Daemodand

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  1. Poison is a good choice for +level enemies, but it falls apart quickly against large spawns.

    Mercs is the weakest of the Mastermind primaries. It's playable, but is outshone by every other primary MMs have. Mercs do tend to shine in PvP, though, as does Poison. But PvP is probably not a factor for you.

    If survival is the main goal, Tankers can't be beaten.
  2. Daemodand

    Death penalty

    Quote:
    Originally Posted by Samuel_Tow View Post
    I don't WANT motivation to choose my battles carefully. I want motivation to be brave and dive into trouble head-first, confident that I will win, or at the very worst I will get to try again. I don't want to be cautious and afraid of mistakes or failure. There's nothing duller in this game than having to play chess with the mission and power designers.

    The most fun City of Heroes ever gets is when things go horribly wrong.
    Even Debt 1.0 was pretty trivial as a death penalty, and it brought with it a bonus: when working debt off you gained more Influence for that level.
  3. Nothing documented or official, but going by server loads and various player accounts, Virtue is the most populous server followed closely by Freedom, Justice/Infinity being the distant third, everything else being in ghost town territory. The European servers don't bear thinking about if low population bothers you as they are the lowest populated by far. After the list merge, they will be even more so (after the NA sight-seeing wanes).

    For general PvE Virtue is the best place to play. If you like some PvP Freedom is the best choice. Justice can have somewhat of a late-night population as it is popular with Oceanic players.

    Ghost town servers are good if you are a hardcore soloist. The performance of the zones will be much better on the ghost town servers, due to the low population.
  4. WTB: A moderator to close this stupid thread.
  5. Daemodand

    Death penalty

    Bring back Debt 1.0. The Debt 3.0 we have is not even noticeable.
  6. Quote:
    Originally Posted by Magneo View Post
    I see a lot of people choosing KM/SR. Is it good?
    I recommend it. SR has scaling resists that compliment the -DMG very well.

    Quote:
    Originally Posted by streetlight View Post
    Damage debuffs happen before resistance takes effect and 6.375% isn't exactly world-shattering. It also doesn't stack from the same caster.
    Ah, but guess what? Each of your attacks has the -DMG as well and those do stack! KM is awesome.
  7. Let the gods beware! A Klingon warrior is about to arrive!
  8. Quote:
    Originally Posted by Carnifax_NA View Post
    ...rain of powers work with interfaces slightly saber...
    You are aneurysm!!! Call doctors now!!!
  9. Daemodand

    LFG does it work

    Quote:
    Originally Posted by beef_cake View Post
    allow people to join if the league isn't full, that way people aren't left out to dry when it comes tot he raid content.
    /SIGNED

    Quote:
    Originally Posted by Draugadan View Post
    Absolutely.
    The DEVs should give us a toggle that can set the league to private. .
    /UNSIGNED

    This is an MMO. Private should not even be in the vocabulary. Keeping people who want to team from teaming is very bad for the game!
  10. This thread made me put my 21 Ice/Icy back on my active roster. Right away I was reminded why I took her off the active roster to begin with: draconian Endurance use. The set runs out of Endurance at a shocking rate. Right now I'm telling myself it'll get better with SOs. We'll see.

    Aside from Endurance issues (the worst I've had on just about any character I've ever rolled) the play style does seem fun. Getting through missions at +0x2B is very doable and I've not faceplanted yet. Gotta rest after every spawn due to no Endurance, though.

    Play style right now is Power Boost>Flash Freeze>Ice Slick>Block of Ice to open, then Hold more mobs as BoI recharges while using the time between BoIs to attack the held targets. Shiver is used if a Hold misses or wears off at an inconvenient time.

    Flash Freeze's recharge is not a problem as I do have Hasten (probably shouldn't run it when I'm having Endurance issues, though), and the kill speed is slow enough that Flash Freeze is back up for each spawn. Yeah, Icy Assault doesn't have a ton of damage, that's for sure.

    I'm leveling Earth/Earth and Electric/Electricity at the same time. Earth/Earth feels like a more solid and reliable version of Ice/Icy, though to be fair he's in his mid-30s so comparisons may not be too fair. The Electric/Electricity is still level 8 but I can already tell Endurance isn't even going to be a factor for him. Contrasts very strongly with Ice/Icy in that way.

    I don't know if I'm going to stick with Ice/Icy right now, but I like the character a lot, and if I can get her past this Endurance problem, I can definitely see myself taking her to 50, and maybe even beyond.
  11. The Koreans can only draw so fast.
  12. Daemodand

    56 Billion inf ?

    Quote:
    Originally Posted by JakHammer View Post
    They wanted it to LOOK Pretty and 56,000,000,000M was all that would fit across the page in the type style they wanted.

    Then the Proofreader decided the M was an error and removed it. Even prettier!
    Excellent theory!
  13. Quote:
    "I like the idea of science mixing with magic." She teased in an inappropriate voice. Positron did his best to ignore that, but a smirk still moved across his lips.
    Heh, heh. Gross.
  14. Quote:
    Originally Posted by Schismatrix View Post
    [/LIST]Anyway, seven years is pretty good for an MMO. i'm looking forward to celebration events and fun in addition to the Vanguard pack. Here's hoping for seven more years of CoH style fun.
    Right now 7 years is middle-age for MMOs. In the future, 7 years will be considered young.
  15. Daemodand

    56 Billion inf ?

    1. Commas are your friend.
    2. 56 billion is held by Smurphy alone.
    3. Kotaku is full of it.
  16. Daemodand

    New zone?!

    Solo friendly good, Yet Another Co-op Zone bad. Hopefully we'll start seeing competitive* zones at some point instead as co-op is completely out of hand.

    *"Competitive" does not necessarily mean PvP.
  17. Quote:
    Originally Posted by DMystic View Post
    SR disadvantages
    Lacks Confuse...protection
    Wrong. SR has Confuse protection.

    Quote:
    Nin disadvantages:
    Lacks Knockback protection
    Lacks Defense Debuff Resistance
    Nin's click defenses belong in the con list too because when you spend time clicking things like Caltrops and Blinding Powder, you are losing DPS. You'll get better overall DPS with SR as it doesn't require clicking outside of Practiced Brawler and the 20% Recharge bonus helps out with casting attacks and recharging Buildup powers more quickly. Not to mention it resists Recharge Slows, too. So add to the SR pro list:

    Slow Resist
    Better DPS
  18. Bane Placate also gives 20% ToHit for 10 seconds. People always forget that. Plus, Placate>Crowd Control.

    Just a couple things to think about when it comes to Bane Placate.

    P.S. Props to the OP for going full Bane on one of his Soldiers. The Bane Armor is the coolest, and lets face it, the only thing better than leveling one VEAT is leveling another one.
  19. The Night Widow is by far the strongest VEAT of them all. Crazy damage output meets crazy survivability. I do wonder how they got through testing in such a state, but they did.

    The Fortunata by contrast feels a lot like a Tanker. Great survivability combined with a comparatively low damage output. They won't die on you very often, but it takes a long time to kill things, especially compared to the Night Widow.

    If you go Fort, have fun in the iTrials, which are mostly populated by robots.
  20. Paying 5 billion inf for a Whitegluz to call my own. Level 50 preferred, naturally (those level 10 Whitegluzes are going for 15 billz ). PST
  21. Remember how long it took to get to 50, then get all your IOs in place after that? All that hard work and expense? Well, Marauder can beat you and your whole team of 50s with a single punch just by drinking a beer first.