tanstaafl

Legend
  • Posts

    1609
  • Joined

  1. I just want to add my 2 inf that this was really hard for me to get badges on even two toons. (playing on virtue in non us prime time)

    Compared with the fun, and activity of last years winter lord hunting this was really disapointing.

    I really hope this type of event isnt a new trend of future ones (halloween banner followed by LoW).
  2. Seem pretty well balanced vet rewards to me.

    I'd like to see the choices for the temp costumes, and vet temp power of recall friend come along still though i'm a long way off them.
  3. No Aus yet ):

    Good luck to those who enter
  4. C'mon, successful troll is very successful troll.
  5. Ninja Run is even more awesome for Kin
  6. One thing that helped me (though I'm real bad at it) was using the mouse for movement control instead of the keypad I normally use.
  7. Voltaic Sentinel is another pet that doesnt show.
  8. Quote:
    Originally Posted by Bellen View Post
    Not to sure how you can get to Firebase Zulu at level 1, Grandville however is possible if dedicated, for a villain.
    You know no level locked limits for most zones now (all sides cimerioa).

    The grandville one is real easy to get to, espically if you have a sg with TP to there.
  9. Wow - this is awesome and unexpected.

    Thank you!

    And even better, if the grass isnt greener, you can transfer back !
  10. tanstaafl

    is it possible?

    You can get a NA (north american) account wherever you live.

    Check in the euporean forum section maybe for what the lag from there to US servers is like, more than a few have accounts for both and would be able to tell you.
  11. I use the vault a lot.

    Quick temp storage & also overflow when crafting.
  12. No I hadn't considered it, but leadership sounds like a very good idea, thank you. Especially the two spots for LoTG.
  13. Hello,

    I'd like some critical eyes over my latest plans for my Dominator. I really like my Dom, my first toon I made, and first 50. The changes made me lose a lot of my feel for it though and respecing was needed.

    I was drained of End very fast.
    I was about 70% +recharge with hasten ontop of that, which meant fast recycling attacks without enough to permadom End worries away. I also had a lot of attack powers I didn't need to have thanks to wonderful recharge.

    I like being able to AoE, and to focus towards ranged more than melee.

    The latest build (below) I'm thinking of - well I've probably over slotted health but I'd like to fit the shinies (Miracle/Numinas) in.

    I aim on getting more purples along the way, but this is pretty close to what I have to work with for now inf-wise.

    Thinking of dropping superjump (hello Ninja run + raptor pack), but not sure whats viable to put in its place.

    I like Mu mastery, for theme of character as well as power choices though its really tempting to pick Mace so I can squeeze another LoTG in.

    I'm still debating the fighting pool, but dropping it would mean I need hover to dump a LOTG in, and the other power picks saved just be extra attack powers.

    Enough rambling, here's the build.


