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Posts
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Joined
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BackAlleyBrawler = 52
Castle = 12
Hero 1 = 15
Niviene = 3
pohsyb = 56
TheOcho = 52
The Television = 23
War Witch = 37
BackAlleyBrawler +1
Niviene -1 -
BackAlleyBrawler = 51
Castle = 12
Hero 1 = 15
Niviene = 5
pohsyb = 54
TheOcho = 52
The Television = 24
War Witch = 37
BackAlleyBrawler + 1
Niviene -1 -
BackAlleyBrawler = 50
Castle = 13
david_nakayama = 0
Hero 1 = 15
Niviene = 8
pohsyb = 54
TheOcho = 50
The Television = 23
War Witch = 37
BackAlleyBrawler +1
david_nakayama -1 -
Quote:and another name for going for xp is farming for xp?no.
Power leveling is going for exp.
farming has nothing to do with exp.
Going for xp and farming for xp is saying the same thing, which is Power leveling.
I'm not saying all Farming is Power Leveling, but Power leveling is a type of farming.
http://wiki.cohtitan.com/wiki/Farming
Quote:The act of repeating an action a number of times for the purpose of earning something from the repeated action. In City of Heroes this most often involves resetting a mission a number of times in order to earn something out of the mission multiple times. Things earned vary from experience, to influence/infamy/prestige, to badge credits. -
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BackAlleyBrawler = 48
Castle = 13
david_nakayama = 5
Hero 1 = 15
Niviene = 8
pohsyb = 52
TheOcho = 51
The Television = 22
War Witch = 36
BackAlleyBrawler +1
Niviene -1 -
BackAlleyBrawler = 46
Castle = 13
david_nakayama = 10
Hero 1 = 15
Niviene = 10
pohsyb = 51
TheOcho = 48
The Television = 21
War Witch = 36
BackAlleyBrawler + 1
Niviene -1 -
BackAlleyBrawler = 45
Castle = 13
david_nakayama = 11
Hero 1 = 15
Niviene = 10
pohsyb = 50
TheOcho = 49
The Television = 21
War Witch = 36
BackAlleyBrawle +1
Niviene-1 -
BackAlleyBrawler = 44
Castle = 13
david_nakayama = 12
Hero 1 = 15
Niviene = 11
pohsyb = 48
TheOcho = 50
The Television = 21
War Witch = 36
BackAlleyBrawler +1
Niviene -1 -
you can have 5 of the same bonus. So you can only have 5 LoTG.
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BackAlleyBrawler = 42
Castle = 14
david_nakayama = 13
Ghost Falcon = 9
Ghost Widow = 2
Hero 1 = 15
Niviene = 12
pohsyb = 46
TheOcho = 42
The Television = 20
War Witch = 35
BackAlleyBrawler +1
Ghost Widow -1 -
BackAlleyBrawler = 42
Castle = 13
david_nakayama = 13
EMpulse = 9
Ghost Falcon = 10
Ghost Widow = 10
Hero 1 = 16
Moon_Witch = 4
Niviene = 11
pohsyb = 40
TheOcho = 32
The Television = 19
War Witch = 31
Babs +1
pohsyb -1 -
Ok I will take a shot at this, I going to guess you run the attack chain of FU/slash/Focus/Strike
You need to Adjusted your Cast Time to ACT or Adjusted cast time so
AdjustedCastTime = (ROUNDUP( Casttime / 0.132)+1) * 0.132
I'll show you Focus
Focus has a cast time of 1.17
AdjustedCastTime = (ROUNDUP( 1.17/ 0.132)+1) * 0.132
AdjustedCastTime = (ROUNDUP( 8.86363...)+1) * 0.132
AdjustedCastTime = (9+1) * 0.132
AdjustedCastTime = 10* 0.132
AdjustedCastTime =1.32
So Focus ACT=1.32
Strike ACT=1.32
Slash ACT=1.584
FU ACT=1.056
Total ACT=5.28
So now with you attack chain taking a total time of 5.28 that mean all but FU will have double stacked and FU will only have 1.
