Sapphic_Neko

Legend
  • Posts

    3281
  • Joined

  1. Cheers for ideas.

    Not too keen on the powerboost thing, mostly because i forget to use it, spose i could figure out some easy bind for me to make me remember to activate it
  2. Ah crap, noticed that stone spears, tremor and fissure will not work with hover ><
  3. Well, this char reaching level 40 now, so i fugre i should try make some actual plan for it

    The plan i went for it was to get some melee defense (since most my attacks are melee), as well as a dab of recharge for domination. Not sure what i need for perma dom tho.

    Also tried to keep the cost down a little at least.


    Tips and such welcome tho, not much experience with dominators, tho i am really enjoying this one


    Edit: removed flight pool

    Edit2: updated with the tips

    Villain Plan by Mids' Villain Designer 1,707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Korundum Kitten: Level 50 Mutation Dominator
    Primary Power Set: Earth Control
    Secondary Power Set: Earth Assault
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Fossilize -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(19), BasGaze-Rchg/Hold(43), BasGaze-Acc/EndRdx/Rchg/Hold(46), EoCur-Acc/Hold/Rchg(48)
    Level 1: Stone Spears -- Dev'n-Acc/Dmg/Rchg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Thundr-Acc/Dmg/Rchg(3), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(5)
    Level 2: Stone Mallet -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(9), T'Death-Dam%(11)
    Level 4: Tremor -- Oblit-Dmg(A), Oblit-%Dam(13), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34)
    Level 6: Swift -- Flight-I(A)
    Level 8: Quicksand -- RechRdx-I(A), RechRdx-I(11)
    Level 10: Kick -- Acc-I(A)
    Level 12: Stalagmites -- Stpfy-EndRdx/Stun(A), Stpfy-Acc/Rchg(13), Stpfy-Acc/Stun/Rchg(15), Stpfy-Acc/EndRdx(15), Stpfy-Stun/Rng(33)
    Level 14: Health -- Mrcl-Rcvry+(A)
    Level 16: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(17), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(19), S'fstPrt-ResDam/Def+(50)
    Level 18: Earthquake -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(31), DarkWD-Rchg/EndRdx(36), DarkWD-ToHitdeb/Rchg/EndRdx(46)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(31)
    Level 22: Heavy Mallet -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(23), T'Death-Dmg/Rchg(23), T'Death-Acc/Dmg/EndRdx(27), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(29)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(27)
    Level 26: Volcanic Gasses -- BasGaze-Acc/Rchg(A), BasGaze-Acc/EndRdx/Rchg/Hold(31), BasGaze-Rchg/Hold(33), BasGaze-Acc/Hold(36), EoCur-Acc/Hold/Rchg(40)
    Level 28: Seismic Smash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(37), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(43), T'Death-Dmg/EndRdx/Rchg(50), T'Death-Dam%(50)
    Level 30: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(36)
    Level 32: Animate Stone -- ExRmnt-Dmg/EndRdx(A), ExRmnt-Acc/Dmg/Rchg(37), ExRmnt-EndRdx/Dmg/Rchg(40), ExRmnt-Acc/Dmg(43)
    Level 35: Super Jump -- Zephyr-ResKB(A)
    Level 38: Fissure -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rchg(39), Posi-Acc/Dmg(39), Posi-Acc/Dmg/EndRdx(39), Posi-Dam%(40)
    Level 41: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(42), RctvArm-EndRdx(42)
    Level 44: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dam%(45), Posi-Acc/Dmg/EndRdx(46)
    Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
    Level 49: Power Boost -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Domination
    Level 6: Ninja Run
  4. Quote:
    Originally Posted by Decorum View Post
    What if CoH was in 3D? I'd recommend buying stock in aspirin companies because of all the headaches I'd be getting.
    Yea likewise, since i'm nearly oneeyed, i've been unable to see 3d trickery effects like these.
  5. Can you PLEASE for the love of GOD do away with the annoying humming noise in the council/5th column base maps. Is so darned loud.
  6. I do kinda wonder how a female version of lounge crooner would look like. Old cougar bat, heh.
  7. Oooh, i love Mynx!

    Shame i don't have a phone i could use these all wallpapers on
  8. Quote:
    Originally Posted by ChristopherRobin View Post
    Hmmm I guess I should've verifyed that myself before posting up stuffz, can anyone verify or point to some post somewhere saying the NDA is lifted?
    Hercules, remember where you read that it had been lifted?


    Read all about it
  9. i was pointed to that as well, and i'm not on a cellphone.

    fixed now tho.

    Also, if you tried loggin in with the coh103.gtm site, the login was unsecure, so your info could've been captured.
  10. Quote:
    Originally Posted by Wonderslug View Post
    Difficulty settings came in with I3, I believe. Team scaling didn't go away until the GDN/ED combo was complete in I5/I6. Between I3 and I6 it was possible to get 55s in regular missions, if you were on a full team on Invincible (50 +2/+3 for Invincible +2 for full team = 54/55).

    I have vivid memories of +5 Carnies, and a fight with a level 55 Nightstar that took approximately forever.

    Never seen anything scale above 54. :|
  11. you're probably zoomed in max, use mouse wheel to zoom out. or hit page down/up.
  12. Quote:
    Originally Posted by Bayani View Post
    Just wait til she gets to your commission!
    If she decides to draw me being hit on or violated by lounge crooner i'm not paying!
  13. Quote:
    Originally Posted by Wonderslug View Post
    It used to be that 6 teammates added +1 level, and 8 bumped it up to +2.

    Until Issue 6.

    So unless you're really, really unobservant, I'd say you're playing with wimps.

    As far as i recall, a team of 6 would increase enemy level by +1 and it was removed when we got the new difficulty settings.

    I cannot recall a team of 8 added two levels.

    There's always been a enemy level variation on missions where they sometimes spawn as +1 level. And that one still in effect.
  14. Quote:
    Originally Posted by Wassy View Post
    Yes. On both counts. Especially the cod piece count >=D

    I love drawing The Lounge Crooner!

    You frighten me on so many levels Wassy
  15. Lounge crooner really creeps me the f out
    Is that a hairy chest and a cod piece? O.o

    I'm gonna have nightmares...
  16. Bravely bold Sir Bayani
    Rode forth from Camelot.
    He was not afraid to die,
    Oh brave Sir Bayani.
    He was not at all afraid
    To be killed in nasty ways.
    Brave, brave, brave, brave Sir Bayani

    ...
  17. Here's Neko-Judgement!
    Saw nothing in the rules against Judegment being a catgirl!
    (altho the tail and ears are easy to remove )

  18. So many future alts on hold for GR

    Cause i wanna experience the new content on them, for all possible sides!
  19. I prefer my ribbons wrapped in a catgirl

  20. Sapphic_Neko

    Feral Kat artz!

    Quote:
    Originally Posted by Caemgen View Post
    #1: It's less messy if you swallow.

    Thats what she said!


    Milk is messy tho! just look at my sig!
  21. Sapphic_Neko

    ~2K posts~

    Well, i have Tekno-Kat 2000.

    But i don't play her any more
    And her cossie is an exakt replaca of Sapphic shocks :|
    So hope someone has a better one!
  22. I'll be in my bunk!


    hehe, thanks for drawing me, looks great!
  23. That last one is just... WOW