So... What does it take to kill a +4 AV?
That's a good question. I'd like to know as well.
I'd also like to know how to get a 54 AV to fight other than running an STF.
Mission Architect
Well, the purple patch is going to reduce your damage by 52% before being further reduced by resistance so that's going to hurt you. I forget how many hit points a level 54 AV has, but I know that they've got more they regenerate more hp/sec than a level 50 AV. Assuming a regeneration rate of 105 hp/sec for a level 54 AV, you would need to be dealing 218.75 to stalemate. More would be required to defeat the target at all. Assuming roughly 27k hp (probably closer to 28-30k), with 250 DPS, you'd be taking nearly 14 and a half minutes to take down that AV, assuming you can keep it up for that long.
Set the mission level to 54-54
"All problems can be solved by throwing enough scrappers at it."
@Riez on Virtue, Protector, Champion, and Exalted server.
Well, the purple patch is going to reduce your damage by 52% before being further reduced by resistance so that's going to hurt you. I forget how many hit points a level 54 AV has, but I know that they've got more they regenerate more hp/sec than a level 50 AV. Assuming a regeneration rate of 105 hp/sec for a level 54 AV, you would need to be dealing 218.75 to stalemate. More would be required to defeat the target at all. Assuming roughly 27k hp (probably closer to 28-30k), with 250 DPS, you'd be taking nearly 14 and a half minutes to take down that AV, assuming you can keep it up for that long.
|
Alright, I'm going to do some research.
It seems like AE just won't spawn AVs over 52. It doesn't matter what their level range is or the spawn range of the mission. I tried putting the following in:
Scirroco
Ghost Widow
Black Scorpian
Mako
Lord Recluse
And all of those only spawn 54-54.
However, I do know that AVs tend to regenerate at a rate of .33% a sec. At 32000 life, that would be equal to 105.6 hps. With the purple patch effecting that, you'd need 220 dps to stalemate, which I would translate into needed 240 to 260 dps to take one down in any small amount of time. Anything with over about 20% resistance would be pretty much impossible, but I think a DM/Shield would be able to defeat most +4 AVs.
On top of that you'd have a 39% chance tohit base instead of a 75% chance. This means you would need 140% accuracy enhancementin order to still have a 95% tohit chance. With the Kismet IO, that goes down to 111% of accuracy enhancement. Additional tohit bonuses will decrease the amount of accuracy needed considerably. For example, if I hit 7 targets with Soul Drain, the amount needed would go down to 86.7%. With tactics and Soul Drain and the Kismet IO. the amount needed goes down to 66.7% accuracy.
Defense wise, my guess would be that you'd need soft-cap defense and around 40-60 hps in order to survive. Having some resistance would be nice as well. A +4 lt will have 8.05% tohit chance. I would think an AV has a bonus to that, so around a 10% tohit chance at softcap.
I'm going to make some assumptions now. Let's say the following AV has 3 attacks. These attacks deal 400, 800, 1200 damage each. It take roughly 6 seconds to animate those attacks. Now, if the AV was constantly attacking using each of the three attacks around the same amount, they would be dealing around 400 dps. A character with soft-capped defenses would take that to around 40 dps. A character with soft-capped defense and around 20% resistance would take that to 32 dps. 32 dps is very survivable with a self-heal, such as Siphon Life.
For many reasons, I think that DM/Shield is probably the best suited to fighting +4 AVs (as a scrapper). First, it will be one of the few sets able to deal out over 200 dps. The chain of SL-Smite-MG-Smite will deal over 250 dps when adding in procs, Soul Drain at 7, and AAO at 10. That same chain will also be considerable mitigation, because Siphon Life is a huge defense. At 91.78% heal enhancment, and 139.4% maxhp, it would be putting out 53 hps.
The hardest part about the AV soloing will be keeping the endurance up. DM helps with that too, in the form of Dark Consumption. As long as your endurance doesn't bottom out before DC recharges, you'd keep your endurance.
This is the build I'm planning on using, taking all of the above into consideration. If you haven't guessed yet, the plan of the build is to solo the STF. I believe that I will be able to do so, with enough temps/inspirations. My goal will be not hopefully not use any temps/inspirations until the last mission.