So the Damage form your build
Strike=223.3
Slash=256.9
FU=134.1
Focus=269.2(Procs will be add in later)
Total=883.5
Now to add the procs now I don't know if this is the right way but this is how I do it
14.4*.2=2.88
35.3*.33=11.64
Total with Proc=898.02
898.02/5.28=170.1DPS
Now this is not adding crits and assuming 100% acc. This is just a quick way that is not to far off. Now I also don't know how to add the Achilles' heel proc. -
BackAlleyBrawler = 39
Castle = 13
david_nakayama = 13
EMpulse = 11
Ghost Falcon = 10
Ghost Widow = 10
Hero 1 = 15
Moon_Witch = 4
Niviene = 11
pohsyb = 41
The Dark Watcher = 2
TheOcho = 32
The Television = 18
War Witch = 31
BackAlleyBrawler +1
pohsyb -1 -
BackAlleyBrawler = 37
Castle = 13
david_nakayama = 13
EMpulse = 11
Ghost Falcon = 10
Ghost Widow = 10
Hero 1 = 12
Moon_Witch = 5
Niviene = 11
pohsyb = 39
The Dark Watcher = 2
TheOcho = 37
The Television = 19
War Witch = 31
BackAlleyBrawler +1
TheOcho -1 -
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I was going to say Chimera but then I remember that he wasn't my first AV.
Nemesis was
It was around I9 or I10 I don't remember. I was on with my BS/SR still lvling up I really didn't know much about the game at the time because I didn't play much till then(I9 made me like the game a lot more) and I was just running story arcs to lvl and I get to Nemesis not really knowing what an AV is I start fighting him and it is taking a long time I use some reds to up my damage and then I start to take him down faster. He didn't hit me much but I had some greens for the times that he did. I didn't think solo an AV was that big of a deal and though that was normal. Now I used a lot of insp in that fight and the fight took around 20 mins.
For my first AV solo with No insp/No temp power it was Chimera with my Fire/Fire Scrapper. -
Well it looks like we are getting what we wanted.
linky
Quote:Using the scrapper as an example: Blaze Mastery was a power set added to the Epic Power Pool which will include the powers Ring of Fire, Char, Fire Blast, Melt Armor, and Fireball. In addition the Body Mastery power set had the power Physical Perfection added for a total of five powers. -
Well a lot of work when into brawl so it could do that. BAB as talk about it a lot and well here is why.
Quote:Originally Posted by BackAlleyBrawlerBecause this game uses a statebit animation engine, discreet mode bits for the various combat stances, and has no animation blending capabilities.
And if anyone thinks for one second that we could get away with making just Fighting|Kick work with weapons and not do the same for every Secondary, Pool, Anciallary, or Patron power...you are sadly mistaken.
So sadly. Here's a sad face for your mistakeness --> -
BackAlleyBrawler = 32
Blue Steel = 7
Castle = 14
david_nakayama = 12
EMpulse = 11
Ghost Falcon = 10
Ghost Widow = 11
Hero 1 = 11
Horatio = 6
Manticore = 0
Moon_Witch = 9
Mynx = 10
Niviene = 11
pohsyb = 18
Sunstorm = 7
Synapse = 9
The Dark Watcher = 10
TheOcho = 28
The Television = 9
War Witch = 26
Babs +1
Manti -1 -
Quote:Me!!!Anyone have Halloween salvage on hero side that they are willing to trade for the same on Villain side? I have a boat load of salvage on red side, but none on blue side, and I would like to open up the final slot.
Anyone?
I think I have 30+ on Hero side and none oh villain side. -
BackAlleyBrawler = 30
Blue Steel = 7
Castle = 14
david_nakayama = 12
EMpulse = 11
Ghost Falcon = 10
Ghost Widow = 11
Hero 1 = 11
Horatio = 6
Manticore = 2
Moon_Witch = 9
Mynx = 10
Niviene = 11
pohsyb = 18
Sunstorm = 7
Synapse = 9
The Dark Watcher = 10
TheOcho = 28
The Television = 9
War Witch = 26
BackAlleyBrawler +1
Manticore -1 -
It doesn't work I was trying to do it too, and they only spawn at lvl 52. Now that is solo so you might need to be on a team to have them spawn at lvl 54.
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At the top of Mid you will see Import/Export.
