Durakken

Renowned
  • Posts

    2381
  • Joined

  1. I has this idea for a new power set...

    The power of Prediction... obviously a defensive power.

    The basic premise is that some one who pays attention and studies is likely to be able to avoid attack, perform counterattacks, and make preparations for eventualities that seem unlikely at a moments notice.

    among the powers I'd put in the powers is...

    resistance to back attacks.
    Resuscitation suit (revive power)
    Counter-attack (a taunt power that activates when the player gets attacked and this was previously activated)
  2. Quote:
    Originally Posted by Johnnykat View Post
    I said Durakken commenting from the perspective of an editor is not what a critique should be about - ie., I am saying that portion is baseless, moot...too. He (Durakken) if he wants his criticism to be constructive, should base it on providing points for improvements, not to throw out random hypothetical situations about if he/she were an editor blah blah blah.
    It is and it isn't... you said something, "providing points for improvement," and Depending on what reason you are improving for ,that comment is either very pertinent or moot. Considering I don't know what your goal for improving is in my opinion it is better to say it than not as a person could be looking to improve comics or something like that and thus an editorial comment would help in the long run.

    That being said, if you've notice I tried to drop it someone else brought it back up and I also left "but some circumstances could be different thus making what i'm saying not true" I don't know whether your working digital or with pen and paper and i don't know how exactly you are working. I know there are tons of tricks out there like graphite paper that makes some points rather hard to comment about so I tend to think that you have only as much skill as i see in the areas i see and be working towards all goals rather than just personal betterment.
  3. Quote:
    Originally Posted by FrozenDeath View Post
    That wasn't speculation Chris, that was a straight up question. If he really can't position his arms like that maybe he does have a physical issue. If that's the case he should take that into account before dismissing the way I posed the figure in such an odd way.
    I took it as joking, and I don't know what the big deal is, but whatever...

    I do see that you missed what I said and injected something that I didn't say. I said it's uncomfortable and unnatural, not that I couldn't do it. This makes my case stronger because martial arts, while doing the moves you should be relaxed when you are in that type of position and there is no way one could be relaxed in that position, the way it is in the picture, not in your mind or how you yourself would do it...

    But then I often sit ways people think are uncomfortable, so who knows ^.^


    As far as the editor comment, depending on your team's make-up, you'd actually present work before it got to the point your adding shading and spent time darkening various arious so... not really moot. Also the reason why i'd say redo it at this stage is you've gone beyond where people can generally make corrections without destroy most of the rest of the work so it's better to just start over than waste the time in fighting with what you already have.
  4. Quote:
    Originally Posted by FrozenDeath View Post
    LMAO for real? Not only do I have no problem placing my hands like that, I just successfully did it again while holding a hazelnut latte in the upraised hand. Do you have a degenerative tissue disorder or something?

    Well first of all, this is fantasy. So this part of your critique is holding my visual style within the boundaries of your lack of imagination. Have you summoned demons? Called down fire from the sky? If there's a specific way it has to be done, I'm all ears.
    Yes... yes I have. Have you ever heard of cheetos... created by a demon I summoned!

    Quote:
    Secondly, there are real martial arts movements that look very close to that in transition. It's not a valid criticism that this sort of thing doesn't look real to you when I've used it to throw people around and disarm weapons. Sorry I don't know else to say.
    I know there is a movement that is somewhat like what you've drawn. At best I'd say that if it is accurate then you has to be a weird transition type thing, which does happen, i just don't that based on what you said it is likely you would be going for that odd transition type thing that is used in animation but almost never in stills because in stills it never looks right.
  5. Quote:
    Originally Posted by FrozenDeath View Post
    2. You're saying the pose looks unnatural, without knowing what the rest of the drawing looks like. How natural should a devil girl look when she's summoning dark energy from the pit of hell anyway? Her hands are gesturing for the spell...other than that she's standing more or less straight with her elbows dropped to her sides. You're suggesting that you would have this piece redrawn because the pose is bad. Why don't you take a guess at what I'm picturing in my head and then draw it so I can see what you think that my pose would hypothetically resemble if it looked natural.

