Dispari

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  1. Quote:
    Originally Posted by Captain_Photon View Post
    Oh, okay. I guess if it was a Nixon smiley it'd be >--<.
    Hmm. vv

    That looks more like he's the centerpiece of a bowtie. \/
  2. Quote:
    Originally Posted by Captain_Photon View Post
    ... Is that a Richard Nixon smiley?
    Nope, it's a shrug! vv
  3. Quote:
    Originally Posted by Fleeting Whisper View Post
    Which loss of players?
    When thousands of players left for CO and stayed there cause it's such a good game. vv
  4. Quote:
    Originally Posted by Blood Spectre View Post
    How dare a member of our community try to strike up a conversation! Quick, let's punish this miscreant, 'er he tries it again!
    Does that mean it's okay for all of us to start new threads about pure respecs and server merging whenever we get bored?
  5. Quote:
    Originally Posted by Redmanfx View Post
    It's got nothing to do with putting in a little thought and effort. I've been playing for nearly 3 years now and the server is dying. You don't have to be a rocket scientist to see it. I'm only putting forth an idea and asking your opinion. All aspect of Infinity are down, players, teams, ae, tf's, pvp, everything. Personally I have no problem continuing as is, but wanted to see the thoughts of others. : D I'd rather two low load servers merge rather then a low and high one, but I doubt any merger will come anytime in the near future as it is.
    We need copypasta in here. But I'll sum it up for you.

    1) Someone posts this thread/idea/concept once a week.

    2) Some people like small servers. Getting rid of small servers by merging them is bad.

    3) If you don't like your server, move. If you aren't willing to move, then it's not someone else's job to fix the problem.

  6. Doesn't this just mean it'll be easier to rep grief people you don't like, since there's no evidence of it, no way to track it, and no way to report it?
  7. Quote:
    Originally Posted by JohnX View Post
    It'd be even better having walk toggled gave you an endurance discount...ya know, kinda like an opposite of sprint.
    I've heard a lot of people suggest this, but thinking about it, it makes no sense.

    For one, Walk has no recharge so you could run it anytime you wanted, unlike Rest. I for one don't want it to gain a recharge because of a balance mechanic like that.

    Two, it doesn't really make sense to gain recovery for walking. Simply because... why don't you get a recov bonus when standing still? Truth is a lot of people would turn on WALK to stand still and gain recovery. It would make even less sense to make them HAVE to walk. So if we're going for logic, it would make more sense to add a passive recovery bonus to players who aren't moving. And I really doubt the devs would do that.

    You can always pretend it's a recovery bonus when it detoggles you though!
  8. Quote:
    Originally Posted by Goliath Bird Eater View Post
    surprise!
    Yup. Just hoping that bugfix and jumping stuff comes pretty soon.
  9. Dispari

    Your 1 thing?

    Quote:
    Originally Posted by Laevateinn View Post
    Forget that! I want...

  10. Quote:
    Originally Posted by Zombie Man View Post
    Base speed is 14.32 mph. To get to untoggle-able base speed of 30 mph, you'd need 109% speed buffs from IOs. So... how'd you do that?
    Short answer: She's a widow.

    Long answer: Swift with one level 50 IO is +49.8% run speed, putting her at 21.5 MPH. Mental Training with one level 50 IO is another +49.8% run speed, putting her at 28.6 MPH. Stamina is slotted with Performance Shifter, which gives +5% and puts her at 29.3 MPH. TT:L is slotted with Gaussian, which gives another +5% for a total of 30 MPH.

    Granted, I could swap Swift out for Hurdle and be at 22 MPH. But the thing is, I LIKE her running so fast to get around and inside missions. It's just annoying for RP purposes.
  11. Quote:
    Originally Posted by Takashen View Post
    well im a member now so if anyone wants to give me more inf lol it would help
    What server you on? If Virtue I'll give you 5m.

    And welcome to City of Heroes!

    Global: @Dispari
  12. Dispari

    No "More"

    Quote:
    Originally Posted by Samuel_Tow View Post
    My goodness... Mouse, please understand I mean this with the utmost respect, but I really, really, REALLY dislike very much everything in that list. I don't want to get into detailed explanations, because there's no real point, but I just gotta' say, I pretty much disagree with you completely and would actually hate to see a lot of those done to the game.
    Most of that stuff is so-so. But...

    I'm against deleting stuff, even if it's not popular. If the epic fiasco showed us anything it's that the cottage rule exists for a reason. Even if datamining shows that only 5% of Blasters bother to take X power, deleting is a bad idea. Especially when you start doing that to the three dozen powers that datamining showed aren't that popular. I'd rather see a redesign/revamp/upgrade to lame zones than just flat out deleting them. They don't hurt anything to keep existing, and even if I don't like them myself, I recognize other people's right to like them.

