Fleeting Whisper

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  1. Quote:
    Originally Posted by Memphis_Bill View Post
    Controllers should get containment from any held target - including from Rad's choking cloud.
    Then again, Containment doesn't care how the target became contained. A teammate can cast the mez. Or even stationary targets, such as Turrets, Snipers, Lusca, etc. with are stationary due to the fact that they have an inherent power giving them an immobilize.
  2. Quote:
    Originally Posted by TimeLord View Post
    Personally, I'm willing to pay any price when it comes to quality crotch
    Too. Much. Information.


  3. Fleeting Whisper

    Windows 7

    Been running Win7 x86 Ultimate since before the commercial release without issue.
  4. Fleeting Whisper

    Defenses added?

    Quote:
    Originally Posted by Mafia View Post
    Ya Fireball is a Ranged AoE/Fire/Smashing attack but i was asking if All 3 of the defenses against those are added or not.
    No, Fire Ball is not Ranged/AoE/Fire/Smashing. Rajani was pointing out that Fire Ball is typed with AOE_Attack/Fire_Attack, but the effects of the power are to deal Fire damage and Smashing damage.

    It is important to separate Attack Vectors from Power Effects. Despite the fact that many of the Attack Vectors are named identically to Damage effects, they are not the same thing.

    Attack Vectors directly map to Defense Types:
    Smashing_Attack => Smashing Defense
    Lethal_Attack => Lethal Defense
    Energy_Attack => Energy Defense
    Negative_Energy_Attack => Negative Energy Defense
    Fire_Attack => Fire Defense
    Cold_Attack => Cold Defense
    Psionic_Attack => Psionic Defense
    Melee_Attack => Melee Defense
    Ranged_Attack => Ranged Defense
    AOE_Attack => AOE Defense

    Note the lack of 'Toxic_Attack' and 'Toxic Defense' - these two things do not exist.

    Damage effects of powers map to Resistance types:
    Smashing damage => Smashing Resistance
    Lethal damage => Lethal Resistance
    Energy damage => Energy Resistance
    Negative Energy damage => Negative Energy Resistance
    Fire damage => Fire Resistance
    Cold damage => Cold Resistance
    Psionic damage => Psionic Resistance
    Toxic damage => Toxic Resistance

    There are also damage types such as "Unique1" which have no matching Resistance type. There is also "Base Defense", which is added to all defense values, and used against attacks without any attack vector. Base Defense is hard to come by; you'll most commonly see it from Defense Debuffs, and from [Personal Force Field].
  5. Quote:
    Originally Posted by Ironblade View Post
    it first increases your maximum hit points, then heals you based on a percentage of the new total.
    (emphasis mine)

    This is not true. The heal from Dull Pain is still based on your original max health (or, more accurately, a value which just so happens to be a constant percentage of your unmodified max health at any given level, but is not directly tied to your unmodified max health)

    The +MaxHealth portion of Dull Pain is broken into two halves, one of which is unenhanceable. So if unenhanced Dull Pain gives you +X max HP, Dull Pain enhanced by 100% gives you +1.5 X max HP, rather than +2 X max HP.

    The Heal portion of Dull Pain is not broken into two halves, and is entirely enhanceable. Unenhanced, the heal is exactly equal to the +MaxHealth. However, since the +MaxHealth is only partially enhanceable while the heal is fully enhanceable, and both are affected by the same enhancements, the Heal portion is automatically more powerful than the +MaxHealth portion as soon as you put a -3 TO in the power.
  6. I really really like that mirrored shot of Desdemona and Malestrom walking into the portal at the same time
  7. Quote:
    Originally Posted by FloatingFatMan View Post
    Cloning. *nods*
    Or artificial insemination
    (Which, if only female parents were available to provide genes, would always result in another female)
  8. Quote:
    Originally Posted by GrinningSpade View Post
    I assume that just as with CoV that we get extra slots
    I don't see why you come to this assumption. CoV was an expanshalone. GR is a normal expansion. (You can't use GR if you don't already have a CoHV account)

    The closest things we've had to an expansion are Good vs. Evil edition and the Mac Special Edition; they didn't increase the number of character slots we had.
  9. I could've sworn they already take falling damage (unless, of course, you're in the Shard). Of course, since falling damage is very minor except from extreme heights, and it's not like normal damage (it doesn't appear in the combat log, for example), it would be hard to notice without a damage floater. And I don't think they get the floater for falling damage.

    In short: I think they do take falling damage, but you're only ever going to notice on very low level enemies.