    3. I am a MAN, man.

    #2. Have you even tried what I said, which takes no effort at all other than like second of your time? If you did you'd likely find it to be extremely unnatural and uncomfortable.

    There is no situation I can think of that anyone would ever be in that pose other than looking at a picture and seeing if the pose feels natural or not by actually trying to take the pose.


    Also there is no possible way I cans do that at the moment as I deconstructed, reconstructed, and am no trying to get all my programs reinstalled... so i have no idea what on my PC works and what doesn't.

    #3. So is Superboy ^.^
  6. Quote:
    Originally Posted by Johnnykat View Post
    Durakken -

    Well, I won't comment on whether or not I think you have a solid background for your critiques, but I will say that your explanation was an interesting read.

    As for some of the previous comments, I agree with BW - keeping the dialogue about the work seems to be what is the most relevant, speculating whether or not someone will hire you based on the image being critiqued is more-or-less irrelevant especially if that piece is a WIP like BW's is.
    I'm not saying i wouldn't hire her. I'm saying if I was put in a position where I had someone with technical skill vs someone who posed really well. I'd take the one who poses their characters better and as an editor I'd probably say to redo it from the beginning if I knew they were capable doing better. And doing it for improvement and not for a job it's your call whether you go all the way with a piece with an error that isn't fixable or not.

    I'm trying to point out that the posing of the person is sometimes if not always more important than the actual technical side involved. Not about hiring. If I knew it would cause a confusion like this i would have tried to express the point differently.
  7. Quote:
    Originally Posted by Johnnykat View Post
    So Durraken, what is your artistic background? I have two degrees in art myself and run a design shop as well as freelance illustrate. I don't think I have ever come right out and stated my background in art so much as I did just now, but since this is the critical thread, I feel it's only fair to establish the credibility of my critiques.
    I don't think it's necessary to have a background in drawing or whatever subject to critique it, but it does help in giving advice and expressing what you are talking about.

    My background as far as drawing is concerned... I have been drawing since before I remember apparently because my first memory, when I was 3, I knew how to draw ^.^ Through out elementary school I focused more on realistic things largely because the only other things I was interested in was TMNT and MMPR so >.> Around 13 I started drawing anime, though, not very good. I'm much better at realisim and western cartoonish styles... I also played my first RPG around this time and I decided I wanted to be a game designer. In 11th grade I learned of "The Art Institute of Pittsburgh" and went to their summer animation thing and got ahead of most people going there due to spending money text books about animation. During 12th grade I found out that my GPA was too low to get in and I needed to raise it to just get into the school... I had really bad grades, still pretty much do, cuz i don't like school ^.^... So I raised my GPA from something like 1.8 or some such thing to 2.0-ish which is apparently hard to do, and although it was still to low for the game design degree i got into the animation degree which is practically the same thing.

    But there was a problem... Needed to turn in a portfolio that the admissions people didn't tell me about so I ended up having to draw something like 10 pictures in 24 hours and fax them to the school so that the head of the animation department which had very high standards and just about noone gets in from his checking over the portfolio... I got in.

    Sounds like a happy ending, but turns out this school pretty much only wants to burn you out and send you home and no matter how early you schedule you will almost always get shafted and on top of that I'm a night person so I already have problems sleeping. By the third quarter of the first year I was burnt out, malnourished, sleep deprived (i passed out in classes and literally fell into 2 comas technically... i passed out for 24 hours and couldn't be woken 2 weeks in a row.), and when I came home for the winter I found out i needed two root canals... And then bam I got a letter saying I was being kicked from the school for attendance (mainly from the classes i missed during those comas). You're allowed to send a letter to plead your case, which i did, and got back, pretty much, "stop being a baby."

