Test_Rat

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  1. Ok enlighten me then:

    In what way is a DM/Elec stalker better than a DM/elec scrapper?

    How aobut a Dual Blades/DA stalker vs a Dual Blades/DA scrapper?

    In every possible case I can think out outside of spines and elec paired with Ninjitsu, the stalker loses AOE, gets less DPS and less survival, along with a tighter build.

    Ninjitsu is THE stalker set because whomever the dev who was that worked on that, made up alot for the shortcommings of this pathetic AT.
  2. Leo, I can boil your entire position to:

    "Stalkers are ok because they can play like a scrapper."

    That's great and all but scrappers play like scrappers better than even a stalker anyday. The special things stalkers have (single target burst) is of no value on teams, so why the hell would I ever recommend anyone playing a stalker or inviting a stalker to a team when a Scrapper is available instead?

    I have a Spines/Nin and an Elec/Nin, softcapped, Permahasted, And HP capped.
    But these are the two exceptions. All the other Stalker primaries are gimped compared to the scrapper counterpart due to the loss of AOE and less overal damage than the scrapper counterarts on a bed of lower survival.

    Right now the ONLY reason to play a stalker is Ninjitsu, and once that goes to scrappers there will be NO reason.
  3. Test_Rat

    Spines...

    Maybe if you described what turns you off?

    How can we recommend anything if you don't provide reasons you are failing to enjoy the set.
  4. EM on a click heavy secondary like Ninjitsu is going to cause frustation due to Animation lock Death.

    After playing a single target heavy set like Dark Melee, I would recommend trying Elec Melee instead.

    You may very well never return to the single target stalker doldrums.
  5. Quote:
    Originally Posted by Bill Z Bubba View Post
    Me, too. Running away isn't the only option. There's also faceplanting just like blasters do so well. Luckily, the stalker actually has real mitigation on top of those low base HP so he isn't nearly as fragile as his blaster cousin.

    As I said, you're turning into the JB of the stalker world. You want your stalkers to have all the benefits of being a stalker but with none of the downsides just as JB wants all the benefits of tanker toughness but without the balance of having lower damage output.

    If you want a low HP character with the ability to hide, placate and dish out extreme burst damage while terrorizing a spawn while doing so, you play a stalker. And you deal with low HP and low AoE output. If you can't handle playing the niche AT that holds a superior place in a niche area of the game, then don't play that farkin AT.

    Stalker: Niche burst damage AT specifically built for PvP then reworked to make it slightly more accepted in normal team PvE

    Brutes and scrappers: generalist damage dealers with enough mitigation to handle off tanking. Off-tanking can be described as "tanking enough for practically everything in the game when playing with competent teams."

    Tanks: Niche damage soaker aggro magnet.

    All four are balanced quite well for what they do. Give it up, stop being a JB.
    I just want my Spines/Ninjitsu and Elec/Ninjitsu toons to actually have a chance to join a S/TF (Not to mention a MoS/TF) without being laughed at.
    Try any TF global channel and you will always see TF looking for Brute/Scrapper/Tank or Damage--Cept when you tell them you are a stalker team is full.

    At this point the only way I see my Ninja toons getting on TFs is when they become scrappers.

    I will be the first in line to reroll.
  6. EM/EA (stalker/Brute) at 50.

    Good luck.
  7. Test_Rat

    Stalknetic melee

    Quote:
    Originally Posted by Siolfir View Post
    The FF +rech doesn't stack, but each target hit gives it a chance to fire, making it a lot more reliable in an AoE power compared to a single target one.
    Are you sure?

    I used to have this in footstomp, and I am quite certain it was changed from Target check to activation.
  8. Quote:
    Originally Posted by Leo_G View Post
    This is contradictory, IMO. For the case of bosses falling too quickly to get off an AS, then don't. While it's a signature move of the Stalker, the AT isn't built around *needing* to use it to fulfill its role effectively which is a *good* thing. AS is a great extra omph available with the sacrifice of an AoE and the time to invest setting it up but you have other options.

    For the case of bosses falling too slowly is the real conflict of argument. If you're on a team where the bosses will be resisting damage heavily, then all those AoEs will practically do nothing to those hard targets since the damage is spread and such an AoE focused team will have to invest END and animation time using ST attacks to handle those foes. This means:
    A. There will be other targets to take out if the team has to turn focus on a single target.
    B. There will be a boss to fight if they turn their focus on everything else except that single target.
    C. Single Target focused builds, no matter if their damage is resisted or not, have either better burst (EM) or extreme DPS (MA) so those hard resistant targets still go down faster than an AoE build focusing on the hard target.

    If your issue is that AS doesn't remove those hard targets quickly enough because they resist your attacks, that's an issue with damage type and enemy resists, not the Stalker AT.

    I don't know what kind of teams you play on, but where I frequent AS is rather useless.

    Queue it up, mob is dead before it lands.

    Thankfully I play spines and elec melee so I can open with an AoE and contribute.
  9. Quote:
    Originally Posted by Bill Z Bubba View Post
    Stalker: Melee blaster with mez protection and decent mitigation. If you don't like that, quit playing them.

    Stalkers are balanced with the other melee ATs. They have tools to run away which keeps their squishy butts alive. They get the highest burst melee damage. They do better in PvP. They are working as intended.

