SupaFreak

P.E.R.C. Representative
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  1. Real life swept me away from all internet activity for a while... my apologies to anyone looking forward to the July 6th scheduled event.

    Still working later hours than usual, so moved the time back 2 hours... but gonna shoot for another session this Wednesday night. Will only have time for 1 arc run-thru!
  2. Quote:
    Originally Posted by Bubbawheat View Post
    Contrast
    Exactly. Nothing else to read into it.

    I'll be starting to send out the prizes tommorrow... so watch your E-Mails in-game.
  3. Okay... unfortunately delayed from July 4th... but here we go...

    I did not receive submissions from every server or every archetype, therefore I'm choosing the best fits for the planned arcs + who has shown interest with still a limit of one per global. I'm sorry data will keep me limited and if your character wasn't selected...

    Heroes
    #2) Rift-Dancer (Hero Controller - Virtue) Forum: Nyx / Global: @Aether Storm Prize Sent
    Shadeknight (Hero Scrapper - Virtue) Forum: ShadeWings / Global: @The Shadeknight Prize Sent
    WarMain (Vig Blaster - Pinnacle) Forum: ebon2 / Global: @ebon3 Prize Sent
    Brutticus (Hero Brute - Victory) Forum: Samuel_Tow / Global: @Samuel Tow Prize Sent
    Spirit of King's Row (Hero Scrapper - Pinnacle) Forum: Neuronia / Global: @Neuronia Prize Sent
    BrandX (Vig Scrapper - Virtue) Forum: BrandX / Global: @BrandX Prize Sent
    Robot H3 NRi (Hero Scrapper - Union) Forum: Henri / Global: @? Usure where to send Prize
    Vibror (Hero Defender - Liberty) Forum: DrGamma / Global: @? Usure where to send Prize
    Wounded Dark (Hero Scrapper - Infinity) Forum: Sei_Kouya/ Global: @? Usure where to send Prize
    Aniketos Pium (Hero Blaster - Freedom) Forum: Irish Fury / Global: @Guardian Irish-Fury <--2nd costume Prize Sent
    1st. Son (Hero Blaster - Freedom) Forum: First Son / Global: @1st. Son Prize Sent
    Pronghorn (Hero Scrapper - Virtue) Forum: Jophiel / Global: @Jophiel Prize Sent
    Crey Comet (Hero Blaster - Justice) Forum: Backfire / Global: @Backfire Prize Sent


    Villains
    #1) Future Shock (Villain Brute - Guardian) Forum: Ironik / Global: @Ironik Prize Sent
    Apolinus (Villain MM - Protector) Forum: Bleak_Wanderer / Global: @Apolinus Prize Sent
    Liora Kate (Villain Dom - Virtue) Forum: Kelenar / Global: @? Prize Sent
    Doctor Mindclaw (Villain Dominator - Champion) Forum: MechaCrash / Global: @MechaCrash Prize Sent
    Hokta Rune (Villain MM - Union) Forum: HardRider / Global: @HardRider Prize Sent
    Ghaidhi (Villain Stalker - Victory) Forum: Zamuel / Global: @Zamuel Prize Sent
    Burnt Matchstick (Villain Brute - Liberty) Forum: Bubbawheat / Global: @Bubbawheat Prize Sent
    Pax Sepulcri (Villain MM - Liberty) Forum: Justaris / Global: @Justaris Prize Sent
    Malevol-ant (Villain Stalker - Justice) Forum: Plucky Sidekick / Global: @Plucky Sidekick Prize Sent
    Elite Dreadnaught (Villain Brute - Virtue) Forum: Rikis / Global: @Rikis Prize Sent
    Nefarios Ghast (Rog Brute - Virtue) Forum: Antares_NA / Global: @Antares Prize Sent
    Sally Lee Brown (Villain MM - Freedom) Forum: Fleeting Whisper / Global: @Fleeting Whisper Prize Sent
    Yan Qing (Rogue AT? - Freedom) Forum: all_hell / Global: @cossatot Prize Sent

    So, for the winners...
    1. Want to PM me the costume code so that I can get more precise versus going off the pics? I'd appreciate it.
    2. Ally or Enemy?
    3. Prefered text speech?
    4. Priority Powers? (I will not allow any character to exceed 100% rewards by more than 5%)
    5. For Ironik & Nyx: Are you okay with your character being at the end of the series as an AV or would you prefer otherwise?
    I have the next Hero arc halfway done and I'm not real sure what the timeframe is on how soon I look to publish... but guest appearances aren't that far off for 6 of you.