    And this is just me. I made it pretty much the longest of everyone that I knew that came there the first semester and I know of a profession comic book artists that being ****** over by the school who only went to the school because her mom's dying wish, and I know someone who went to the school instead of taking full schollarships to several ivy league schools and/or work offer from Disney, ILM, and other such places that got burnt out and left during the last semester.

    Also I was thinking about dropping that school after all that nonsense.

    So that's my background in art. Self trained and obviously good enough to impress reputable people and get in to what was considered one of the top Game colleges of the day, and then kicked out due to horrendous scheduling... and I'm not even gonna go into the dorms v.v

    I was literally so burnt out during that last semester there that I couldn't even draw a circle...let alone animate a ball accurately.

    That all being said I figured that animation and art probably isn't my forte, but I learned enough to do what wanted to do anyways if I can ever figure a way into it that doesn't just kill me...

    After that point though, I re-assessed what my goals were and my goal was never to be a game designer so much as it is to produce stories in the proper medium, whether that is by my own talents or others doesn't really matter...so since then I've been working on producing a comic and had a chance to get a story turned into... something other than i wanted so i turned the guy down... Along the way I've picked up lettering, paneling, and working on comic scripting, but because of where i live i don't really have a good environment to do art so I haven't...

    The most recent art work i've done is a Cloud Strife face sketch that I did in I think 1 or 2 minutes just to show someone that being accurate and quick isn't really all that hard to do. It in fact if I remember right took longer to scan and put up that it took to actually draw.

    Whether you think this is an adequate background or not you can decide for yourself. Won't stop me from critiquing :P
  8. Quote:
    Originally Posted by FrozenDeath View Post

    Durakken--



    Lol it's a wip. She is going to to be casting an energy effect, I just haven't drawn it in yet. As far as the pose being unnatural I disagree. The hand position is unusual because she's going to be casting a spell. I could change things slightly and have her left hand on her hip and her right waving. The hand positions I tend to draw relate to Southeast Asian martial arts I've studied--but there's nothing elaborate about these. The left is in a half chamber and the right is just waving two fingers. You don't need much athleticism for this pose.

    I'd suggest saving speculation about whether or not you'd hire me and suggestions for how to fix my pose problem for after the drawing is further along.
    I'm saying from a stand point of if I were an editor or someone hiring, this is a piece that I would tell you to redo, start from scratch if necessary, but the pose will kill rest of the piece no matter how good it is. That's all I'm saying ^.^

    I figured you were going for a fighting position of some sort. That's why i suggested the kund fu movies ^.^ Seriously try taking the pose in the picture as it is in the picture and not as your mind's eye sees it. You'll likely find arms in the wrong position and the back to tense and the head not dropped enough for what you want.
  9. Quote:
    Originally Posted by Wayfarer View Post
    I'd really like to see the pilot. The trailers looked good to me but I wasn't going to buy a season of Smallville on DVD just to see the Aquaman pilot.
    rent it the season or buy it from itunes...
  10. ...

    I am clean installing Windows 7... I am wondering if there is any way to not have to clean install the programs. The progams are all on a different HDD and installed... or if there is a quicker way to install them since the files are all there already.
  11. Frozen Death,

    I agree with Wassy about her technical points,
    Both hands look messed up to me, but without a physical reference I can't really say how so and it's pretty much impossible to describe with words ^.^
    The nose on the other hand is very easy to fix if you weren't going for that look (the broken nose/squashed face look) and that is... the end of the nose needs to be moved further out beyond the nose bridge line. I'm not sure if you got that from a reference or not, but most of the time, from my memory, the bridge is almost always behind the end of the nose.


    On a non-technical note. The pose is very unnatural. Is she supposed to be posing? or in a combat stance? If she's just posing then ok... but for anything else I'd say that pose if I saw it in submissions of any sort to me would either lead to the artist redoing it in the case they have the job, or not getting the job if they are looking for it. even over someone who is not as technically sound. The only way I know of to help you with this problem is find a movie with these type poses and really look at them, or try to take them your self and observe how you are holding your body and such.

