Fleeting Whisper

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  1. Quote:
    Originally Posted by Westley View Post
    That's because DJ Zero MADE that pocket dimension. He created the rules, literally. So heroes and villains simply CAN'T attack each other, because it's not POSSIBLE in the mini world that he created.
    I think the reasoning in the D might be "If you start a barfight, I'mma teleport you into your own, private pocket dimension... forever."
  2. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Well the ankle ones are presumably used for grenade jumping.
    Is that anything like base-jumping?
  3. Quote:
    Originally Posted by Windenergy21 View Post
    We also BADLY need aura's for our weapons like Battle Maiden and Infernal have. Fire aura, electricity and cold aura, nether aura, light aura, you name it, our weapons NEED it!
    IIRC, they can't give us customizable auras on our weapons. What they can give us is weapons that have auras baked in (see: Tech Sword, Tech Mace)
  4. Quote:
    Originally Posted by Morac_Ex_Machina View Post
    I haven't run into the issue Westley mentions (due to me having super awesome powers of recall regarding what things I have bought for my account)
    It's a lot easier to remember if you've bought a given pack or not when you buy it as soon as you learn it's available
  5. Fleeting Whisper

    Ninja Run

    Quote:
    Originally Posted by ShoeTattoo View Post
    So, how's the travel speed on Ninja run, then?

    Is it really super speed + super jump, or a scaled down, slower version of each without air control when jumping?
    On its own, it's slower than any of the existing travel powers. However, Ninja Run + unslotted Hurdle is faster than unslotted Super Jump while jumping, and Ninja Run + unslotted Sprint + unslotted Swift is faster than Fly while running. Ninja Run lets you jump higher than Combat Jumping on its own, and it seems to have similar air control to Super Jump.
  6. Fleeting Whisper

    A funny thought

    Quote:
    Originally Posted by Master-Blade View Post
    I want that leg belt... bah! lol
    Well, their chest symbol (which you're missing) is one of the vet rewards (don't recall which)
  7. Have you changed the size of the window, or changed from 3 columns to 2 columns?
  8. Fleeting Whisper

    Ninja Run

    Why do you need +Def while traveling?

    Ninja Running is a travel power. A mix of Super Speed and Super Jump. It's not a combat power like Combat Jumping.

    As for why it's mutually exclusive with CJ... have you ever tried to use Super Jump alongside CJ?
  9. Quote:
    Originally Posted by TRTerror View Post
    Imageshack wont do albums and wont store images long enough.
    What do you mean, "Won't store images long enough"? I've got images on my imageshack account that are nearly 5 years old. (And considering Imageshack itself is just 6 years old...)
  10. Quote:
    Originally Posted by ToySoldierZolgar View Post
    what if....

    Imagine if the combat teleport was a toggle power, that like hover/CJ would offer some limited a mount of defense, but had the secondary effect of causing teleport to trigger if you used a melee attack just a little out of melee range. (say 15' away?)

    Dunno if it would be doable, but it'd be cool.
    That would actually be pretty cool if they could get it to work
  11. Quote:
    Originally Posted by Morac_Ex_Machina View Post
    Oddly, not actually true.
    fix't
  12. Quote:
    Originally Posted by Daimyo_Shi View Post
    I thinking the Clap in the middle of it will not make any sense.
    You just haven't gone on enough dates with Silver Mantis.
  13. Quote:
    Originally Posted by Coyote_Seven View Post
    Someone imitating the voice of Paul Frees could be the voice of Nemesis.
    Whoever the devs got to do the voice of Mender Silos in the official trailer should do the voice of Nemesis. He was great, and already established in the role
  14. Quote:
    Originally Posted by Sardan View Post
    Posi has explicitly said it's about the imbalance of inf. If he thought that RP reasons made it mandatory, he'd say so. What possible reason would he have to lie about it? That makes no sense.
    I don't think Posi is a liar (I believe there is an imbalance if inf on the two sides, and I believe that's the reason the markets weren't merged).

    I do, however, think he's wrong.
  15. Quote:
    Originally Posted by Samuel_Tow View Post
    Villains can only go to Praetoria and Paragon City.
    GG, Sam
  16. Quote:
    Originally Posted by Lighting_Thron View Post
    you realy think that the game would have 13 millions players with a half world for the player?
    Players in WoW are just as free to make an opposite-faction character as we are in CoH. being able to visit an opposite faction town in WoW has ABSOLUTELY NOTHING to do with their obscene subscription numbers.

    Quote:
    Originally Posted by Lighting_Thron View Post
    just look at Lord of the Rings online, amazing game but without a second faction, the devs have said before thats its the only reason the game don't have a number similar to wow.
    If the LotRO devs said that, then they're either utter morons, deluding themselves, or flat-out lying to whoever they made that statement to.

    Before WoW was released, 100,000 subscribers was considered "doing well" for an MMO (CoH numbers: approx. 130,000). World of Warcraft is an anomaly fueled by creator recognition, brand name recognition, and funding out the wazoo.

    I can quite literally guarantee that adding the ability for players to visit opposing faction territory to an existing MMO will not boost its subscriber base by a significant fraction of WoW's subscriber base.
  17. Fleeting Whisper

    Ninja Running

    Of course it stacks.
  18. Quote:
    Originally Posted by Lighting_Thron View Post
    if EQ and warcraft didnt have this, i belive they would have not reach the million mark[or the 500k mark for eq]
    WoW does not have millions of players because players can enter opposite faction territory. WoW has millions of players because:
    1. It's made by Blizzard Entertainment, one of the most recognizable names in the entire CRPG genre
    2. It uses the Warcraft IP, Blizzard's most popular property
    3. Blizzard literally throws money at the game
  19. Quote:
    Originally Posted by Lighting_Thron View Post
    its NPCs.
    You asked if I would like a comic or movie that didn't have villains that the heroes could interact with. I pointed out that there are dozens. Just because they aren't players doesn't mean they're not there.

    Quote:
    Originally Posted by Lighting_Thron View Post
    flag system, if you want to pvp, you put the flag on pvp and are able to atack or get atacked while the people with the flag off cannot be atacked or atack.
    That... doesn't solve the problem C_P presented.
  20. Quote:
    Originally Posted by Lighting_Thron View Post
    would have you enjoy comics/superheroes movies/tv shows if the heroes would be only in the heroes' city and the villains in the villains' city?
    I dunno what you're talking about. I see plenty of villains to beat up all over Paragon City, and the Etoile Islands are lousy with heroes.
  21. Quote:
    Originally Posted by Bronze Knight View Post
    Babylon 5 is WAY better than Star Trek.
    You take that back, or I'll throw my Picard plushie at you!
  22. Fleeting Whisper

    Ninja Running

    Quote:
    Originally Posted by Luminara View Post
    I think movement control will be more important for the slopes
    This has always been true of the ski slopes. Actual speed doesn't matter at all, it's the movement control that does.
  23. It's kinda sad they had to be renamed
  24. Team TP is surprisingly effective on super teams made of squishies (as most STs are), because it can instantly spread the aggro between the entire party, rather than all hitting one person with the alpha strike.
  25. Sometimes I want longer names, though. I wanted to make a Warshade named Vampyroteuthis Infernalis (Vampire Squid from Hell), but unfortunately the name is too long