Derangedpolygot

Caption Champ 3/19/10
  • Posts

    1374
  • Joined

  1. Quote:
    Originally Posted by Positron View Post
    Positron was wrong.
    Uh-oh, he's talking in 3rd person...
  2. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Yes you lose them and yes you have to re-wait the seven days.
    poo.

    (even if it does makes sense)
  3. Derangedpolygot

    Constant aura

    Quote:
    Originally Posted by Major_Madcap View Post
    Hello all. I encountered something which is really annoying, but not affecting gameplay; My level 49 Ice/Dark corruptor has an annoying aura that is not part of the costume and not the effect of a power. I have noticed this aura since around level 45 - 46. The aura looks like green/white whispy tendrils and covers her from head to foot. I have turned off all of my powers and even went to a tailor and confirmed that my costume has no auras. I cannot figure out why my character is emitting this aura, but it is really annoying, because it makes me think of a big, stink-cloud :P
    [Holiday Spirit] is an auto power that still grants XP Debt protection and an Aura. Newer versions expire in real time, but the original version was mistakenly game time(13+ days worth!). I have a couple toons that still have the aura years after the initial use.
  4. Quote:
    Originally Posted by Canine View Post
    Oh, I don't know.

    5 parts for a little more to all 3 positions of defence?

    Not necessarily the most efficient use of slots maybe, but I wouldn't just write it off.
    I always thought the numbers were too small to be worth it. *shrug*

    To each their own.
  5. Quote:
    Originally Posted by Red Valkyrja View Post
    In case you haven't read it elsewhere. Word from the SF M&G and we were told to go forth and educate to populace:

    There will be two respecs, 1 with i19 and 1 a week later.
    Indeed.
  6. I recommend:

    1) LotG +7.5% recharge
    2) LotG +7.5% recharge
    3) LotG +7.5% recharge
    4) Winter's Gift
    5) Basilisk's Gaze Acc/Hold
    6) Basilisk's Gaze Acc/Rech
    7) Positron's Blast Acc/Dam
    8) Positron's Blast Acc/Dam
    9) Positron's Blast Dam/End
    10) Positron's Blast Dam/End
    11) Positron's Blast: Chance for Energy
    12) Positron's Blast: Chance for Energy
    13) Malaise's Illusions Acc/End
    14) Malaise's Illusions Acc/Rech
    15) Malaise's Illusions End/Confuse
    16) Adjusted Targeting Rech
    17) Kinetic Crash Acc/Dam/KB
    18) Kinetic Crash Acc/Dam/KB
    19) Kinetic Crash Acc/Dam/KB
    20) Doctored Wound Rech or Achilles' Chance for Debuff

    Most of these are Pool B (End of mission drop), Pool C (Merits) or just hard to find on the market.
  7. Quote:
    Originally Posted by StormDevil View Post
    I spent a couple of hours digging through just about every KM thread since the set's been introduced, in an attempt to see if Burst's denial of KM sets had already been addressed. Having not found anything, I was wondering if anyone who was in the i18 Beta knew whether or not this was an intentional design decision, or an oversight?
    I suspect it's an oversight.
  8. Quote:
    Originally Posted by Quasadu View Post
    ... to whomever was the beneficiary of this particular typo.



    I wish that had been one of my niches!
    *wince*

    It's not even a good set...
  9. Quote:
    Originally Posted by Rajani Isa View Post
    If you check the dev digest, Castle posts in a thread that later confirms 11/16 for i19
    There is nothing on the Dev Digest that states the release date.

    Quote:
    Originally Posted by gameboy1234 View Post
    1. Castle didn't post that. It was said at the Meet-and-Greet thing on the 6th. Technically, you said that but it was really unclear the way you wrote it.

    2. The 16th is the EARLIEST we could see I19. If there's any hitches, it won't happen until after Thanksgiving.
    Aha.

    Here's hoping there aren't any hitches.
  10. Quote:
    Originally Posted by Lothic View Post
    About a week ago on another "I19 prediction" thread I predicted that it seemed reasonable we'd get I19 on either Nov. 9th or 16th. While the 9th now seems a bit unlikely this pre-download today makes the 16th seem very likely given that Issues usually go live within roughly 1-2 weeks of the pre-download.
    I doubt we'll get i19 before Thanksgiving.
  11. The post-downloader is spouting error messages at me. No download commences...
  12. While the combos are nifty, they are not vital to use.
  13. Quote:
    Originally Posted by WoefulKnight View Post
    If you're not a mutant you won't get the multiple choice. Just like the ghost in Croatoa if you're magic you get multiple choice, if not no other choices.
    'the ghost'?

    That's WAR WITCH to you! :P
  14. Quote:
    Originally Posted by Avatea View Post
    Are you folks saying you're not seeing any Rikti about or that they're not being as feisty as they used to be?
    They're hammering the Rogue Isles on Infinity. Occasionally Paragon gets slapped upside the head.
  15. Sometime I wonder if the devs have something against lightning.

    "How can we make lightning look as stupid as possible? Let's make it Red!"

    Lightning Storm's customization is also awful. Make the storm cloud black? It fires black lightning of course!

    I wish they would revisit and fix all the cloud/lightning effects.
  16. Silly Question:

    Do you have Temp Invulnerability in your build?

    Pre-Numbers, I would foolishly try to do without it. I'd get squished a lot.

    EDIT: Heck I should ask: have you skipped any /Inv powers at all? The numbers are low for scrapper compared to Tanks, I usually need to take everything to get decent resists.
  17. Quote:
    Originally Posted by paleninja View Post
    playing today i noticed mob endurence bars go down quicker then mine, so was wondering if they was getting fitness as well too even things out and make things more fair.
    nope
  18. The new animations are slightly more demanding processer-wise. If you are having minor connection issues, these animations may make them much more pronounced.

    I'm had this kind of issue occasionally with Kinetic Melee and Electric Control(both new and fancier animation).
  19. Quote:
    Originally Posted by Praetorian01 View Post
    okie that is fair enough, im mean its a pain but i love the game so i play anyway . cant wait to upgrade to full account.
    sorry i r inter net newb.. RMT?
    I'm a 'City of' Vet, and still didn't know what RMT was. So...many...acronyms...
  20. Quote:
    Originally Posted by Oliin View Post
    Yea seriously. It not a major issue for me but it's freaking annoying. Happens at least once a day no matter what browser I'm using.
    I thought it was just me. Misery loves company.
  21. Quote:
    Originally Posted by Psylenz View Post
    No, protector bots in City of Villains had Dispersion Bubbles. The protector bots have NEVER had dispersion bubbles in City of Villains once it went live.
    It's in the code, but it's flagged not to use it.
  22. Quote:
    Originally Posted by Camper View Post
    Part of the low supply issue with salvage is that the ToT mobs don't drop salvage, so things are a little weird right now. That obviously doesn't explain whatever's going on with Ceramic Armor, but it could explain some other shortages.
    Also, the flippers take advantage of shortages to drive up prices.
  23. Quote:
    Originally Posted by Intrinsic View Post
    Well, apparently I can't sell stacks of salvage anymore. Every time I try, the market takes my 5%, shows the listing price as 0 each, and they never sell. Normally I just throw whatever I find on WW at low prices, but it's so tedious listing them one at a time that I've taken to deleting the common stuff. I don't know if other folks have that problem too, but that could impact supply.
    !?

    I've never had this problem.
  24. Force Field/Energy Defender.

    Detention Field is your 'hold'. I mean, GL seldom blasted anyone he encapsulated.

    Just be wary Green Lantern is copyrighted; making 'The Lime Lamp' or the 'The Aqua Torch' is a great way to get generic'd.