Ultimus

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  1. Quote:
    Originally Posted by Arcanaville View Post
    Regen *vastly* outperforms SR until you start stacking the tons of power pool defenses and invention bonuses that exist on top. If you don't, particularly when leveling, anyone who says SR outperforms Regen is literally insane.


    I would be more sympathetic to this line of thought if it wasn't the latest in a long line of arguments that have been put forth to argue that Regen has *always* been somehow disadvantaged. When SR had non-existent defenses and Dark Armor didn't stack, Regen was somehow the disadvantaged scrapper set. When you consider that SR has actually been nerfed more times than Regen Regen still is the unjustified target of the devs balancing. And now apparently the fact it has to click more often when operating at maximum efficiency is a priori evidence that its underpowered, and things like having far more endurance than most other sets is not mentioned as a material factor.

    It particularly galls me because in fact that Regen *isn't* the set that spends the most time rooted in defensive clicks, which makes that argument an heir to the throne of those kinds of arguments. The privilege of being tied up in clicks the most goes to a virtual tie between Fiery Aura and Dark Armor. And Fiery Aura is *supposed* to be an offensive set. FA has a much more solid complaint about rooted time than Regen does.

    I have some compassion over the fact that Willpower in many ways trumps Regen itself in healing, and the fact that the debuff-happy endgame has a significantly harsher effect on Regen than many other melee sets. Both of those are problematic and both I tried to speak against, particularly Willpower. But as soon as someone tells me that the fact that Regen has to click more often hurts it from level 1 to level 50 I'll be honest they lost me. I shot that argument down the moment it first reared its head about year or so ago, and the fact it hasn't actually realized its dead yet and still shambles around does the people looking for Regen attention no favors.
    To be honest I refer to the end game and with IO's Arcana. Granted I come from games like Everquest where the end game was what mattered. I'm not saying that the leveling up game doesn't matter, but I tend to focus on the max rather then the inbetween.
  2. Quote:
    Originally Posted by Great_Scott View Post
    The Click-Heal set doesn't really change this. You have a survival line... the difference between a bit of extra +Regen and Recon is academic.




    I understand your opinion but I don't find it compelling. WP and SR are both very much set-and-forget; I don't see an intrinsic reason for Regeneration to be fiddly. Historically it wasn't.

    Aside from that I find all of the click powers in my Primary and Pools keep me plenty busy. Note that I'm not an advocate of Active Play, though.



    Hmm. You should make a Zombie/Dark MM. I think you'll find that using the Secondary set well is almost an exact counterpart for your vision of Pet powers. I could be off base there though.

    I do know that proper pet positioning is a dark art and possibly the most fiddly thing in the game right now. I didn't originally believe that MM play was prone to optimization. A friend showed me that I was very wrong.
    Well I already have a Zombie / Dark actually. Going into more details of pet powers, I also referred to DPS too not just control attacks. IE, you could actually click pet powers at the right time to do more DPS.

    WP and SR are both broken IMO and are outliers. When you have two sets, one that is completely fire and forget and the other that relies on user interaction and clicks, the set relying on clicks should outperform a set that is fire and forget. Thus, IMO Regen should be buffed even more to where in the hands of someone really good it will outperform the other sets or the other sets have powers added they have to click at the proper times too.

    Numerically the sets might be balanced with one other but when one set requires you to play the keyboard like a piano vs the other set you can play blindfolded and just hit attack keys thats not balance.

    Overall, IMO I think all defensive sets should be proactive. It should require you to use powers at the correct time and never fire and forget. I think this is part of the reason StJ will be such a popular set (And why DB is also pretty popular) is because rather then just hitting attack keys you get bonuses based on timing things correctly together.
  3. Quote:
    Originally Posted by Great_Scott View Post
    I don't take it right now. If you want a interesting look at the set, skip all of the click powers in the set (except Dull Pain). It's workable for soloing but really rough in a variety of situations.

    I don't really want the set to be buffed; I just want to play it as a +Regeneration set. Reducing IH by 75% is fine with me if it were a toggle again.
    I doubt that happens again. Its a click set now the days of pure +regeneration are gone. Mainly, one of the problems is either you are dead or unkillable.

    As a personal opinion, (and I have problems with this with other things too) I think its fairly boring. If all you have to do is stand there with no interaction on the user's part that will get boring fast.

    Imo, all defensive sets should have clicks and cooldowns to be used strategically and at times.

    I even have a bit of a problem with how Mastermind pets function. They should be made a lot more survivable (All of them) but on the flip side they should be changed from "Fancy DOTs with unique graphics" to partial DOTs with abilities the user can directly interact with to attack with. IE, imagine if a pet had a stun, the pet would never use it on its own unless the user clicked the power.

