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Citizen
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  1. I decided that RV needs more km/regen scappers. This is my first scrapper pvp build and I need some help with it. Money isnt a problem and Im willing to drop super jump. sorry for no mids shortcut I forgot to copy and paste that.


    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Level 50 Magic Scrapper
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Leviathan Mastery

    Hero Profile:
    ------------
    Level 1: Quick Strike
    (A) Gladiator's Strike - Accuracy/Damage
    (3) Gladiator's Strike - Damage/Recharge
    (3) Gladiator's Strike - Damage/Endurance/Recharge
    (5) Gladiator's Strike - Accuracy/Endurance/Recharge
    (5) Gladiator's Strike - Chance for Smashing Damage
    (7) Gladiator's Strike - Accuracy/Damage/End/Rech


    Level 1: Fast Healing
    (A) Miracle - Heal/Recharge
    (7) Miracle - Heal/Endurance
    (9) Miracle - Heal


    Level 2: Smashing Blow
    (A) Hecatomb - Damage
    (9) Hecatomb - Damage/Recharge
    (11) Hecatomb - Accuracy/Damage/Recharge
    (11) Hecatomb - Accuracy/Recharge
    (13) Hecatomb - Damage/Endurance
    (13) Gladiator's Strike - Chance for Smashing Damage


    Level 4: Reconstruction
    (A) Doctored Wounds - Heal/Endurance
    (15) Doctored Wounds - Endurance/Recharge
    (15) Doctored Wounds - Heal/Recharge
    (17) Doctored Wounds - Heal/Endurance/Recharge
    (17) Doctored Wounds - Heal


    Level 6: Power Siphon
    (A) Adjusted Targeting - To Hit Buff
    (19) Adjusted Targeting - To Hit Buff/Recharge
    (19) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    (21) Adjusted Targeting - To Hit Buff/Endurance
    (21) Adjusted Targeting - Recharge


    Level 8: Quick Recovery
    (A) Performance Shifter - Chance for +End
    (23) Performance Shifter - EndMod
    (23) Performance Shifter - EndMod/Accuracy
    (25) Efficacy Adaptor - EndMod
    (25) Efficacy Adaptor - EndMod/Endurance


    Level 10: Dull Pain
    (A) Doctored Wounds - Heal/Endurance
    (27) Doctored Wounds - Endurance/Recharge
    (27) Doctored Wounds - Heal/Recharge
    (29) Doctored Wounds - Heal/Endurance/Recharge
    (29) Doctored Wounds - Heal


    Level 12: Hasten
    (A) Recharge Reduction IO
    (31) Recharge Reduction IO


    Level 14: Super Speed
    (A) Blessing of the Zephyr - Knockback Reduction (4 points)


    Level 16: Integration
    (A) Panacea - Hea/Recharge
    (31) Panacea - Heal/Endurance
    (31) Panacea - Heal/Endurance/Recharge
    (34) Panacea - Heal
    (36) Panacea - +Hit Points/Endurance


    Level 18: Stealth
    (A) Luck of the Gambler - Recharge Speed


    Level 20: Invisibility
    (A) Luck of the Gambler - Recharge Speed
    (50) Luck of the Gambler - Defense


    Level 22: Phase Shift
    (A) Recharge Reduction IO


    Level 24: Combat Jumping
    (A) Luck of the Gambler - Recharge Speed
    (37) Shield Wall - +Res (Teleportation), +3% Res (All)


    Level 26: Super Jump
    (A) Blessing of the Zephyr - Knockback Reduction (4 points)


    Level 28: Instant Healing
    (A) Doctored Wounds - Heal/Endurance
    (37) Doctored Wounds - Endurance/Recharge
    (37) Doctored Wounds - Heal/Recharge
    (39) Doctored Wounds - Heal/Endurance/Recharge
    (39) Doctored Wounds - Heal


    Level 30: Focused Burst
    (A) Apocalypse - Damage
    (39) Apocalypse - Accuracy/Damage/Recharge
    (40) Apocalypse - Chance of Damage(Negative)
    (40) Gladiator's Javelin - Chance of Damage(Toxic)
    (40) Gladiator's Javelin - Accuracy/Damage


