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Originally Posted by plainguy
I'm misunderstanding the thread ? I am pretty sure the title makes it clear.. Do you know what a black hat is ?
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But did you actually read the contents of the thread? The title is one thing, but what's behind it is what matters in the end.
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They clearly talk about buying up IOs and selling them at a MUCH higher price.. They discuss about buying up 1 IO out of a set and then reselling them for a much higher price.. They also discuss about just deleting the IOs.
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Tell me something... If you buy a recipe, what does it matter what you do it with after that? If you put it in a character's build, it is no longer in circulation. If you delete it, it is no longer in circulation. If you put it for sale and someone buys it, it was put there at a fair price.
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Here is the deal. I play 2x a week. for about 4 hours a day.. Over 5 years I picked up maybe 5 or 6 purple IOs.
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I play about as much as you do and have got about as many purples.
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When someone is selling Obliteration IO for 50 million.. To a player like me it might as well be 1 billion.. I just tried my chance to get a Obliteration IO from rolling silver rolls which gives me a 50% chance to get a rare from table A and rolls from table B.. Since both tables had Obliteration IOs I gave it a shot.. I tried to roll for lower levels since it was slightly cheaper. After spending 6000 tickets I didn't get a single Obliteration.. I did get a crap load of turtle something from the slow set. 6K worth of tickets is about a months worth of work.. Pretty much all down the tubes.
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Random rolls are random. Besides, getting 6k tickets takes me about an hour. Maybe less. I haven't really played AE much, but I'd guess it takes me about 10mins to clear a mission for 1.5k tickets. If you play 8 hours a week (2x 4h), you're saying it takes you 32 hours to get those tickets (I assume work = wasting your playtime, that's how I see it anyway). If you're not spending all the playtime in a given month for those tickets, they are not a "month's worth of work".
I'd also say that the "last 5" prices at the market often represent the "buy it NAO" price. You can easily get the items for less than half of that if you're patient. If you're not, well, then it's your own fault.
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I can not afford persay to waste my time playing wall street game when I want to play city of heroes.. I do sell some stuff, but again I do not have 10 hours in a day to research what the latest and greatest IO is going to be. Or what electric characters IOs I should buy out and flip for a much higher price..
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You have no time for the markets, but you have time for farming/collecting tickets? That's quite funny, because marketing is far more efficient. Besides, it doesn't take "10 hours a day" to research the markets. Exaggerating to get your point across (which is, I don't like markets) isn't really a good way to go about reinforcing your argument. I spend 10-20 minutes a day at the market at the beginning of each play session. This has enabled me to completely IO out multiple characters (many have 5x LotG +rech or purples) and have multiple billions of influence on hand.
I used to farm, then I discovered the markets and abandoned farming. While marketing may be boring (I don't find it boring nor fun), at least the boredom doesn't last as long as with farming.
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TF give you 25 Merits, I might be able IF I am lucky ( and that is a BIG IF ) do 2 a game session. The reality is I might get in 1 a session. So that is 50 Merits a week. If I was lucky enough to get into 1 TF per session It would cost me 1 MONTH to be able to pick up a LOTG recharge. Just ONE LOTG. I'm not even talking about purple sets here.. Forget about Purple sets for this discussion..
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I've always thought it's a waste of time to use merits to buy specific items. It's much better to roll them, sell the drops and use influence to buy that stuff. Sometimes you get lucky and sometimes unlucky, but I have the feeling that on average it's more profitable than buying the items you want to. On the other hand, I can see the appeal for goal orientated people to know exactly how far they are from getting their LotG.
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The real reality is I don't get into a TF every night I play. Unless maybe if I hang out with my Kin every night. But as many I want to play other toons also. Those other toons don't get invited as much as my Kin persay. So I might, which as of this writing I don't, but I might get 200 merits a month if I put mind to trying to accomplish something. Again do you think that is right or fair ? Hey I understand you, you have much more time to play then me. So you can do all these things. I don't straight and simple.
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I think it's completely fair. People who put more time into the game get better rewards, straight and simple. I haven't been able to do many TFs (I've done maybe 2 or 3 in the past month) recently because of my finals, but somehow I've managed to buy 3 LotG +rechs and other rare stuff to enhance my alts.
Putting some effort into understanding the markets goes a long way. You don't need to know economics (never studied or had interest in it). I just do it because it lets me do what I want (make super characters) while avoiding boredom (farming). Overall enhances my game experience because the pros outweigh the cons by far.
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But when I do run missions I do get salvage. I can afford 1 million to 2 million a week to buy some salvage.
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8 hours of play gets you around 1-2 million? Whoah. Play your 50s a bit more and you'll see a lot more influence. Even the "worst" 50 can earn a baseline of 1mil/hour with the best of the best getting as much as 30mil/hour from drops only (at vendor prices). Playing a 50 for one hour should easily get you a few million. 500k from defeats and 500k-few mil from recipes, common lvl 50 recipes sell for around 100k each at vendors. Then if you get lucky and score a rare you'll easily get a few million in the market.