    So quit with your constant whining. You are rapidly becoming the Johnny Butane of the stalker world.
    Melee blaster that has little aoe burst damage (I often say spines/Ninjitsu and elec/ninjitsu are the only stalker combos worth playing) and single target burst is limited by Gimmicks (AS interrupt, 30ft leash).

    Scrapper burst is nearly as good due to superior self buffing, lets not talk about DPS.

    Running away is always something appreciated on Teams, you win on that point

    Looking forward to Ninjitsu going to scrappers.
  10. Quote:
    Originally Posted by MaHaBone23 View Post
    The Scrapper-Brute-Tank relationship is very strange in this brave new world.
    Scrapper-Brute-Tank.

    Where does the stalker fit I wonder.
    Oh that is right. It doesn't fit.
  11. Quote:
    Originally Posted by Fleeting Whisper View Post
    8x Empathy/Sonic Blast Defenders
    Pretty much.
  12. Quote:
    Originally Posted by Toril View Post
    Did a quick search and didn't see anything on this so I figured I would ask and see.

    Has anyone ever tried using Grant invis on a Force Field Generator? If so, did it work?
    Yes it works.
  13. Test_Rat

    8/19 ninja nerf?

    Block of text makes me think there is little credibility here.

    Anyone else share this experience?
  14. My stalkers weep for brutes.

    Yeah, right.
  15. So we agree.

    Stalkers have less damage and less survivablilty than a scrapper:

    AOE: ALWAYS
    SINGLE TARGET: In that tiny sliver of the time during your career when you are fighting AVs.


    Why roll a stalker again?

    Ninjitsu (til they port it to scrappers).
  16. Quote:
    Originally Posted by Microcosm View Post
    Incorrect when on teams. Solo, sure (usually), but on teams the Stalker is superior in single target damage but usually still inferior in AoE capability (except for electric and maybe spines) which is the general problem since the vast majority of the game is AoE-centric.
    No Microcosm is misguided.

    What he describes only happens when 4-5 teamates are whithin 30 feet of the stalker.

    And that pretty much never happens outside of an AV fight.
  17. Test_Rat

    So... Stalkers.

    Quote:
    Originally Posted by Siolfir View Post
    This thread has been copied from the beta section of the boards, which is why I'm not sure if the linked post from Castle in the OP is visible to everyone, but presumably it's still being looked at - so if you have any ideas, thoughts, or suggestions, feel free to contribute. The idea is to get input from the people that play Stalkers about what, if anything, they'd like to see.

    You certainly don't have to, but if you haven't already looked at it you may want to at least skim through - not all of the suggestions were just "moar dmg plz kthxbai", I'm hoping to get some discussion about ways to improve the AT without completely homogenizing the melee ATs.
    At this point I think its more likely that Ninjitsu gets ported to scrappers/brutes than stalkers getting any kind of parity.

    I will just reroll my stalkers (both ninjitsu--Honestly its just stupid to roll any combo available to scrappers as a stalker) as scrappers and this will be all moot.
  18. Electric Melee--ThunderStrike
    Energy Melee--Total Focus.

    This attack looks really really stupid.

    Raise your firsts up, Float up. Crest, Float down Boom?

    How about a Calling a small lightning bolt down and punching the ground for elec melee, and Building a Ball of energy in the hand and punching the ground for Energy melee?
  19. Quote:
    Originally Posted by Siolfir View Post
    I've been guilty of this myself (I could even link to a recent post of mine!) but DM actually does have an AoE in Shadow Maul, so it really should go into the "poor AoE" category instead of the "No AoE" category.
    Bah yes it does, correct it should have gone to poor aoe.

    Quote:
    Yeah, this is the Stalker forum. We don't give a crap whether or not Scrappers are better.
    I can't see why anyone would want to pick a combo on a stalker that is much better on a scrapper, but whatever floats your boat.
  20. Where does it say BLASTER BURN got changed lol.
  21. IMO the only stalker worth playing is X/Ninjitsu.

    Honestly scrappers are better in every way, so pretty much stick to the unique set that is only available to stalkers.

    After that if you are intersted in PVE, I suggest only taking the sets that have AOE:

    Spines
    Elec
    Dual Blades
    Claws

    Not very good aoe:
    Katana
    Broadsword
    Dark Melee

    No AOE-AVOID
    Martial arts
    Energy Melee.

    Scrappers have superior single target damage,
    Nearly as good burst,
    And superior aoe ability
    Along with better survivability.

    If you are going to play a stalker, Pick one of the aoe sets, so you can at least be able to say: "I wanted a bit more Single target on top of my AoE damage."
  22. Whenever I try to access this forum from my Smartphone, It keeps redirecting me there.

    I am worried this is some fishing site.

    Anyone know what this?
  23. You could not pay me to play a single target only toon
  24. Test_Rat

    So... Stalkers.

    Anyone who suggests that stalker aoe damage be furthr nerfed needs to .e slapped in the back of thier heads.

    No single Target buff in the world would makup for that, unless t1 single target attacks could one shot +4 lts
  25. Just wondering how many other player are planning on moving all if their toons to Paragon City ASAP after Going Rogue is released.

    Yeah, economically there is parity, but no one pays a monthly fee yo an mmo to solo, and the majority of CoX's population is blue side. can't be the only one who has cone to this conclusion, and i can see the population on reside dropping to lonely (rarely seeing another pc) levels quite fast.

    I feel kinda guilty that i will help encourage the mass exodus, but I want to team.J am willing to give up my characters themes (I guess they will be mercy or undercovevillains) to find people to play with.