    Level 32: Concentrated Strike
    (A) Gladiator's Strike - Accuracy/Damage/End/Rech
    (33) Gladiator's Strike - Accuracy/Endurance/Recharge
    (33) Gladiator's Strike - Damage/Endurance/Recharge
    (33) Gladiator's Strike - Damage/Recharge
    (34) Gladiator's Strike - Chance for Smashing Damage
    (34) Gladiator's Strike - Accuracy/Damage


    Level 35: Maneuvers
    (A) Luck of the Gambler - Recharge Speed
    (42) Kismet - Accuracy +6%


    Level 38: Tactics
    (A) Adjusted Targeting - To Hit Buff
    (42) Adjusted Targeting - To Hit Buff/Recharge
    (42) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    (43) Adjusted Targeting - Endurance/Recharge
    (43) Adjusted Targeting - To Hit Buff/Endurance
    (43) Rectified Reticle - Increased Perception


    Level 41: Water Spout
    (A) Javelin Volley - Chance of Damage(Lethal)
    (45) Javelin Volley - Accuracy/Damage
    (45) Javelin Volley - Damage/Recharge
    (45) Javelin Volley - Damage/Endurance/Recharge
    (46) Javelin Volley - Accuracy/Endurance/Recharge
    (46) Javelin Volley - Accuracy/Damage/End/Rech


    Level 44: Hibernate
    (A) Numina's Convalescence - +Regeneration/+Recovery


    Level 47: Moment of Glory
    (A) Luck of the Gambler - Recharge Speed
    (48) Luck of the Gambler - Defense
    (48) Luck of the Gambler - Defense/Recharge


    Level 49: Vengeance
    (A) Luck of the Gambler - Recharge Speed


    ------------
    Level 1: Brawl
    (A) Empty


    Level 1: Critical Hit
    Level 1: Sprint
    (A) Empty


    Level 2: Rest
    (A) Empty


    Level 4: Ninja Run
    Level 2: Swift
    (A) Empty


    Level 2: Health
    (A) Miracle - +Recovery
    (46) Miracle - Heal
    (48) Miracle - Heal/Endurance


    Level 2: Hurdle
    (A) Empty


    Level 2: Stamina
    (A) Performance Shifter - Chance for +End
    (36) Performance Shifter - EndMod/Accuracy
    (36) Performance Shifter - EndMod/Accuracy/Recharge
    (50) Performance Shifter - EndMod/Recharge
    (50) Performance Shifter - EndMod


    ------------
    Set Bonus Totals:
    14% DamageBuff(Smashing)
    14% DamageBuff(Lethal)
    14% DamageBuff(Fire)
    14% DamageBuff(Cold)
    14% DamageBuff(Energy)
    14% DamageBuff(Negative)
    14% DamageBuff(Toxic)
    14% DamageBuff(Psionic)
    6.25% Defense(Smashing)
    6.25% Defense(Lethal)
    3.13% Defense(Energy)
    3.13% Defense(Negative)
    3.13% Defense(Melee)
    1.56% Defense(Ranged)
    4.5% Max End
    12% Enhancement(Heal)
    22.5% Enhancement(Range)
    102.5% Enhancement(RechargeTime)
    54% Enhancement(Accuracy)
    10% FlySpeed
    220.9 HP (16.5%) HitPoints
    10% JumpHeight
    10% JumpSpeed
    Knockback (Mag -8)
    Knockup (Mag -8)
    MezResist(Confused) 20%
    MezResist(Held) 20%
    MezResist(Immobilize) 20%
    MezResist(Repel) 3000% (10% chance)
    MezResist(Sleep) 20%
    MezResist(Stun) 20%
    MezResist(Terrorized) 26.6%
    20% Perception
    18.5% (0.31 End/sec) Recovery
    56% (3.12 HP/sec) Regeneration
    10% ResEffect(FlySpeed)
    10% ResEffect(RechargeTime)
    10% ResEffect(RunSpeed)
    8.36% Resistance(Smashing)
    8.36% Resistance(Lethal)
    11.2% Resistance(Fire)
    11.2% Resistance(Cold)
    5.52% Resistance(Energy)
    5.52% Resistance(Negative)
    3% Resistance(Toxic)
    3% Resistance(Psionic)
    10% RunSpeed



