JKwervo

Mentor
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  1. Hmm. I like that build. So...i take it recharge isn't really that much needed anymore like before?
  2. Tweaked up. Any more advice? Much appreciation.


    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    JKwervo: Level 50 Natural Blaster
    Primary Power Set: Radiation Blast
    Secondary Power Set: Energy Manipulation
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Concealment
    Ancillary Pool: Cold Mastery

    Hero Profile:
    Level 1: Neutrino Bolt
    • (A) HamiO:Nucleolus Exposure
    • (3) HamiO:Nucleolus Exposure
    • (3) Achilles' Heel - Chance for Res Debuff
    • (5) Apocalypse - Chance of Damage(Negative)
    • (5) Touch of Lady Grey - Chance for Negative Damage
    • (7) Shield Breaker - Chance for Lethal Damage
    Level 1: Power Thrust
    • (A) Kinetic Crash - Accuracy/Damage/Knockback
    • (7) Kinetic Crash - Damage/Endurance/Knockback
    • (9) Kinetic Crash - Damage/Knockback
    • (9) Kinetic Crash - Accuracy/Knockback
    • (11) Kinetic Crash - Recharge/Knockback
    • (11) Kinetic Crash - Recharge/Endurance
    Level 2: X-Ray Beam
    • (A) Gladiator's Javelin - Damage/Endurance/Recharge
    • (13) Gladiator's Javelin - Accuracy/Endurance/Recharge
    • (13) Gladiator's Javelin - Accuracy/Damage
    • (15) Gladiator's Javelin - Damage/Recharge
    • (15) Gladiator's Javelin - Accuracy/Damage/End/Rech
    • (17) Gladiator's Javelin - Chance of Damage(Toxic)
    Level 4: Build Up
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (21) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (23) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (17) Recharge Reduction IO
    • (19) Recharge Reduction IO
    Level 8: Aim
    • (A) Adjusted Targeting - Recharge
    • (25) Adjusted Targeting - To Hit Buff
    • (25) Adjusted Targeting - To Hit Buff/Recharge
    • (27) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (27) Adjusted Targeting - Endurance/Recharge
    • (29) Rectified Reticle - Increased Perception
    Level 10: Irradiate
    • (A) Armageddon - Chance for Fire Damage
    • (29) Armageddon - Damage/Endurance
    • (31) Armageddon - Damage/Recharge
    • (31) Armageddon - Accuracy/Damage/Recharge
    • (31) Armageddon - Accuracy/Recharge
    Level 12: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (33) Kismet - Accuracy +6%
    • (33) Karma - Knockback Protection
    • (36) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (43) Quickfoot - Endurance/RunSpeed
    Level 16: Hurdle
    • (A) Jumping IO
    Level 18: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (43) Miracle - +Recovery
    • (50) Miracle - Heal
    Level 20: Stamina
    • (A) Performance Shifter - Chance for +End
    • (36) Performance Shifter - EndMod/Recharge
    • (42) Performance Shifter - EndMod/Accuracy
    • (42) Performance Shifter - EndMod
    Level 22: Cosmic Burst
    • (A) Apocalypse - Damage/Endurance
    • (34) Apocalypse - Accuracy/Recharge
    • (37) Apocalypse - Damage/Recharge
    • (40) Apocalypse - Damage
    • (40) Apocalypse - Accuracy/Damage/Recharge
    • (42) HamiO:Nucleolus Exposure
    Level 24: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    • (36) Luck of the Gambler - Defense/Endurance
    • (37) Luck of the Gambler - Endurance/Recharge
    • (37) Luck of the Gambler - Defense/Endurance/Recharge
    • (46) Karma - Knockback Protection
    Level 26: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Karma - Knockback Protection
    Level 28: Phase Shift
    • (A) Recharge Reduction IO
    Level 30: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 32: Acrobatics
    • (A) Endurance Reduction IO
    • (34) Endurance Reduction IO
    Level 35: Boost Range
    • (A) Recharge Reduction IO
    Level 38: Total Focus
    • (A) Hecatomb - Chance of Damage(Negative)
    • (39) Hecatomb - Damage/Endurance
    • (39) Hecatomb - Damage/Recharge
    • (39) Hecatomb - Accuracy/Damage/Recharge
    • (40) Hecatomb - Accuracy/Recharge
    Level 41: Snow Storm
    • (A) Pacing of the Turtle - Accuracy/Endurance
    Level 44: Frozen Armor
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense/Endurance
    • (45) Luck of the Gambler - Endurance/Recharge
    • (45) Luck of the Gambler - Defense/Endurance/Recharge
    • (46) Steadfast Protection - Resistance/+Def 3%
    • (46) Steadfast Protection - Knockback Protection
    Level 47: Hoarfrost
    • (A) Doctored Wounds - Recharge
    • (48) Doctored Wounds - Heal
    • (48) Doctored Wounds - Endurance/Recharge
    • (48) Doctored Wounds - Heal/Recharge
    • (50) Doctored Wounds - Heal/Endurance/Recharge
    Level 49: Hibernate
    • (A) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth
    Level 2: Rest
    • (A) Empty
    Level 1: Defiance