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1395;687;1374;HEX;|
|78DAA5935B6F124114C76761292DEC722977DA4A5B2C9762B 7E02DB6F5925434A92|
|909B1952795AC30029600018CED9B1FC0275F7CF2CDEB4730 7E13F59B68C573199A|
|181FDDC0FFB773E69C99FF9CDDAD1C970D215EDE129AEF76D 71E8DEA078DA13D18C|
|8A1AB62B73A0DE1164224A6B17A4576A5B4CAF6F0886F5367 3365F954F646D23A68|
|7764B7391D06F77A6D3994BDB135BD31ABFD7ED7BADB69B5C 79D5ECB50A3714F8E4|
|63CD897F600663C34381848D90CDE19741AD66EBF7952AFD8 A3B11C9EC4C1541EFE|
|437447D7C4258E0025E1A803B2C2F18C467A9BD122CCD8048 F09D0A8CA29221ACD8|
|409B301C629CC2D092FE4699CE7D238CFE3637808869FE125 F84C1E419593AB3467|
|4DC385366E123470EB62B7C235814B3C87885BF97737C95C8 03D06224EC47C8810C|
|E3810C9308D66A0648E771073394A8F42C8AB8EE465ABD96F 5493FD4158FF4E7042|
|9EC91B6A668C5CF9C8890FA27E3AEC44F857684D37E406D54 1827B1A7675FE1E611|
|666423CE308BDA185C3AF09E797B9DF9010519D8B186427CA 2D8B7203E3DCB93877|
|2EC99DF3838798F210E3431CC342090EB91213DA62F127E31 76F28A82599531A657|
|E134C586841F95BD806E84E9151CC2ABE70D323C11C7DE93A 959DBBC1D8626C1356|
|760827909E524F2A55A0D0F23A23CBC8717A9EC12F63108CA CAAAA55B69F66C3693|
|E455A9D82ED6FB0FD0054ADA9F7648DFB70084539B550EE23 65E53F30DE33DEF163|
|FEC4F84C78005505AED20B250A5D2832361816EFBB49A841B AA5D2AD2B14DABCCCB|
|8C4B84A285D24AC424B8AAACBC5029DB7F41716F5B3AF137E F896EDFF13A9EAEA53|
|84884691947EF675FED7F5C598AE3377DF037A885205D16A7 8F710E5110E1FE39D8|
|D774F501A389C7C35A64EFDD7D0D016CA36CA0ECA2B4C727B 41BC28068A89E243F1|
|A304504228519424CA5B94C91F7518F698|
|-------------------------------------------------------------------|
TW/Elec Optimization
Even on invincible they are spawning at 52 (Avs like Positron which I know go up to 54). Could someone who thinks it's possible post a mission with one? I would love to be able to try my hand.
I've heard that 93 dps is enough when fighting a +0. However, how much will it take to kill a +4 AV? I'm thinking something around 200 dps on a +0 would equate to around enough damage to beat a +4. Do attacks deal 43% of normal damage to +4s? That's what I'm remembering.
I ask because I really want to tackle some +4s on my DM/Shield when he's complete. |
Virtue: @Santorican

Dark/Shield Build Thread
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
The former. I add the 54-54 enemy from the longbow, and add the AV Positron. Everything in the mission spawns as 54 except Positron who spawns at 52.
It doesn't work I was trying to do it too, and they only spawn at lvl 52. Now that is solo so you might need to be on a team to have them spawn at lvl 54.
Went in solo and got a lvl 54 Black Scorpion just fine
Try going in on heroic
Went in solo and got a lvl 54 Black Scorpion just fine
Try going in on heroic ![]() |
Edit: I just re-read Combat's post where I thought he was saying he got the STF AVS to spawn at 54, but now I am unclear what he was saying.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Aren't there two versions of the STF/RSF AVs in AE? Ones that spawn normally (up to 52) and the 54 ones from the TFs themselves? Thats what I remember seeing when I was messing with it a few weeks back, dunno if its changed.
The Melee Teaming Guide for Melee Mans
Use an AV that isn't in the STF at lvl 54 and see if it still works just fine. (Note: I am not saying it won't work, its just that one has to move beyond the ones we already know will work to truly test this.)
Edit: I just re-read Combat's post where I thought he was saying he got the STF AVS to spawn at 54, but now I am unclear what he was saying. |
I was trying to say that even the STF AVs, which only spawn as 54s, spawn as 52s in AE as far as a could determine. I tried setting my level to invincible, 54-54, and default-default. So, I didn't get them to spawn.
My guess is that it takes a team of 8 to spawn a 54 AV.
Edit: Putting it on heroic does spawn level 54s. Don't ask me why...
TW/Elec Optimization
Weird, I'll have to try that.
I've heard that 93 dps is enough when fighting a +0. However, how much will it take to kill a +4 AV? I'm thinking something around 200 dps on a +0 would equate to around enough damage to beat a +4. Do attacks deal 43% of normal damage to +4s? That's what I'm remembering.
I ask because I really want to tackle some +4s on my DM/Shield when he's complete.
TW/Elec Optimization