    Also: I'm not sure whether enemies get the same falling damage protection we do (falling damage can never kill you, but it can leave you at 1hp). If they do get the same protection, you'd never kill them by knocking them off a ledge.
  10. Quote:
    Originally Posted by AwesomusPrime View Post
    but from a story perspective not so much.
    Unlocking VEATs/HEATs has absolutely nothing to do with story.
  11. There are a lot of things you can do besides radio missions...

    Not that I would mind being able to call the detectives, but deleting a character just because of the PI detective you got seems a little obsessive.
  12. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    If you'd added a bit about setting up the tree after Thanksgiving dinner and the shopping riot being accompanied by awful holiday music, you'd have pretty much picked out everything I hate about the holidays.
    You should wait until Christmas Eve to get a tree. They become much, much cheaper as time goes on. I remember one year we got a tree that was originally something like $150 for about $10.
  13. Quote:
    Originally Posted by Aett_Thorn View Post
    It's not the holds that prevent KB, it's usually the immobilizes. Most of the ST and AoE immobs from the controller sets also have a -KB component to them, which will help the enemies stay in the Hurricane. It's not that they suppress the KB from Hurricane, they just basically give the enemy some KB mag protection.
    Worth nothing, but even -KB doesn't really help keep a target within range of Hurricane. Hurricane applies both KB and Repel, while the -KB applied by some controls only stops the KB portion, not the repel portion.

    Quote:
    Originally Posted by Aett_Thorn View Post
    I believe, though someone please correct me if I'm wrong on this, that the Immobs in Gravity don't apply a -KB effect.
    Correct, Gravity Control has the -KB swaped between the Holds and the Immobilizes, compared to other sets.
  14. You missed "Minor", which generally means "We're going to laugh at you for slotting damage in this"
  15. Quote:
    Originally Posted by je_saist View Post
    I think I've seen somebody whose sig has a dev asking: Did I just see you use the words "purpled out warshade" and "casual player" in the same sentence?
    Yes, that's the incident I was referring to
  16. Most likely yes (since it's an account flag), but if your account gets bugged such that you can't make VEATs (which is normally resolved by logging in to a lv50 villain), you may have to swqitch back to redside to fix the bug.
  17. Quote:
    Originally Posted by NekoNeko View Post
    This is Player Questions, so I'm questioning the players, not Paragon Studios.

    There's no doubt I'll have to upgrade my 7800 GTX, but looking to the future, what NVidia card will let me play Ultra Mode in GR comfortably?
    Rajani means we don't really know for sure, because Paragon Studios hasn't told us.
  18. Quote:
    Originally Posted by Steelclaw View Post
    Your mother, despite earnest attempts to convince her otherwise, has decided to invite everyone in your family, everyone in the neighborhood and most of the known free world over to the house for Thanksgiving Dinner.
    Why the hell would I try to convince her otherwise? More people's always better at Thanksgiving!
  19. There is no way to precisely do what you're asking. The default behavior for [Tab] roughl does what you're asking, but as you've seen, it's not exactly what you're looking for.

    Also, FYI: under the default keybinding, [Ctrl]+[Tab] targets the nearest enemy (what you bound Q to, which defaults to turning left)
  20. Quote:
    Originally Posted by Iannis View Post
    SW:G, #2? Lol.
    Again, this list is about biggest impact on the industry. Say the letters N, G, E to someone in the game industry, and they'll know exactly what you're talking about, and how bad it was.
  21. What about (Hero of the City + Master of Statesman's Task Force + Master of the 5th Column Task Force + Master of the Imperious Task Force) for Heroes, and (Made + Master of Lord Recluse's Strike Force + Master of the 5th Column Strike Force + Master of the Imperious Task Force) for Villains? That's level 50 and the three "Master of ... Task/Strike Force" badges currently available.
  22. Quote:
    Originally Posted by Rangle M. Down View Post
    The truth: I'm not sure such an idea can be implemented within the game structure as it currently stands.
    While they could create NPCs matching your character's powersets and costume, they couldn't make an NPC that replicates your character. For one, a level 50 character gets 24 powers, and the critter AI can't handle that much decisionmaking.

    Other than that, it seems feasible. I'm not exactly sold on the idea, though.
  23. Quote:
    Originally Posted by Wavicle View Post
    Do you really need to Purples to perma Eclipse?
    Inside joke. A while ago, there was someone who claimed to be a casual player and they were complaining that they couldn't afford to purple out their Warshade.
  24. Quote:
    Originally Posted by Clobbertime View Post
    A free character slot for each year played.
    We already get that one.
  25. I haven't had the issue with the NCSoft store, but I got the same error trying to bu something online before. As far as I could figure out, it's an issue with certain international transactions, and you have to talk to your bank about it.