-
Posts
2725 -
Joined
-
-
I prefer the current method of protection...not using RMT/PL sites and not giving my password out to my "friends" when they stop by.
-
-
If I am a winner, I permit NC Interactive, Inc. and NCsoft Europe Limited to use my name, likeness, photograph, hometown, and any comments that I may make about myself or this contest that I provide for advertising and promotional activities. I also certify that I am at least 13 years of age and am eligible to participate in this contest.
NOM NOM NOM -
I thought the removal of uper level TO/DO enhancers was a QOL change since most people just deleted them.
-
I was told when the ads showed up a player made a thread about them with screen shots and some idiot(s) in the forums threw a bug sandgina fit about "being forced to view ads on the forums" or some such illogical immature nonsense.
-
-
I'ld say removing RIP is just as likely as adding them in more places.
-
-
Has anyone mentioned the Devs said no to this before it was ever asked.
Not "not at this time", "we don't currently have a system in place", "we don't have the time to invest", or any other "maybe if we can work it in later" answer but a straight forward "NO!" with the reason why before the system was even live? -
-
-
You are suppose to be tired after pull off back to back combat...unless you are built not to which mean you reduce other options.
Stamina and endurance is working as intended... -
Quote:I was under the impression that's exactly what the OP was looking for...Energy Torrent for Blasters isn't the same as Energy Torrent for Scrappers, though. They are rather different powers which just happen to resemble each other visually. Scrapper Body Mastery Energy Torrent is actually more akin to Darkness Mastery Torrent than it is to Energy Blast Energy Torrent.
It's kind of like the difference between Energy Blast -> Power Push and Energy Assault -> Power Push. -
If you are really baiting maybe the topic should swing towards equine love.
-
I wonder if anyone has ever invoked rule 34 on The Shifter....
-
We can fix it by making people PvP at gun point.
-
Quote:Which I believe is why adding PvP to this game has been so hard.Let me spell out my own thoughts and opinions on this in an effort to get the discussion clear and to the point.
I believe that we can all agree that one of the purposes of putting the Shivans in a PvP zone is to get PvE'ers to go there and try out PvP. The zones are WAI to the extent that there is enough contention about the placement of the Shivans there that we are having this discussion.
Where I beleive the design fails is that although the Shivans draw PvE'ers into the zones, they do not draw them there in such a way as to have a positive experience.
A percentage of PvE'ers will enter the zone, have a PvP encounter, then decide that PvP is fun and that they will research it, practice it and continue with it. But I don't tink anyone can deny that this type of player is indeed a minority currently, regardless of the reason.
In fact, the Shivans (and similar rewards) may be hurting PvP: people who are not currently PvPers but might otherwise have been enter the zone for the purpose of PvE and find PvP interfering in that task. This generates negative feelings rather than the curiosity the Devs intended.
One of the many things PvP needs (IMHO) is a reason for people who might possibly be swayed to PvP to go into the zones specifically to fight other players.
My problem with this problem is that it's a Catch-22: all the solutions I can think of would lead to groups of PvEers (not PVPers) standing around in the zone beating each other up and telling the PvPers "stay away, I'm just here for the rewards".
Except: if all the rewards from PvP zones gave advantages only in PvP zones. But that leads into a 'rich get richer' dilemna where only good PvPers have the rewards that make them better, therefore no one new can get into PvP because their prospective opponents already have rewards that make them better.
Unless: PvPing (and doing well) somehow moved you up into higher and higher PvP 'brackets' where you would encounter people of the same or similar skill, and you were actually restricted in the degree to which you could play below your bracket.
Which: leads me to a very strange place, and a whole 'suggestion post' that this is not the place for.
*thinks and mumbles to self* -
Quote:Thing probably made the name banned list because of the number of genericed characters. If it's a semi constant issue the devs start putting up road blocks.It's drawn in a ridiculous place. You can't use the word "thing" to name an objective in the AE, because it's on their list of prohibited names.
If it's annoying to you feel free to blame all the people who make "tribute" characters that mirror the source. -
Some might say there is practically a foundry for the stuff.
-
I prefer the idea of the level slider that lets you delevel your self and still earn rewards (exemplar style) and give you access to low level contacts (not just stories) and stuff.