    In essence, this could give the Mastermind more DPS similar to how someone that works an attack chain can have high DPS.
  4. I should clarify I am *not* talking about heals in general. I am talking about a heal for a singular powerset.
  5. Quote:
    Originally Posted by Arcanaville View Post
    Almost certainly because they wanted the heals to have fixed benefit in absolute points of heal, and not be scaled upward with +health, because then that would mean all +health powers would have to be balanced around whether that buff to heals would be appropriate.

    Keep in mind we players view heals as percentage heals, because that's the way the math comes out the simplest, to be honest almost certainly because that's how I originally did it. But that view of judging the effectiveness of heals is not absolute, and almost certainly not the way heals were viewed when the game was designed. When it was designed, heals were seen in terms of a 500 point heal has a certain benefit, absolutely.

    In fact, defender ally heals used to be Cur if I remember correctly, and used to heal a percentage of the target's health, and were switched to Abs after launch to make them absolute. The devs clearly originally viewed heals in terms of points healed, and not percentage of health healed, as being the "proper" frame of reference.
    Right but I still don't understand why. The closest thing to a Regeneration is World of Warcraft's Blood Death Knight (Which I played extensively). Its a Tank class that is basically built on self heals and regeneration in a sense. Aside from the powers that boost "resistance" it has two main healing attacks:

    Rune Tap -- Which heals 10% of your max hp

    Death Strike -- (This has been modified a bit so I may be a bit off) but it heals for 10% of your hitpoints *OR* 30% of the total damage taken in the last 10 seconds, whichever is greater.

    The problem I have here, and you said it yourself, is that 1/3 of Regeneration's defenses comes from self heals. No other defensive set's effectiveness goes down as hitpoints increase. Yes you get more survivability in a sense but Resistance (especially resistance) scales exponentially with hitpoints (In how I view it) and so does Defense.

    Ultimately, what I am asking is why they viewed it that way? I wonder if it was an oversight because originally Regeneration was 100% Based on Regen and Total HP. No one took Reconstruction when IH was a toggle that was fully enhanceable.
  6. Quote:
    Originally Posted by Arcanaville View Post
    That's fixable. Just make the HoT a Cur instead of an Abs. As a 0.0021 Cur, I believe it would always be 0.21% of total health, no matter how much max health was buffed (or debuffed).
    Why isn't that how Reconstruction is then? For Brutes and their high HP cap, Reconstruction's effectiveness drops dramatically when a Brute nears the HP cap.

    Have the developers given a reason?

    Actually this even furthers the question, why wasn't it made based off current HP in the first place?
  7. 1) Is it different for Hero and Villain?

    2) Is there a minimum level for the Arc?

    3) What is the time frame you have to do this? Does it expire after Sept 30th?

    4) If and when it does expire, is that arc gone forever?
  8. Quote:
    Originally Posted by Brillig View Post
    Works for other people. I guess they don't like you.
    Well Paragon Points is a new system, until someone confirms they have bought 2 100 dollar packages and then someone from billing reset it I stand by my statement. Anything prior to this isn't really evidence. The game is different now.
  9. Quote:
    Originally Posted by Brillig View Post
    Changing cards or the spending limit won't help you - there's some other limit in the system that is borking this up.

    The one thing that works is to call NCSoft billing support and get them to reset your limit. (Yes, this is the very thing that they tell you on the website that they cannot do.)
    Actually I talked to support and billing and they are not allowed to reset this. They told me they have no control over it.
  10. Quote:
    Originally Posted by UnicyclePeon View Post
    Has anyone figured out the cooldown time? I bought $100 twice friday at 10pm or so and got blocked for the third purchase. I tried again at 930 am the next morning but was blocked. Tried again sunday mid-afternoon. No luck. I have my card set to the $400 limit so at thos point its just a timer. Should I wait until tuesday? Wednesday? Anyone know? I think failing resets the timer so I want to play it safe.

    Also, does my credit card paragon points limit interact with my billing? I also bought $50 twice so I have used $300 of $400 but I buy access in blocks and one of my accounts comes due for the year this month. So that will push past my $400 if subscription amount is not counted separately.

    So I am worried if I can pay, simply because they may not let me.

    If I put a different card in, do I get a new pool of $400 for a limit on that card, or do multiple cards share the same dollar limit? Is there a forum or official rep for billing and game interaction stuff?

    Thanks,

    Lewis
    Been about a week for me and its still not undone.
  11. Quote:
    Originally Posted by _Klaw_ View Post
    What's the best recharge time you can get on Burnout?
    6 min at the recharge cap.
  12. Celestial Wings have the option of "Always Open" or they can function like regular wings.
  13. I am looking for the best route to Purples and PVP Recipes. I am aware you can buy them via Hero or Villain Merits. However, you can also buy them off the Market for a high price. My question is, is it better to convert merits to Hero merits then buy the recipes that way or is it better to do Random Recipe Rolls and sell those recipes to make Influence to simply buy the recipes off the market?
  14. Quote:
    Originally Posted by vorpal View Post
    Your experience is contrary to mine.

    It could be due to some of security/fraud prevention mechanisms, such as:

    1) The dollar value of purchases you can make in a certain time period. ("You can only make up to $X purchases per day before the security system kicks in")

    2) The transaction limit for a given time period. ("You can only make Y # of transactions per day before the security system kicks in.")



    Odds are you're tripping one of the two. In both cases, you should try waiting a couple days to see what happens.
    What is your experience? Please share.
  15. Quote:
    Originally Posted by Snow Globe View Post
    How do you know if there isn't a limit of 40x$5 purchases, 14x$15 purchases, 4x$50 purchases, 2x$100 purchases in a month?
    True but I am not willing to test that. Currently I just know:

    Limit of 100 Purchase is 2. I don't know the period of time "Cooldown" on this.

    After buying 2 100 dollar purchases I was able to buy a 50 dollar purchase. I have not tried to purchase anything else except for another 100 dollar which is still on "cooldown."

    Has anyone bought multiple codes for the same account yet?
  16. Quote:
    Originally Posted by Snow Globe View Post
    Then the security measures aren't good enough.
    Well I think its a problem of this Snow Globe, imagine if the security measures were applied to all of the codes:

    Lets say there is a 30 day cooldown, a person buys 3 of the 5 dollar codes -- The security measure goes in place now they cannot purchase more points for 30 days. I understand why the codes are on a individual basis I just think the security needs to be removed.

    I am saying this as a Veteran myself, I have never unsubscribed to the game. In fact, I am sitting on around 22 Tokens banked because I have nothing to spend them on.
  17. Quote:
    Originally Posted by Chaos Creator View Post
    I'm not sure what a code is but in beta I bought $700 worth of points in about 10 minutes time.
    Granted Beta =/= Live testing. A code is what the point system is. Basically when you buy a point package, the NCSoft Store applies a unique code to your account that grants you the points.
  18. Quote:
    Originally Posted by Snow Globe View Post
    If I recall correctly Positron stated on one of the Ustreams that they "had plans in place" to prevent people from purchasing from new to Tier 9 "right away".

    Congratulations, you found the security to prevent people from buying Tier 9 in a week!

    On a personal note, I'm thankful for that because (1) it protects Paragon Studios from potential fraud and (2) prevents someone with more money than brains from devaluing my past subscription time.
    Well thing is, you *CAN* do it you just have to spend a lot of money. Essentially, if you are willing to spend extra money to buy the other packages you can continue to buy them. I even tested this (Because I did need more points) and while i can buy the 50, 15, or 5 dollar packages I can no longer buy the 100 dollar packages.
  19. So I did some testing, and the Paragon Market will not allow you to buy the same point code multiple times. *THIS HAS NOTHING TO DO WITH THE SPENDING LIMIT ON YOUR ACCOUNT*

    To give an example, I bought the 100 dollar point code twice. I tried to purchase a third one so I could completely fill out the inventory increases (Then I figure I could let my Vet points ride 550 a month). When I try and purchase this code, it gives an error stating that as a security measure, the NCSoft Store only allows you to purchase X amount of "codes."

    I decided to test this further and tried to purchase one of the other point packages, it allowed me. I have been paying through Paypal which is not connected to my spending limit. I have even double checked my spending limit and I am currently only at 15/300 dollar limit.

    Ultimately, you cannot purchase the same code more then twice. I am not sure the "cooldown" on this but I have sent in a petition and haven't received a response yet.
  20. I was having the exact same problem -- I had a GTX 460 video card, 4 gigs of ram, and 32 bit Windows Vista. I ran in Ultra Mode and kept crashing...

    I fixed it by upgrading to Windows 7 64 - Bit and stuck an extra 4 gig of ram in there. It cost me about 150 dollars but it solved the problem.
  21. Quote:
    Originally Posted by Golden Girl View Post
    Our family is doing ok
    How did you manage to spend 300 dollars? It won't let me buy anymore of the 100 dollar packages... its saying you can only buy X amount of this code. Its nothing to do with the spending limit because I am not over it.
  22. I figured it out but its still giving me the error. It isn't a spending limit its counting toward me its a code purchasing limit:

    https://help.ncsoft.com/app/answers/...mits/related/1

    Is the website it is directing me to. Basically saying you can only buy X amount of the 100 dollar point thing a month and wants you to buy the other packages...
  23. Quote:
    Originally Posted by warden_de_dios View Post
    Ultimus you just need to go into your account and change your card settings so you can spend as much as you want. This limit is just on by default you can turn it off.
    Where do you change it? On the Master Account but I am not seeing a spot on it.
  24. Quote:
    Originally Posted by UberGuy View Post
    NCSoft has always had such limits. They're a fraud prevention mechanism. If anything, $100 is significantly higher than it used to be.
    How often can you purchase these then? Kind of annoying I wanted all the inventory space increases...