Fiery-Enforcer

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  1. Quote:
    Originally Posted by ELF_STALKER View Post
    I'm a mod for Champion United where you can use for anything teams,pvp,farms, Tf/sf and just to say hello. BMT is strict channel if even speak about pvp or farm you silenced so becareful what you say in that channel.
    BMT is not as strict as you make it sound to be. You will be silenced about farms, but seriously people still search for farm teams with the difficulty options?
  2. Fiery-Enforcer

    Farming options

    Quote:
    Originally Posted by black_barrier View Post
    40% recharge build (loli'm cheap)
    footstop has 84% dmg, 83% ac, 65% rchg with a ff and armageddon proc.


    and it's not an exaggeration. when you're hitting the target cap every time you cast a power while constantly at the fury cap, that's the net result.

    460k xp/min with two 50s in the mission. gimme yer #s.
    I'm curious, what are you farming?
  3. Most of us are playing on the Asmodean side on Israphel, I'm not quite sure which server Champions are playing Elyos on. I haven't been playing as much lately, but can probably hop on later to get you a legion invite if you need.
  4. Fiery-Enforcer

    Farming options

    I switched to Soul Mastery and loving it, Gloom allows you to take down bosses that much faster.
  5. I would just be happy if they removed the damage portion of Consume and lower its recharge.
  6. Fiery-Enforcer

    Farming options

    Quote:
    Originally Posted by black_barrier View Post
    i wasn't counting drops when i gave out that number.

    that 30 mill number counted drops.

    read more carefully next time.
    That's what I was asking about.kthanks
  7. I agree with everything that you've said. Especially the endurance part, on a high recharge build you'll eat through endurance fast along with the rage and hasten crashes. Also, Consume isn't that great against a single target, I find with my SS/Fire that 2 targets get me just below 100% end.

    With that said, the damage you'll put out will certainly contribute a lot to taking down an AV. KO Blow + Haymaker + Burn + Gloom (if you go that route) is really good damage against a single target, not the best, but good considering the amount of AoE hurt you can also put out.
  8. Fiery-Enforcer

    Farming options

    Quote:
    Originally Posted by black_barrier View Post
    30 mill an hour means you're really bad.
    Umm isn't that more than what you said you made on your Brute? Or are we talking about counting ticket rolls and drops instead of pure inf/hour?

    As far as what AT is better as of now, that's Brutes no questions about it. Before the Dom changes and difficulty options, I much preferred my Fire/Psi over my SS/Fire though.

    Back then, my best money making farm was the nemesis platform which my Dom cleared significantly faster than the Brute (4-5 minutes opposed to 7-8 minutes). A part of the reason was that I had to herd with the Brute, but with the Dom I just popped inspirations like a mad man along with Fire Cages and the outrageous range of PSW.
  9. As of now I see no time conflicts with me being at the raid. I'll be able to get the shivans and nukes no problem, but will only be able to get the HVAS if there's a mothership raid beforehand.
  10. Quote:
    Originally Posted by Gospel_NA View Post
    That sounds like a pretty solid SS/Fire brute. Outside of the lib farm how does the character farm in SFs, ITFs, etc? Is it a character you use exclusively for farming or do you find that it stands up well in those other activites?
    It is great for all around play, I bring it on TFs all the time and is actually pretty decent in PvP also. Some mobs like Cimerorians is pretty squishy against since it's all resistance base, the bosses hit really hard, but you'll have a team to back you up.
  11. SS/Fire will become a killing machine, but it does take a bit of IO investment to really boost its survivability. One of your defenses is having a good offense. The patron power set is debatable.

    I've played a SS/Fire/Mu Brute for a couple of years and just have recently switched to Soul Mastery and haven't looked back. Some AoE damage was sacrificed by skipping Burn, but my overall killing speed increased. The little bit of reduced damage of Dark Obliteration is negligible since minions and LT's melt so fast regardless. And Gloom is just that good of an attack and allowed me to kill bosses much faster.

    If you're planning on farming Liberate TV, the lack of Burn I've found not to be a problem. I didn't use it that much in that mission in the first place. First, by the time I locked down all of the minions and LT's they'd all pretty much be dead. Also, I didn't like it for Fake Nemesis since you have to immob them to keep them in the patch for long. It messed up the timing I had and they ended up using PFF more times than less.

    With that said my SS/Fire currently sits at 92% recharge and sometime hits permahasten thanks to the FF +rech proc. Foot Stomp recharges in 5.6 seconds and Healing Flames in 11. Along with 2057 HP it can stand up by itself pretty well.
  12. Quote:
    Originally Posted by Panzerwaffen View Post
    I predict a quick lock to this thread as well as a possible time-out for someone...
    I wouldn't doubt it.

    And Master, you're claiming your farm is so hard (which I don't know why a farm would be hard). So I decided to take my only farmer blue side which is not softcapped to what we're fighting and didn't find it that difficult, that is all.
  13. I just ran your farm with my Spines/Fire, it wasn't that difficult.
  14. Fiery-Enforcer

    Champions united

    Someone was silenced in a private channel. What's the big deal? Champion is living up to the name of the drama server like always.
  15. Like others said, I would certainly go melee defense first, but you can still manage to get around 20% ranged defense if you do. Which I advise to get.
  16. I've lead both the yellow taunt and spike teams before, but I have long respec'd out of taunt on my brute so the taunt teams out of the question (I'm sure Net can pick that up if he can attend). With that said, I can lead the yellow spike team if needed, but since this is a nuke run I assume it will only be needed for the first wave?

    Although, since the proposed raid is still a few weeks away I can't be certain I can attend as of now, but will know better when the date gets closer. Oh and I got a SS/Fire.
  17. Quote:
    Originally Posted by Silas View Post
    what
    Long recharging buffs are hard to keep up.
  18. Thanks for the effort Cherry, it was my first time doing a hero Hami raid in a while. I know how things can get pretty chaotic especially when people don't listen and follow directions.

    Just realized, I've been at more villain hami raids than hero raids this year....crazy.
  19. Quote:
    Originally Posted by TFury View Post
    Dinged 50 on my Sonic/Cold corruptor just over a week ago. So far my favorite toon. Been playing it non-stop ever since. PvE build is pretty much slotted. Currently working on slotting the PvP build.
    Cold is always fun.
  20. Farm some Rikti, you'll laugh at their mostly energy damage.
  21. Fiery-Enforcer

    Brute - Dom

    Honestly? Roll what you think would be most fun. WP will be a great, easy secondary to solo with it. It's a very passive set so all you need to do is toggle on and go to town. As far as the Dom goes, Mind/Fire is really good and great for soloing also (Mind in general is great). Wait till you get to 50 and you can achieve permadom which will make most PvE content trivial.
  22. Quote:
    Originally Posted by Peterbilt View Post
    Gratz Bud.

    ......

    Uhh, what's your secret?
    PL'ing.