Need help with Kin/Sonic Build
	i was gonna do a defense build but im outta time.
this build is medium priced and has a chunk of recharge.
are you wanting a particular epic pool?  Mace Mastery would be good for a defense build, but idk if you want to do all that extra work for the red side PPP.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Kinetics
Secondary Power Set: Sonic Attack
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Transfusion -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(13), Acc-I(15), Efficacy-Acc/Rchg(15)
Level 1: Shriek -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(3), Decim-Dmg/Rchg(3), Decim-Dmg/EndRdx(11), Decim-Acc/EndRdx/Rchg(11), Dev'n-Hold%(31)
Level 2: Siphon Power -- Acc-I(A)
Level 4: Howl -- SDefendersB-Acc/Dmg(A), SDefendersB-Dmg/Rchg(5), SDefendersB-Dmg/EndRdx/Rchg(5), SDefendersB-Acc/Dmg/EndRdx(7), SDefendersB-Acc/Dmg/EndRdx/Rchg(9), SDefendersB-Rchg/Heal%(9)
Level 6: Siphon Speed -- Acc-I(A), RechRdx-I(7)
Level 8: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(13), ULeap-Stlth(33)
Level 10: Super Jump -- Empty(A)
Level 12: Speed Boost -- Empty(A)
Level 14: Acrobatics -- EndRdx-I(A)
Level 16: Spring Attack -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(43)
Level 18: Shout -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(19), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(40), HO:Centri(40)
Level 20: Amplify -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(21), AdjTgt-ToHit/EndRdx/Rchg(21), AdjTgt-EndRdx/Rchg(23), AdjTgt-Rchg(25)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Super Speed -- EndRdx-I(A), EndRdx-I(25)
Level 26: Transference -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-Acc/Rchg(27), P'Shift-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(37)
Level 28: Siren's Song -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(29), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(37), CSndmn-Heal%(37)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(31), RedFtn-Def(46), RedFtn-EndRdx(48), RedFtn-EndRdx/Rchg(48), RedFtn-Def/EndRdx/Rchg(48)
Level 32: Tactics -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-ToHit/EndRdx(33), GSFC-Build%(33), EndRdx-I(34)
Level 35: Fulcrum Shift -- Acc-I(A), RechRdx-I(36), RechRdx-I(36), EndRdx-I(36)
Level 38: Dreadful Wail -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(45)
Level 41: Power Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(42), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-EndRdx/Rchg(42), AdjTgt-Rchg(43)
Level 44: Temp Invulnerability -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(45), TtmC'tng-ResDam/EndRdx/Rchg(45)
Level 47: Vengeance -- LkGmblr-Rchg+(A)
Level 49: Force of Nature -- TtmC'tng-ResDam/Rchg(A), TtmC'tng-EndRdx/Rchg(50), TtmC'tng-ResDam/EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 4: Swift -- Run-I(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-End%(34), P'Shift-EndMod/Acc(43), EndMod(46)
------------
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1447;681;1362;HEX;| |78DA6593594F13511886CF74A620A5504AA194ADEC145A3A42E4DEA818838221927| |84B6A1960229956A6A05CFA073471C325718989C11B2E64FB0BF2178C51E3BDCBBD| |62FD3AEF5B3076DAC973E63DE7FBCEF996337D6B22B875E1F669A5D59F5BCEB8EED| |C84B56039F3D68A7F3AB3686755E9A996375AD6E7CEAE2E2C98976CC72AD859B7E3| |48BE927116AD797336E7D8D9B9338542267B3D3CE92C592B965330CB83E04C2EB76| |C4E5999BCED2C06BC8FD9BC65CD87CABA787297EC7CD8FB9E74D66CD7BE662FDB85| |F5C6F3793B6BCEE46ECA56D319B760ADACC7E45803F23A3EC5A7A8AB88AED498A18| |24D607D9B02EFFA3C7E385EEB571B8284A17CCFC82760E031F9148C6FC2474E6C35| |F989ADD2E8F7A3683AFDE9EFB0A7B14DEE8055BBE0893D721FBC21B67EF8D3FCF45| |79502A392F36ACDF3EBAB3E14744A4CCD9A37D7AD239616595383BD554D511EE5CA| |442D955A4F89C99A3A2A753DF0AD45950A413342BFE0ABA148FE06138760F20FF84| |910669C61E6AD91796A64DEE2CC5782F94C8C0B0D5D7D16DB08F78B3C87BFA617E4| |4B30FA0A8CBD067BE5DCCDB0D19ACB3921FB64AE05B9D15A18538C5C15F356F642E| |B03F86A7B48DE07FBEF805F04ED8CA97D1BF61D3BE42ED8B307F6EF9307A84158CE| |D08933F83B599778004CD78327436490AC032362DBC53376BDC159BA37C9B7600FE| |35993CF5EF488DECB1EE94BFD47AEFDEAC37D28E57980751D645D0759D741D67584| |757D2FAD38449B21D66698B519666D86599B246B73203629F6662A8998464C320D3| |6498C26FBCE647EB6A41147A1F94653D0C64648DA751847F753FEA50E4E5628A315| |CA588572AA4219AF50A62A94CB25059115670C0E4BB7DD9BAD6938BAEBC56F01196| |3A5D2D3C8FF8F634DD3AFB2172E6ADE5DF8FEEFFA21ACFF79ACE9FA3DD67D83B97E| |04A6AB7087FE02E24BEBB8| |-------------------------------------------------------------------|
perma jump is ---> /up 1
Okay I am pretty new to defenders and only have 1 other, a empathy/arch who is still a baby at 27. But I wanted to give Kin/sonic a try. Now, I fould a build here on the forums that I really liked. The name of the person who made it slips my mind, SORRY! ^.^ Anyways, I showed it to a friend who made some changes and while I like some, others I'm not sure about because while I gain a little accuracy resistance, recovery, and regen I lose a LOT of defense, recharge, haste, tohit, a lot of status protection and damage totals.
Now I like that she picked up Siren's song and Dreadful Wail. I do approve of several good blasts on a defender and I agree that taking boxing and kick just as slot mules might be overkill so I'm torn. So I leave it to you veteran defenders to help me out! Which is better for a defender who is going to mostly team but would be nice to solo from time to time on my off hours when no one else is on. Price is not a real concern. It'll take me time so if we can avoid hami's and anymore purples then there already are in the set I would enjoy that. Here they are. First is the one I found on this forum, the second is the one my friend made for me.
*Forum Build*
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Kinetics
Secondary Power Set: Sonic Attack
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Transfusion
-  (A) Doctored Wounds - Heal/Recharge
 
