ArbiterAdahShalom

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  1. Quote:
    Originally Posted by blueruckus View Post
    Something that I've noticed in pretty much all hunts vs crab debates is the leadership issue. In most cases, I hear that hunts is better because of all the leadership toggles you can stack. I don't see how this is relevant considering that you can do the same on a crab. The counter-argument I normally hear is that crab is so invested in grabbing so many AoEs that they don't have room for leadership. This really isn't a powerset issue but moreso a build issue. As a crab, it seems silly to grab every AoE possible because with high enough recharge you can chain through 3 of them.

    On my crab, my chain is Venom Grenade > Heavy Burst (achiles proc'd) > Suppression (also achilles proc'd)> Heavy Burst again. All of this while running 8 toggles. It's essentially the same playstyle as a traditional Huntsman but with the defensive benefits of a Crab.

    In the end though, the hunts vs crab debates boils down to the backpack. If you don't mind the pack, you'll be awesome as a crab. If you hate the pack, go huntsman and you'll still be pretty okay in the long run.

    I'm in an SG of all Spiders (most of them Huntsmen) and their reasoning for not going crab is essentially the backpack/theme.



    Edit: While I do feel that overall crab has more potential than huntsman, I'd much rather team with a huntsman than another crab. Reason being, is that most huntsman know that stacking leadership is one of their strong points while MANY crabs I run across skip them in order to grab every single AoE available to them. So in then end, I'd prefer my teammate to have Assault/Maneuvers rather than silliness like Omega Maneuver/Frenzy.
    Does this SG still exist because if so I'd love to be on it.