImpSkn-Status(46)
 Level 44: Conserve Power RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
 Level 47: Summon Adept ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-EndRdx/Dmg/Rchg(48)
 Level 49: Petrifying Gaze BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(50), BasGaze-Rchg/Hold(50), BasGaze-EndRdx/Rchg/Hold(50)
 ------------
 Level 1: Brawl Empty(A)
 Level 1: Sprint EndRdx-I(A)
 Level 2: Rest Empty(A)
 Level 1: Scourge
 ------------
 Set Bonus Totals:
 11% DamageBuff(Smashing)
 11% DamageBuff(Lethal)
 11% DamageBuff(Fire)
 11% DamageBuff(Cold)
 11% DamageBuff(Energy)
 11% DamageBuff(Negative)
 11% DamageBuff(Toxic)
 11% DamageBuff(Psionic)
 2,5% Defense(Energy)
 2,5% Defense(Negative)
 1,25% Defense(Ranged)
 3,15% Max End
 2,75% Enhancement(Terrorized)
 51% Enhancement(Accuracy)
 1,5% Enhancement(FlySpeed)
 1,5% Enhancement(RunSpeed)
 102,5% Enhancement(RechargeTime)
 1,5% Enhancement(JumpSpeed)
 1,5% Enhancement(JumpHeight)
 4% Enhancement(Heal)
 112,4 HP (10,5%) HitPoints
 MezResist(Confused) 10%
 MezResist(Held) 10%
 MezResist(Immobilize) 12,8%
 MezResist(Sleep) 12,2%
 MezResist(Stun) 10%
 MezResist(Terrorized) 12,2%
 17,5% (0,29 End/sec) Recovery
 48% (2,15 HP/sec) Regeneration
 6,93% Resistance(Fire)
 6,93% Resistance(Cold)
 1,26% Resistance(Energy)
 1,26% Resistance(Negative)
 2% XPDebtProtection
 
 
 
 ------------
 Set Bonuses:
 Apocalypse
 (Burst)
 16% (0,72 HP/sec) Regeneration
 32,1 HP (3%) HitPoints
 4% DamageBuff(All)
 10% Enhancement(RechargeTime)
 
 
 Doctored Wounds
 (Twilight Grasp)
 MezResist(Terrorized) 2,2%
 1,26% Resistance(Fire,Cold)
 4% Enhancement(Heal)
 5% Enhancement(RechargeTime)
 
 
 Decimation
 (Slug)
 MezResist(Immobilize) 2,75%
 12 HP (1,12%) HitPoints
 2,25% Max End
 6,25% Enhancement(RechargeTime)
 
 
 Tempered Readiness
 (Tar Patch)
 1,5% (0,03 End/sec) Recovery
 1,5% Enhancement(Slow)
 0,9% Max End
 3,75% Enhancement(RechargeTime)
 
 
 Dark Watcher's Despair
 (Darkest Night)
 16,1 HP (1,5%) HitPoints
 2,5% (0,04 End/sec) Recovery
 5% Enhancement(RechargeTime)
 2% DamageBuff(All)
 
 
 Luck of the Gambler
 (Combat Jumping)
 10% (0,45 HP/sec) Regeneration
 7,5% Enhancement(RechargeTime)
 
 
 Numina's Convalescence
 (Health)
 12% (0,54 HP/sec) Regeneration
 
 
 Ragnarok
 (Flamethrower)
 4% (0,07 End/sec) Recovery
 2,52% Resistance(Fire,Cold)
 15% Enhancement(Accuracy)
 10% Enhancement(RechargeTime)
 
 
 Glimpse of the Abyss
 (Fearsome Stare)
 2,75% Enhancement(Terrorized)
 20,1 HP (1,87%) HitPoints
 9% Enhancement(Accuracy)
 6,25% Enhancement(RechargeTime)
 
 
 Positron's Blast
 (Ignite)
 2,5% (0,04 End/sec) Recovery
 1,58% Resistance(Fire,Cold)
 9% Enhancement(Accuracy)
 6,25% Enhancement(RechargeTime)
 
 
 Luck of the Gambler
 (Shadow Fall)
 10% (0,45 HP/sec) Regeneration
 7,5% Enhancement(RechargeTime)
 
 
 Positron's Blast
 (Full Auto)
 2,5% (0,04 End/sec) Recovery
 1,58% Resistance(Fire,Cold)
 9% Enhancement(Accuracy)
 6,25% Enhancement(RechargeTime)
 
 
 Adjusted Targeting
 (Tactics)
 2% DamageBuff(All)
 1,26% Resistance(Energy,Negative)
 9% Enhancement(Accuracy)
 5% Enhancement(RechargeTime)
 
 
 Dark Watcher's Despair
 (Dark Servant)
 16,1 HP (1,5%) HitPoints
 2,5% (0,04 End/sec) Recovery
 5% Enhancement(RechargeTime)
 
 
 Impervious Skin
 (Charged Armor)
 MezResist(Sleep) 2,2%
 16,1 HP (1,5%) HitPoints
 2% XPDebtProtection
 5% Enhancement(RechargeTime)
 Status Resistance 7,5%
 
 
 Expedient Reinforcement
 (Summon Adept)
 Status Resistance 2,5%
 3% DamageBuff(All)
 6,25% Enhancement(RechargeTime)
 
 
 Basilisk's Gaze
 (Petrifying Gaze)
 2,5% Defense(Energy,Negative), 1,25% Defense(Ranged)
 2% (0,03 End/sec) Recovery
 7,5% Enhancement(RechargeTime)
 
 
 
 
 
 
 | Copy & Paste this data into Mids' Hero Designer to view the build |
 |-------------------------------------------------------------------|
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 |B8F0801A2|
 |-------------------------------------------------------------------|
- 
	There is no need to get it perma. If you get it to 1:30 cool down, its enough because these time will be filled by the 2 empathyauras
- 
	if someone wants to have an AV/RMsoloing build for an ilklu/rad troller pm me and i will send you two
