MAD UMLAUTS

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  1. MAD UMLAUTS

    Farm Reviews

    Quote:
    Originally Posted by Venture View Post
    If you're getting to 50 in five hours, doing it in 2, or even 1, is really not that big of a difference.
    How about 20-30 minutes? The real exploits were that good.
  2. Quote:
    Originally Posted by MisterD View Post
    Using incarnate pets totally invalidates the claim to have 'solo'd' these AVs. My emp/psi fender can 'solo' a rikti pylon..just by forting and abing my Vicky incarnate pet. Is that me soloing the pylon? Of course it isnt.
    The incarnate pets do insane damage, utterly insane. What's more..they have a recharge value, meaning you cant have them out all the time. Sounds a lot like a temp power to me. Of course you can get technical, and call them Incarnate Powers.
    Videos are cool though.
    Who really gives a **** what you consider the "correct" way to defeat a bag of hp with bad a.i is?
  3. Just do away with the rating system.
  4. MAD UMLAUTS

    New EULA?

    Quote:
    Originally Posted by Texas Justice View Post
    Search didn't work for me. Thanks though.
  5. MAD UMLAUTS

    New EULA?

    I heard something about a new eula where you apparently can get banned for mentioning peoples real names, using acronyms for sg's, talking **** about CoH in general anywhere even offsite.
    I tried searching for threads but all i got was blank screen.
  6. MAD UMLAUTS

    Please Fix PvP

    I like this suggestion.
    Also with removal of travel suppression and heal decay i would like pvp base resists lowered or removed.
    DR curve on sonic and thermal shields looked at, add psi resistance in pvp as well which would make a new role viable.

    If not a complete removal of travel suppression is doable return it to the old style travel suppression and adjust the dr curve on travel powers.
  7. Quote:
    Originally Posted by Zeta Orionis View Post
    If you only allowed alphas, more people would likely show interest.

    Also, what's your reasoning behind the maps you've chosen?
    I want to allow them because stuff like reactive makes alot more sets viable.


    I meant to add tech. Outbreak would be cool too.
    I just don't want situations like people running around in circles on industrial or eden.
    As for skyway,steel and striga i feel they are too big for a smaller team setting.
  8. Quote:
    Originally Posted by ClawsandEffect View Post
    I took that into account Bill. My percentages are pure wild guesses, I make no bones about it and I make no claims that they are accurate. They probably aren't too far off, but I have no way of knowing for sure.

    I mentioned the 5% that I considered "hardcore" PvPers, which are those that PvP is the reason they play the game.

    I also mentioned an additional 5% that dabbled in it occasionally. That number may be a little higher than I estimated, but that number is a lot harder to quantify. Do you count if you participated in zone PvP a couple times, or if you fought another player once? Casual PvPers are a lot harder to identify than the hardcore.

    I don't think the hardcore PvP population ever got higher than 6-7% at it's peak. Like I said, 5% of 120,000 is 6,000, and even at PvP's peak I didn't see enough people participating in it to accumulate that kind of number. I you average that out it's a little better than 500 PvPers per server, maybe a little skewed toward Freedom and Virtue. I don't know about you, but I never saw enough people PvPing to add up to that number, taking into account non-peak hours as well. I mean, if you see 25 in a zone on Friday at 9 PM, it's a bit of a stretch to assume that there were 475 at different times throughout the rest of the day. And casual PvPers making up the difference seems unlikely.
    Hey hey je saist junior. Post source or calm down.
  9. If ageless is available should there be a limit on therms?
  10. If i were to get a 3v3 tournament going would people fine with these rules?

    All ATs allowed (max 2 stalkers max 1 tauntbot)
    All powers allowed except lores.
    Office, Cargo, Perez, Atlas allowed.
    Small Inspirations only
    Travel Suppression will be turned off
    Heal Decay will be turned off
    Best of 1, Double Elimination, Ties are replayed.

    Also prices. Would you participate if there were no prizes or small prizes?(i'm poor)

    Oh yeah this would be on freedom.
  11. MAD UMLAUTS

    1v1 Duel Ladder

    Quote:
    Originally Posted by _Velociteh_ View Post
    Global - @TheKatalyst
    Available for matches on weekends - Yes

    I'm not 100% sure I will be participating in this, I'm not big on dueling, especially after incarnates, and am busy with managing the Freedumb PvP League.

