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Posts
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Joined
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Depends how you define full size.
Monkey Island and Cimerora are as large as several of the heroside zones - Atlas, Kings Row, Galaxy, TV.
The Abyss is larger - comparable to Steel, Skyway, and most villain zones.
Bah replying to last post on one page isn't always a good idea.
tbh the issue of the TFs could be resolved in the same manner as was done in Cim - just add in a similar set of SFs - could be done using the same maps but opposing aims if necessary. I'd prefer to see them revamped to make the TFs coop though especially if it trimmed out some of the repeat almost identical mish 4 or 5 times aspect of some of them.
It would make sense to move some of Naylor's arcs there properly if this was done. -
all arcs should be accessible from either side so as long as you use the RWZ MA site so everyone can be in the same zone it should be possible.
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Got a good build, but seems to be nothing I can do about Psi Damage :/
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Thats what minerals is for. -
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I've not gotten that far yet on my peacebringer, but I'll hazard a guess that since the cysts in the ITF are 'inactive' aswell that this is WAI.
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The ones on the ITF which are the mish objectives are but the extras that spawn next to them give a nice little surprise to the rest of the teamespecially as you don't know which is which.
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1) You can throw toilets at people
2) See 1
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I prefer supplying them with equipment they are going to need very shortly - things like Hospital Gurneys, Surgical Instruments, Coffins.
There's also little to beat having a young kid pull a car or fork lift out of mid air and through it at someone that's annoyed her or deciding someone needs to sit down and then throw a sofa at them
I have two Grav/Sonics on Union and Pinnacle - both very capable of soloing EBs from very low level and at high levels they have excelent resists and respectable mez protection but that comes from the secondary. I did try an AV in Faultline (Sands iirc) and got him to about 2/3 health before running out of end so it probably wouldn't take too much to build it into a proper AV killer.
As has already been stated the pet is great - effectively it adds a second 'troller and can soak lot of aggro - with careful placement it can actually make cave maps fun.
The build I have on Pinnacle has a very nice twist for STF in that she should be able to phase two of the towers buffing recluse with Sonic Cage and Dimension Shift -
Holds, Immobs, Slows & Repel or other KB powers are your best bets.
Also not being next to the tank. -
They will only begin to build up time for the chrges after you have gained the accolade and you don't gain the accolade until you log in after having sufficient time to earn the second badge.
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I'm going to disagree with PD and Crick regarding the necessity for Acc to be slotted in Eclipse and Quasar. I fire these off after a Mire and so rely on the huge to-hit bonus from that. 99% of the time that is much more than sufficient, the other 1% is if I get mezzed before I can hit eclipse and even then with a big enough mob the base acc will still hit a decent number.
Both are slotted with 3 recharge - 3 Damage on Quasar and iirc 2 Res on eclipse (might only be one) - which is enough to cap my resists on a team.
Recharge set bonuses may cause this to change in the future though - currently I don't have much in the way of sets slotted. I want to get eclipse to the point where it can be perma - if that means I'm using mire more as an attack than for the buff I may look at adding acc to them.
I'm human form only so ulike many other Khelds have slots to spare. If I was tri form I'd probably have fewer 6 slotted powers. Having said that my PB's nova form attacks are all 6 slotted and firing off the cone and aoe against single targets isn't a problem for him, 3 end mods on nova form means I can keep up a barrage of nova attacks for a very extended period - the only time I've had to recover apart from being hit by end drain is when hitting the computer in ITF. -
I slot mine for mez/debuff - the heal is still useful but if I need a heal I don't want to be relying on the pet's whim as to whether it fires it. Fluffy spams immobs in any event so probably not a huge benifit from slotting that but its hold stacking with PG can be very useful.
But the best slotting will depend on your playstyle and also the rest of your build. -
Making them specific to the map you're on wouldn't go amiss either.
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The animations are fixed in issue 14.
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Will that include the extreme rooting on the Nemesis Staff?
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Its not rooting on test so looks like its fixed for next release -
Yes the second mesmerise will undo the extra mag from the mass hypnosis as its damage will break the sleep before applying its sleep effect.
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If you look at the URL of your avatar - you will notice it is being served up by Imageshack's PHP engine.
Can you try changing the url to point directly at the image instead in a similar manner to FFMs one which is also on Imageshack. -
You can if the other SG has permitted it - most do, you can also use those of a coalition.
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This can happen if the file manifest gets corrupted. Simplest solution is to delete the manifest file and try again - the updater will recreate the manifest and then check against it. Typically you will only need to download a few hundred bytes of data.
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Were you asking Recluse if he thought it could be done faster in that pic?
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Personally I find on the lowest level mishes no enhancements isn't particularly nasty - you would normally be only partially equipped with Training origins at that level when levelling normally so not having those isn't all that big a difference.
Buffed foes again isn't too bad at low level - on the higher level mishes though it can be brutal.
For constant debuff - you really don't want CoT or DE as their debuffs on top can cripple you. -
If the problems you had were Tuesday evening I think there was a problem logging in at one point - may be the reason it had cleared within 30 mins of me first trying.
The other possiblity is that one or more of the ports the updater cycles through may be being blocked by your ISP. If that is the case restarting the updater is likely to resolve it.
You may also have had conflicts with your AV or firewall especially if one of them thinks its some sort of malware and blocks the port for some time. -
If you're finding chkdsk or better scandisk are taking forever to run it may also be indicative of either a corrupt Windows installation or indeed a failing hard disk.
Try to get scan disc to complete a full surface scan - you may want to let that run overnight and take note of the number of bad sectors it shows. If that starts rising on later scans you should seriously look at replacing the hard disc before it fails completely.
More likely is that some file that Windows requires is corrupted - scandisk *May* be able to repair it but if it continually restarts when it gets to the same file then it probably can't and you will need to recreate/reinstall that file. -
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Kate Beckinsale in underworld makes me drool...
That lovely outfit and not a single crease in it. It's plain awesome, wish i could pull that off.
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I guess that after you pull it off her you could run around in a fluorescent pink outfit with flashing lights and no-one would be paying much attention to you - except her of course - learn to dodge first. -
End cost is taken into account as well.
Castle or BaB (iirc) posted something giving a few details some time ago. No figures just general principles. I think its in the Ask a Dev section on balancing powers somewhere. -
[quoteMinor difference i have, i wont take that share pain power, due the heal-penalty you get from it.
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I thought that the first time I saw the description but got persuaded otherwise and tend to agree. - Its a huge ally heal and self damage buff. The heal debuff doesn't really last that long in any event and you shouldn't need much healing yourself unless your pets are falling over so keeping them alive keeps you alive. -
They could even break in and fill the shelves during the night