Impish Kat

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  1. Quote:
    Originally Posted by PapaSlade View Post
    Ozi had posted the same apology in that thread as he has here. I also noticed he seemed to be working his way through the server list as he was in the most recent post on a couple others. Right before the thread was mercifully stricken from the boards.

    For all my previous problems/issues with Ozi he will take enough flak for what has already happened. He should not have to take additional flack for not trying to apologize to the other servers. He did try.

    Thank you for clarifying.

    In that case, I will say, "apologies accepted".
    Hopefully, lessons learned.
  2. What's "telling" to me is that he apologized to/on his own server, but did not apologize to/on the servers he spammed.

    Considering how long his "advertisement" was, it's obvious he put more thought (and at the same time no consideration) into that piece of work.

    Draw what conclusions you will, it certainly doesn't inspire a sense of sincerity with me.
  3. Quote:
    Originally Posted by FourSpeed View Post
    @Impish Kat:

    This is too funny...

    You want me to use a minimum of 18 keystrokes (enter to start local chat,
    that text, and enter to send), wait an indeterminate number of seconds trying
    to decide if A> you're too busy to reply, B> Unaware I'm talking to YOU,
    C> Don't care one way or other what I do, D> Don't want any help, (all
    while you're still taking damage), before deciding to buff or not...

    OR

    F1 (Heal) - You will NOT die in *this* fight, valiant hero... After you have
    vanquished these ruffians, you can leisurely tell me if I did a Bad Thing...

    Seriously?

    Again, good luck with that - and get used to disappointment...


    Regards,
    4
    Hey, y'know what? There's this really cool thing that people keep mentioning called a "keybind" or "macro".

    With just one press of a button you can send a catchy phrase either as a tell or in local chat to your target! And, as many "pro-buffers" have pointed out, a really clever person can have a ready-made reply as well!

    Heck, a really, really, really clever person could set up this thing called a "rotating bind", that rotates through a string of appropriate responses!

    But we know this thread isn't really about being clever, now, don't we?
  4. As to finding a good arc or two...

    • I'd check the Mission Architect forums where, presumably, folks are a little more interested in creating good stories. This will also give you a starting point for your search in game, search by author.
    • In game, on the AE mission list, use the keyword function.... toss in fun keywords, and see what pops up. I did this, and found a silly little mission where all the enemies were spoof-named after familiar fast food items & entities. It wasn't some grand arc, but it was fun.
    • Take the time to read the descriptions; level range, custom critters, easy or difficult, ticket farm.... all those little details will give you an idea of what you're in for.
    • Solo a few mishes. You don't have to go all the way through them, just enough to get a good feel for them. IIRC, there is a way to "favorite" the ones you like (someone can correct me if I'm wrong on that). That way, you'll have a list ready for your teams.
    I was also not really impressed with the whole "AE farm" business in the beginning, but there are plenty of other choices on the mission list.

    Good Luck.
  5. Quote:
    Originally Posted by Thug_Two View Post
    People I know have been using a simple rule, and it seems to help even with PUG's, once exlained:

    When on a team, always use the Tarot buff on the person below you on the team list (bottom person buffs the top person). Avoids duplications. If anyone throws a buff at a later point, everyone else knows whom they are supposed to buff without needing to ask around.

    Someone gets designated as the 'second-buffer' if anyone doesn't have the pack, which is infrequent.
    This works really well. Just have to mention it before starting mish/TF.

    And since it is random, it's usually considered just "a li'l sumthin extra", not a requirement.
  6. Quote:
    Originally Posted by Memphis_Bill View Post

    Oh, and for your earlier silliness:

    Quote:
    Purposely interfering with another SOLO player's gameplay without consideration of whether they want your interference is griefing. No matter how much you want to assume everyone else can read your mind.
    First of all, you've misquoted me. I never posted the second half of that quote.

    Secondly, you've taken that quote out of context:

    Quote:
    Originally Posted by Celestial_Lord View Post
    This thread makes me want to make a Kinetic Defender, give Speed Bost three run speed enhancements, and spam the Hell out of it in Atlas Park.

    Quote:
    Originally Posted by Eiko-chan View Post
    And this makes you the better person how?
    Quote:
    Originally Posted by Impish Kat View Post
    It doesn't. It makes him a griefer.
    Quote:
    Originally Posted by Impish Kat View Post
    Purposely interfering with another SOLO player's gameplay without consideration of whether they want your interference is griefing.
    I was not saying that everyone who does the occasional drive by buff is a griefer. I was responding in regards to a specific person stating their intent/desire to create a character for the expressed purpose of spamming buffs on random players. It's this "because I can" attitude that I find arrogant, disrespectful and rude.