    The one that I really, really disagree with is the stores idea. Not only does the BM/WW system work just fine and allows people to set prices how they want and make everyone happy, but I've played Ragnarok Online. I know how messy and irritating personal stores are. It's also way harder to find what you want. It's extremely disorganized and there's no real advantage to changing to such a system.
  13. Quote:
    Originally Posted by Techbot Alpha View Post
    And, unlike fly poses, it's a power. Not something you have to keybind to get any use out of.
    Walking is far superior to the 'jog' of normal movement when it comes to Pocket D and stuff, speed and look wise.
    One of my characters has a base speed of 30 MPH. It's really annoying trying to position her to sit down and stuff.
  14. Quote:
    Originally Posted by Ironblade View Post
    OMG OMG OMG ! ! !
    We're getting a patch tomorrow. Presumably, it will give us walking.
    Doesn't seem likely. BABs commented that they're going to allow jumping while walking in the next patch. Leads me to believe they'll want to test it. Plus they still have to fix the global slow reducing walk speed. My guess is we'll get walking on live next Tuesday at the earliest.

    They could always surprise us and throw it live tomorrow though, and fix bugs and add jumping later.
  15. Quote:
    Originally Posted by Impish Kat View Post
    Not sure what your definition of "a lot" is, but I know "several" people who couldn't give a rat's tail over it.

    I predict that it will make a stir for a short time, until folks get tired of the SLOW-MO aspect. Then, as another poster mentioned, it will get tossed into the dustbin with the rarely used fly poses.
    As an RP addition, it probably won't see a whole lot of us in places like Atlas Park outside of the burst of interested people for the first couple weeks.

    However, unlike fly poses, you move slow while using it and can use it in confined spaces and, shock, let other people see you using it. As such, the places where it'll see most use will probably be places like Pocket D, bases, costume contests, and any other sort of social gathering type place where people are just hanging out and talking rather than shooting badguys with flamethrowers.
  16. Dispari

    No "More"

    Quote:
    Originally Posted by Zyphoid View Post
    I would like better dance emotes. Something like Guild Wars has.
    I will forever be jealous of GW's dance emotes. Ours are like half-second clips repeated which are good for raves but pretty much nothing else. I so want to do riverdance and thriller in CoH.
  17. Dispari

    Your 1 thing?

    Right now, Elec Control.

    What I'm really looking forward to is side-switching, DP, and demon summoning. Those are all confirmed. So I want Elec Control.

    I would say costumes, but we already saw that we'll be getting at least something for costumes. And I doubt they'd make an expansion and keep Jay busy without putting out a bunch of costume parts to go with it.
  18. Quote:
    Originally Posted by Hallowed View Post
    Source for claim?

    Not saying you're wrong, as a matter of fact , I hope you're right, but I don't know of anything official being said about it.
    I'm too lazy to go look up the source, but someone did say at HeroCon that they're doing Elec Control. No ETA right now though, so we don't know if that means GR, i17, i18, or i48
  19. I believe the CS policy is that as long as it wasn't deactivated for more than 24 hours, you're still in the running. Go ahead and ask them. But a friend of mine was told she's okay. She was briefly deactivated.
  20. Quote:
    Originally Posted by Ironblade View Post
    Also, a lot of people have been talking about a memory leak in the game and that does seem to be the case. If I try to access Wentworths after several hours of play, it will sometimes crash the client. It didn't used to do this.
    Yes, this. I crash out when accessing the market after playing for at least 45-60 minutes. Also, accessing SG window, training, and switching toons. If I do those things when I just log in, it's no issue. I have to play for a while first. I'll also crash just doing normal stuff after playing for over two hours.

    For the record, I have 3 GB RAM.
  21. Quote:
    Originally Posted by Du Hast View Post
    I get it, lots of people want the power to walk, but frankly I dont get it. Why is it such a big cool thing to "walk" in game?
    You just answered your own question, then questioned the validity of it.
  22. Quote:
    Originally Posted by Primal View Post
    And about as useful, I'd wager. I wonder how many people I'll actually see walking at all, after the first two days.
    Since I know a lot of RPers, most of the people I know can't wait for it to hit live and use it.
  23. Quote:
    Originally Posted by Dechs Kaison View Post
    Snipping this out because I love to throw out my idea of the perfect team for task forces.

    Blueside:
    My warshade
    0-7 SG friends
    7-0 People with a pulse, debuffs appreciated, no healers*.
    Good plan, and like I said I let mine vary when necessary/possible. But my basic plan works nearly all the time, including PUGs with people I don't know. I know with VGmates that we can put together a good team with just about anything, but I don't have that same guarantee with PUGs, so I make sure I have enough support toons that it will probably work.
  24. Quote:
    Originally Posted by Gaspard View Post
    Why, what's wrong with you, can't you see all the new content this addition provides us with and....

    Hold on I lost my thought or was that my ***.
    Not everyone plays for "content" or even defines "content" the same way. And I don't think there are any animations that could be added that would qualify as content anyway. So if animators (BABs) have free time and are fooling around, they can either do things like this, make new emotes or alternate attacks for power customization (which aren't content), or twiddle their thumbs. Which do you prefer?