FireKitty

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  1. FireKitty

    Claws/Regen

    Criticals are included in the calculations, and the reason DM is so far infront is because it assumes there are 7 mobs available for a Soul Drain (something which I and others in that thread, don't think should be counted).
  2. FireKitty

    Claws/Regen

    [ QUOTE ]
    [ QUOTE ]
    Against high-hp mobs such as AVs, Claws has a higher DPS than BS.

    [/ QUOTE ]

    again this will be dependant upon various conditions such as claws BU (forget the name of it) hitting for the cascade effect and doesnt take into account specific builds or slotting. As I stated I have a huge damage output on my BS with 0 downtime, I find it hard to beleive that claws with out DPS my Broadsword on a single target, thats not a definative answer as I clearly cant know this for sure.

    [/ QUOTE ]

    The following is assuming a slotting of 3xDamage and 1xRecharge in all attacks, assumes all attacks hit and Hasten is running.

    Broadsword has a DPS of 5.25 BI/sec and Claws has a DPS of 5.69 BI/sec.

    See this thread for more details.
  3. FireKitty

    Claws/Regen

    Against high-hp mobs such as AVs, Claws has a higher DPS than BS.
  4. FireKitty

    Claws/Regen

    Claws are excellent, they've now got the highest damage per second over an extended period of time. See the excellent guide in my sig for details!
  5. [ QUOTE ]
    Cool...I could work with that.

    7am post! And you said you weren't up at that silly time...was all a rouse wasn't it! ^_^

    [/ QUOTE ]

    Yesterday was house-moving day! It was hardcore extreme.
  6. Surely the thing you just quoted says that the 4th slot gives a 3% bonus, not 25%...
  7. Hmmm...

    You need more heals in Dull Pain, more heals in Reconstruction, Integration doesn't need a recharge, very little benefit slotting Resilience, more recharges in Instant Healing and MoG caps with one damres. Otherwise it's a good build


    If you don't mind I've played around with it, left the power selections the same and just changed the regen slotting a bit:

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
    ---------------------------------------------
    Name:
    Level: 50
    Archetype: Scrapper
    Primary: Broad Sword
    Secondary: Regeneration
    ---------------------------------------------
    01) --> Hack==> Acc(1) Acc(3) Rechg(3) Dmg(5) Dmg(5) Dmg(7)
    01) --> Fast Healing==> Heal(1) Heal(46) Heal(46)
    02) --> Reconstruction==> Rechg(2) Rechg(7) Rechg(9) Heal(9) Heal(11) Heal(11)
    04) --> Quick Recovery==> EndMod(4) EndMod(13) EndMod(13)
    06) --> Build Up==> Empty(6) Rechg(15) Rechg(15) TH_Buf(17) TH_Buf(17) TH_Buf(19)
    08) --> Hasten==> Rechg(8) Rechg(19) Rechg(21)
    10) --> Dull Pain==> Rechg(10) Rechg(21) Rechg(23) Heal(23) Heal(25) Heal(25)
    12) --> Hurdle==> Jump(12)
    14) --> Super Speed==> Run(14)
    16) --> Integration==> Heal(16) Heal(27) Heal(27)
    18) --> Whirling Sword==> Acc(18) Acc(29) Rechg(29) Dmg(31) Dmg(31) Dmg(31)
    20) --> Health==> Heal(20)
    22) --> Stamina==> EndMod(22) EndMod(45) EndMod(46)
    24) --> Resilience==> DmgRes(24)
    26) --> Disembowel==> Acc(26) Acc(33) Rechg(33) Dmg(33) Dmg(34) Dmg(34)
    28) --> Instant Healing==> Heal(28) Heal(34) Heal(36) Rechg(36) Rechg(36) Rechg(37)
    30) --> Air Superiority==> Acc(30) Dmg(37) Dmg(37)
    32) --> Head Splitter==> Acc(32) Acc(39) Rechg(39) Dmg(39) Dmg(40) Dmg(40)
    35) --> Revive==> Heal(35)
    38) --> Moment Of Glory==> DefBuf(38) DefBuf(40) DefBuf(42) DmgRes(42) Rechg(42) Rechg(43)
    41) --> Petrifying Gaze==> Acc(41) Rechg(43) Rechg(43) Hold(45) Hold(45)
    44) --> Fly==> Fly(44)
    47) --> Dark Blast==> Acc(47) Dmg(48) Dmg(48) Dmg(48)
    49) --> Tenebrous Tentacles==> Acc(49) TH_DeBuf(50) TH_DeBuf(50) TH_DeBuf(50)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Critical Hit==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------
  8. Killed him easily. No Shivans needed, just Twilight Grasp and Transfusion.
  9. [ QUOTE ]
    Is there by anychance a list of the AVs (Lord Recluse and co.) powers knocking about anywhere? Would like to know what they have packed in their arsenal...or the game developers trying to keep that secret from us?