    ================================================== ======

    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Bonded: Level 50 Magic Dominator
    Primary Power Set: Mind Control
    Secondary Power Set: Thorny Assault
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Mesmerize -- CSndmn-Acc/Rchg:50(A), CSndmn-EndRdx/Sleep:50(3), CSndmn-Acc/EndRdx:50(3), CSndmn-Sleep/Rng:50(21), CSndmn-Acc/Sleep/Rchg:50(43), CSndmn-Heal%:50(43)
    Level 1: Thorny Darts -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(5), Range-I:50(7)
    Level 2: Dominate -- UbrkCons-Hold:50(A), UbrkCons-Acc/Hold/Rchg:50(15), Lock-%Hold:50(15), UbrkCons-Acc/Rchg:50(29), UbrkCons-Dam%:50(36), UbrkCons-EndRdx/Hold:50(43)
    Level 4: Levitate -- KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(5), KinCrsh-Rchg/KB:50(13), KinCrsh-Rechg/EndRdx:50(29), KinCrsh-Dmg/EndRdx/KB:50(31), KinCrsh-Acc/Dmg/KB:50(42)
    Level 6: Confuse -- CoPers-Conf:50(A), CoPers-Conf/Rchg:50(7), CoPers-Acc/Conf/Rchg:50(9), CoPers-Acc/Rchg:50(31), CoPers-Conf/EndRdx:50(36)
    Level 8: Fling Thorns -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(9), Posi-Dam%:50(13), Posi-Dmg/Rchg:50(21), Posi-Dmg/Rng:50(31)
    Level 10: Mass Hypnosis -- FtnHyp-Sleep:50(A), FtnHyp-Sleep/Rchg:50(11), FtnHyp-Acc/Sleep/Rchg:50(11), FtnHyp-Acc/Rchg:50(23), FtnHyp-Sleep/EndRdx:50(23)
    Level 12: Swift -- Run-I:50(A)
    Level 14: Combat Jumping -- LkGmblr-Rchg+:50(A)
    Level 16: Hasten -- RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(17)
    Level 18: Total Domination -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(19), BasGaze-Acc/EndRdx/Rchg/Hold:30(19), BasGaze-EndRdx/Rchg/Hold:30(50)
    Level 20: Health -- Mrcl-Rcvry+:40(A), RgnTis-Regen+:30(25), Numna-Regen/Rcvry+:50(25), Numna-Heal:50(37)
    Level 22: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(33), EndMod-I:50(33)
    Level 24: Super Jump -- Jump-I:50(A)
    Level 26: Terrify -- Abys-Acc/Rchg:50(A), Abys-EndRdx/Fear:50(27), Abys-Dam%:50(27), Abys-Fear/Rng:50(33), Abys-Acc/EndRdx:50(34), Abys-Acc/Fear/Rchg:50(34)
    Level 28: Aim -- Rec'dRet-Pcptn:20(A), RechRdx-I:50(34), RechRdx-I:50(50)
    Level 30: Kick -- KntkC'bat-Knock%:30(A)
    Level 32: Mass Confusion -- CoPers-Conf%:50(A), Mlais-Acc/Rchg:50(36), Mlais-Acc/EndRdx:50(37), Mlais-Acc/Conf/Rchg:50(40)
    Level 35: Tough -- ImpArm-ResPsi:40(A), ImpArm-ResDam:40(37), Aegis-Psi/Status:50(40), ResDam-I:50(40)
    Level 38: Thorn Barrage -- KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(39), KinCrsh-Rchg/KB:50(39), KinCrsh-Rechg/EndRdx:50(39), KinCrsh-Acc/Dmg/KB:50(42), KinCrsh-Dmg/EndRdx/KB:50(46)
    Level 41: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(42)
    Level 44: Ball Lightning -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(45), Posi-Dmg/Rchg:50(45), Posi-Dmg/Rng:50(45), Posi-Acc/Dmg/EndRdx:50(46), Ragnrk-Knock%:50(46)
    Level 47: Summon Guardian -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(48), ExRmnt-Dmg/EndRdx:50(48), ExRmnt-Acc/Dmg/Rchg:50(48), ExRmnt-EndRdx/Dmg/Rchg:50(50)
    Level 49: Power Sink -- EndMod-I:50(A)
    ------------
    Level 1: Brawl -- KntkC'bat-Knock%:35(A)
    Level 1: Sprint -- ULeap-Stlth:50(A)
    Level 2: Rest -- EndMod-I:50(A)
    Level 1: Domination
    ------------
    Set Bonus Totals:
    • 7% DamageBuff(Smashing)
    • 7% DamageBuff(Lethal)
    • 7% DamageBuff(Fire)
    • 7% DamageBuff(Cold)
    • 7% DamageBuff(Energy)
    • 7% DamageBuff(Negative)
    • 7% DamageBuff(Toxic)
    • 7% DamageBuff(Psionic)
    • 2.5% Defense(Energy)
    • 2.5% Defense(Negative)
    • 1.25% Defense(Ranged)
    • 2.25% Max End
    • 2.75% Enhancement(Terrorized)
    • 5% Enhancement(Sleep)
    • 57% Enhancement(Accuracy)
    • 98.7% Enhancement(RechargeTime)
    • 6.5% Enhancement(Confused)
    • 5% FlySpeed
    • 38.2 HP (3.75%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -6)
    • Knockup (Mag -6)
    • MezResist(Confused) 2.5%
    • MezResist(Held) 2.5%
    • MezResist(Immobilize) 2.5%
    • MezResist(Sleep) 2.5%
    • MezResist(Stun) 2.5%
    • MezResist(Terrorized) 2.5%
    • 20% Perception
    • 26% (0.43 End/sec) Recovery
    • 44% (1.87 HP/sec) Regeneration
    • 5% Resistance(Smashing)
    • 8.19% Resistance(Fire)
    • 8.19% Resistance(Cold)
    • 1.58% Resistance(Toxic)
    • 10.7% Resistance(Psionic)
    • 11% RunSpeed
    ------------
    Set Bonuses:
    Call of the Sandman
    (Mesmerize)
    • 5% Enhancement(Sleep)
    • 19.1 HP (1.88%) HitPoints
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    • 1.58% Resistance(Toxic,Psionic)
    Thunderstrike
    (Thorny Darts)
    • 2% (0.03 End/sec) Recovery
    Unbreakable Constraint
    (Dominate)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Kinetic Crash
    (Levitate)
    • 3% RunSpeed
    • 2.5% Resistance(Smashing)
    • Knockback Protection (Mag -3)
    • 6% (0.25 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Coercive Persuasion
    (Confuse)
    • 4% (0.07 End/sec) Recovery
    • 4% Enhancement(Confused)
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    Positron's Blast
    (Fling Thorns)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Fortunata Hypnosis
    (Mass Hypnosis)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Basilisk's Gaze
    (Total Domination)
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 2% (0.03 End/sec) Recovery
    • 7.5% Enhancement(RechargeTime)
    Numina's Convalescence
    (Health)
    • 12% (0.51 HP/sec) Regeneration
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    Glimpse of the Abyss
    (Terrify)
    • 2.75% Enhancement(Terrorized)
    • 19.1 HP (1.88%) HitPoints
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    • 3.13% Resistance(Psionic)
    Rectified Reticle
    (Aim)
    • 20% Perception
    Malaise's Illusions
    (Mass Confusion)
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% Enhancement(Confused)
    Impervium Armor
    (Tough)
    • 2.5% (0.04 End/sec) Recovery
    • 3% Resistance(Psionic)
    Aegis
    (Tough)
    • 3% Resistance(Psionic)
    Kinetic Crash
    (Thorn Barrage)
    • 3% RunSpeed
    • 2.5% Resistance(Smashing)
    • Knockback Protection (Mag -3)
    • 6% (0.25 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Weave)
    • 10% (0.42 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Positron's Blast
    (Ball Lightning)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Expedient Reinforcement
    (Summon Guardian)
    • Status Resistance 2.5%
    • 3% DamageBuff(All)
    • 6.25% Enhancement(RechargeTime)
    • 10% (0.42 HP/sec) Regeneration

