SunGryphon

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  1. SunGryphon

    Any QA Left?

    Quote:
    Originally Posted by Another_Fan View Post
    This software has been out five years and they have no way to put it under load before they release new versions ?
    So, you play on the test server all the time right? Because load testing is so important to you?
  2. SunGryphon

    Where's Walk?

    Quote:
    Originally Posted by Rajani Isa View Post
    I seriously recommend making these two spots your first stop on the forums every time you visit. They are located in the Development sub-forum, top two selections UNLESS (apparently) beta/open beta is going. Then they are #4-5 in the development sub-forum.

    Dev Digest

    Community Rep Digest
    In addition, they've also made the server page useful again. The announcement there was up yesterday before the servers went down to patch, as well.
  3. SunGryphon

    Any QA Left?

    Quote:
    Originally Posted by Celestial_Lord View Post
    After today's disastrous patch that had to be pulled, the answer appears to be:

    No.
    Disastrous? Hardly. I was playing along quite nicely and didn't even know what they were taking the servers down for as I had not had a single issue.
  4. I find this entire thread terribly ironic.
  5. Try running a sanctioned mission, either one of the guest author, a dev's choice (with ticket drops chosen) or a hall of fame and see if you still don't get any.
  6. You MUST enter a payment method to play the game. You can give it a credit card and immediately cancel if you want (giving you a free month of play and nothing charged), or use paypal or a time card, but you have to have something.
  7. SunGryphon

    Another MMO?

    Quote:
    Originally Posted by lionheart_fr View Post
    The only modification I would make is to clarify that LOTRO has 5-7 character slots *per server* for those who like to play on more than one server.
    Ah yes, I forgot to specify that, thanks
  8. Quote:
    Originally Posted by Impish Kat View Post
    Don't know if it's applicable, but I believe there is also a setting in the graphics tab of the options menu in game. It's there with all the resolution choices, if I remember correctly. Be sure to "apply now", then restart the game for it to take effect.
    Yes, windowed is an option on the resolutions drop down.
  9. SunGryphon

    Animations

    Quote:
    Originally Posted by Ultimo_ View Post
    Yeah, I thought that might be the case, but I hesitate to send unsolicited PMs to the devs. It just seems rude, somehow.

    Still, if I don't get a response here, I may take that course. I'll give it a day or two.
    I've gotten a response every time I've PMed a dev. I believe it comes with the territory.
  10. SunGryphon

    Zoom question

    Quote:
    Originally Posted by Jack_Noir View Post
    My August Sirs,

    Thanks for the quick responce Rajani. If you notice in my post, I have already been to Options>Keymapping and found 'Zoom-in' and 'Zoom-out' which are usless. If there are others I have missed I would love to hear about them.

    Regards,
    Jack Noir
    The zoom in/out is more for keyboard. This is a far cry, but try setting your rotate camera to the middle mouse button. The only reason I suggest this is because I do not have ANY zoom in/out keybinds set, yet I do have rotate set to middle mouse and I'm able to zoom in and out by default.
  11. Quote:
    Originally Posted by timberwulf View Post
    You know that's the way I used to have it but I can't remember how the heck I did it! I know you need to put the word window in the shortcut properties but I can't remember where.
    The flag is -fullscreen 0
    Put it after the .exe portion of your target. cohupdater.exe -fullscreen 0
  12. SunGryphon

    Another MMO?

    1. A wide range of archetypes/classes and associated powers/capability combinations to choose from, with plenty of 'alt' space in the account

    *LOTRO has 10 classes (and 4 races), each of which have various "specializations" you can use to focus (a damage heavy caster vs a pet caster, for example).

    *LOTRO comes with 5 character slots (Shadows of Angmar version) per server, with 2 more available (per server) with Mines of Moria (currently -the- available box), and 2 more (per server) upcoming with the Adventurer's Pack.

    *DDO has 11 classes (2 of which you have to pay for), and 7 races (2 of which are purchasable) with the option to multiclass (fighter/rogue, bard/sorcerer).

    *DDO you get 2 slots to start per server with the option to buy more. If you subscribe you get 4 slots with the option to buy more (up to 10 total)

    2. Full early/mid game content as well as open-ended end game content (more the journey than the destination, or even no destination)

    *LOTRO has 4 "starting" areas, depending on race, unique "flavors" of quest for each race (hobbits tend to have kinder, gentler quests, while dwarves have burly goblin-smashing quests). You cannot outlevel quests in LOTRO (however XP is negligible if the quest is grey) and there are multiple deeds to achieve in each area. There are raids for those who like that, but they're not necessary to succeed in the game. There are also daily quests, bounty quests, and raid quests that keep high level characters playable with purpose.

    *DDO starts everyone in the same area, with the same quests. After you progress into the city proper, there are multiple levels of stuff to do (with purchasable quest packs available).