-  (3) Doctored Wounds - Heal/Endurance/Recharge
 
-  (13) Doctored Wounds - Heal/Endurance
 
-  (15) Doctored Wounds - Heal
 
-  (34) Doctored Wounds - Recharge
 
-  (21) Accuracy IO
 
Level 1: Shriek-  (A) Thunderstrike - Accuracy/Damage
 
-  (27) Thunderstrike - Damage/Recharge
 
-  (3) Thunderstrike - Accuracy/Damage/Recharge
 
Level 2: Siphon Power-  (A) Accuracy IO
 
-  (13) Recharge Reduction IO
 
Level 4: Scream-  (A) Thunderstrike - Accuracy/Damage
 
-  (5) Thunderstrike - Damage/Recharge
 
-  (5) Thunderstrike - Accuracy/Damage/Recharge
 
Level 6: Howl-  (A) Superior Defender's Bastion - Accuracy/Damage
 
-  (7) Superior Defender's Bastion - Damage/Recharge
 
-  (7) Superior Defender's Bastion - Damage/Endurance/Recharge
 
-  (11) Superior Defender's Bastion - Accuracy/Damage/Endurance
 
-  (11) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
 
-  (34) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal
 
Level 8: Boxing-  (A) Kinetic Combat - Accuracy/Damage
 
-  (9) Kinetic Combat - Damage/Recharge
 
-  (9) Kinetic Combat - Damage/Endurance
 
-  (36) Kinetic Combat - Damage/Endurance/Recharge
 
Level 10: Kick-  (A) Kinetic Combat - Accuracy/Damage
 
-  (37) Kinetic Combat - Damage/Endurance
 
-  (40) Kinetic Combat - Damage/Recharge
 
-  (43) Kinetic Combat - Damage/Endurance/Recharge
 
Level 12: Speed Boost-  (A) Blessing of the Zephyr - Knockback Reduction (4 points)
 