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  3. Alright. gotcha. I'll switch up and repost.
  4. This is what I got planned out. I got the recipes already, just need to slot him once he hits 50. In any case, this is my Rad/EM build. Any advice?

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    JKwervo: Level 50 Natural Blaster
    Primary Power Set: Radiation Blast
    Secondary Power Set: Energy Manipulation
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Concealment
    Ancillary Pool: Cold Mastery

    Hero Profile:
    Level 1: Neutrino Bolt
    • (A) HamiO:Nucleolus Exposure
    • (3) HamiO:Nucleolus Exposure
    • (3) HamiO:Nucleolus Exposure
    • (5) Apocalypse - Chance of Damage(Negative)
    • (5) Touch of Lady Grey - Chance for Negative Damage
    • (7) Shield Breaker - Chance for Lethal Damage
    Level 1: Power Thrust
    • (A) Kinetic Crash - Accuracy/Damage/Knockback
    • (7) Kinetic Crash - Damage/Endurance/Knockback
    • (9) Kinetic Crash - Damage/Knockback
    • (9) Kinetic Crash - Accuracy/Knockback
    • (11) Kinetic Crash - Recharge/Knockback
    • (11) Kinetic Crash - Recharge/Endurance
    Level 2: X-Ray Beam
    • (A) Gladiator's Javelin - Damage/Endurance/Recharge
    • (13) Gladiator's Javelin - Accuracy/Endurance/Recharge
    • (13) Gladiator's Javelin - Accuracy/Damage
    • (15) Gladiator's Javelin - Damage/Recharge
    • (15) Gladiator's Javelin - Accuracy/Damage/End/Rech
    • (17) Gladiator's Javelin - Chance of Damage(Toxic)
    Level 4: Build Up
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (21) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (23) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (17) Recharge Reduction IO
    • (19) Recharge Reduction IO
    Level 8: Aim
    • (A) Adjusted Targeting - Recharge
    • (25) Adjusted Targeting - To Hit Buff
    • (25) Adjusted Targeting - To Hit Buff/Recharge
    • (27) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (27) Adjusted Targeting - Endurance/Recharge
    • (29) Rectified Reticle - Increased Perception
    Level 10: Bone Smasher
    • (A) Absolute Amazement - Endurance/Stun
    • (29) Absolute Amazement - Stun
    • (31) Absolute Amazement - Stun/Recharge
    • (31) Absolute Amazement - Accuracy/Stun/Recharge
    • (31) Absolute Amazement - Accuracy/Recharge
    Level 12: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (33) Kismet - Accuracy +6%
    • (33) Karma - Knockback Protection
    • (36) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (43) Quickfoot - Endurance/RunSpeed
    Level 16: Swift
    • (A) Run Speed IO
    Level 18: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (43) Miracle - +Recovery
    • (50) Miracle - Heal
    Level 20: Stamina
    • (A) Performance Shifter - Chance for +End
    • (42) Performance Shifter - EndMod/Accuracy
    • (42) Performance Shifter - EndMod
    • (43) Performance Shifter - EndMod/Recharge
    Level 22: Cosmic Burst
    • (A) Apocalypse - Damage/Endurance
    • (37) Apocalypse - Damage/Recharge
    • (40) Apocalypse - Damage
    • (40) Apocalypse - Accuracy/Damage/Recharge
    • (42) Apocalypse - Accuracy/Recharge
    • (46) HamiO:Nucleolus Exposure
    Level 24: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    • (36) Luck of the Gambler - Defense/Endurance
    • (37) Luck of the Gambler - Endurance/Recharge
    • (37) Luck of the Gambler - Defense/Endurance/Recharge
    • (46) Karma - Knockback Protection
    Level 26: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 28: Phase Shift
    • (A) Recharge Reduction IO
    Level 30: Irradiate
    • (A) Armageddon - Chance for Fire Damage
    • (34) Armageddon - Damage/Endurance
    • (34) Armageddon - Damage/Recharge
    • (34) Armageddon - Accuracy/Damage/Recharge
    • (36) Armageddon - Accuracy/Recharge
    • (50) Analyze Weakness - Accuracy/Recharge
    Level 32: Power Boost
    • (A) Recharge Reduction IO
    Level 35: Boost Range
    • (A) Recharge Reduction IO
    Level 38: Total Focus
    • (A) Hecatomb - Chance of Damage(Negative)
    • (39) Hecatomb - Damage/Endurance
    • (39) Hecatomb - Damage/Recharge
    • (39) Hecatomb - Accuracy/Damage/Recharge
    • (40) Hecatomb - Accuracy/Recharge
    Level 41: Snow Storm
    • (A) Pacing of the Turtle - Accuracy/Endurance
    Level 44: Frozen Armor
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense/Endurance
    • (45) Luck of the Gambler - Endurance/Recharge
    • (45) Luck of the Gambler - Defense/Endurance/Recharge
    • (46) Steadfast Protection - Resistance/+Def 3%
    Level 47: Hoarfrost
    • (A) Doctored Wounds - Recharge
    • (48) Doctored Wounds - Heal
    • (48) Doctored Wounds - Endurance/Recharge
    • (48) Doctored Wounds - Heal/Recharge
    • (50) Doctored Wounds - Heal/Endurance/Recharge
    Level 49: Hibernate
    • (A) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth
    Level 2: Rest
    • (A) Empty
    Level 1: Defiance



