Sailboat

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  1. Sailboat

    Spines/WP

    Quote:
    Originally Posted by Mafia View Post
    Ive got 3 chance for damages in my Quills and each one has a chance for firing off everytime a quill comes out and hits.

    Each pulse of a quil has 3 different chances for damage. Ive had it do 120 damage to enemies .
    In a toggle, it checks once every 10 seconds, not per pulse of quills.
  2. I am particularly happy to see this, as I burned the I20 freespec on my current favorite character early this week. Although I liked the results, suddenly last night I thought of a way to shoehorn in another bonus. I was all set to burn a vetspec tonight to put the new plan into effect, having been unaware we were getting a new freespec with the Vanguard pack. For once, it's perfectly timed for me!
  3. Here's a 2-Scrapper story. Back in one of the phases when Elude was useful but not perma-able, I was running an MA/SR Scrap on a team with a Fire Tanker and another /SR Scrapper (and some other characters as well). We were doing pretty well against reds and purples and having good team chemistry.

    In one of those rooms where aggro can come from overhead, a whole crap-ton of bad guys start dropping down onto the Tanker, and he goes down like a sack of potatoes. The Zerg-swarm of red and purple standing over his body had juuuuust started to move toward the rest of us when I hit my Elude panic button.

    The other Scrapper was standing next to me, and we both executed the Elude backflip animation at the exact same instant, perfectly synchronized.

    And then it was ON.
  4. Quote:
    Originally Posted by Finduilas View Post
    I think the chances that a player has their attacks slotted to the ED cut-off for recharge are far, far lower than having them slotted to the ED cut-off for damage.

    Whether the OP already has a good attack chain or would like a little more recharge is a judgement call on his part. But it's worth noting that recharge will benefit other powers as well. For Invul, Dull Pain comes to mind.

    But hey, if you think Musculature is a good pick, you're welcome to argue that.
    Not really arguing, it's just that some of my high-end characters do indeed slot to the ED cap for damage and recharge. And Dull pain is usually slotted to 89-92% recharge at least. I get that everyone is probably slotted to 95% damage already, but I wonder if the improvements a Tier 3 or 4 Spiritual would make to one's recharge are really competetive with a straight-up damage buff, even though it too is small.

    I glanced over Musculature tier 4 in Mids and it looks like Knockout Blow would do 55 more damage per pop with Musc. That seems like it would add up over time.
  5. Quote:
    Originally Posted by OminousVoice View Post
    This is why I despise current copyright legislation and the litigious copyright holders who use/abuse it.
    You may well despise copyright legislation, but the issue with Thor is a trademark law issue, not copyright. One of the notable features of trademark law is that a company can in theory lose rights to a trademark if the do not demonstrate they have taken action to protect it. Therefore, there's a lot of pre-emptive "taking action" or at least threatening same, which can certainly be overzealous.

    Quote:
    Originally Posted by OminousVoice View Post
    Hold on a strawberry flavoured minute. The name 'Thor' is public domain. It's the name of a mythological character and cannot be copyrighted.
    Just because Marvel has a character based on said mythological character does not mean that Marvel own full rights to it. IIRC Marvel only have a copyright on their versions appearance and concepts they've added.
    As I understand it, the trademark is for Thor as a superhero. That's why the manufacturers of the Thor missile and the Thor motor coach are not being targeted by Marvel. Yes, it certainly seems unfair that Marvel can use the threat of litigation to deter most or even any use of Thor in a comic-book and super-hero context, even ones different from their concept, but they can try and they have some legal basis for it. If Marvel starts manufacturing motor coaches, they may well hear from the motor coach company's lawyers. If they start manufacturing intercontinental ballistic nuclear missiles, they will certainly hear from...other agencies.
  6. Sailboat

    Spines/WP

    Quote:
    Originally Posted by BrandX View Post
    I'd only 4 slot Lunge with the Kinetic Combats...as it's really a terrible attack to be using!
    Isn't Spines pretty hard up for single-target attacks? I usually find myself using Lunge a lot.
  7. See, Quicksand is quick. It says so right in the name. No gettin' around that.
  8. Quote:
    Originally Posted by Memphis_Bill View Post
    You mean like "You have received a temp power?"

    ... which happens now, as I recall? >.>.
    I think he means something more like:

    BEHOLD -- YOU HAVE RECEIVED A TEMP POWER, YOU SHORT-ATTENTION-SPAN-BLIGHTED BUTTON-PUSHING MONKEY. CONSULT THY POWERS LIST FORTHWITH!
  9. But what if you're fully slotted for recharge? That is, you have a functional attack chain?
  10. It might take a few hours for some of us to get home and test this out. Try to hang in there.