    And yes, sweet cheeks, I call it griefing.
    Though I grant you, whether the devs/gms agree may be a different story.
  7. Quote:
    Originally Posted by Grant_Hammerhoof View Post
    Following this style, I've never once gotten a complaint about having buffed someone undesirably, and I usually always get a simple 'ty' from the folks whom I do boost. The trick is just taking a second or two to examine the situation, and decide whether or not it calls for buffs at all.

    Quote:
    Originally Posted by Eiko-chan View Post
    Society's standards of common courtesy. We realise you're "trying to help", and that it is thus rude to tell you how undesired your help is. So we either don't react, or fall back to society patterns and throw out the expected "Thank you" for things we'd really rather you didn't do.

    We're not allowed to tell you to piss off. It's rude, after all.

    See?
    Eiko, I think what he's saying is that he is considerate and respectful enough of other players to take the time for evaluation before pushing his brand of help on them. Which is all I've been saying the whole time as well.
  8. Question for those who are claiming that "99%" of players appreciate your drive by buffs:
    What are you basing that off of? All the "thank yous" you get? really?

    What about all the times you received nothing but silence?



    PS
    To the person who negged me saying that it takes "skill" to drive by buff; Thanks! I needed a good laugh.
  9. Quote:
    Originally Posted by Celestial_Lord View Post
    So buffing people is griefing? Interesting.

    "I'm sorry, I can't bubble you. I don't want to be considered a griefer."
    Purposely interfering with another SOLO player's gameplay without consideration of whether they want your interference is griefing.

    I've already stated that there is a distinction between TEAM play and SOLO play. Quit trying to twist my words around.

    Respect and consideration for other players would dictate that you ASK the SOLO player if they want assistance.

    "Want some buffs?"
    "sure"
    *buff*

    "Want some buffs?"
    "no ty"
    "kk. gl."

    It's not about "playing your toon the way it was intended", save that for TEAMing. It's about respect and consideration for other players, especially if you are not teamed with them.
  10. Quote:
    Originally Posted by Celestial_Lord View Post
    This thread makes me want to make a Kinetic Defender, give Speed Bost three run speed enhancements, and spam the Hell out of it in Atlas Park.

    Quote:
    Originally Posted by Eiko-chan View Post
    And this makes you the better person how?
    It doesn't. It makes him a griefer.
  11. Actually, count me in with Smurch on this; even though my main toon is a kin.

    I find drive by buffing very annoying for many of the same reasons he's stated. When soloing, it's an unwanted interference. Please respect my right to play the game my way when I am soloing.

    You (in general), of course, may play the game any way you wish, as long as it does not interfere with others' enjoyment as well.

    Don't assume: it makes an @ss of u & me.

    There have been many times when I was simply testing out some new enhancies or looking for build holes, and an unasked for buff will interfere with that process. I will not thank you for your unkind kindness.

    Also, for those who are saying go to instanced missions, not all missions are instanced. "Hunt x number of such-and-so" mishes are not instanced.

    When I'm on a TEAM, I welcome all buffs. And as a kin, I hand buffs out to teammates indiscriminately unless otherwise requested. If I see a solo hero seeming to struggle with a group on the street, I ASK if they would like help... always.
  12. First and foremost, Conratulations, Melissa. Your personal investment into improving this game has finally paid off. You've been roped in for good, I'm afraid... for better or worse (richer or poorer, sickness or health...).

    Quote:
    Originally Posted by Redlynne View Post

    1. We need a "flooring" item for Bases.... (followed by some excellent reasoning)...


    2. Salvage Rack storage limit is set too low.... (followed by more excellent reasoning)...

    So ... any chance you'd consider raising the storage limit on Salvage Racks in bases from 30 to 60?

    I'm going to chime in with Redlynne on these two points. Especially the point about salvage rack limits. Although I personally would ask if the limit could be raised to 100 items. In Nov of '08, we were promised a re-evaluation of this issue, it seems a bit overdue.

    I've mentioned before that at the current limit of 30 items, 6 racks are barely enough to sustain a 2-3 person SG. Considering that the enhancement bins can hold 100 items, I have a really hard time understanding why salvage racks cannot be on par. A level 50 character can hold a minimum of 50 pieces (not including vault), but we should not have to use our high level toons to mule salvage for our SG's. That, to me, is truly NOT FUN.

    And we all know you are all about FUN. So, can we please put the FUN back into SG's and base editing?
  13. This sounds like an interesting project.

    Not that I'm volunteering... I have 2 half-finished bases to work on as it is! lol

    Good luck.
  14. make it any random vegetable.....


    FOOD FIGHT!!!!

    *throws stalk of broccoli at Rangle*
  15. Quote:
    Originally Posted by Zombie Man View Post
    Heroes!

