-
Posts
2557 -
Joined
-
Quote:I'd like that. As a mostly soloist, I can't get much use out of Pain on a Corruptor; and the nifty self damage boost secondary effect of Pain isn't much use to a Mastermind.6) Will it be (eventually) possible to create Defenders/Controllers with Pain Domination, or Corruptors/Masterminds with Empathy, if they are created in Preatoria? For that matter, is it acceptable to the devs for Pain Domination or Empathy to switch sides, since the concept of Pain Domination was that villains cannot have Empathy?
-
-
-
For the Warriors; I'd make higher level ones that not only have access to powersets like Shields and Dual Blades; I'd create a version that has access to looted/recovered magical weapons with nasty secondary effects ( and cool FX ). Also, Warriors with Willpower would be thematic, and nasty.
Quote:Agreed.I've always wanted to expand upon the Legacy Chain. They are underused and interesting.
Quote:If we ever had a "scourge" like event, I'd like to ditch the Goldbrickers and put The Family back to the low to mid-level roots. The idea of level 40 mobsters with Tommy Guns still boggles my mind.
"Hey, hero! Check out my new toy!"
< fires Rikti plasma rifle > -
-
"Sidekick Tetris", as one dev called it.
-
As I understand it the problem is halfway fixed. They don't run away in a panic anymore, and they don't avoid the spot where it used to be; but they won't go onto it until it vanishes, either.
-
Quote:If you are talking about what I think you are, as I understand it one of the limits of the system are the attachment points on the character skeleton. These attachment points let the costume part be rendered at the right distance as the body shape changes scales. The temp power jetpacks, jump packs etc get around this by just being linked to the skeleton's "center of mass", which is why they are sunk into the bodies of Huge characters and will levitate next to small, slim characters without touching.I seem to remember BaB''s mentioning something about a limit to the number of pieces/costumable spots a character could (was it costume points or something?). This might make some of our suggestions more difficult than they seem.
Which is why we don't have normal backpacks yet; to make them work right, they'd need to change the skeleton which is a bigger deal than just coming up with a new cape style. -
Quote:Yes, the Nullifier Gun Mark 1. it's also cool looking.Villain-side has a temp power that does this. It's a leftover from pre-CoV beta where the Longbow Nullfiers had the guns as well. In addition to -End -Recovery, it detoggles the target's active powers.
-
-
-
Q: Why did the Brute cross the road?
A: He already killed everyone on his side. And if he stops killing, Fury will go down!
Q: Why did the Cimeroran cross the road?
A: Because no one told him about cars. <SQUISH!>
Q: Why did the Wolf Spider cross the road?
A: Ever try to see where you are going while wearing a helmet with no eye holes?
Q: Why did Jurassik cross the road?
A: He needed a new car for his stick. -
Q: How many Winter Horde does it take to screw in a light bulb?
A: Five. One Frostling to be melted and refrozen into a bulb, one expendable Frostling to do the melting, one Northern Light to be stuffed inside the bulb, yet another Frostling to do the stuffing, and one to screw in the bulb and watch in horror as the lamp short circuits and melts all that hard work.
-
There are none in Atlas, it's too low. Did you do the Safeguard mission that doing three Radio missions opens up? If you stop a villain from robbing a bank ( when you enter the mission, the bank is a dollar sign on the map ), you'll get a jet pack for the King's Row Safeguard. And a Zero G pack for the Steel Canyon Safeguard and so on.
-
Quote:It was mentioned at Hero Con that Heroes, Villains, Vigilantes and Rogues would all have access to Praetoria. It seems rather unlikely to me that that would be so if all you could do there is stand around. Now, I wouldn't be surprised if content was relatively sparse ( at least at first ) compared to a full fledged separate game, and the idea was that you'd do older missions interspersed with the Praetorian stuff. But I really, really doubt the "nothing to do after 1-20" scenario some people have been pushing. A mere normal free Issue brought us Grandeville and enough content for 40-50 after all.Yep that is what they said like a million months ago. Just because you have to pick Hero villain by level 20 does not mean you cant go straight back after picking.
They never said that.
I just dont think (HOPE) our devs would really doom us to playing the same stale missions we have already been doing for the past 5 years. -
This has been discussed before actually; the answers are "Highly unlikely", and "No". Lifetime subscriptions are mainly about pumping money fast into a cash-desperate game that's just starting up; not one 5+ years old and already paid off. Unless they charged a really unpopular amount, they'd really be costing themselves money in the long term.
-
Q: How many Rularuu does it take to change a lightbulb?
A: None! The Rularuu see by a mind shattering light from beyond the chasms of space, an unwholesome luminescence from far non-Euclidean realms that no device of Earthly matter could possibly replicate.
Q: How many Cabal does it take to change a light bulb?
A: Three. One to screw it in, another to start shrieking "Witchcraft!", and a third to slap the second upside the head.
Q: How many Redcaps does it take to change a lightbulb?
A: They can't, they keep breaking the bulbs off to jab into people. -
Quote:The Brusier is better, since he is not only tougher but produces a stronger Noxious Gas cloud.I'd suggest throwing it on your arsonist, since he's usually the first to run into battle. The Bruiser is an obvious choice though.
Quote:Now note there is a multiplier depending which tier pet you apply Noxious Gas. The numbers above are based on a tier 2 which has 1.00 multiplier. The tier 1 pets have a 0.75 multiplier. Your tier three bruiser has a 1.25 multiplier. Further reinforcing that Noxious Gas and the bruiser have the best synergy. Using the bruiser your debuffs are 12.5%, 25% & 37.5%. -
He was there as "Wonko the Strong", a Science Tanker ( this was villainside ) that looked like a Strongman, yes. "Bucket on head give Wonko whole new perspective!"
-
Hmmm. Off hand, I'd say my worst pain would be when as a child I tripped, and tried to catch myself on the domed top of a lit gas camping lantern. Hot enough that spit would immediately sizzle on it. I ended up with both hands burned over most of the palms and fingers. The burns weren't objectively speaking too bad; probably not more than first degree and certainly not worse than second, and they healed without scarring. But at the time that just meant that they had more live nerves to tell me how unhappy they were.
-
Quote:I disagree. The different servers have different subcultures, and I think that's useful.I'd like to see them do away with the whole server system entirely and pool everything together, like Phantasy Star Online use to do.
Quote:It's not like they couldn't still have high and low population channels to jump between, and aside from CPU performance (which shouldn't matter for the previous reason), what purpose does it serve having them separate?
I will say I do like free server transfers though. -
-
-
Thunder Clap: When no one else is around to be bugged by it, I'll trigger it just for the show. *BOOM* *FLASH*
Energy Torrent. Gives me a real, "Away with you, vermin!" feel.
Foot Stomp/Ground Punch. I'll use it even if there's nothing there on occasion.
Lightning Cloud. *CRACKA-BOOM!!*