    Thanks for looking
  14. Quote:
    Originally Posted by Willowpaw View Post
    Just be sure to avoid these:

    http://www.amazon.com/gp/offer-listi...condition=used

    Those are all scumbag scammers who are trying to gouge unsuspecting gamers on 100% useless used copies.
    When I was looking for the COllectors DVD, I asked every seller if the code had been used.

    One kept trying to tell me you could use the same code over and over again for the ingame goodies.
  15. Quote:
    Originally Posted by Forbin_Project View Post
    And if anyones curious, here's what she looks like. May I introduce Samantha Hain Mandrake.
    (snip)
    *laughs*

    Thats great
  16. tanstaafl

    Hero side Sale!

    Quote:
    Originally Posted by Arbegla View Post
    Well, Thanx. Figured it was atlest worth a shot to use the market forums for ya know, selling stuff better then spamming my globals trying to get rid of the items. Main reason I don't want to just list for 10 and hope for the best is because I'm going to use the inf I gain on the new character. Gonna delete this one, and reroll as a different powerset.
    Hey if you don't try, you can't sell.
  17. Quote:
    Originally Posted by Forbin_Project View Post
    I was thrilled with the Science pack cuz I finally got payback on the creepy guy that kept trying to ERP with my tween heroine, by hitting the costume change and turning into a 10' tall monstrous escaped prisoner and telling him, "You gots a real purty mouf, now bendover and squeal like a pig fo yo daddy, cuz you my little puppy now!"

    Haven't seen him since.
    heh, I think there was a use like that suggested for someone in the rude tell threads.
  18. tanstaafl

    The City Scoop?

    I look forward to its return.
  19. tanstaafl

    New Cape Mission

    Quote:
    Originally Posted by Catwhoorg View Post
    As far as I am concerned, the one mistake they Devs made in Striga, they haven't made again. The contacts there (Notably Stephanie and Tobias) dont give the same misisons to the team in the same order.

    A couple of the Hollow contacts do this as well, but Croatoa, Faultline, Cimmerora and the RWZ (as well as the New Contacts like Darrin Wade) all manage to give their missions in the same consistent order. Great for autocompleting on teams.
    Boccor Redside gives missions in any ol' order.
  20. I'd rather clipping issues with some comboniations and getting more options than no clipping pronlems and less costume pieces.

    /2 inf
  21. tanstaafl

    Lost curing wand

    I've used it in past to zap rikti/lost in teh capes missions.

    It definatly used to work on some rikti.
  22. Quote:
    Originally Posted by Catwhoorg View Post
    Winter Horde inside the BBNY mission are dropping Candy Canes.

    Excellent move, I'm working of firming up an estimate of the drop rate.


    I hated clicking presents for canes.
    Thats a great change

    ~

    I doubt I'll be able to do much of the lord winter event, if it follows the pattern of the banner one.

    I dont mind a few new events that are all about the mutple team thing, but I hope this doesnt become an ongoing mechanic.

    ~

    Was fun having a test make it to live
  23. There's an US flag icon up near the top. That will change to the US version of NCstore.

    Otherwise, contact support, and on the first email tell them you need support of the US version of game. They will forward on, but will be an extra delay as they do so.

    edit: looks changed again, try the top right where you probably see Language: "english (GB)" with a drop down list. Change that to English (US) and should change sites as well.
  24. Was that in a single setting? wow.... thats a long time
  25. Sending tells to join an existing level appropriate team is just one other way of organising teaming imo.

    Until we get thet "team lfm" selection, it going to stay that way.