Fulmens

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  1. Another way of thinking of it is that lower level characters have less business to do.

    Level 22, you have something like 32 slots total. Level 50, you have 93. 1/3 the market slots for 1/3 the character slots might be a reasonable view to take, if you were throwing guesses up.

    Or you could think of it as another reward for levelling up, like the extra character slots are.
  2. Quote:
    Originally Posted by Diggis View Post
    Thanks for politely calling me stupid. You'll note it was a test, I was curious is all. I reached much the same conclusion as you.

    Obviously anyone new trying something out is stupid, but we can't all be clever like you.
    The problem is not that you did the test; I did a similar test once.

    The problem is the conclusions you drew.

    I try to be careful about who I call stupid- on my best day I reserve the word for actions, and on almost all days I manage to reserve the word for individuals. Groups of people may be stupid, but often they just have different values and priorities which I don't see.

    (Someone, possibly the Freakanomics guy, noted that rappers tend to spend their money stupidly from the standpoint of someone who expects to live for another 50 years, but it makes sense if you expect to live another 2 years or less.)

    You called a group of people stupid, when they had different values and priorities.

    Seemed like kind of a dumb thing to do, to me.
  3. you see me trollin'
    your forums
    it's apparent I'm too white and nerdy...`
  4. Quote:
    The 'b' and 'v' are adjacent on the keyboard, so it's a common typo in the angry and poorly spelled anti-market rants
    Although the prize still goes to the guy on the Defender boards who coined "defebcer"
  5. Quote:
    Originally Posted by Kelenar View Post
    Man, what server are you on? If I open the search window and invite the first seven people I find, half the people I grab are Blasters or (usually Elec/Shield or Fire/Shield) Scrappers.
    I get two fire/kins, two scrappers, a tank, and two "other".
  6. Quote:
    This morning I was doing a small test seeing how easy it would be to buy up high supply low demand salvage to vendor. I was buying at 20-50 inf for the most part and while I was buying 10 or so stacks of 10 at a time someone else was buying the same stuff for 1000inf. Moral of the story is people are stupid.
    People ARE stupid, but not the people you think.

    Scenario 1: I buy up 10,000 salvage for 50, sell them to a vendor for 250. I make 200 * 10,000 = 2 million inf, and it takes me (at 40 salvage per run, generously) 250 round trips.
    Scenario 2: I buy a Thunderstrike for 100K, three pieces of salvage for a total of 100K- overspending WILDLY- spend 490K crafting it, sell it for 3 million, give 300K to Mr. Wentworth. 100K recipe, 500K crafting, 100K salvage, 300K wentfees= 1 million. I make 2 million inf.

    ... or someone who can't be bothered bids 5 million and I make just under 4 million inf.

    People are stupid, but not the ones you are thinking of.

    (For extra credit, how long would it take you to make a billion inf?)
  7. Fulmens

    who is 666?

    Still representin' the 908. Suburban lawnz and starbizzles.
  8. I picked my Blaster because nobody brings the damage any more. If there's the slightest scariness in the content, I bring along a Forcefielder and the scary goes away.
  9. My forcefield experience is a couple years out of date, but when I was a forcefielder I could actually invite myself to teams- search on "Blaster", click on a greyed out name, and ask "Does your team have any use for a Force Fielder?" I'm pretty sure that some guys actually beat up the team leader and took the star away from them to invite me.

    When I was forming the team, it was like "Forcefield, three blasters, and anyone else who's around." It's like there's a bug zapper about eighty feet in front of the party. It's not a playstyle you see much, because everyone wants someone ELSE to be the force fielder, but it's a very effective one.
  10. KitsuneKnight: I'd be very, very surprised if that were true. That's the politest thing I can think of to say about it.
  11. Fire/elec blaster. Maybe Fire/cold if I'm afraid of getting hurt or something.
  12. Fulmens

    who is 666?

    I knew a guy who used to buy people's souls for $10 when they were drunk. They'd sign a piece of paper and go get a couple extra drinks.

    The next day if they wanted to buy their soul back, he'd charge em $20.
  13. hasn't happened yet with level 50 Crushing Impacts, Thunderstrikes, or Doctored Wounds...
  14. Quote:
    Seriously, the only people who Lost Out as it were, were indeed the people getting "cute" and using the email system as a global storage utility. I have no sympathy for them. Then again, I already made my feelings on this clear when I brickwalled the original complaint thread.

    Hitting the abusers over the head with a load of common sense didn't seem to work though. Oh well.
    So clearly it's working as intended when you put in 2-billion-inf bids on items that don't exist, but common sense tells us it's abuse when you fail to pick up your email for a month? Fascinating.

    /em spockeyebrow
  15. Fulmens

    Adamastor?