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  6. Well then..that sucks...I can't watch any of the fights...nor would I be able to participate. Like I said, I'm off Thursday and Fridays. If Sundays would benefit you guys, you guys can run it. I'll withdraw my purse reward and hold something else during Fridays.

    Shouldn't be too hard to run with you guys running it.
  7. PINNACLE PVP LEAGUE: FRIDAY NIGHT FIGHTS!

    BOUNTY: 1 Billion influence/infamy which will be split among teamates. Since it's a 2v2, that'll be 500 mill for each.

    Disclaimer: This is being operated by just Neuronia and I. This is outside of the PVP Event Committee. We do not fall under their jurisdiction. This purse/bounty is coming out of my own pocket. This is because I believe we can have a very structured PvP League. Hopefully in the future we can ask for entrance fees and have that inf as the purse. But for now, I'll gladly donate the inf. For those that want to join in on the collective, let me know. We can organize PvP events catered to special stuff. Overall, it's promote PvP in a fun way.

    Quote:

    Meet in Pocket D
    *10 Minute matches
    *Super Heavy Weight (47-50)
    *2 vs. 2
    *NO repeating ATs
    *Tier 1 Inspirations and Arena temps only
    *Random map unless both parties agree to a map
    *Round Robin matches every friday. That means depending how many sign up, there will be at least 5-8 matches PER team. So the more sign up, the better. It's only a month. 4 weeks. Let's go!

    Arena Settings:

    Diminishing Returns ON
    Heal Decay OFF
    Travel Suppression OFF

    Sign up your teams in this thread. We'll do this on Fridays at Pocket D, but you can reschedule to a later date in the week if that isn't convenient for you.

    Matches not reported in the thread (this one or a score thread) or to Neuronia/myself will be considered forfeit by the team that did not show.
    This is more for matches outside the scheduled night, as it's likely myself or Neuronia will be around on the Fridays.

    Taking signups until after Thanksgiving (November 30) and will start the Friday of the week after.

    Sign up as follows:

    Team Name
    Global #1
    Global #2

    If you are looking for a partner, sign up as follows:

    Your global: @Whatever
    Any ATs you can bring to the table: Rad/Therm, Emp, Storm, Scrappers, Tankers etc etc.

    Substitutes will no longer be tracked by League officials. Basically, when it comes down to it, the prizes will be awarded to the players that have signed up, if they so happen to win. The subs will be tracked by the playerbase themselves. This is to avoid the mix up from last season. The responsibility will be the playerbase's. If you wish to have a sub at the time of the match, let @Neuronia or myself know. This is just to ensure both teams and all parties are in agreement.