    Thank you all again and I'm sorry for the delay on the winners list due to real life...
  4. Chiming to apologize for the absence and inability to update and respond here. Life got extremely hectic for me and tho my account stayed active, I was unable to get internet access here at home.

    In short, my business partner ended up in the hospital due to a blood clot... my funds and our job leads we faltering and I needed to step up to real life's plate and do what I could to not let everything fall into a sinkhole.

    On top of that, my PC monitor went to crap on the night of July 3rd (yes, the same day I updated here last - I was hoping it would last a bit longer) and I lost internet access from July 6th-August 14th at my house (sparing you the details)...

    So, my life during the absence... Work, sleep, work, sleep, work, sleep... 7 days a week at 10-14 hours outside in a record streak of 90+ degrees here where I live (most days exceeded 100 heat index)... doing what I had to do to make sure my business partnership didn't fail while my partner's health issues improved.

    Trust me, it was hell on me having ZERO internet access more than no CoH... but... things are back to normal here and I am going to get this squared away this weekend if it kills me.

    Again... my apologies.
  5. Quote:
    I figured "archetype" was pronounced like that on purpose. It IS funnier that way
    In a sense, yea. That's how I used to pronounce it and it's a little bit of me saying "does it really matter how it's said... you know what it means...".

    It stems from a recent job we did being off a street called "Clough Pike" and us debating on how it's pronounced. Is it like "rough" or is it like "dough"??? o.O

    I love the english language and all, but man we need some better consistency... they are soooo cruel!!!! Aside from arche-, how many other words ending in che sound like "ki"?

    I knew it would be the first thing to be commented on when I posted it... really didn't expect such a good response for Scrapperlock overall tho. Was thinking might get 50 views tops by the end of the year. Thanx for the positivity gang.
  6. *waves to BackFire*

    Sorry about my abrupt and unannounced absence... I should be back around soon enough if all goes smooth.

    I did post in on Scrapper forums at the same time I updated this.
  7. Because I'm a bit of a headcase, I decided to amplify it some with a tribute to Scrappers...

    Behold...

    Scrapperlock!!!
  8. Scrapperlock!!! (song w/lyrics)

    I've been unable to get on the internet due to PC/ISP and some work-related issues since July 3rd preventing me from uploading this dose of insanity... and since I don't know when I will get around to making an actual video for it... wanted to share it while I could for any who care.

    PEACE!
  9. 1 Day to go until contest ends.

    Still Seeking:
    Pinnacle Villain
    Infinity Villain
    Triumph Villain
    Defiant Hero and Villain

    Tho I do not yet have every category filled with a submission at this point, I do have enough to fill the amount of "guest appearances" I was aiming for... and that may have to become the reality.

    With that being said, I don't see the need for a vote from the outside for the finalists if no new submissions are entered by the deadline. I will simply post my choices shortly after the deadline and update the post with details on where they're used once I get the arc including them written.

    Also note, that as of this time... none of the "Ascencion" rewards (costume or aura) are available in A/E for some odd reason... so if you've updated to them, I won't be able to include them at this time.

    PEACE! (and happy gaming...)
  10. Second session went slightly better (minus the disconnects and bugged leadership)...

    Thanx to:
    NeverDark for showing and hope it was helpful for you!
    Lord of Storms for helpful feedback (he's so "Heroic").
    Zamuel for continued support and points that aren't missed.
    Backfire for being bitten by a radioactive dung beetle. O.O
    Ana of teh Funk: for the scrapper awesomeness that is you!
  11. Me thinks something like this would be a great replacement for opening Trial cut-scenes maybe? o.O
  12. 6 Days to go until contest ends.

    Still Seeking:
    Pinnacle Villain
    Infinity Villain
    Triumph Villain
    Defiant Hero and Villain
  13. *seconds the congratz to @Wrong Number for "The Golden Age Secret of the Paragon Society"!
  14. Quote:
    Originally Posted by Vice_Virtuoso View Post
    This game has a whole ranch full of dead/dying ponies which are/were never cared for. PvP, AE, bases, gladiators (though nobody actually rode this one), inventions, power customization, the Shadow Shard, etc.