Import/Export<Short or long forum export<then make sure your on phpBB/Zeataboards(in formatting code) then pick<Export now< then pasted and it will look something like this.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Fallen Prey: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(40)
Level 1: Deflection -- RedFtn-EndRdx(A), RedFtn-Def(3), RedFtn-Def/EndRdx(3), RedFtn-Def/Rchg(5), RedFtn-Def/EndRdx/Rchg(5)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(19), Ksmt-ToHit+(48)
Level 4: True Grit -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(17), Dct'dW-Heal(40), Dct'dW-Heal/EndRdx/Rchg(42), Dct'dW-Rchg(48), Empty(50)
Level 6: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(7), Zephyr-ResKB(7), LkGmblr-Rchg+(13), LkGmblr-Def(50)
Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), Hectmb-Dmg/Rchg(9), HO:Golgi(11), Numna-Heal/EndRdx(11), Numna-Heal(13)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(40)
Level 12: Swift -- Empty(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Health -- Heal-I(A), RgnTis-Regen+(42), Numna-Heal(43), Numna-Regen/Rcvry+(50)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(31)
Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 26: Soul Drain -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(27), Armgdn-Acc/Rchg(27), Armgdn-Acc/Dmg/Rchg(29), Armgdn-Dmg/Rchg(29)
Level 28: Boxing -- Amaze-Stun(A), Amaze-ToHitDeb%(43), Amaze-EndRdx/Stun(45), Amaze-Acc/Stun/Rchg(46), Amaze-Stun/Rchg(46)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A), HO:Ribo(46)
Level 32: Midnight Grasp -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(33), Hectmb-Acc/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Dmg(34), Mako-Acc/EndRdx/Rchg(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(43)
Level 44: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(45)
Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Edit to add:
Also a good thing to add to all builds you post is the data chunk. Import/Export<Short or long forum export<click box that says Only export Data Chunk< Export now. and should look like this
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1409;692;1384;HEX;| |78DAA5936B53125118C7CFC26E2BEC2E9750F10E0A8280AEF2CE5B3653E64C294A5| |1BE2895D9E0A44C0C320B4DFAAE0FD057E883347D93EA9B94D1733938D3F4D21DF8| |FFCEE57FCE799E73A95CEDDA427C7A28B4C8E3B6D7EBD56B0DDFEB76A56F54BCF35| |6C3DAF3DA6DD949577D796D0A212687DDF58A6C4BE9EE7AFE7B2EA66E7B76E53BD9| |E949B776D192EDE6B01A7FDAB990BEECF4DD61C1AE5E5EB6DD03E9755B9D73AEECB| |5FA1DD9EB39AA727ED187AE30D56A5D299BF127DD56C37D74D9BCAE57BC5E5FFAD7| |13105401FE3E4647DFC010AF017931F7867142983F2564CF08F93A21EC00341AA58| |B2814CA2210618409BAC5700816D83565D7C6A829364AB81F632408AB3760991536| |D8836C3782FB6CAF10F24784C221DBAB84F2003E310E89186A0DE37B003BEEFD60F| |C24D8BC709917FE007653E56D6E0374214686CCD380F03A57C3CF6984FD8AE04070| |211EA88536D1111479450366B43806615154496871D81D7038AA084715E1A822D01| |BD5C234243A2FB0C98431719E2518CF52536147C38D297208E563C208F812EC0B24| |D2E41BFD071FC13046C73430C67ED172E3BF193784893F8C01614E0411518828A99| |248F29E5DC144939A497B3BF980CC53DB8C2DC2CC26638380CE694E5A9F7E464DC5| |23C2F22161E580B14F089A981BEFE86C92125DD9E10DC5B79352A7942A913B5D641| |4184B84F91CA34579C7218305356A81F3CE70DE19CE3BC3796739EF2CE7ADC35A8B| |6ADB1739EF1CDF951C5FD21C5FD205F02DA96D5F2AF1F1308A8C0C184AEACC4B7CE| |6CB7CE6CB7CE63558CF5509BB3C66951183C8D7D4DEAF710C33FAED03851FDEA983| |FF5AAABA7A8DD0A2514B4ABF7DA077FABEDAC379422FF092BE44A98268C7583A413| |9C5EA19963C2CBD4569D08DFE660F238DAE63401B289B285B289FD1645A20168A8D| |E2A04450A228319404CA38CA14CA1794C15F5DB0FB60| |-------------------------------------------------------------------|