    Quote:
    Originally Posted by LittleDavid View Post
    Heroes!
    !@#$ heroes...
  16. Quote:
    Originally Posted by Zamuel View Post
    ... The fact that people want to hoard away salvage and that the devs want to keep the market moving is the very reason why bin size will probably never be raised and that we'llprobably never have bins for recipes.
    This argument is so old & leaky, it doesn't hold water. Considering that the enhancement bins can hold 100 items, there is no reason the salvage racks shouldn't be on a par. The ability to store 5 of each item is not going to hinder the market. I guarantee that I routinely sluff off more than that to the market. Five of each item stored would be just barely enough for a 2-3 person supergroup, larger supergroups would still have a little restriction, but not nearly as much of a hamstring as it is now. There is no way the market would suffer from this.

    Also, when the hue and cry went up at the initial cutback, we were promised a re-evaluation after a time... it's been over a year now.
  17. Quote:
    Originally Posted by Master-Blade View Post

    As for what Agg means..
    Printscreen is programmed to take a screenshot according to your current preference. That's all.
    ... That's why you'd have to re-bind the original PrintScreen key as well
    *click*
    *lightbulb*

    Thanks.
  18. Quote:
    Originally Posted by Master-Blade View Post
    As an alternative, you could simply bind each of those 2 keys to do each specific shot so you'll only have to use one button each time and you wont have to remember which way the option is currently toggled when you are about to take a picture.

    Example:
    /bind sysrq "screenshotui 0$$screenshot" <-- always take a picture without UI
    /bind pause "screenshotui 1$$screenshot" <-- always take a picture with UI
    Well, that's what I was thinking, but isn't it pretty much the same thing that Agge posted? Yet she says the second bind will leave the UI on... Now I'm confuzzled
  19. Quote:
    Originally Posted by Aggelakis View Post
    Note that you have to use both binds, you can't just bind shift+sysrq. By default, sysrq is only "screenshot", which means if you use shift+sysrq, it will turn on the UI, and if you use sysrq (default) after that, it will still have the UI turned on since it doesn't have the extra "screenshotui 0" in the default bind.
    awwwww... okay then, it pretty much does the same as what I have going (hit pause/break to turn UI on, hit again to turn it off).
  20. Quote:
    Originally Posted by LittleDavid View Post
    heroes
    Actually, I believe "heroes" is the correct plural form to differentiate from "hero's", which would be possessive.

    Also, my spellchecker agrees with me.
  21. Quote:
    Originally Posted by Ad Astra View Post
    As a base builder, I would indeed like to have a bone thrown my way - but Base Raids most certainly isn't it. I don't give a rat's patootie whether they are ever fixed, and I'm betting the majority of solo or 2-3 player SGs out there are in full agreement.

    Actually, I agree with you... I was simply answering the question that the OP posed... "What is broken?". Base Raids are broken.

    I personally could also care less if they are fixed... but the answer is still that they ARE broken.

    My bone would be .... wait for it... I'm sure you've seen me say it before.... raise the base salvage rack limit from 30 to 100.

    As it stands, managing the salvage racks is as tedious as it was before they eliminated "base salvage" (which was supposed to make things oh-so-much-easier... pffft!) Even limiting my racks to 3 of each item on 6 racks, I am not able to keep enough salvage for IO/buff crafting purposes. I am hamstrung to using the market or AE for salvage, which ends up taking more time out of teaming/running mishes. grrrrr. And that's just for my small, 2-3 person SG... I can't imagine what it's like for larger SGs that have more needs.
  22. Quote:
    Originally Posted by Aggelakis View Post
    Obligatory bind post:

    /bind sysrq "screenshotui 0$$screenshot" <-- always take a picture without UI
    /bind shift+sysrq "screenshotui 1$$screenshot" <-- always take a picture with UI

    This way you don't have to worry about extra binds. Print Screen acts as default (no UI), shift+print screen adds the UI in.
    hmmm... I may have to change my bind. At the moment, I've left the print screen key as the default, and created a UI on/off toggle for the pause/break key (right next to my print screen key). Right now, if I want the UI on, I hit the pause/break then the print screen... I like the idea of putting that all into one key, though. Thanks for the tip!
  23. Quote:
    Originally Posted by Jade_Dragon View Post
    Fulcrum Shift used to be so powerful, it sucked the electrons out of your COMPUTER! It's been nerfed!

    That made me laugh out loud with my mouth full of apple. Good thing I'm not Snow White!

    I sound-loop crashed just last night running my kin and got the "please explain what you were doing" popup. I couldn't remember exactly which power I had set off, so all I could say was "running buffs with my kin"... sounds kinda kinky now that I look at it.
  24. I'm really surprised nobody has mentioned this yet:


    Base Raids are broken.

    ... Broken so bad that they have literally been turned off.
    An argument could be made that the whole base system needs a serious overhaul... but a lot of base folks would be happy with a bone tossed their way as a "tide-me-over" kinda thing.
  25. This thread is full of the same people, spouting the same arguments.

    Old arguments are old.

    The mods made a decision. Deal.