    Unfortunately, only one pony can be taken care of at a time, and right now it's the pony wearing the Ascension Armor while galloping about in the Keyes Trial.
    Can somewhat agree with you here regarding PvP, AE, Bases and Shadow Shard... and it's truthes like these about CoH that concern me about it's ability to lure the F2Pers into becoming VIPs.

    Face it, the F2Pers are going to ask VIPs at some point about other aspects of the game... and I don't think we're going to lie.

    And with that I think to myself why I left 2 other MMOs I won't mention... aside from flawed mechanics... there was this "forget the old, concentrate on the new" mindset and the game becomes more or less about one small, tiny aspect of the whole... and right now... I'm kinda seeing that developing with "Incarnates".
  15. Quote:
    Spawning enemies, in my eyes at least, provide an easy meal. Yes, if you allow them to spawn an entire cadre of NPCs, you're doing more work than you're getting paid for. If, however, you kill them fast, then you're scoring an easy kill, but getting mass gobs of reward. Same with Behemoth portals. Everyone hates them, and I LOVE the things. Sure, if you're on a team, if you dilly-dally or do something very wrong, you can get a huge horde of Behemoths that should be worth a lot more than the gate is. But if you kill them fast, then all you'll ever see is two minions, or two minions and a lieutenant, and the gate is worth more than those by a longshot.
    Confuse the Portal and you never have to see a spawn of Behemoths, which is nice if that option is there on the team.

    I got to thinking about this aspect again as I was laying down to go to sleep last night...

    Don't Master Illusionists have a maximum number of Illusionists they can summon to avoid having one summon Illusionist over and over to prevent farming them from one encounter?

    If I'm right on this... then why can't "common" encounters (not including Lichen and the like here) all have X amount of times they can be summoned for a unique category of rewards between Minion and Underling? There's probably only a handful of these types in the range of 20-30 that wouldn't require much time to sort out and fix the code to... or so I would think. *shrug*
  16. With the announcement of Freedom and the possibility of new players coming in to check out the game (some for the first time, some to rediscover), I find myself looking back on another genre I personally very much equally enjoy with SW:G and why I didn't continue with that game or other games and decided to settle here with CoH.

    The reason I did NOT stay with them boiled down to 1 simple aspect despite all the surrounding graphical beauty and interesting features: Flawed Mechanics.

    City of Heroes has a superior character creator and superior (even moreso now) teaming system to any game I've seen or played. These are their saving graces to me.

    I've been here for 7 years and trust me... I love this game. But, if I were to enter at this point and discover how Merits are rewarded... it probably would be enough for me to reconsider. And that is a very high concern of mine come Freedom's launch.

    Examine what Free to Play players will discover:

    What part of that content will they be exposed to?
    Story Arcs and Safeguards/Mayhems. A majority of developer content, no?
    And how will they react when they discover Merits are awarded to the mission holder only and emphasis is on solo for these rewards in an MMO?
    Veterans, be honest... how many of us team for story arcs? Is that answer extremely low? My guess based on my observations is that most of you answered 0.
    My guess is that a majority of you that team are doing Incarnate Trials, Task Forces, Strike Forces, Tip Missions and to a sad extent... A/E "Ticket Gathering".
    So we confine ourselves to a very small portion of the game. Should it be that way?

    Quote:
    Originally Posted by Roderick
    And no, we can't have the system track what you helped with, and give proportionate rewards. Either it would only remember as long as you were logged in, and logging out for the night and back to finish tomorrow would result in the other guy getting partial rewards, or the progress would be stored in your character file, and every time you teamed with someone who was on a story arc, your character file would get a little more bloated (unless you finished the arc with them), until everyone's character files were so big that load times were affected.
    That would be an overly complicated approach to fix the glaring problem here.

    I have spreadsheet after spreadsheet in Excel here nearly complete on "Merits per Hour" examining what the Dev Team's desired rate would be.

    On average, it appears to be 12 or 1 Merit per 5 minutes of focused drive. Some are higher, some are lower... but out of close to 150 arcs I've tracked, that's the overall average.