    3. A logical, balanced and robust game mechanics and combat resolution system, with a reasonably intelligent (possibly player-adjusted for difficulty) AI.

    *LOTRO is getting an overhaul of its combat system with Siege of Mirkwood, and it makes combat very fast, very dynamic, and pretty interesting. The AI is fairly sharp, if predictable.

    *DDO is real time combat. Your enemy fires an arrow - react quick enough to duck behind a box, and the arrow won't hit you. Blocking and tumbling have an effect on combat. DDOs AI is also sharp, given that it's the same company.

    4. Ease of solo ability as well as online team play.

    *LOTRO is very soloable with certain classes, and difficult soloability with other classes. When creating a character there's a nice little "Solo ability" label with each. Grouping is easy, but not required, and there is a built in voice for those that use it (personally, I don't).

    *DDO is much less soloable, but it's still possible. Some objectives may require certain classes due to the nature of the game (quests with multiple, deadly traps needing someone with a disarm traps skill, for example). Multiclassing and other options are available to get around or just bullrush through some things.

    5. Varied, multi-branched quests, storylines, campaigns/arcs, with choices even at the lower levels.

    *LOTRO, again, has 4 starting zones and no race is required to stay in their starting zone. You can make an elf and immediately travel to the Shire to do the hobbit lowbie quests. Although the storyline roughly parallels the journey of the Ring, it's not a straight and narrow. For the Tolkien fan, LOTRO brings the Middle-Earth to life, not just the areas dealing with the path of the ring.

    *DDO is pretty much restricted to Stormreach. While there are areas outside of it, they tend to be for higher level/group/raid types. Also, many are now restricted from those who have not purchased that particular pack.

    6. An integrated economy and crafting/building capability, but not so dominant that it detracts too much from play time or becomes a requirement to create an effective character at their relative level

    *LOTRO has multiple crafting paths, from weaponsmithing to cooking to woodworking and more, with items that make sense to use (ash wood to make an ash bow). Items made by crafting CAN be better than items received as random drops from mobs, but as the system itself is easy and fun, just about anyone knows someone who is a Grand Master XXXX who will make something for them. The market is generally used by those who are looking for quest items, raw materials or recipes, rather than finished product, although it is possible to find high-grade items for reasonable prices. It also doesn't take long to figure out when something is over priced. Auctions have a set period of time, chosen by the person placing the item up.

    *DDO doesn't have crafting the way LOTRO does, however there is a sort of system involving these shards that you can take to a certain place in Stormreach, combine them, and hope you get something lucky, even though it takes thousands of shards to really get anything useful. There is also an auction house which is mostly haphazard and useless.

    7. Difficulty level adjustable by player (from easy to impossible, least to most, with more than one variable)

    *LOTRO does not have "difficulty" levels. The closest it comes to such is that the quests are rated in the universal con colors (purple for the ones way over your level, and gray for those way under). If you really want a challenge, taking red or orange quests will provide. Quests will also be rated as solo, small fellowship (3 people) or full fellowship (6 people).

    *DDO does allow you to run through a quest multiple times at increasing difficulties, depending on your team size. If you are a solo player, you'd need to first run a quest at solo or normal difficulty, then again at hard, then again at elite to do them all. There are experience bonuses for completing a mission the first time on a certain level which helps to aid the repetitiveness of it. Larger teams will automatically have access to the hard and elite options.

    8. Design-your-own (DYO) quests/battles/missions/maps/enemies

    *LOTRO, with the release of Siege of Mirkwood, will introduce the ability to create skirmishes to play. You can play them any time, from anywhere, via a slash command interface. You can choose the type and kind of skirmish, but that's about all. You cannot make missions for other people to play. Think of it as a newspaper/radio mission generator with control over where and what you fight.

    *DDO does not have any kind of quest customization.

    9. Preference to buy game, then play free or buy/download game, then play a flat subscription fee without having constantly pay for extras to improve/enhance characters (i.e., how good your characters can be/look does not depend on paying RL money for extras).

    *LOTRO has multiple pricing options including an occasional lifetime subscription option that runs at 199 which, in my opinion, is more than worth it. Prices are typical of the average MMO, from 10 - 15 dollars a month depending on your deal. The current bundle includes Mines of Moria (the first expansion). Siege of Mirkwood is a digital expansion and will be out in December. The Adventurer's Pack is a bundle of goodies including a mount, 2 character slots, and shared bank slots. There are frequent book updates, which equate to CoH's free issues.

    *DDO is free, however you would need to pay if you wanted to play certain races, certain areas, or get certain items - none of which are REQUIRED to play and enjoy the game. The stuff that is bought is not so incredibly uber it makes game drops worthless, nor the free play quests less fun. Alternatively, you can get VIP access to DDO for 14.95 a month which will give you access to everything the free player would have to purchase. In addition, you earn coin that can be spent in the DDO store to purchase things (quest packs, items, races, classes) instead of using cash/subscribing. VIPs get a certain amount per month, free players can earn coin by earning faction or purchasing coin bundles.