    Wassy,
    Off the bat I have no idea where your light source is. I assume it the fire in the background, but most things indicate on the horizon line to the left, but then we have what seems to be a large section of lighting in the front but no shading other than on the floor to indicate that there is a huge light patch there....and then some of the shadows seem to be coming from the front left... The only real suggestion to fixing this is in future work, have a layer or a nonscan blue pencil and indicate your light sources and draw out their interactions.

    The only other thing I can see at the moment that really stands out is that the characters left hand seems a wee bit too big, nearly the size of her head and it looks also to be about equal to just slightly behind her head from the viewer so >.>
  12. Well i'm also going from 32 bit to 64 bit...

    and XP I'm installing win7 on a different HDD, and possibly taking out the old HDD that has win XP on it...
  13. I'm pretty much changing everything about my PC save for 2 HDDs and possibly a 3rd

    Most of my programms are on those 2 HDDs i'm keeping.

    I'm switching from winXP to Win7...

    Is there any way to not have to reinstall every program?
  14. Durakken

    Contiguous map

    I'm wondering how much would you pay or accept not having done for the contiguous map experience? In essence how much is it worth to you to have? As in there are no load ups between zones but rather continuous zone all the way from one side to the other with a "load up" between obvious points like rogue isles and maybe praetoria... though if that was continuous that would be awesome.

    A lot of other MMOs have it and it doesn't seem like much of a big deal, as look at how successful CoH is, but it is something that I would like to have eventually... so, supposing that they could do it, but it would take a given amount of time, how long of time would you be willing to wait for it and how much would you be willing to pay for it if they charged for it...

    Keep in mind, to do something like this, for Paragon City it would require practically a whole new set of map zones probably equal or greater than what's already there to fill out all the rest of the area we are missing, if they don't cheap it...if they cheap it, they could just say the war walls are just really massive and to get from area to area through the continuous mapping would take about the same amount of time to go from one side of a common map to the other...
  15. I know where everything is in general, but I don't have them memorized. don't care to commit memory to doing that...
  16. Hrmmm I dunno... I doubt it will become a sticky. So it's more like just have to recall it somehow >.>
  17. Quote:
    Originally Posted by Comrade Hero View Post
    There are certainly lots of heroes and villains in comics who could one shot opponents into unconsciousness (or death) if they wanted to. But it doesn't tend to make for thrilling viewing in a comic book if every encounter took place in one or two panels every-time the hero or villain got into a fight.
    Comrade, I agree. If you did it all the time and never showed the fight, but we're talking a specific case, not every time.
  18. Server Emptiness?

    You're imagining it...

    Imagine people, not the lack of.
  19. Quote:
    Originally Posted by Juggertha View Post
    Durakken: I get what you're saying. You're a minimalist. I agree with you about not every action needs to be shown. hat being said, your desription reads a little bit more like a novel illustration than a comic panel. No worries though, I'll try to take it and see if I can 'speak without talking' in the next pages a bit more.

    Thornster: That's very close to how I was picturing it.
    I'm not a minimalist. I like to tell the story in the way I think is most conducive to getting what I want across. You're trying to get across the power of Sentinel over Iron Man and possibly the intensity of the fight, at least on Iron Man's side. To do this a minimalist approach is used. And it's not just that it is minimalistic either. It is also about time. Each panel represents time. The more panels the more time it take, the less panels the less time... You want to slow down the first page to make it dramatic and give the reader that immersion but the fight itself, you make it between the panels and to the reader it gives the feel that they are sorta Iron Man about to fight...Time slows, but then bam it's over in a blink. That happens in a fight with the power like this that is disproportional for both sides.
  20. Quote:
    Originally Posted by ChristopherRobin View Post
    Good idea. I also give honest critiques and don't pull any punches when I see things amiss (I also welcome and actively seek con/crit for my artwork as well).

    First and foremost though my goal is to give constructive criticism meant to help an artist improve not to bash their work needlessly. As long as people keep it constructive it should be fine to say what you think without ruffling too many feathers.
    What does that mean?