    Wouldn't the quickest, easiest and desirable fix here be "how" they're distributed using that as a guideline?

    Maybe:
    Eliminate Story Arc finish Merit bonus altogether. (double XP/INF is suffice for the arc holder)
    Award random 1-3 Merits to all teammembers eligible for Mission Completion bonus upon completion. (door missions only as it currently is)
    Once Merits received, a 7* minute "Acknowledged" buff is placed on the character in which they are ineligible for further Merit rewards.
    At worst on the RNG: 6 per hour
    At best on the RNG: 18 per hour
    On average on the RNG: 12 per hour

    *originally suggested 10 minutes, but rethinking that means a 0 second window of opportunity to meet the goal... changed to 3 minute window of opportunity to meet the goal

    Would a very simple solution such as this return some glory to Story Arc, Radio, Paper, Safeguard and Mayhem teaming while keeping the desired "Merits per Hour" or MpH in effect?

    I know I as a Veteran and planned VIP would be much, much, much more inclined to forgo VIP content and join a PuG team doing any of the mentioned content that makes up a majority of the game.

    That is all...
  17. In a sense, yes... in a sense, no.

    I'm guessing that pic is from Mender Ramiel's arc?

    I think there's 6 or 7(?) Portals on that mission... I'm not ready to count all the summons in that pic (great demonstration, BTW)... but I do believe they far exceed the 5 per Comm Officer. Not entirely sure these follow the Comm Officer's Portal spawner.

    I do remember the Death Shaman's exploit from waaay back... who couldn't see that one coming? So, why do they have a mechanic to continue summoning them? Can't they be regulated to 3 rounds of summons like I believe the Devouring Earth (eminators) are limited to? Then they could easily just have Underling rewards and really not worth the effort to exploit yet still feel slightly rewarding in dealing with.

    The Lichen are a special case... I can see why they should remain continuous and 0 rewards. It's the "I fight this all the time" guys I'm eyeing...
  18. Quote:
    No prob, man. I had worse misunderstandings last night in another thread; I know how it goes.
    Yea... I seriously didn't realize how tired I am... I thought it was a 1 page thread.

    I think they've got themselves legally covered on this from what I see.
  19. This is a very interesting question, Zombie Man...

    On the Going Rogue website... nowhere in Game Features, FAQ or Incarnates section does it say Incarnates are "included" with the purchase, just that you need Going Rogue to access them... which, I imagine if legally pressed... means they can restrict Incarnates to VIP players or those that pay for it.

    As far as Demon Summoning and Dual Pistols, if someone Pre-Ordered... have since cancelled and want to return as a non-paying Premium... they should have access to those two sets.

    Electric Control and Kinetic Melee were not part of the deal tho and will probably remain exclusive to VIPs or purchasable.

    I can't locate my Going Rogue Complete Collection physical package to see what's stated on there, but hopefully they're mindful of what was in print on that.

    Ultimately, my guess is going to be the Incarnate System is going to be legally restricted to paying customers... VIP or through Paragon Points purchase for F2Pers.

    A red name verification on this topic would be nice, I agree. <---ooops, I need sleep... totally didn't see beyond page 1.
  20. Quote:
    Originally Posted by Dechs Kaison View Post
    Ok.

    Ok. Hmmm...

    *scribbles notes*

    Now tell me how you really feel.
    Like I wish I had a notepad.
  21. Quote:
    This is one reason I think I've not seen anyone I PUG with running the original story arcs since radio/newpapaer missions were added into the game (yes yes yes, I know you players who do must by law of averages be out there, don't bother jumping out of the woodwork to play gotcha, it's silly). They've made it feel penalizing. This may have been discussed when the change first came out, I don't know.
    As City of Heroes goes "Freedom"... should this be an aspect we should be concerned about? I mean, it runs counter to the whole "teaming up for anything" mindset once you know how the system operates. Free players see this and may begin to wonder about the systems they can't yet get in on and may not care to research to find out.

    Quote:
    The devs changed this some time back, people had found a way to exploit those Rikti for risk-free XP (yes, exploits existed before AE even existed!
    I'm aware... but there's absolutely no logic behind the band-aid fix of making a single minion have lieutenant XP. The Communications Officers have went through 3 changes I believe. First, I believe all their summons and Portal had rewards. Then, just the Portal. Then, the Comm Officers knocked down to minion rank.

