-
Posts
1649 -
Joined
-
If I wasn't at work and the time being the OP's, I'd still be sleeping. Assuming unexpected server downtime during prime time, I'd reading the forums and perhaps playing Free Cell on the side. If the downtime was especially long, I'd do some Bejeweled-2 or Peggle.
-
In my experience, as long as the target and the objects/wall/etc are so far away that neither of them are graphically rendered, the targetcustomnext will target it. If you get close enough that the objects/wall/etc are rendered, then the targetcustomnext won't "see" the target that's behind the obstruction. Targetcustomnext works best if you can fly and have a lot of room to move.
-
-
Quote:You're talking about Confuse Set recipes, right?You can buy unpopular recipes very cheaply at Wentworth's, or buy high level SO's, and run them back and forth to a nearby store. If you're buying level 43 yellow Confuse recipes, for instance, they sell to the store for 4300 inf each and you can generally pick them up for 500 or less each. Profit to you: 3800 inf per recipe. If you hold 10, that's 38,000 inf per run. If you can do a run in 2 minutes (say in Kings where the vendor is Right There) that's 380,000 inf in 20 minutes, or over a million an hour.
Confuse Common level 40 recipes sell for 10.4K each at a store. So assuming a (rounded) profit of 10K per recipe x a stack of 10 = 100K per run. -
Since I can afford it now, I craft and use Common IOs until the level 25s which are close enough to SO value for attribute boosts. As new powers are added, they'll get the most appropriate level Common IOs until the powers have enough slots allocated (typically at least 4) to make switching over to Set IOs practical (ie I won't have take a big hit in the attributes boosts just to get some set bonuses).
Overall, any powers I've picked up up to level 35 will be slotted with level 33-36ish Set IOs. Once I reach level 30 and can see what powers I'm using and have a feel for how I'm using them to predict how many slots I'd need, I will start laying out low-ball bids for individual Set IO pieces that I want to have. I generally shop for one or two power at a time to keep things manageable and so I can reslot the power all at once. This way, I can enjoy having the Set bonuses for over a dozen levels as I play my characters. Powers that I pick up after 35 will get level appropriate Set IOs. Again, I will slot with Commons until I have enough to switch over to Sets.
I hardly use level 50 Set IOs except as an individual piece that won't have another to pair it up with to get a Set bonus. In which case, any "high" level Set piece would work just as well since the difference in effectiveness is minor while the cost savings is significant. That said, since Set bonuses are not involved, any cheapo/crappy Set piece is prefered as they will be significantly cheaper and is just as effective. -
-
Quote:You ought to qualify for this.The only worse than that is misclicking on the vet powers at 12 (Sands vs Axe) or 33 (Nemesis Staff vs Blackwand).
I wish we could respec change them.
54 Month Rewards
- Allegiant Badge
- Temporary Power: CHOICE: Ghost Slaying Axe, Sands of Mu, Nemesis Staff, or Blackwand
-
The "kill" must be in the area. You can pull a foe into the area, ie take a shot at him to get his attention, then lead him to where you want to fight.
-
It's been said that prior to COH launching, the Contacts placements were shuffled around. This resulted in a lot of the missions being in other zones than the Contact. It was speculated that extra travel time added realism and a time sink to extend playtime. Back in the old days, it wasn't uncommon for you have to hop 3-4 zones to a mission, then back again after you finish the mission (before your Contact allows you to call him/her). Nowadays, there are various methods where you can take a short cut.
-
http://vidiotmaps.com/maps_po.php?map=steel_canyon
South-west corner of Steel Canyon. They're around and on top of that big hill there. -
In COH, in the regular city zones, you're given 5 origin-based Contacts every 5 levels. Since origin doesn't really mean anything, especially also since in COV, the Quartermasters (stores) sell every type of enhancement, COV doesn't dish out Contacts by origin. Instead, COV's Contacts system is more linear.
The first time you enter a new zone, you are automatically assigned to one of the two Brokers for the zone. You work for the Broker, as represented by the "Newspaper" Contact now at the top of your Contacts list, for several mission. After which, you're given the "option" of doing a Mayhem mission (smash and grab bank job). I believe you need to actually choose to do the Mayhem mission. It doesn't matter if you complete or fail it, afterwards the Broker will offer to introduce you to a regular Contact. Note that if you complete the Mayhem mission, you'll be given a temp power. If you don't accept the Mayhem mission, then the Broker returns to having you do Newspaper missions (with no intro to a Contact).
Once you're through working all that regular Contact's missions, you'll need to do more Newspaper missions to get another Contact. Later on, these first tier Contacts may introduce you to their next tier Contact. Unlike COH where each zone is for a distinct level range, in COV the middle zones overlap. -
From my own person experience in upgrading my computer during my years in this game:
- increasing my RAM improved my load time (changing zones, entering missions)
- upgrading my graphics card made things look way better (metals were shiny, colors were more vibrant, more details)
- changing to a multi-core CPU improved my frame rate (no more slide shows during fights, even in the middle of an invasion) -
Right. Your remark caused me to remember that Statesman said the reason the stores weren't marked on the map was to encourage world exploration. As a consequence, the reason the Contacts charged more was for their convenience factor, ie you knew where they were. And something like the reason the non-Power-10 enhancements from the Contacts "appear to be" extra expensive was due to scaling their prices for being available 5 levels earlier than the stores.