    "That face you drew is teh sux!"

    This is not constructive in anyway as it gives no indication what they found to be wrong with it or what can be done to improve it.
    I agree with that to a point. There are occasions when something is just bad and there isn't much you can say due to your own knowledge or you simply can't figure out what is wrong with the piece... for example colors... some people see a colored image and they get this dislike of what they are seeing and they don't know why...some more experienced people might be able to explain something from color theory, but not everyone can...they just see it as wrong. So in those cases I think it's perfectly OK to say something like "I don't know why but there is something wrong with it that I can't put my finger on it"



    Something I did when I was actively critiquing on art forums is I would try to separate style from accuracy and give advice on both sides because sometimes people try a style and it just doesn't work while other times people do it without knowing what is wrong so I find it better to critique from both angles.
  21. Quote:
    Originally Posted by Wassy View Post
    I thrive on for-real critiques. My current WiP can't be posted directly here though, if you know what I mean! But anything on my dA gallery is open for critique.

    Do you have a link to a portfolio or arts? I'd be interested in checking it out.
    My art is ****** ^.^ The only piece people like of mine is one I actually hate and I've never taken drawing really serious as I only use it as a means to an end... Also I don't know where it all is, the stuff that i did load onto the internet and not to mention that almost every piece needs a disclaimer of "this took as long as most artists take to sketch" which is meh because noone ever takes it into consideration lol...

    The main thing I learned from my art is that I'm better at critiquing other people than I am at drawing. (due mainly to my personality)

    Edit: I drew my avatar years ago... similar style to most of the art i drew during that period. I don't draw anymore due to burn out and not having anywhere to really draw or the materials on hand to do so.
  22. Quote:
    Originally Posted by Wassy View Post
    Pfft, nudes aren't bad. I was nervous as heck, and my first model was an older man. But after like 5 minutes, I was so intent on what the professor was saying about how the anatomy was at work, I didn't even notice.

    Figure drawing is one of my favorite things to do. I have an open invitation to crash the figure drawing classes any time I want (I finished up all my figure requirements).
    nudes aren't bad when you are expecting them to be what they are and not what is generally considered a model by most of society...

    That's easy to overcome mentally, however, one of the models... did something shall we say, not befitting a lady of most any caliber... A natural cycle, but all the same repugnant when combined with the location and the fact she kept with her job all the while it was happening... in front of an entire class... Luckily it was not my class and I did not have to sit through that. I don't think even with all my social graces I would know what to do.
  23. sorry but this has to be done...


    A Complex Answer!
  24. Quote:
    Originally Posted by BlackArachnia View Post
    Durakken, not that I think you are wrong, but can you link the source saying that Birds of Prey are linked to Smallville? I thought they had different producers.
    http://en.wikipedia.org/wiki/Birds_of_Prey_(TV_series)

    Quote:
    Although the series was never openly stated to be connected to the TV series Smallville, it was assumed that Birds of Prey was a spin-off or at least connected in some way, through a passing mention of a meteor rock giving humans metahuman powers and abilities, which was a common villain device in the Smallville series. However the Black Canary in Smallville is younger and quite different than the Black Canary that appeared in the series, as portrayed by Lori Loughlin, who is older and has a daughter.
    If you accept that it is in the same universe and assume that they are following something close to the timeline of the DCU then the years i mentioned are what they'd have to be. It would also mean that the Black Canary from Smallville and Birds of Prey are the same and it would be interesting to see that evolution.
  25. I like critiquing artwork but sometimes people find me way harsh... so what I would like to do is... if you want your image critiqued honestly, and not just praised, please post it here... This will help in a couple ways...

    What do I mean?
    Well if I go around criticizing people they'll likely get mad so it helps me ^.^
    If you want to have an honest opinion without someone pulling their punches which there is usually tons of this helps you...
    With the combination of sub forums it might help stem the possible problem of having harsh comments elsewhere...

    Seems like a pretty good idea to me, but if no one else does, it's just another wacky Durakken ideas ^.^