AR/rad corruptor
Go buzzaw
As in, high recharge and spam burst/slug?
I'm not sure I have the funds (especially on villain side..) to do that. Current plan is, against tougher single targets, to use web envelope and then just melt them with burst/slug/ignite and fill with flamethrower/buckshot when needed.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
don't forget about your boom
its a fantastic way to get dmg to your enemies
Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3
AR has no boom. It has a buddabuddabudda.

If it has eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.
So AR seems to me an interesting set and I might actually give it a proper try now that I dont have to bear with the supersoaker model. I'm thinking of complementing AR's huge AoE potential and it's lack of aim with rad debuffs. The fire-and-forget nature of them should also be good to avoid redraw.
Am I just dreaming or does this combo have potential?
And my planned build:
Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Magic Corruptor
Primary Power Set: Assault Rifle
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Burst -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(36), Thundr-Dmg/EndRdx(48), Thundr-Dmg/Rchg(48), Ruin-Acc/EndRdx/Rchg(50), Achilles-ResDeb%(50)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(3), Dct'dW-EndRdx/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Heal(40)
Level 2: Slug -- Thundr-Dmg/Rchg(A), Thundr-Acc/Dmg(43), Thundr-Acc/Dmg/Rchg(43), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46), FrcFbk-Rechg%(48)
Level 4: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(5), DarkWD-ToHitdeb/Rchg/EndRdx(5), DarkWD-Rchg/EndRdx(7), LdyGrey-DefDeb/EndRdx(7), LdyGrey-DefDeb(9)
Level 6: Accelerate Metabolism -- P'Shift-Acc/Rchg(A), P'Shift-End%(15), P'Shift-EndMod/Acc/Rchg(15), P'Shift-EndMod/Rchg(17), Efficacy-EndMod/Rchg(17), Efficacy-EndMod/Acc/Rchg(40)
Level 8: Buckshot -- RechRdx-I(A), Posi-Acc/Dmg(9), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(11), Posi-Acc/Dmg/EndRdx(13), Posi-Dam%(13)
Level 10: Swift -- Run-I(A)
Level 12: Combat Jumping -- ULeap-Stlth(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Hurdle -- Jump-I(A)
Level 18: Flamethrower -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(19), Posi-Acc/Dmg/EndRdx(23), Posi-Dam%(25), RechRdx-I(25)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(23)
Level 22: Enervating Field -- EndRdx-I(A), EndRdx-I(27)
Level 24: Lingering Radiation -- TmpRdns-EndRdx/Rchg/Slow(A), RechRdx-I(27), RechRdx-I(29), TmpRdns-Acc/EndRdx(29), Acc-I(36)
Level 26: Ignite -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(37), Posi-Acc/Dmg/EndRdx(39), Posi-Dam%(39), RechRdx-I(50)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(37)
Level 30: Beanbag -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(31), Stpfy-Acc/EndRdx(31), Stpfy-Stun/Rng(31), Stpfy-Acc/Stun/Rchg(34)
Level 32: Full Auto -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Acc/Dmg/EndRdx(33), Posi-Dam%(34), RechRdx-I(34)
Level 35: Mutation -- RechRdx-I(A)
Level 38: Stealth -- GftotA-EndRdx/Rchg(A), GftotA-Def/EndRdx(39)
Level 41: Scorpion Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(42), RedFtn-EndRdx(43)
Level 44: Web Envelope -- Enf'dOp-EndRdx/Immob(A), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/Immob/Rchg(45), Enf'dOp-Acc/Immob(46)
Level 47: Grant Invisibility -- Krma-ResKB(A)
Level 49: Phase Shift -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]2% DamageBuff(Smashing)[*]2% DamageBuff(Lethal)[*]2% DamageBuff(Fire)[*]2% DamageBuff(Cold)[*]2% DamageBuff(Energy)[*]2% DamageBuff(Negative)[*]2% DamageBuff(Toxic)[*]2% DamageBuff(Psionic)[*]2,5% Defense(Smashing)[*]2,5% Defense(Lethal)[*]5% Defense(Energy)[*]5% Defense(Negative)[*]1,25% Defense(Melee)[*]2,5% Defense(Ranged)[*]3% Enhancement(Immobilize)[*]4% Enhancement(Heal)[*]50% Enhancement(RechargeTime)[*]3% Enhancement(Stun)[*]50% Enhancement(Accuracy)[*]14% FlySpeed[*]104,4 HP (9,75%) HitPoints[*]14% JumpHeight[*]14% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Immobilize) 2,2%[*]MezResist(Terrorized) 2,2%[*]20% (0,33 End/sec) Recovery[*]8,82% Resistance(Fire)[*]8,82% Resistance(Cold)[*]1,88% Resistance(Negative)[*]14% RunSpeed[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|</pre><hr />
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein