maxtsorm

Cohort
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  1. Ok,

    So thinkin of my next brute build. For Claw/Elec do you focus on positional defenses or the others (no I cant think now)?
  2. This is what I came up with....not quite capped...but I dont think its too bad. But Its been awhile since I played.

    What do you all think?

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Willpower
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Punch
    • (A) Kinetic Combat - Accuracy/Damage
    • (15) Crushing Impact - Accuracy/Damage/Endurance
    • (36) Kinetic Combat - Damage/Endurance
    • (36) Kinetic Combat - Damage/Recharge
    • (36) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: High Pain Tolerance
    • (A) Numina's Convalescence - Heal
    • (3) Numina's Convalescence - Heal/Endurance
    • (3) Numina's Convalescence - Heal/Recharge
    • (15) Steadfast Protection - Resistance/+Def 3%
    Level 2: Mind Over Body
    • (A) Reactive Armor - Resistance/Endurance
    • (13) Reactive Armor - Resistance/Recharge
    • (37) Reactive Armor - Endurance/Recharge
    • (37) Reactive Armor - Resistance/Endurance/Recharge
    • (39) Reactive Armor - Resistance
    Level 4: Fast Healing
    • (A) Numina's Convalescence - Heal
    • (5) Numina's Convalescence - Heal/Endurance
    • (5) Numina's Convalescence - Heal/Recharge
    Level 6: Haymaker
    • (A) Kinetic Combat - Accuracy/Damage
    • (7) Kinetic Combat - Damage/Endurance
    • (7) Kinetic Combat - Damage/Recharge
    • (34) Kinetic Combat - Damage/Endurance/Recharge
    • (37) Pounding Slugfest - Damage/Recharge
    • (40) Pounding Slugfest - Accuracy/Damage
    Level 8: Knockout Blow
    • (A) Kinetic Combat - Accuracy/Damage
    • (9) Kinetic Combat - Damage/Endurance
    • (9) Kinetic Combat - Damage/Recharge
    • (39) Kinetic Combat - Damage/Endurance/Recharge
    • (42) Recharge Reduction IO
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (11) Recharge Reduction IO
    • (11) Recharge Reduction IO
    Level 12: Indomitable Will
    • (A) Luck of the Gambler - Defense
    • (13) Luck of the Gambler - Defense/Endurance
    Level 14: Super Speed
    • (A) Empty
    Level 16: Rise to the Challenge
    • (A) Numina's Convalescence - Heal
    • (17) Numina's Convalescence - Heal/Endurance
    • (17) Numina's Convalescence - Heal/Recharge
    • (25) Numina's Convalescence - Heal/Endurance/Recharge
    • (25) Dark Watcher's Despair - To Hit Debuff
    • (42) Dark Watcher's Despair - To Hit Debuff/Endurance
    Level 18: Rage
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (19) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    Level 20: Quick Recovery
    • (A) Efficacy Adaptor - EndMod
    • (21) Efficacy Adaptor - EndMod/Accuracy
    • (21) Efficacy Adaptor - EndMod/Endurance
    Level 22: Hurdle
    • (A) Jumping IO
    Level 24: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 26: Stamina
    • (A) Efficacy Adaptor - EndMod/Accuracy
    • (27) Efficacy Adaptor - EndMod
    • (27) Efficacy Adaptor - EndMod/Endurance
    • (43) Efficacy Adaptor - EndMod/Recharge
    Level 28: Combat Jumping
    • (A) Luck of the Gambler - Defense/Recharge
    • (29) Luck of the Gambler - Defense
    • (29) Luck of the Gambler - Defense/Endurance
    Level 30: Heightened Senses
    • (A) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Recharge Speed
    Level 32: Foot Stomp
    • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (33) Obliteration - Chance for Smashing Damage
    • (33) Obliteration - Damage
    • (33) Obliteration - Accuracy/Recharge
    • (34) Obliteration - Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Recharge
    Level 35: Boxing
    • (A) Absolute Amazement - Endurance/Stun
    • (40) Absolute Amazement - Stun
    • (42) Absolute Amazement - Stun/Recharge
    • (43) Absolute Amazement - Accuracy/Stun/Recharge
    • (46) Absolute Amazement - Chance for ToHit Debuff
    Level 38: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (39) Reactive Armor - Resistance/Recharge
    • (40) Reactive Armor - Resistance
    • (46) Reactive Armor - Resistance/Endurance/Recharge
    Level 41: Gloom
    • (A) Siphon Insight - Accuracy/Endurance/Recharge
    • (43) Siphon Insight - Chance for +ToHit
    • (45) Siphon Insight - ToHit Debuff
    • (45) Siphon Insight - Accuracy/ToHit Debuff
    • (45) Siphon Insight - Accuracy/Recharge
    • (46) Siphon Insight - ToHit Debuff/Endurance/Recharge
    Level 44: Darkest Night
    • (A) Endurance Reduction IO
    Level 47: Dark Obliteration
    • (A) Siphon Insight - Chance for +ToHit
    • (48) Siphon Insight - Accuracy/Endurance/Recharge
    • (48) Siphon Insight - ToHit Debuff
    • (48) Siphon Insight - Accuracy/ToHit Debuff
    • (50) Siphon Insight - Accuracy/Recharge
    Level 49: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Defense/Endurance
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury
    Level 2: Ninja Run



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  3. OK...

    Dug my old DM/WP brute out and decided to respec him...then I thought well wait its been awhile since I played...lemme do a MIDS build up and ask the forum people...(yes I have alot of alts sorry)

    I have a feeling im overlooking something. But I cant for the life of me figure it out. I have 35% S/L Def 34% F/C and 28.3 Eng/Neg 23.2 Psi Def....I dont know. I thought I could get things higher. Maybe Im just being to harsh...or dum

    Ill be using Spring/Ninja run for travel power...so tell me what Im over looking.

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Dark Melee
    Secondary Power Set: Willpower
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting

    Villain Profile:
    Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), HO:Nucle(5)
    Level 1: High Pain Tolerance -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), ImpArm-ResDam(17), ImpArm-ResDam/EndRdx(19)
    Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(9), RctvArm-EndRdx/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam(17)
    Level 4: Fast Healing -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(13), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(15)
    Level 6: Shadow Maul -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(15), Oblit-Acc/Rchg(19), Oblit-Dmg(21), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(50)
    Level 8: Touch of Fear -- Abys-Acc/Fear/Rchg(A), Abys-Acc/Rchg(23), Abys-EndRdx/Fear(23), Abys-Acc/EndRdx(25), Abys-Fear/Rng(27)
    Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(29)
    Level 12: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31), HO:Nucle(31)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
    Level 16: Rise to the Challenge -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(33), Dct'dW-Heal/Rchg(34), Dct'dW-Heal/EndRdx/Rchg(34), ToHitDeb-I(34)
    Level 18: Taunt -- Mocking-Rchg(A), Mocking-Taunt/Rng(25), Mocking-Taunt(36), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(42), Mocking-Acc/Rchg(46)
    Level 20: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(36), Efficacy-EndMod/Rchg(37)
    Level 22: Hurdle -- Jump-I(A)
    Level 24: Health -- RgnTis-Regen+(A)
    Level 26: Soul Drain -- Mocking-Rchg(A), Mocking-Taunt/Rng(37), Mocking-Taunt(37), Mocking-Taunt/Rchg(39), Mocking-Taunt/Rchg/Rng(39), Mocking-Acc/Rchg(39)
    Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40), LkGmblr-Def/Rchg(40)
    Level 30: Stamina -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(42), Efficacy-EndMod/Rchg(42), Efficacy-EndMod/Acc/Rchg(46), Efficacy-Acc/Rchg(48)
    Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43), HO:Nucle(45)
    Level 35: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/Rchg(45)
    Level 38: Strength of Will -- Empty(A), Empty(46)
    Level 41: Resurgence -- RechRdx-I(A)
    Level 44: Boxing -- Empty(A)
    Level 47: Tough -- S'fstPrt-ResDam/Def+(A), ImpArm-ResDam(48), ImpArm-ResDam/EndRdx(48)
    Level 49: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50), LkGmblr-Rchg+(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury
    Level 1: Ninja Run



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  4. No no no you guys got it all wrong...

    Panda Bears!

    FEEL THE FLUFF!!!!!!!!!
  5. Ok here is a new build I came up with...I think I must be tired because this build looks insane for defense with power boost on....am I losing my mind?

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Mastermind
    Primary Power Set: Demon Summoning
    Secondary Power Set: Dark Miasma
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Presence
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Summon Demonlings -- CmdPres-Acc/Dmg(A), CmdPres-Dmg/EndRdx(3), BldM'dt-Acc/Dmg(3), BldM'dt-Dmg(5)
    Level 1: Twilight Grasp -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(5), Dct'dW-Rchg(7), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(9), Acc-I(13)
    Level 2: Tar Patch -- P'ngTtl--Rchg%(A), P'ngTtl-EndRdx/Rchg/Slow(9), P'ngTtl-Rng/Slow(11), P'ngTtl-Acc/Slow(11), RechRdx-I(45)
    Level 4: Darkest Night -- Cloud-ToHitDeb(A), Cloud-Acc/EndRdx/Rchg(13), Cloud-%Dam(15), Cloud-Acc/Rchg(15), Cloud-ToHitDeb/EndRdx/Rchg(17), Cloud-Acc/ToHitDeb(17)
    Level 6: Enchant Demon -- EndRdx-I(A)
    Level 8: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(50)
    Level 10: Howling Twilight -- Stpfy-Acc/Stun/Rchg(A), Stpfy-Acc/Rchg(21), Stpfy-EndRdx/Stun(21), Stpfy-Acc/EndRdx(23), Stpfy-KB%(23), Stpfy-Stun/Rng(27)
    Level 12: Summon Demons -- BldM'dt-Acc(A), BldM'dt-Dmg(25), BldM'dt-Acc/Dmg(25), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/EndRdx(29), BldM'dt-Acc/Dmg/EndRdx(46)
    Level 14: Boxing -- Empty(A)
    Level 16: Shadow Fall -- RedFtn-Def(A), RedFtn-EndRdx/Rchg(37), RedFtn-Def/EndRdx/Rchg(37), RedFtn-EndRdx(39), RedFtn-Def/EndRdx(39), RedFtn-Def/Rchg(39)
    Level 18: Hell on Earth -- ExRmnt-+Res(Pets)(A), EdctM'r-PetDef(19), SvgnRt-PetResDam(19), C'Arms-+Def(Pets)(37)
    Level 20: Fearsome Stare -- Abys-Acc/Fear/Rchg(A), Abys-Acc/Rchg(34), Abys-EndRdx/Fear(36), Abys-Acc/EndRdx(36), Abys-Fear/Rng(36)
    Level 22: Swift -- Flight-I(A)
    Level 24: Health -- Mrcl-Rcvry+(A)
    Level 26: Summon Demon Prince -- S'bndAl-Dmg/EndRdx(A), S'bndAl-Dmg(33), S'bndAl-Dmg/Rchg(33), S'bndAl-Acc/Dmg/Rchg(34), S'bndAl-Acc/Rchg(34)
    Level 28: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(29), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31), P'Shift-Acc/Rchg(33)
    Level 30: Petrifying Gaze -- Lock-%Hold(A), Lock-Acc/EndRdx/Rchg/Hold(40), Lock-Acc/Hold(42), Lock-Acc/Rchg(42), Lock-Rchg/Hold(42), Lock-EndRdx/Rchg/Hold(46)
    Level 32: Abyssal Empowerment -- EndRdx-I(A)
    Level 35: Tough -- S'fstPrt-ResDam/Def+(A)
    Level 38: Dark Servant -- BasGaze-Acc/Hold(A), BasGaze-EndRdx/Rchg/Hold(40), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(43)
    Level 41: Provoke -- Mocking-Rchg(A), Mocking-Taunt/Rng(43), Mocking-Taunt(45), Mocking-Taunt/Rchg(45), Mocking-Taunt/Rchg/Rng(46), Mocking-Acc/Rchg(50)
    Level 44: Scorpion Shield -- LkGmblr-Def(A), LkGmblr-Rchg+(48), LkGmblr-Def/EndRdx(50)
    Level 47: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Rchg+(48)
    Level 49: Power Boost -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Supremacy
    Level 4: Ninja Run



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  6. Doe hover/fly work well with dark or would SS be better?
  7. Yeah then I realized I forgot Petrifying Gaze...so now IM in a quandary on what to do

    And then someone suggested /pain so IM lookin at that too. ALthough Im not sure I wanna get tied to the "healer" role in a group
  8. WOW I didnt even realize I had put off Summon Demon Prince *BONK* to my own head...

    Now back to the ol drawing board
  9. OK...god help me I came up with this. I saw all the demons runnin around made me go out and make one (CURSE MY ALTITIS!!!)

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Mastermind
    Primary Power Set: Demon Summoning
    Secondary Power Set: Dark Miasma
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Charge Mastery

    Villain Profile:
    Level 1: Summon Demonlings
    • (A) Commanding Presence - Accuracy/Damage
    • (3) Commanding Presence - Damage/Endurance
    • (3) Brilliant Leadership - Accuracy/Damage
    • (5) Brilliant Leadership - Damage/Endurance
    Level 1: Twilight Grasp
    • (A) Doctored Wounds - Heal
    • (5) Doctored Wounds - Heal/Endurance
    • (7) Doctored Wounds - Recharge
    • (7) Doctored Wounds - Endurance/Recharge
    • (9) Doctored Wounds - Heal/Recharge
    Level 2: Tar Patch
    • (A) Pacing of the Turtle - Accuracy/Slow
    • (11) Pacing of the Turtle - Endurance/Recharge/Slow
    • (11) Pacing of the Turtle - Chance of -Recharge
    • (13) Impeded Swiftness - Chance of Damage(Smashing)
    • (39) Impeded Swiftness - Endurance/Recharge/Slow
    • (40) Recharge Reduction IO
    Level 4: Darkest Night
    • (A) Dark Watcher's Despair - To Hit Debuff
    • (9) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (13) Dark Watcher's Despair - To Hit Debuff/Recharge
    • (15) Dark Watcher's Despair - Recharge/Endurance
    • (42) Endurance Reduction IO
    Level 6: Enchant Demon
    • (A) Endurance Reduction IO
    Level 8: Hasten
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    • (17) Recharge Reduction IO
    Level 10: Howling Twilight
    • (A) Stupefy - Accuracy/Recharge
    • (17) Stupefy - Accuracy/Stun/Recharge
    • (19) Stupefy - Stun/Range
    • (19) Stupefy - Endurance/Stun
    • (43) Stupefy - Accuracy/Endurance
    Level 12: Summon Demons
    • (A) Blood Mandate - Accuracy/Damage
    • (21) Blood Mandate - Damage/Endurance
    • (21) Blood Mandate - Accuracy/Damage/Endurance
    • (23) Brilliant Leadership - Damage/Endurance
    • (23) Brilliant Leadership - Accuracy/Damage
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (39) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Hurdle
    • (A) Empty
    Level 18: Hell on Earth
    • (A) Edict of the Master - Defense Bonus
    • (25) Sovereign Right - Resistance Bonus
    • (25) Call to Arms - Defense Bonus Aura for Pets
    • (27) Expedient Reinforcement - Resist Bonus Aura for Pets
    Level 20: Shadow Fall
    • (A) Luck of the Gambler - Recharge Speed
    • (27) Luck of the Gambler - Defense
    • (29) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Endurance Reduction IO
    Level 22: Fearsome Stare
    • (A) Glimpse of the Abyss - Accuracy/Recharge
    • (31) Glimpse of the Abyss - Accuracy/Fear/Recharge
    • (33) Glimpse of the Abyss - Endurance/Fear
    • (33) Glimpse of the Abyss - Fear/Range
    • (33) Glimpse of the Abyss - Accuracy/Endurance
    Level 24: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 26: Stamina
    • (A) Performance Shifter - Chance for +End
    • (34) Performance Shifter - EndMod/Accuracy
    • (34) Performance Shifter - EndMod
    • (34) Performance Shifter - EndMod/Recharge
    • (36) Performance Shifter - EndMod/Accuracy/Recharge
    • (36) Performance Shifter - Accuracy/Recharge
    Level 28: Summon Demon Prince
    • (A) Blood Mandate - Damage
    • (36) Blood Mandate - Accuracy/Damage
    • (37) Blood Mandate - Damage/Endurance
    • (37) Brilliant Leadership - Damage/Endurance
    • (37) Brilliant Leadership - Accuracy/Endurance
    Level 30: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (39) Luck of the Gambler - Defense
    Level 32: Abyssal Empowerment
    • (A) Endurance Reduction IO
    Level 35: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 38: Dark Servant
    • (A) Lockdown - Chance for +2 Mag Hold
    • (40) Lockdown - Accuracy/Endurance/Recharge/Hold
    • (40) Lockdown - Accuracy/Hold
    • (42) Lockdown - Accuracy/Recharge
    • (42) Lockdown - Recharge/Hold
    • (43) Lockdown - Endurance/Recharge/Hold
    Level 41: Electric Shackles
    • (A) Fortunata Hypnosis - Sleep/Endurance
    • (43) Fortunata Hypnosis - Sleep
    • (46) Fortunata Hypnosis - Sleep/Recharge
    • (48) Fortunata Hypnosis - Accuracy/Sleep/Recharge
    • (48) Fortunata Hypnosis - Accuracy/Recharge
    Level 44: Thunder Strike
    • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (45) Obliteration - Chance for Smashing Damage
    • (45) Obliteration - Damage
    • (45) Obliteration - Accuracy/Recharge
    • (46) Obliteration - Damage/Recharge
    • (46) Obliteration - Accuracy/Damage/Recharge
    Level 47: Surge of Power
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (48) Steadfast Protection - Knockback Protection
    Level 49: Tactics
    • (A) Adjusted Targeting - To Hit Buff/Endurance
    • (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (50) Adjusted Targeting - Endurance/Recharge
    • (50) Adjusted Targeting - To Hit Buff
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Supremacy
    Level 4: Ninja Run



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  10. Also those slots are not in any particular order. I just did i tfast in Mids lookin at my toon and then tryin some new stuff out
  11. Ok here is my current build followed by my proposed build. ITs been a LONG time since I played him...but tell me what you all think

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Dominator
    Primary Power Set: Mind Control
    Secondary Power Set: Energy Assault
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Teleportation

    Villain Profile:
    Level 1: Levitate -- FrcFbk-Rechg%(A), FrcFbk-Dmg/EndRdx/KB(3), FrcFbk-Dmg/KB(3), FrcFbk-Rchg/KB(5), FrcFbk-Acc/KB(5), FrcFbk-Rchg/EndRdx(7)
    Level 1: Power Bolt -- HO:Nucle(A)
    Level 2: Dominate -- G'Wdw-Acc/Hold/Rchg(A), G'Wdw-Dam%(7), G'Wdw-Acc/Rchg(9), G'Wdw-EndRdx/Hold(9), G'Wdw-Hold/Rng(11)
    Level 4: Mesmerize -- CSndmn-Acc/Sleep/Rchg(A), CSndmn-Acc/Rchg(11), CSndmn-EndRdx/Sleep(13), CSndmn-Acc/EndRdx(13), CSndmn-Sleep/Rng(15)
    Level 6: Confuse -- Mlais-Acc/Conf/Rchg(A), Mlais-Acc/Rchg(15), Mlais-EndRdx/Conf(17), Mlais-Acc/EndRdx(17), Mlais-Conf/Rng(19)
    Level 8: Mass Hypnosis -- FtnHyp-Sleep/EndRdx(A), FtnHyp-Plct%(19), FtnHyp-Sleep(21), FtnHyp-Sleep/Rchg(21), FtnHyp-Acc/Rchg(23)
    Level 10: Bone Smasher -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(23), C'ngImp-Dmg/EndRdx(25), C'ngImp-Dmg/Rchg(25), C'ngImp-Acc/Dmg/Rchg(27)
    Level 12: Telekinesis -- EndRdx-I(A), EndRdx-I(27), EndRdx-I(29)
    Level 14: Hurdle -- Empty(A)
    Level 16: Power Boost -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(31)
    Level 18: Total Domination -- UbrkCons-Dam%(A), UbrkCons-EndRdx/Hold(31), UbrkCons-Acc/Rchg(31), UbrkCons-Hold/Rchg(33), UbrkCons-Hold(33)
    Level 20: Whirling Hands -- Amaze-EndRdx/Stun(A), Amaze-ToHitDeb%(33), Amaze-Stun(34), Amaze-Stun/Rchg(34), Amaze-Acc/Rchg(34)
    Level 22: Health -- Numna-Regen/Rcvry+(A)
    Level 24: Stamina -- EndMod-I(A), EndMod-I(36), EndMod-I(36), P'Shift-End%(36)
    Level 26: Terrify -- Abys-Acc/Fear/Rchg(A), Abys-Acc/Rchg(37), Abys-EndRdx/Fear(37), Abys-Acc/EndRdx(37), Abys-Fear/Rng(39)
    Level 28: Total Focus -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(39), Hectmb-Dmg/Rchg(39), Hectmb-Dmg(40), Hectmb-Acc/Rchg(40)
    Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(42), RechRdx-I(42)
    Level 32: Mass Confusion -- CoPers-Conf%(A), CoPers-Conf/EndRdx(42), CoPers-Conf(43), CoPers-Conf/Rchg(43), CoPers-Acc/Rchg(48)
    Level 35: Sniper Blast -- Mantic-Dmg/EndRdx/Rchg(A), Mantic-Acc/Dmg(43), Mantic-Dmg/EndRdx(45), Mantic-Acc/ActRdx/Rng(45), Mantic-Dmg/ActRdx/Rchg(48)
    Level 38: Power Burst -- Decim-Build%(A), Decim-Acc/Dmg/Rchg(45), Decim-Acc/Dmg(46), Decim-Dmg/Rchg(46), Decim-Dmg/EndRdx(46)
    Level 41: Super Speed -- Clrty-Stlth(A)
    Level 44: Maneuvers -- Krma-ResKB(A)
    Level 47: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit(48), AdjTgt-ToHit/Rchg(50), AdjTgt-ToHit/EndRdx/Rchg(50), AdjTgt-EndRdx/Rchg(50)
    Level 49: Recall Friend -- Empty(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Domination
    Level 2: Ninja Run



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    This is the build I was thinking about

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Dominator
    Primary Power Set: Mind Control
    Secondary Power Set: Energy Assault
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Fire Mastery

    Villain Profile:
    Level 1: Mesmerize -- CSndmn-Acc/Sleep/Rchg(A), CSndmn-Acc/Rchg(13), CSndmn-EndRdx/Sleep(13), CSndmn-Acc/EndRdx(15), CSndmn-Sleep/Rng(15)
    Level 1: Power Bolt -- HO:Nucle(A)
    Level 2: Dominate -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Acc/Hold(3), BasGaze-Slow%(5), BasGaze-Acc/EndRdx/Rchg/Hold(5)
    Level 4: Levitate -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(27), Decim-Dmg/EndRdx(27), Decim-Dmg/Rchg(29), Decim-Acc/EndRdx/Rchg(29)
    Level 6: Confuse -- Mlais-Acc/Conf/Rchg(A), Mlais-Acc/Rchg(7), Mlais-EndRdx/Conf(7), Mlais-Acc/EndRdx(11), Mlais-Conf/Rng(11)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
    Level 10: Mass Hypnosis -- FtnHyp-Sleep/EndRdx(A), FtnHyp-Plct%(17), FtnHyp-Sleep(17), FtnHyp-Sleep/Rchg(19), FtnHyp-Acc/Rchg(19)
    Level 12: Hurdle -- Jump-I(A)
    Level 14: Super Speed -- Clrty-Stlth(A)
    Level 16: Power Boost -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
    Level 18: Total Domination -- UbrkCons-Dam%(A), UbrkCons-EndRdx/Hold(23), UbrkCons-Hold(23), UbrkCons-Hold/Rchg(25), UbrkCons-Acc/Rchg(25)
    Level 20: Health -- Numna-Regen/Rcvry+(A)
    Level 22: Whirling Hands -- Amaze-EndRdx/Stun(A), Amaze-ToHitDeb%(31), Amaze-Stun(31), Amaze-Stun/Rchg(31), Amaze-Acc/Rchg(33)
    Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(34)
    Level 26: Terrify -- Abys-Acc/Fear/Rchg(A), Abys-EndRdx/Fear(36), Abys-Acc/Rchg(36), Abys-Acc/EndRdx(36), Abys-Fear/Rng(37)
    Level 28: Total Focus -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(37), Hectmb-Dmg/Rchg(37), Hectmb-Dmg(39), Hectmb-Acc/Rchg(39)
    Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 32: Mass Confusion -- CoPers-Conf%(A), CoPers-Acc/Rchg(34), CoPers-Conf/Rchg(34), CoPers-Conf/EndRdx(40), CoPers-Conf(40)
    Level 35: Sniper Blast -- Mantic-Dmg/EndRdx/Rchg(A), Mantic-Dmg/ActRdx/Rchg(40), Mantic-Acc/Dmg(42), Mantic-Dmg/EndRdx(42), Mantic-Acc/ActRdx/Rng(43)
    Level 38: Power Burst -- Decim-Build%(A), Decim-Acc/EndRdx/Rchg(39), Decim-Acc/Dmg/Rchg(43), Decim-Acc/Dmg(45), Decim-Dmg/EndRdx(45)
    Level 41: Rain of Fire -- Posi-Dam%(A), Posi-Dmg/Rng(42), RechRdx-I(43), Posi-Acc/Dmg/EndRdx(46), Posi-Acc/Dmg(46)
    Level 44: Fire Ball -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/Rchg(45), RechRdx-I(46), Posi-Acc/Dmg(48), Posi-Dmg/Rng(48)
    Level 47: Melt Armor -- Achilles-ResDeb%(A), UndDef-DefDeb(48), UndDef-Rchg(50), UndDef-DefDeb/Rchg/EndRdx(50)
    Level 49: Maneuvers -- Krma-ResKB(A), LkGmblr-Rchg+(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Domination
    Level 4: Ninja Run



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  12. ok here is what I came up with ...Im 90% sure im missing a whole lot of stuff so please feel free to rip it apart and offer suggestions for me to tweak it.

    Thanks in advance

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Dominator
    Primary Power Set: Electric Control
    Secondary Power Set: Earth Assault
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Ancillary Pool: Ice Mastery

    Villain Profile:
    Level 1: Tesla Cage
    • (A) Decimation - Accuracy/Damage/Recharge
    • (21) Decimation - Accuracy/Damage
    • (21) Decimation - Damage/Endurance
    • (25) Decimation - Damage/Recharge
    • (25) Decimation - Accuracy/Endurance/Recharge
    Level 1: Stone Spears
    • (A) Decimation - Accuracy/Damage/Recharge
    • (3) Decimation - Accuracy/Damage
    • (15) Decimation - Damage/Endurance
    • (46) Decimation - Damage/Recharge
    • (46) Decimation - Accuracy/Endurance/Recharge
    Level 2: Stone Mallet
    • (A) Crushing Impact - Accuracy/Damage/Endurance
    • (3) Crushing Impact - Accuracy/Damage
    • (15) Crushing Impact - Damage/Endurance
    • (43) Crushing Impact - Damage/Recharge
    • (46) Crushing Impact - Accuracy/Damage/Recharge
    Level 4: Tremor
    • (A) Force Feedback - Chance for +Recharge
    • (5) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (5) Obliteration - Damage
    • (11) Obliteration - Accuracy/Recharge
    • (37) Obliteration - Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Recharge
    Level 6: Jolting Chain
    • (A) Force Feedback - Accuracy/Knockback
    • (7) Force Feedback - Recharge/Knockback
    • (7) Force Feedback - Damage/Endurance/Knockback
    • (11) Force Feedback - Chance for +Recharge
    • (19) Force Feedback - Damage/Knockback
    Level 8: Hasten
    • (A) Recharge Reduction IO
    • (9) Recharge Reduction IO
    • (9) Recharge Reduction IO
    Level 10: Conductive Aura
    • (A) Panacea - +Hit Points/Endurance
    • (17) Numina's Convalescence - Heal
    • (19) Numina's Convalescence - Heal/Endurance
    Level 12: Static Field
    • (A) Fortunata Hypnosis - Sleep/Endurance
    • (13) Fortunata Hypnosis - Sleep
    • (13) Fortunata Hypnosis - Chance for Placate
    • (40) Fortunata Hypnosis - Sleep/Recharge
    • (42) Fortunata Hypnosis - Accuracy/Sleep/Recharge
    • (42) Fortunata Hypnosis - Accuracy/Recharge
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Power Boost
    • (A) Recharge Reduction IO
    • (17) Recharge Reduction IO
    Level 18: Swift
    • (A) Run Speed IO
    Level 20: Health
    • (A) Miracle - +Recovery
    Level 22: Stamina
    • (A) Performance Shifter - Chance for +End
    • (23) Performance Shifter - EndMod
    • (23) Performance Shifter - EndMod/Accuracy
    • (34) Performance Shifter - EndMod/Recharge
    Level 24: Combat Jumping
    • (A) Luck of the Gambler - Defense
    Level 26: Synaptic Overload
    • (A) Coercive Persuasion - Confused/Endurance
    • (27) Coercive Persuasion - Contagious Confusion
    • (27) Coercive Persuasion - Confused
    • (29) Coercive Persuasion - Confused/Recharge
    • (29) Coercive Persuasion - Accuracy/Confused/Recharge
    • (37) Coercive Persuasion - Accuracy/Recharge
    Level 28: Seismic Smash
    • (A) Crushing Impact - Accuracy/Damage/Endurance
    • (31) Crushing Impact - Accuracy/Damage
    • (31) Crushing Impact - Damage/Endurance
    • (31) Crushing Impact - Damage/Recharge
    • (40) Crushing Impact - Accuracy/Damage/Recharge
    Level 30: Paralyzing Blast
    • (A) Basilisk's Gaze - Recharge/Hold
    • (45) Basilisk's Gaze - Accuracy/Recharge
    • (45) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (45) Basilisk's Gaze - Endurance/Recharge/Hold
    Level 32: Gremlins
    • (A) Sovereign Right - Accuracy
    • (33) Sovereign Right - Resistance Bonus
    • (33) Sovereign Right - Accuracy/Damage
    • (33) Sovereign Right - Damage/Endurance
    • (34) Sovereign Right - Accuracy/Endurance
    • (34) Sovereign Right - Accuracy/Damage/Endurance
    Level 35: Mud Pots
    • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Chance for Smashing Damage
    • (36) Obliteration - Damage
    • (36) Obliteration - Accuracy/Recharge
    • (37) Obliteration - Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Recharge
    Level 38: Fissure
    • (A) Force Feedback - Chance for +Recharge
    • (39) Positron's Blast - Accuracy/Damage
    • (39) Positron's Blast - Damage/Endurance
    • (39) Positron's Blast - Accuracy/Damage/Endurance
    • (40) Positron's Blast - Damage/Recharge
    • (50) Positron's Blast - Chance of Damage(Energy)
    Level 41: Sleet
    • (A) Pacing of the Turtle - Chance of -Recharge
    • (42) Impeded Swiftness - Chance of Damage(Smashing)
    Level 44: Frozen Armor
    • (A) Luck of the Gambler - Recharge Speed
    Level 47: Ice Storm
    • (A) Positron's Blast - Accuracy/Damage
    • (48) Positron's Blast - Accuracy/Damage/Endurance
    • (48) Positron's Blast - Damage/Endurance
    • (48) Positron's Blast - Damage/Recharge
    • (50) Positron's Blast - Damage/Range
    Level 49: Hoarfrost
    • (A) Numina's Convalescence - Heal
    • (50) Numina's Convalescence - Heal/Recharge
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Domination
    Level 2: Ninja Run
  13. Ok...

    Im too nice sometimes. A buddy of mine who recently came back to the game wanted to build a elec/earth dom to go with my dark/fire brute (mostly). So I agreed to try to come up with a build in mids for him.

    Here I sit 1.5 hours later wracking my brain. I keep seeing stuff I forgot...going OMG..then redoing it. Then going crap forgot that....etc etc etc.

    My question is this...what are the "must haves" (if any) and the skippable ones. My head really hurts gonna keep going in MIDS and post what I come up with later but hoping for some advice/builds/suggestions/whatever in the meantime.

    THanks
  14. ok here is what I came up with in MIDS...>IM not sure if I totally borked it up or not.

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Dark Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting

    Villain Profile:
    Level 1: Shadow Punch -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dmg/Rchg(19), Mako-Dmg/EndRdx(23), Mako-Acc/Dmg(45), Mako-Acc/EndRdx/Rchg(46)
    Level 1: Fire Shield -- TtmC'tng-ResDam(A), TtmC'tng-EndRdx(3), TtmC'tng-ResDam/EndRdx(3), TtmC'tng-EndRdx/Rchg(31), TtmC'tng-ResDam/Rchg(31), TtmC'tng-ResDam/EndRdx/Rchg(50)
    Level 2: Smite -- T'Death-Dmg/EndRdx/Rchg(A), T'Death-Dam%(15), T'Death-Acc/Dmg(19), T'Death-Dmg/EndRdx(36), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(46)
    Level 4: Healing Flames -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(5), Mrcl-EndRdx/Rchg(5), Mrcl-Heal/Rchg(7), Mrcl-Heal/EndRdx/Rchg(7)
    Level 6: Touch of Fear -- N'mare-Acc/Rchg(A), N'mare-Acc/Fear/Rchg(31), N'mare-Fear/Rng(34)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
    Level 10: Siphon Life -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(11), C'ngImp-Dmg/EndRdx/Rchg(11), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/Rchg(37)
    Level 12: Blazing Aura -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(13), Oblit-Acc/Rchg(13), Oblit-%Dam(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40)
    Level 14: Super Speed -- Zephyr-ResKB(A)
    Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(23), RctvArm-EndRdx/Rchg(48)
    Level 18: Hurdle -- Jump-I(A)
    Level 20: Dark Consumption -- Adrenal-EndMod/Rchg(A), EnManip-EndMod/Rchg(21), Efficacy-EndMod/Rchg(21)
    Level 22: Health -- Mrcl-Rcvry+(A)
    Level 24: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(25), Efficacy-EndMod/EndRdx(25)
    Level 26: Soul Drain -- GSFC-Build%(A), GSFC-ToHit/EndRdx(27), GSFC-ToHit(27), GSFC-ToHit/Rchg/EndRdx(42), GSFC-ToHit/Rchg(42), GSFC-Rchg/EndRdx(43)
    Level 28: Burn -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(29), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(36), Oblit-%Dam(43), Oblit-Acc/Dmg/Rchg(43)
    Level 30: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50)
    Level 32: Midnight Grasp -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Acc/Dmg(33), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(34)
    Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)
    Level 38: Shadow Maul -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(39), Oblit-%Dam(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(46)
    Level 41: Boxing -- Empty(A)
    Level 44: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(45), ResDam-I(45)
    Level 47: Temperature Protection -- Aegis-Psi/Status(A), Aegis-ResDam(48), Aegis-ResDam/EndRdx(48)
    Level 49: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury
    Level 2: Ninja Run
  15. Just wondering was thinking about doing this. Ive recently returned to the game. I decided that I just love playing brutes too much to mess with anything else.

    So was thinking DM/FA, KM/FA (with changes to burn I wanna relive my hey days of pulling mad mobs and watching them burn *Insert evil laugh here*) anyways...in the process of moving to NH so packing alot today.

    If you guys/gals have something great if not ah well thanks anyways

    have a good day
  16. Well dont worry. I wont "spam" the boards anymore asking for help. If you think I am acting like a child. Frankly I dont care. It annoys me when I ask for help with something and get told IM spamming or whatever. But its all good Ill figure it out on my own.

    If you all think Ive been spamming....it wasnt my intention and I applogize. I wont be back


    Good luck.
  17. Quote:
    Originally Posted by frosticus View Post
    if you don't want your kid what makes you think anyone else does?
    shhhhhhhhhhhh
  18. For the love of God post your build pretty please! I need something to shoot for. Ive been bored. I have a 50 fire/mental now gathering dust. I wanna be uber with her. So Hook me up!! Ill give you my ex's bank account number and first boon child ))
  19. Ok...redoing my build after several months off. Still learning the ins/outs. Tell me waht you think.

    Villain Plan by Mids' Villain Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Brute
    Primary Power Set: Stone Melee
    Secondary Power Set: Stone Armor
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Teleportation
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), B'ngBlow-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(34), B'ngBlow-Acc/Dmg(42)
    Level 1: Rock Armor -- LkGmblr-Rchg+(A)
    Level 2: Stone Skin -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(27), Aegis-ResDam/EndRdx(29), Aegis-ResDam/Rchg(40)
    Level 4: Earth's Embrace -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-EndRdx/Rchg(5), Numna-Heal/Rchg(7), Numna-Heal/EndRdx/Rchg(7), RechRdx-I(42)
    Level 6: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(29), B'ngBlow-Acc/Dmg(37), B'ngBlow-Dmg/Rchg(42)
    Level 8: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(9), GSFC-ToHit(9), GSFC-ToHit/Rchg(13), GSFC-ToHit/Rchg/EndRdx(13), GSFC-Rchg/EndRdx(37)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
    Level 12: Swift -- Flight-I(A)
    Level 14: Super Speed -- Empty(A), Empty(15)
    Level 16: Rooted -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(17), Heal-I(17)
    Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(37)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(27)
    Level 22: Seismic Smash -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg(23), Hectmb-Dmg/Rchg(23), Hectmb-Acc/Dmg/Rchg(25), Hectmb-Acc/Rchg(25)
    Level 24: Boxing -- Empty(A)
    Level 26: Recall Friend -- Empty(A)
    Level 28: Teleport -- Empty(A)
    Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(31), RctvArm-EndRdx(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam/Rchg(43)
    Level 32: Tremor -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg(33), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(34), FrcFbk-Rechg%(34)
    Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
    Level 38: Granite Armor -- Aegis-ResDam(A), Aegis-Psi/Status(39), Aegis-ResDam/EndRdx(39), LkGmblr-Rchg+(39), LkGmblr-Def(40), ResDam-I(40)
    Level 41: Mud Pots -- P'ngTtl--Rchg%(A), ImpSwft-Dam%(43), Erad-%Dam(43), Erad-Dmg(45), Erad-Acc/Dmg/EndRdx/Rchg(45), Sciroc-Dmg/EndRdx(45)
    Level 44: Electrifying Fences -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(46), Posi-Dmg/EndRdx(46), Posi-Dmg/Rchg(46), Posi-Dam%(50)
    Level 47: Fault -- Amaze-Acc/Stun/Rchg(A), Amaze-Stun(48), Amaze-Stun/Rchg(48), Amaze-ToHitDeb%(48), Amaze-Acc/Rchg(50), FrcFbk-Rechg%(50)
    Level 49: Taunt -- Zinger-Dam%(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury
    Level 6: Ninja Run



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