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Why can't a average player get the chance to have some decent stuff as well. Why is it required I need to go to the market to buy IOs.
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Not required. It's just a whole lot faster to trade your unwanted stuff for someone else's unwanted stuff. You can play the game and eventually you'll get all the items you need, but it'll most probably take much longer than using that time to earn the influence to buy them from other players. I don't know how you define "average player", but we play about as much (I play around 1h a day), and I can afford just about anything on the market.
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TIP system. Okay Every 10 missions I get a Hero / Villain Merit. Which I can use every 20 hours. First off I have done these missions as mentioned on -1 +1 setting. Let me just say even at that setting these missions do not take minutes as described. Especially ones like the one where you need to do the 3 escorts out of the mission. So again I am compelled to do 5 hero / villain merit missions when several of my toons in attempt to farm some tickets for the following week when I can turn some in.
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Which is why you need to learn to know which tips to avoid and which ones to pick. When you learn to know the tips, you can cherrypick those that suit you best.
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I know all this stuff seem trivial when you have all the time in the world to spend. But many don't.. Why can't I use the items that drop for me in the normal course of game and convert them to what I want. At least now I am not pegged to running 5 hero / villain missions on my toons then trying to get a TF/SF. Selling the IOs I don't need. Figure out if I can make more selling them crafted or uncrafted. Move stuff around from toon to toon.
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But you can do just that. You convert your unwanted drops into stuff you want by selling the drops on the market and then buying what you want. If the stuff you want is more expensive than the stuff you get, you're just unlucky and we can't do much about that. Also it takes a whole 10 seconds to figure out if you can make more selling them crafted or uncrafted, just search for the item at the correct level and see if the difference in price is more than about 3mil.
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You know those Orange con Pacing of the turtles, I don't need them. And they sell for garbage. So for the amount of time I spent on the obtaining those tickets I feel cheated. I feel like I'm a hamster on wheel with no reward at the end. And its a bit disheartening and a bit of BS for spending 6k in tickets and getting nothing out of it that I can use on any toon. Or sell for any real value so I can buy something I can use.
Now if I could break them down into some sort of salvage to make another IO or build up my supplies towards making that IO I might need. Then at least I feel I have gotten something out of them. At least they went towards something I can use or eventually use. But as of now I got junk for a lack of a better word.
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Bold added by me for emphasis. Sell the stuff and build up influence to buy what you want. The markets already work almost exactly like the system you want to implement.
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The simple thing your missing is you have to either run AE missions or Do TF / SF every game session. Why should I have to do either or both or any. Why can't I obtain what I want through normal game play of running radio missions or doing the many, many story arcs the game has to offer.
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I don't know what you're doing, but I don't do TFs even every week. Most of my characters level up by doing story arcs and saving up the merits for level 50. At level 50 I roll them and can often afford the whole build with the money from the rolls. I often also do some low level marketing while leveling up and get a few hundred mil doing that.
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What your saying is the AE system and TIP are part of the normal game play. They are absolutely not, they are additions, but not part of the regular game play. Otherwise it wouldn't matter if you were doing a hero or vigilante mission for the TIPS, but it does. You can't be screwed by doing a radio mission or story arc mission. AE missions are in a building in certain zones. You don't leave the building. IF that is what this game is about then might as well get rid of the zones and have you just log into that building after creating your toon. So again AE is not standard game play.
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AE and Tips are just a good way to get rares for those who won't bother to put in some effort to learn a more efficient way. If you don't want to learn that easier way, it's not someone else's fault that you can't make as much money as they can.
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Story arcs a flawed as I mentioned. If you help a player do 8 out of 9 missions for a story arc you get ZERO credit.. Even if you have the contact or could get the contact. You would have to do all 9 missions all over again.
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This is something that annoys me, too, but the easiest way to go around it is to also start the missions yourself when you start helping someone with the contact. If they have already done the first mission, but don't want to help you complete it so that both of you will get rewards, they're obviously not worth the help.
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Again a to a Billionaire a million is not a lot. I think that is the way many of you guys are thinking about this. Hey dude, every night when you get on do this and this and leave the weekend to doing this and this. Well if I could get on every night then maybe it would be good.
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You don't need to do stuff every night to get influence from the markets. Just read some of the guides and you'll learn. Then again, if you choose not to learn the lack of influence evidently doesn't bother you that much.
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I could understand if someone feared that a player might flood the market with IOs and lessen the value of a IO, thus preventing you from making billions. Then just tag the IOs created by players as not trade able or sell able.
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That's not at all one of my worries. What I fear is that the system many players already find complex will become even harder to understand if you add "disenchanting" to it. I think if this was implemented, the "junk" would disappear. Every rare would now be a possible component to a more valuable rare: most pieces would just be valued relative to how many of them are needed to craft the most expensive thing. You know, if you needed 5 Pacing of the Turtles to craft a LotG and the LotG cost 100mil, you'd have the Pacings go for 10-20mil a piece because of that and people would start complaining again.
Sorry if this comes across snarky.