    There's no reason the Communications Officer in this case doesn't award minion rewards and his 5 (I believe there's a mob limit they spawn now?) summons don't each divide the remaining difference. And why did the Portals ever award anything anyways since it's gone once the Comm Officer is gone?

    The arguement of "not possible" is invalid, otherwise the IDF's Orbs wouldn't award minion rewards or the Sky Raider's Force Field Generator or Underlings awarding minor rewards.

    Again... I'm thinking ahead to what some F2P players may observe and have second thoughts on becoming VIP. People are smart and I think the small things add up. I know these things still frustrate me after all this time. It's just the good outweighs the bad.
  22. Congratz on this task, and I'm one who's done this myself... finishing up about a year ago with the Peacebringer (shudder).

    It's a shame about the Hero Epics being so... undesirable? I will agree that at least Warshades are a little fun.

    I'm kinda surprised by the few dislikes of Stalkers here, as I love both of my 50 Stalkers (Dual Blades/Energy Aura and Spines/Ninjitsu)... but guess we all have different tastes.

    Dominators, I have 3 of... and while they're slow to grow... man do they get powerful.

    Anticipating my next 50... thinking maybe a... Time Manipulation/Sonic Attack Defender... because that's my favorite AT!

    Again, congratz!
  23. As much as I do enjoy this game, there are quite a few elements that baffle me... curious how much they baffle others.

    (In no certain order)
    Supergroup Access Graphic: The glowing blue cylinder comes off as lazy. Why not a building or the unused Kiosks (with a visual upgrade)?

    Villain Accolade Powers: Why must sooo many more hoops be jumped through compared to Heros? Mayhems can't be acquired on your own once you pass the level requirement, can the same be said for Heroes to obtain these bonus Powers?

    Safeguards/Mayhems: Throughout the high level missions, Task Forces and Strike Forces, the low level cities are targetted and occupied by high level enemies... yet we can't find an opportunity to Rob Atlas Bank or Protect Kings Row Bank after a while?

    Civilians Gone Wild: Does the civilians running around like chickens with their heads cut off into the middle of your fights in missions really add immersion? Can't they just stay where they are before they get hurt?

    Fame Acquisition: I stop the Council in the sewers where no civilians are present and acquire Fame, yet I save Brickstown Bank in front of dozens of civilians and no one notices? And none of the kidnappings in story arcs improve my dastardly reputation?

    The Untargettable Me: Target heal for you, PBAoE for me. Wait... Target Self may never happen, but why isn't there 2 forms of Fortitude? One quicker recharge for Ally, one slower recharge for Self? Swap Ammo has 3 Icons for Power Tray, would it be so bad if my Pain Domination had "Painbringer" for you, "Painbringer" for me? No wonder Traps is so desired... they already have this! *pets Force Field Generator*

    PuG Story Arc Teaming: In the end, only the contact holder gets the Merits... unless we go back in time? Oh wait... Tips give Fame and Morality to all in group who are eligible... this makes sense.

    The Unepic Epic: Kheldians feel so underpowered to the "shrug off nearly all mezzes" VEATs, no? Sure there's Dwarf form... but how they stack up to an AT that does the shrugging off with all their powers available? *asks personal Kheldian sitting at 6 months unplayed*

    Nothing for you: Communications Officers open Portals to more aliens, Death Shaman continue to "bring out their dead" until the moon turns blue, Malta has insane HP drones, the Carnies fantastic phantoms... all for the low, low price of... 0 XP/0 INF? Hrm, yet the Sky Raiders shield generators reward INF and the IDF's Orbs give Minion rewards? *puts 1 and 1 together and comes up with 1 big scratch of the noggin*

    Stick Around a While: I was defeated in combat by Knives of Artemis' caltrops after they were defeated... or was it the other way around? No wait, mine evaporate when I'm defeated. Hello Carnie Phantasm... why can't you be more like Outcast Fire Imps?

    That's all for now...
  24. Trying to make heads or tails of map details?
    I'll let you in on a little secret...

    They're not coins Waldo... they're maps!

    Let's focus on the Any and Front Details!

    This formula works the same for Middle and Back, so don't ask for another post about this!