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Posts
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It is I who have manipulated your drop rate. Send me your purples and I will correct it. Maybe.
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Quote:Does it really speed things up, though? That's a lot of time to spend laying out trip mines. I use it generally in the middle of fights and rarely to set up a trap. Of course, luring an EB into an instagib minefield is always funCrim the cold has got it upto 27. I don't need that much but it's probably worth it as it speeds up play alot..
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If you do nothing else, please bring back the old-style thigh-high boots. The current ones look terrible and the old ones were great.
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Quote:Seconding this. Traps/AR is a murder machine. I do things with it that I have no business succeeding at.Pretty much anything works well. AR is quite nice for a TF build. You get good AoE to help clearing out the regular groups and Ignite uses the Blaster damage scale so you get more damage against AVs. Plus Traps plays well when you're in near-melee range and so does AR.
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Quote:I did forget idle curiosity!Eh, sometimes you're just standing around waiting for someone so you can start a mission. It's not like the OP said he obsessively checks up on everyone's bonuses.
Imagine if you could see other people's sets, the fights it would start. FFXI let you do this, check other people's gear, and it had some interesting effects on how players interacted. -
Quote:Fair enough!I know what people are slotting because I ask them. Especially when I was new to IO's, since I want to know what others are doing and their logic behind it. Of course, it's their build and I'm not saying it's a stupid idea or anything. Just wondering if there was another reason behind it or if I'm missing out on something I didn't know of.
Quote:When you look at a character to read their bio, skip over to the build page and see "ultimate toxic resistance" you know they have 6-slotted a purple set. If you see "ultimate ranged damage defense" you know they have the purple confuse set slotted. Etc.
Still sounds like a lot of work to bother with just to see who has what slotted.
On preview:Quote:I thought the OP answered this already,
"I guess what I'm asking here is, am I missing anything? Is there a reason why some people just slot ALL their powers with a full of set IO's?"
I fail to see the problem in someone wanting to ensure that they're not missing something. -
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I just don't like it. Unless you tell your team to lay off while you set it up and wait for it to explode, it's wasted, and nobody likes being told to wait for 30+ seconds while the blaster positions himself, sets up time bomb, and waits for it to explode.
Quote:Teamwork isn't "everyone let me use my powers to their best effect," it's "let's all work together as best we can" and that rarely includes having 7/8 members twiddle their thumbs for 30 seconds. Imagine if some other member told you to do nothing and stare at a spawn while they pulled some stunt. Bo~oring.If you cant get a team to simply wait while you tag and bag a mob with it...well, thats probably not a great team anyway, because it means they arent listening.
Also, as previously mentioned, that spawn would be dead and gone far sooner if everyone just opened up on it. -
How do you know what people are slotting? Why would you care?
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There won't be a "semi-fail state" for the BM, because it will not exist as a seperate entity from Wentworths. It won't be possible for blueside market to have it better than redside market, because marketwise there will no longer be sides.
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Quote:The game's mostly instanced so the majority of players are not out in the overworld. Once you get active in the global channels, I bet things pick right up. Just remember that you are far less anonymous on smaller servers and your earned reputation will preceded you, be it good or bad, so be coolAlso, I've played World of Warcraft (on a trial basis, not full account and I'm not a WoW addict) a couple of times and every town was full of people jumping and walking all over the place. When I go through CoH on all the servers, I rarely see another player on patrol or moving out and about. I just see a lot of NPCs that say, "Nice day, isn't it?"
My own advice is to start your own teams and use globals et cetera to fill them. Don't be afraid of the star. Advertising that you are forming a team is gonna get you way better results than advertising that you are looking for one. -
Lots of viable options here. I find that Electrical Armor is tailor-made for trivializing Rikti. Willpower works great too. I've not tried it, but Invulnerability might be OK, and I'm sure Shield Defense is a powerhouse. Add primary to taste, bake for 50 levels, and voila! You'll probably want something with decent AoE like Fire Melee or Super Strength, or, on a brute, Claws works quite well (it's my favourite, Spin is great!). Don't be tricked into using Electrical Melee; the Rikti resist it just about as well as Electrical Armor resists them. You will kill them with Electrical Melee, but it will be slow.