    NO SUBS will be allowed by another player signed up for another team. This is to prevent the "conflict of interest" clause.

    Remember this is in good fun and sportsmanship. While trashtalking is fine between people you know, it offputs a lot of newer PvPers.
    Also, no spawn camping folks :P
  8. I'd join if it wasn't a Sunday. Thursday or Friday, then you can count me in.
  9. Season 2 is underway. I'll be heading it since Ninja is busy with AION. Rules will be set up soon. If you have any questions, hit me up. I'm raising a "Bounty" with special stipulations so that people will actually have a reward instead of just bragging rights. Most of all...this is all about fun.

    I've fine tuned the rules. To those that I have semi burned bridges during the first one, just know it wasn't personal. It was the first season, and it was pretty rough. However, this season will more than make up for it.

    LET'S GET IT ON!
  10. Quote:
    Originally Posted by PureAmerican View Post
    being a giant alien robot, a boot from blitzwing could be fatal.
    Again....why the hell are you still here? Go to your Champions man. You keep talking crap about this game, yet....you're still here. Leave it be, you sad sad man.
  11. Don't have any LEETUBERZ redside toons. The only one I got that's purpled out is my Fire/Psi Dom, and honestly, he won't do well. He's built to farm. LAWLZ
  12. Aponiwi and I successfully Duo'd a Statesman Task Force. This is by far the greatest challenge that we've ever encountered. The towers themselves took the bulk of the time. We've successfully duo'd every high level task force in the game, minus the Shard.

    Regular ITF = 1:36
    Master ITF = 1:38
    Lady Grey = 1:30
    Lady Grey Number 2 = 1:28
    Kahn Task Force = 1:08


    And now, the holy grail of all Task Forces.....accomplished. I'll post the play by play later, but right now, I'm friggin pooped. Here's a screenie.

  13. GTFO Tazz. Go to your Champions.
  14. LOL i just saw this. Thanks dudes and dudettes!
  15. Congratulations on the champs TEAM LOLRPVP


    To those that participated:

    I would like to thank everyone that participated and showed extreme patience in our inaugural season. I know a lot of things didn't play out like we had hoped, but from this experience we can move forward to better polish and structure in a way that will be both enjoyable and straightforward.

    I know I haven't been on lately, and it is unfortunate Ninja's Video card got fried. Changes will be made for the better and I hope those that participated this season are thinking of doing so for the next one.

    Again, thank you to everyone that has participated in this undertaking. We appreciate your patience and your presence.

    -JKwervo
  16. Quote:
    Originally Posted by XFUNK View Post

    That's EPIC WIN
  17. >.> I finally got on this damn thing.
  18. [ QUOTE ]
    [ QUOTE ]

    oh, and to touch upon exploits so you know what they are, an exploit is when the risk involved(comm officers, green mito's)is far less then the reward given. all of these were dealt with already.

    [/ QUOTE ]

    QFT. People need to stop claiming that farming in general is exploitive.

    [/ QUOTE ]

    Yarly.
  19. [ QUOTE ]
    [ QUOTE ]
    They keep forgetting about the spawn slider coming. >

    [/ QUOTE ]
    You do realize that the spawn slider, unless enabled for AE missions, is meant as a tool to attract people to farm the normal game content, where the Devs actually have much better control over exploits and Risk vs Reward concepts, right?

    [/ QUOTE ]

    Who cares? Like i said.....nerfs, exploits, fixes, they don't bother me. I will still find an efficient way to gain my rewards faster than the normal player. I'm a powergamer, that's what I do. I enjoy it.

    Let them keep fixing stuff, it won't bother me. I'm still going to look for the most efficient manner I can attain my rewards, and if they nerf that method, I'll find another. It's not AFFECTING ME. It's affecting the "regular" players. And frankly, I don't really care. lol

    I pay for my sub. No one does. So I'm going to play how i want to play, and if affects the rest in a manner they don't like, I don't care, because this is ONLY a game. It's not the end of the world.
  20. *Keeps farming until everything in the game gets nerfed for non farmers*

    The nerfs don't affect me. I'm still having fun.

    And yes, I don't give a damn. It's a game. If this were real life, then yes, I would have "morality" play into this. But this is a game. I will play how I want to.
  21. They keep forgetting about the spawn slider coming. >
  22. You're starting to piss me off.