    I hope this sufficiently answers the questions, at least in regards to these two MMOs *whew*.
  13. Quote:
    Originally Posted by Ironblade View Post
    Also, a lot of people have been talking about a memory leak in the game and that does seem to be the case. If I try to access Wentworths after several hours of play, it will sometimes crash the client. It didn't used to do this.
    To add to this, perhaps as possible evidence - if I shut down my computer after a few minutes of play, it takes about a minute - 2 minutes to shut down. After several hours of CoH, it can take up to 5 minutes or more to shut down.
  14. Quote:
    Originally Posted by Tealeaf View Post
    And I agree that "mids'" is more correct than "mid's". Since someone felt strongly enough to go and add the more correct tag to every post with the other tag, I will now retire the old tag as well and use the new one, as well as remove my tags from the old posts. Pretty sure I wouldn't have been motivated to do this to if someone else hadn't done some of the work too, though. This seems to me to be a somewhat minor grammar point.
    Some folks feel strongly about apostrophe abuse. Personally it makes me cringe when I see plural forms with an apostrophe, and people are starting to think it's acceptable to say things like "all those guy's over there". Better to do what little part we can, especially in regards to a proper name.
  15. SunGryphon

    Another MMO?

    Quote:
    Originally Posted by LadyMage View Post
    Going to third (or are we up to more than that?) for LOTRO. It's my other MMO. I enjoy it very much, but then I'm a Tolkien geek. I do miss the SK feature when I play it though - best MMO feature in the history of ever, but it satisfies my crafting yen in a way that IOs can't.
    I <3 LOTRO. Got a lifetime sub and haven't regretted a single penny.
  16. Quote:
    Originally Posted by RottenLuck View Post
    It be a lot easier when GR goes live. Heck I be sending more then one of my Villains hero side just to farm the eyes. Then send them back to the bad side.
    Given that Villains need only do an arc that takes place in the shard rather than farming a spawn, I'd say it's easier to do it redside.
  17. Quote:
    Originally Posted by Melancton View Post
    How is it that you can find the actual rep numbers on those? I can discern what the general trend was, but not the actual numbers. How are you doing that?
    Probably by checking frequently and knowing what the total is.
  18. Sorry to hear you're having troubles.

    Unfortunately, when you cancel an account, it doesn't go into effect until your paid time is finished.

    You -might- be able to contact customer support and put your account on hiatus, but I'd say it's a very, very, very slim chance.
  19. What do you want to make money -for-? For example, are you going for high-end recipes, purples, whatever, or are you looking to fund another character?
  20. Quote:
    Originally Posted by Kiralyn View Post
    ....to a discussion of the Win7 upgrade.
    Which I luuurrrveee. Seriously. I haven't had a single blue screen since I installed the RC a few months ago. I've got a dual boot 7/XP because at the beginning I was very cautious of 7 and would boot into XP more often than not. Now the only time I boot into XP is when I need to use photoshop.
  21. Quote:
    Originally Posted by PSLAnimal View Post
    My only complaint with the naming conventions is that the maximum allowable names are too short.

    I want to name my Frank Zappa homage character "Frank With the Showing Scalp Flat-Top Haircut," but dagnabbit, it's too long.
    And when the game first came out, they were even shorter! PeregrineFalcon had to go without his space for years!
  22. No, you can't do that.

    However, you can make a rolling BIND, if you want, and bind it to a specific key.
  23. Quote:
    Originally Posted by Sailboat View Post
    One way I torture myself is by spending idle moments during the working day thinking up good character names, then scribbling them down and waiting to see if they're available when I get home.

    I thought I understood the naming conventions for hyphens and spaces -- only one -- but recently I believe I've seen characters in game with more than one space in their names (example: Red Riding Hood, two spaces). So now I'm confused.

    Are there known limits? I tried looking in the wiki, but couldn't find this.

    What about one hyphen and one space? (The) Sulphur-Crested Cockatoo?

    What about multiple hyphens? Civil-War-Reenactor Man?

    Period, space, and hyphen: Mr. Yin-Yang?

    Multiple periods? Could I make a character called Hold Still...?

    Thanks!

    You can have as many spaces as you want, and ONE single approved punctuation mark. - . ?
  24. Quote:
    Originally Posted by Rajani Isa View Post
    And the mods don't like those kinds of references either, so lets cut them out, 'kay?
    Quoting the reference does not help your case here :P
  25. Quote:
    Originally Posted by Dispari View Post
    Yeah, no idea how that happened, except that the forum crashed and burned while I was making the post. I know better than to go back and resubmit, so I just navigated to my CP once it seemed to respond again. It's possible the forum hiccup did it, or maybe I really submitted it twice without realizing.
    Oh, I'm sure it was some kind of glitch. I'm sorry I didn't include the to let you know I was teasing