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Quote:I've never had these problems. Scrappers and Brutes are great soloists. Blasters are fine, Stalkers are fun. Spend some time in the AT subforums and learn how to build/play those ATs if you are having trouble and want to improve.All the archetypes I play seem to die super fast but tankers, controllers, Masterminds, Domanitors. My two Kinetics corrupter, can't kill a boss without leveling or useing confuse anymore. The Blasters die to fast for me to kill stuff, and Stalkers always sucked. Scrappers and Brutes take to much damage... Maybe I play Champions to much : P Oh well I guess I will stick with the Tanks, Controllers, Masterminds, Domanitors hehe. Did they change anything in the past 6 months?
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Quoted for super important priority-one truth. The global channels make or break the game as far as I am concerned. Even on a high-pop server the globals are important, and on the more, ahem, tightly-knit community servers, globals are a godsend. With them, you will be wishing people would hush up and let you play in peace. Without them you will be wondering why the only place with people is Atlas Park or Cap au Diable, and then you will turn into one of those people who shouts in broadcast for a team and wonders why they never get one.
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The game's better than ever. Plenty added in the last couple years, including a graphical upgrade and the ability to make your own story arcs and missions. You'll see some new combinations of powers from a round or two of power proliferation, and there's other good stuff like leveling pacts that let you pair up with a friend and share XP, so that you are always the same level. Perhaps the best addition is Super Sidekicking; no more sidekick shuffle! Now, everyone is SK'd to the leader or the mission holder on a team. If you exemp down, you still earn XP. The list goes on but the game has improved constantly. Glad you are back and glad you are on the best server going.
Almost forgot, do join some global channels to make your experience better and teaming easier. VirtueUnited, Virtue LFG Alpha, Virtuebadges09, and Virtue TFs 2010 are great channels. You'll have to be unsilenced in VU but a quick PM to a mod will sort that out right fast. There's lots of private channels too, with specialty interests or private RP groups. -
I would buy it simply because I buy two of everything these guys make. It's like a reflex. Sometimes I don't even realize I'm doing it.
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If your friend tried to use the same card to buy your pack on the same day he used it to buy his pack, he'd get that message. For whatever reason you can only use a given card once per day. I see you mention that you waited a day and still got that message; has your friend tried on a following day as well?
edit: I guess today is only the second day it's been out, how silly of me. Have your friend try again today. -
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I believe that the -res from the Achilles Heel proc is unresistable, because it works by granting the target a power that does the debuff to itself.
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Quote:I hadn't even thought to interpret it that way. Something to think about for sure.If the devs want prices to fall, they need to increase the number of ways we get rid of inf in the system. I should point out that one interpretation of the "new supply" that WW mentions is that they plan to "seed" the market with stuff. If so, done carefully, this could be a wonderful inf sink. If you end up buying some fancy rare IO from an automated system, 100% of your inf vanishes from circulation.
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Quote:Before this glorious, shining day, I had every intention of moving any redside characters through the shift sneeded to get them out of the red market but keep access to the red content. No longer. Some might go grey but most will stay parked in the red. I am sure I am not alone.These are improvements that could (and should) be made on top of a merger, but aren't a substitute for one. Before we knew anything about GR, I'd say that making IOs level-independent would go a long way in helping the redside market, but in light of the ability to switch sides a merged market means people will no longer feel pressure to move to blueside simply because the market is better. There's been quite a bit of that sort of sentiment since side-switching was announced and a market merger was ruled out, but now we know that won't be the case.
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Quote:I am genuinely interested in a description of these "problem players" that have "abused" the auction house. What exactly is it that they are doing? What are the effects? I use the auction house to its best effect; selling and buying to make money. Am I a "problem player?" What exactly is a "market abuser?" Is it someone who lists an item for a price higher than you'd like? Is it someone who buys low and sells high?I'm... not entirely sure what you mean by this LoT.
The Auction House is just one way to accomplish in-game item procurement. It is by no means the end-all / be-all of item procurement. Granted the severe abuse of the auction house system has driven players to use everything but the auction house to procure items they want.
Merging the servers may or may not address the market abusers. Until the problem players are dealt with, it's generally going to be less time-consuming for the casual player to keep doing what they've been doing: running AE, Ouro, and Task Forces for what they want.
edit: Also, how does one identify a "problem player" or "market abuser" when the only information available is the date of the last five sales, the price they sold for, the number of [item] being sold, and the number of people bidding on it? Is there some way to look at that information and figure out that an individual is "abusing" the market? If so, how do you glean that information from the scarce data available?