    ------------
    Set Bonuses:
    Gladiator's Strike
    (Quick Strike)
    2.5% (0.04 End/sec) Recovery
    2.25% Max End
    15.1 HP (1.12%) HitPoints
    Status Resistance 5%
    2.5% DamageBuff(All)


    Miracle
    (Fast Healing)
    2.5% (0.04 End/sec) Recovery
    25.1 HP (1.87%) HitPoints


    Hecatomb
    (Smashing Blow)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Doctored Wounds
    (Reconstruction)
    MezResist(Terrorized) 2.2%
    1.26% Resistance(Fire,Cold)
    4% Enhancement(Heal)
    5% Enhancement(RechargeTime)


    Adjusted Targeting
    (Power Siphon)
    2% DamageBuff(All)
    1.26% Resistance(Energy,Negative)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Performance Shifter
    (Quick Recovery)
    5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    25.1 HP (1.87%) HitPoints


    Efficacy Adaptor
    (Quick Recovery)
    15.1 HP (1.12%) HitPoints


    Doctored Wounds
    (Dull Pain)
    MezResist(Terrorized) 2.2%
    1.26% Resistance(Fire,Cold)
    4% Enhancement(Heal)
    5% Enhancement(RechargeTime)


    Blessing of the Zephyr
    (Super Speed)
    Knockback (Mag -4), Knockup (Mag -4)


    Panacea
    (Integration)
    2.5% (0.04 End/sec) Recovery
    1.58% Resistance(Smashing,Lethal)
    10% (0.56 HP/sec) Regeneration
    MezResist(Repel) 1000% (10% chance)


    Luck of the Gambler
    (Stealth)
    7.5% Enhancement(RechargeTime)


    Luck of the Gambler
    (Invisibility)
    10% (0.56 HP/sec) Regeneration
    7.5% Enhancement(RechargeTime)


    Luck of the Gambler
    (Combat Jumping)
    7.5% Enhancement(RechargeTime)


    Shield Wall
    (Combat Jumping)
    3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)


    Blessing of the Zephyr
    (Super Jump)
    Knockback (Mag -4), Knockup (Mag -4)


    Doctored Wounds
    (Instant Healing)
    MezResist(Terrorized) 2.2%
    1.26% Resistance(Fire,Cold)
    4% Enhancement(Heal)
    5% Enhancement(RechargeTime)


    Apocalypse
    (Focused Burst)
    16% (0.89 HP/sec) Regeneration
    40.2 HP (3%) HitPoints


    Gladiator's Javelin
    (Focused Burst)
    2.5% (0.04 End/sec) Recovery


    Gladiator's Strike
    (Concentrated Strike)
    2.5% (0.04 End/sec) Recovery
    2.25% Max End
    15.1 HP (1.12%) HitPoints
    Status Resistance 5%
    2.5% DamageBuff(All)


    Luck of the Gambler
    (Maneuvers)
    7.5% Enhancement(RechargeTime)


    Adjusted Targeting
    (Tactics)
    2% DamageBuff(All)
    1.26% Resistance(Energy,Negative)
    9% Enhancement(Accuracy)
    5% Enhancement(RechargeTime)


    Rectified Reticle
    (Tactics)
    20% Perception


    Javelin Volley
    (Water Spout)
    2% (0.03 End/sec) Recovery
    7.5% Enhancement(Range)
    10% (0.56 HP/sec) Regeneration
    Status Resistance 5%
    2.5% DamageBuff(All)


    Luck of the Gambler
    (Moment of Glory)
    10% (0.56 HP/sec) Regeneration
    15.1 HP (1.12%) HitPoints
    7.5% Enhancement(RechargeTime)


    Luck of the Gambler
    (Vengeance)
    7.5% Enhancement(RechargeTime)


    Miracle
    (Health)
    2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
    25.1 HP (1.87%) HitPoints


    Performance Shifter
    (Stamina)
    5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    25.1 HP (1.87%) HitPoints
    2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
    2.5% DamageBuff(All)