    That said Freedom RV is boring, and I would like to meet some of the Victory PvPers.

    Also I would be transfering a toon for this if I did participate, from Freedom, probably only 1 if any.

    ALSO I'm very very against dueling with incarnates, anyone who challenges me if I participate will be asked if we can duel w/o them almost every time, but rules are rules, I won't turn down challenges if we are using incarnates.

    Sorry for the follow up stuff, dunno if that's something that you want or not Masque, just wanted to clarify those things.

    Thanks for running this btw Masque, I will talk to people and see if I can convince anyone to sign up from Freedom PvPers I know.

    Also I would suggest you signifigantly lower the legal maps... The only maps I consider truly viable dueling maps are Cargo Ship, Graveyard, and Perez. On most of the rest of the maps if people really want to they can just run and hide for 10 mins, which even if you count SD wins as wins, makes for very boring matches.
    office is viable too imo.
  12. Depends how much you are willing to spend. fire/fire/ice dom is ok but expensive. was stupid good when reactive was borked.
  13. Im pretty sure a peacebringer could farm. It would suck horribly but it could farm.
  14. Just roll a km. Its honestly the only good primary unless you fight club. If you don't want to go regen you can go elec armor. A bit less survivable than elec on tanks and brutes obviously but you have a self heal and a decent amount of resist.
  15. MAD UMLAUTS

    1v1 Duel Ladder

    Someone pl me a tank and a warshade. Ill give you a fury of the gladiator tri!
  16. Quote:
    Originally Posted by Boomie View Post
    Has anyone ever been on vent with TL? I honestly suspect that TL is a female or at the very least a feminine dude from so lulzy conversations in RV. Man I really need to save chatlogs. Virtue is the rp server so would it be all that strange if a female named a toon terminal lad?
    Tokyo is Terminal Lad
  17. MAD UMLAUTS

    Cebr

    Quote:
    Originally Posted by Teamsaver View Post
    I was just thinking that, too.

    To the question of 'why claws/electric rather than claws/fire', I'll try to make it a bit clearer.

    While the mission itself is capped at a level where you can only use the powers of level 6 and below, any timed/duration buffs you have in effect when you enter the mission zone remain in effect until they expire normally. This is why you are spamming the inspirations before you run over and into the mission after all.

    So if you pop Hasten just before you click on the mission entrance, once you are inside you are still Hastened, even though that power icon is now dimmed and unavailable to click. When the timer for the Hasten buff runs out, the buff drops as normal. The Electric secondary offers Energize (regen boost and endurance reduction) and Power Surge (massive damage resists) which are used to pump up your Brute before entering the mission (as is Hasten).

    While /fire has a slightly more damaging aura, /electric offers useful buffs later in the build, which is why it is the preferred choice between the two.
    With claws fire you get the resistance toggle, a self heal and the better damage aura before level 6.

    Not sure how power surge and energize are relevant when claws/elec is supposedly so much better from 1-50.

    And once you get burn you can pretty much start doing regular fire farms.
  18. Quote:
    Originally Posted by Boomie View Post
    You can't possibly be the worst pvp'er on virtue
    Quote:
    terminal lad
    Quote:
    woman
  19. Quote:
    [Admin] NCsoft_Zwillinger: Thanks Virtue! Have a great evening and our apologies about today's downtime!
    hahahaha thanks for the 5 minutes on freedom. apparently justice still has issues too.
  20. Quote:
    Originally Posted by Brimmy View Post
    no they're not, lots of ppl ingame :P
    Lots of people can't access certain servers :P
  21. Thought it was a list of 100 great guitarists not a top 100. Also im infuriated that my favorite guitarist isnt in there
  22. Quote:
    Originally Posted by Texas Justice View Post
    Slot for ACC and ToHit.
    I think you have used that joke a couple of times already.
  23. Quote:
    EDIT: But why stop there? AE farms are still a massive problem, why not put XP up on the Paragon Market? Buy a level 50, only 1600 points!
    Id buy it <.<. People would still farm btw.
  24. Quote:
    Originally Posted by Deus_Otiosus View Post
    Scrappers might actually be stronger and equally as pretty.
    nop