    [/ QUOTE ]

    Take a look at the brilliant Red Tomax site, it's all on there.
  10. [ QUOTE ]
    Got all the badges bar one. Scirroco - the scoundral just did not want to spawn for us. We killed numerous signigature AVs.

    [/ QUOTE ]

    Yeah, he spawned loads in the first couple of hours but didn't appear at all towards the end. Odd, although I didn't miss his evil EM Pulse
  11. FireKitty

    Defiant Roleplay

    Damn you Xironia, ruining the RP!
  12. I am now the proud owner of the Justiciar badge!

    Thanks Captain Solaris for organising the event, I think everyone had a good time. After we worked out decent tactics everything went pretty smoothly and there were only a couple of complete team wipes!

    First encounter with Recluse and Black Scorpion
    Somewhere in there is Ghost Widow...
    Nice lightshow
    Another AV...Ghost Widow again I think
    Same battle (took a while, that one)

    Anyway, I'm going back to bed before the football - that was the earliest I've got up for weeks, had to set my alarm and everything!
  13. [ QUOTE ]
    moob

    [/ QUOTE ]

    teehee
  14. [ QUOTE ]
    If i am not very wrong it says in the HELP menu in the game that if you have 2 powers ECT. Health / Fast healing, thay do NOT stack... if Fast Healing have 25% heal and Health has 20% it does not become 45, it becomes 25% the game counts out the higest and do NOT stack powers... so taking Health and Stamina as a Fast Regen is TOTALY useless... unless you wanna waste power slots...

    [/ QUOTE ]

    Nope, all regen buffs stack.
  15. FireKitty

    My MA/Inv respec

    [ QUOTE ]
    Dragon's Tail could do with an accuracy as aoe powers generally have lower accuracy than single target ones.

    [/ QUOTE ]

    That is generally only true with AoE controls, Dragon's Tail has the same acc as the rest of the powers in the MA set.
  16. MA originally had a 10% boost because back in the day it was a pretty rubbish set. When it was fixed (in I2, I think) the devs decided to decrease the bonus but decrease it to 5%, like Katana and Broadsword.
  17. [ QUOTE ]
    [ QUOTE ]
    PPPS. the formula is old in the case that caps are now 7,5% and 92,5%.

    [/ QUOTE ]
    That's news to me, where is that from?

    [/ QUOTE ]

    Those are the caps for AVs, I believe minions are still 5% and 95%.
  18. [ QUOTE ]
    [ QUOTE ]

    One fine morning, a hunter departed from his camp, and walked due south with his trusty rifle on his shoulder. After a mile, he stumbled and skinned his knee, but being a tough hunter, he just cursed loudly for a bit and walked onward. After another mile or so, he spotted a bear and took aim – but only then realized that he hadn’t taken the safety off! The bear caught his scent and fled to the east, with the hunter in pursuit. After a mile, he caught up with it and fired a shot, but the bear was only wounded, and managed to drag itself another mile eastwards before the hunter managed to get in the killing shot. Delighted with his catch, he dragged the carcass two miles due north to his camp, only to discover that in his absence, another bear had trashed it!


    [/ QUOTE ]

    wasnt his camp as, he went south then followed the bear east. Then killed the bear and went north, so hes not at his camp

    [/ QUOTE ]

    There's one place in the world where it could be his camp...

    White.
  19. Although I don't know the exact numbers, I do know that when combined with the other AEs (Throw Spines and Spine Burst) the -recharge is definately noticeable.
  20. [ QUOTE ]
    It might cost me more endurance, but if I can get off 6 attacks in stead of 3 I have a higher chance of getting of a crittical hit or mutiple ones.

    [/ QUOTE ]

    And a higher chance of one of those attacks missing, meaning you'll have to use even more endurance.
  21. [ QUOTE ]
    According to Sherksilver, /regen only gets about 495.2% regeneration in total with Heal-SO-3-slotted integration and fast healing, which can be brought up to 574.1% with 3-slotted Health.

    [/ QUOTE ]

    Quick note - last time I checked, the Sherksilver calculates FH's regen buff wrong. Although it is correct in saying it gives a 75% buff, it actually uses a base of 150% in it's calculations (you can see this by comparing the numbers for Integration and Fast Healing).

    Therefore with 3-slotted Fast Healing and Integration you'd get (100 * (1 + 0.95)) + 50 + (75 * (1 + 0.95)) = 391.25%.

    Adding in 3-slotted Health you'd get:

    391.25 + (40 * (1 + 0.95) = 469.25% - about 20% extra.

    It's definately worth it, in my opinion.