    Quote:
    He's the easiest GM to locate IMO.
    ... I don't know if I'd say that. Hell, in Dark Astoria I can't even reliably locate BUILDINGS before I smash my face into them.
  16. Fulmens

    PLing?

    Quote:
    With Super Side-Kicking, you can team effectively even if you aren't close in levels. They also removed most of the "level gates" to hazard zones, making a large majority of the content available to him as your sidekick.
    This.

    Or you could run a "level-appropriate" Task Force or two. Hang out at his level and so forth.
  17. Quote:
    Originally Posted by Carnifax_NA View Post
    Yes, but you've an unfortunate habit of being wrong a fair chunk of the time in fairness.*


    The whole idea of the expiry is to prevent the Email Server being clogged up. Given their moves with changing how Bids expire in the AH this was fairly likely to be changed anyway, although the fact they forgot to announce it initially and the poostorm that kicked up probably hastened the upgrade.


    Now when are we getting the ability to send from EU to US characters? (the final frontier)
    I've emailed stuff to EU players.
  18. Fulmens

    AT Differences?

    Two things:

    1) Starflier- "Semantics" makes a large difference in this case. You see the number of posts by my name? I got about a thousand of those posts arguing the scrapper case on the blaster boards, back when scrappers were at 500% (+400%) and blasters were at 400%(+300%) and the number of people who mixed up +400% and 400% was large. In some cases

    2) OP: Tanks are a LOT tougher than Scrappers or [usually] Brutes. Scrappers and Brutes get 75% of the buff values from defensive buffs (look at [unyielding] and for the green name, change from one to the other), which has a nonlinear effect on actual survivability. To [attempt to] explain: Let's say you have a tank with 88% Smash/Lethal resistance and a Scrapper with 66% Smash/Lethal resistance. Same powers, slotted the same way. Hit them both with a Freak Tank hammer doing 1000 points of damage. Scrapper takes 340 points. Tank takes 120. That is NOT "33% tougher." It is roughly three times as tough.
  19. Another thing: People aren't quite as SG-centric in this game as they are in others. The current trendy way to find people to do things is global channels- if you pop on to RF2009, for instance (Radio Freedom, originally) there's a couple dozen to a couple hundred people on, generally on Freedom, and you can probably find 4 people interested in any given activity. Obviously noon on a Wednesday the numbers are lower than 8 PM Friday. If you find people you like and work well with, /gfriend them (they may refuse, for any reason or none; I assume people reject the invite for some reason that has more to do with them than it does me) and you will eventually have a fairly reliable group of people to work with.

    Tough challenges: Statesman's TF, the Imperious TF, and Recluse's Strike Force (Villainside) all have medium chance of completion. Many people talk about them like there's no challenge- but there's a lot of play and learning (and teambuilding experience) that goes into doing them regularly, fast, and with a high degree of success. The Sewer Trial is, or used to be, infamous for turning disciplined, efficient teams into chaotic turkey shoots. I'm 1 for 2 on Sewer Trials, with 4 years between tries; about 4 for 6 on STF's, maybe 8 for 10 on ITFs, and 1 for 1 on RSF's, but I was with a VERY experienced and skilled team leader.

    Edited to add:
    "Is it the same rehash of the same experience with a slightly different skin all the way through? "
    There are badguys with distressing new powersets and tricks, especially in the 40+ game. So it's still "beat the badguys, complete the mission, next" but there's a distinct chance of getting ground up and spat out. (Malta, I'm lookin' at you.)
  20. Fulmens

    Training wheels

    I don't know if I'd recommend Fire/* for a new blaster. It's really short on active mitigation. On the other hand, if you WANT to know if Blasting is for you, I recommend the following:

    Sewer (or whatever) up to level 8 on a Fire/En blaster, taking Fireball at 2, Fire Breath at 8, and Build Up at 4 or 6.

    Go to the "Racetrack" in Perez. Target someone near the back of a nice big group of 8 or 10.

    Hit Build Up, Fireball, Firebreath, running in until the Firebreath goes off.

    Shoot the 1 or 2 survivors.
  21. I have a vague idea in my head about what's coming up. Like Whisper said, you will get people looking for precise advice here- especially if they're coming from a game where you need a very optimized build to get picked by the cool kids.
  22. Quote:
    waiting on an AFKer
    ... well, that's a fair and valid use for Time Bomb.
  23. None of my business, I'm sure, but what are you planning on doing on another server that's worth $20 to you?
  24. Fulmens

    constipation

    What's an example, for you, of a decent price and low volume? A million inf each and "last five in three weeks" is not something I'd pursue.

    If the bottom falls out of a particular IO at a particular price, I usually let it sit through the next Monday. Weekend prices are not the same as midweek prices.

    Edited to add: I don't deal in stacks of 10 because I get bit by price crashes all the time, and because I have 30-40 "possible good price" things rattling around in my brain. I like micromanaging and don't mind taking the time. So my experience may not match yours.