    And I'm not sure why it would change your power choice. Were you only using pool powers?
  11. Quote:
    Originally Posted by Deacon_NA View Post
    I think I'm going to fill a last spot on a team now with this request "ITF looking for comic, observational humor preferred. No mimes"
    Dude, have a heart and make an exception if the mimes promise to do pratfalls!

    Everybody loves tripmimes.
  12. Quote:
    Originally Posted by Memphis_Bill View Post
    The answer is "The greater amount of damage, which is achieved by both the Blaster AND defender using their attacks."
    Quote:
    Originally Posted by Arbegla View Post
    That is only true if the defender is doing more then 31.25% of the damage of the blaster. If they aren't, then the fortitude buff is providing more overall damage then the defenders blasts would.
    I guess I don't understand this comment. Can't the Defender buff and blast?
  13. Quote:
    Originally Posted by Aggelakis View Post
    Auto-power an attack.

    Don't auto-follow.

    Use your brain to buff/heal/move.

    Use your attacks.
    Right.

    Quote:
    Originally Posted by Arbegla View Post
    The only time i will auto-fire a power is when lag won't let me use them correctly. Like Rikti raids, when we get in the middle bowl, any PBAoE heal i have gets put on autofire.
    Right.

    Quote:
    Originally Posted by Amy_Amp View Post
    Again, you can play that way, but it's bottom feeder mentality that's been brought over from other games where people are under the false illusion that heals are the almighty ideal version of support in this game.
    Right.

    In general, the "playstyle" described in the OP can be replicated reliably by any dual-boxer's second box...when it's unattended. That should put into perspective the value it's bringing to a team.
  14. Quote:
    Originally Posted by Pericicle View Post
    What I did notice was that there wasn't much of a buff on Defenders' attacks while I was goofing around yesterday. The Defender did exactly as much damage as the corruptor in my tests. Is Desperation (or whatever the Defender ability is called) something thta doesn't work in Praetoria, or do you have to be a certain level?
    Yeah, the damage buff from Vigilance kicks in gradually until level 20 (see chart). I'm not entirely sure why -- were low-level Defenders out-soloing everyone else? *raises eyebrow*
  15. Okay, it gets weirder.

    I went to park the character in a dayjob and was startled to see I'm almost finished the Midnighter Club dayjob. I also have the Midnight Squad accomplishment badge. But the arc is still open, waiting for me to find a way to cure the 20 Lost.

    Very odd.
  16. Quote:
    Originally Posted by Dark_Tower View Post
    You could just finish the mission using the once every 3 day mission finish option, if thats allowed for this mission.
    Doesn't appear to be an option. "Abandon" is, but not "Complete the mission."
  17. I have a character who is now at the "run off and cure 20 Lost" stage of Montague Castellana's arc.

    I don't have a Lost Curing Wand in my trays or my powers lists. I don't have the ingredients to make one.

    I vaguely recall somehow bungling and deleting the wand without ever activating the "cure 20 Lost" mission or something like that on one of my alts long ago -- I'm going to go out on a limb here and guess it must have been this one.

    I can abandon and regain the mission to cure the 20 Lost, but I don't have the unique salvage to craft the wand anymore and I'm past that point in the arc. (When I talk to Montague he marvels that I've crafted the cure, so I think I did complete that part before the undefined dumbassery that brought me to this point.)

    I have friends who will undoubtedly be doing this arc some day -- can I team with them and tag along on their wand for the 20 conversions? Would that get me through the arc and into the Midnighter Club?
  18. Sailboat

    Shield/?

    The weapon sets (Battle Axe, War Mace) do very well with shield as well.
  19. Quote:
    Originally Posted by Skorpian_NA View Post
    Thats not funny even in the slightest. You shouldnt do that.
    I work in the safety industry. Sloppy language has consequences.

    Quote:
    Originally Posted by Skorpian_NA View Post
    No need to reply, you and i both know what you meant.
    Heh.
  20. Can we get a "suppressor suppressor" that shuts down other players' suppressors and re-institutes knockback?
  21. Since the change, I have yet to see unslotted fly be anything but capped (pale blue) at any level. I can't rule out that some odd level might exist where it's not capped, but I've not seen that.
  22. Quote:
    Originally Posted by Angelxman81 View Post
    This, not interested in grind more than 1 choice for each alt.

    I want an uncraft option for all incarnate habilities.
    Remember, we asked for grind. We had "finished at 50" and we wanted "a lot more to do."
  23. Sailboat

    Hot Cross Puns

    Quote:
    Originally Posted by Valheru_fury View Post
    Jesus may have risen from the dead but my enemies wont
    Don't like fighting Freakshow?
  24. Sailboat

    Help with CLAWS

    I think it's funny that the thread is about Regen but the title says "Help with CLAWS."
  25. What is "new contend"? Is it part of the new content?