-
Quote:Back in the day, the brick and mortar stores only sold the "Power 10" set of enhancements (DOs and SOs). http://paragonwiki.com/wiki/Power_10_EnhancementsSidetrack, but I've always wondered what the point of having contacts sell enhancements is anyway. Is it just to trick the unknowing into paying more when they could have headed to the nearest store? Seems just a tad cruel to beginning players. Is there any reason someone would pay contact prices after learning about their gouging? Is it just sheer laziness, that traveling any distance is too much effort?
If you wanted to buy the others, you either had to suck up to your Contacts so that they'll sell them to you now at inflated prices or wait an additional 5 levels when they become available at the stores. This left the Defenders and Controllers feeling penalized because they couldn't upgrade their debuffs.
[Editted grammar] -
Has it already been over a year that they removed the 60 Days Auto Delete from the Market? My, how time flies.
-
Well, now that I can afford it and have a stocked Base, I use Common IOs on the way up. Generally level 15s, then replacing with level 25s.
Once I hit 30, I start laying down bids for level 35 Set IO recipes. I accummulate and slot what I can on new slots. Between 35 and 38 I might use a Free Respec to cash out the Common IOs and put in the rest of the Set IOs. While all the early powers are slotted with level 35 (+/-) Set IOs, new powers are slotted with level appropriate Set IOs.
I'd rather not use a high level Set IO in a much lower level power unless it is not going to be paired with another same Set piece so I wouldn't be getting a Set Bonus out of it anyway. The only time I'd use all high level Set IOs in a power is if I'm short on slots, then maximum attribute boosts takes precedence. -
In addition, in the list of threads screen, any thread that you've posted in has a blue square with a check mark in it.
-
As SwellGuy said, the stores are marked on you Map with a "$".
Note: in Atlas Park and Galaxy City, you'll only see the Super Powered Trainers who buy and sell enhancements. There are several types of enhancements. Right now, you've only seen the Training Origin (TO) type enhancements.
When you're level 10+, you'll be moving on to the Steel Canyon and Skyway City zones. There you will start getting drops of Dual Origin (DO) type enhancements, like Magic/Mutant, Science/Tech, Natural/Science, etc. As long as one of the origins matches your character's origin, you can slot it. Note: you'll see that a Sci/Tech Accuracy has a different name than a Nat/Sci Accuracy. The names don't matter, they're for role playing purposes. The only thing that matters is what the enhancement does, Accuracy in this example. There is a consistant color scheme used to help you spot what you need while ignoring the goofy names. For example, Accuracies are always yellow, Damage is always Red, Endurance Reduction is always light blue, etc.
You'll also see origin specific stores. While you can buy and sell any enhancements you don't need at any of the stores, you'll get ripped off if you don't make the effort to buy or sell the enhancement in the appropriate origin store. For example, you can buy or sell the Mag/Mut enhancement in either a Magic or Mutant shop for the same (base) price. However, if you buy or sell the Mag/Mut enhancement at the Tech, Sci or Natural shop, you'll pay more for it and you'll sell it for less. Until you're "rich" or reasonably well off, make the effort to sell to the appropriate origin store.
Note, you'll also start to get Invention Origin (IO) enhancment Recipe drops. Steel Canyon has a University with a tutorial on IO recipes, IO salvage, and using them to craft IO enhancements. The tutorial Contact at the University is automatically added to your Contacts list. Check him out. There are 2 types of IOs - "common/generic" (they look like spiffier TOs) and named "Sets".
Common IOs work like regular enhancements, they boost one attribute. But unlike a regular enhancement, their effectiveness doesn't fluctuate with your level and they never expire (which can save you a lot of Influence since you won't have to replace everything every 5 levels). Set IOs boost 2-4 attributes in one enhancement. Each boost is less than a common IO, but will careful arrangement, you can boost all of your attributes for almost equal to better using less slots than with common IOs, SOs, etc. -
I also don't see Burnt Matchstick's name above her head, whereas RedDwarf's name is showing (behind the chat window).
-
I assume that after 4 years you know how to "pull", right? If not, you will need to learn it.
You can solo with any character, regardless of powerset combination. However, I'd recommend something that deals moderate to high damage with at least one decent AOE or the experience will be very tedious. Not having (what feels like) "enough" damage, means you'll have to devote more time and effort in staying alive during your fights. Which in turn means spending more endurance per fight. Speaking of which, always pick up the controllerish power in your powersets. You'll need it. Perferrably get matching mezzing powers to take bosses out of the fight while you deal with the riff raff. -
Make sure you have Tool Tips enabled in Options-->General-->Miscellaneous.
-
Some power changes were made for Issue 16, so there's a high probability that a Free Respec will be granted to all when it is released.
-
I vote for Air Superiority. While it doesn't have the awe inspiring one hit, one kill damage of the big attacks, it makes up for it in a couple of ways. First off, it is available for almost every character I have. The only exception is Warshade.
Secondly, its (almost) guaranteed knock down has saved my characters butts numerous times. It is always ready to go and it performs well with only a couple of Accuracies slotted. It can be used as an offensive or a defensive action. I trust it. I rely on it. I can't think of any other power that can compare.
-
Quote:http://serialbeggar.comTo be fair, it doesn't hurt to try asking people for money. The problem is how one goes about doing it.
-
Have you looked over the info provided by vidiotmaps.com?