ElJefe

Citizen
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  1. I'm just wondering how do you folks slot your travel powers? Normally I just try to get my hands on a Microfilament, place it on the default slot and call it a day (although sometimes I also slot KB protection or stealth IOs depending on the char, but those don't contribute to the travel power per se).

    So how do you slot your travel powers? Is there an advantage to slotting more than one jump/running IOs in a travel power? Would someone with say, 3 jump/running IOs be able to outrun someone with just 1 or is it not that significant?

    Thanks for any input.