-  (36) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 
Level 14: Tough-  (A) Gladiator's Armor - TP Protection +3% Def (All)
 
-  (15) Reactive Armor - Resistance
 
-  (31) Reactive Armor - Resistance/Endurance
 
-  (42) Reactive Armor - Resistance/Recharge
 
-  (42) Reactive Armor - Resistance/Endurance/Recharge
 
Level 16: Weave-  (A) Luck of the Gambler - Recharge Speed
 
-  (17) Red Fortune - Defense
 
-  (17) Red Fortune - Defense/Endurance
 
-  (40) Red Fortune - Defense/Recharge
 
-  (43) Red Fortune - Defense/Endurance/Recharge
 
-  (48) Red Fortune - Endurance
 
Level 18: Shout-  (A) Apocalypse - Damage
 
-  (19) Apocalypse - Damage/Recharge
 
-  (19) Apocalypse - Accuracy/Damage/Recharge
 
-  (33) Apocalypse - Accuracy/Recharge
 
-  (34) Apocalypse - Chance of Damage(Negative)
 
Level 20: Inertial Reduction-  (A) Blessing of the Zephyr - Knockback Reduction (4 points)
 
-  (37) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
 
Level 22: Hasten-  (A) Recharge Reduction IO
 
-  (23) Recharge Reduction IO
 
Level 24: Maneuvers-  (A) Luck of the Gambler - Recharge Speed
 
-  (25) Luck of the Gambler - Defense
 
-  (25) Luck of the Gambler - Defense/Endurance
 
-  (40) Kismet - Accuracy +6%
 
Level 26: Transference-  (A) Efficacy Adaptor - EndMod/Accuracy
 
-  (27) Efficacy Adaptor - EndMod/Recharge
 
Level 28: Combat Jumping-  (A) Luck of the Gambler - Recharge Speed
 
-  (29) Luck of the Gambler - Defense
 
-  (36) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 
-  (39) Blessing of the Zephyr - Knockback Reduction (4 points)
 
Level 30: Tactics-  (A) Adjusted Targeting - To Hit Buff/Endurance
 
-  (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
 
Level 32: Fulcrum Shift-  (A) Accuracy IO
 
-  (33) Recharge Reduction IO
 
-  (33) Recharge Reduction IO
 
Level 35: Siphon Speed-  (A) Accuracy IO
 
-  (37) Recharge Reduction IO
 
Level 38: Dark Consumption-  (A) Eradication - Damage
 
-  (39) Eradication - Damage/Recharge
 
-  (39) Eradication - Accuracy/Damage/Recharge
 
Level 41: Dark Embrace-  (A) Steadfast Protection - Resistance/+Def 3%
 
-  (42) Reactive Armor - Resistance
 
-  (43) Reactive Armor - Resistance/Recharge
 
-  (48) Reactive Armor - Resistance/Endurance
 
-  (48) Reactive Armor - Resistance/Endurance/Recharge
 
Level 44: Soul Transfer-  (A) Absolute Amazement - Stun
 
-  (45) Absolute Amazement - Stun/Recharge
 
-  (45) Absolute Amazement - Accuracy/Stun/Recharge
 
-  (45) Absolute Amazement - Endurance/Stun
 
-  (46) Absolute Amazement - Accuracy/Recharge
 
Level 47: Vengeance-  (A) Luck of the Gambler - Recharge Speed
 
-  (50) Rectified Reticle - Increased Perception
 
-  (50) Rectified Reticle - To Hit Buff/Recharge
 
Level 49: Super Jump-  (A) Blessing of the Zephyr - Knockback Reduction (4 points)
 
-  (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 
Level 50: Agility Core ParagonLevel 0: The Atlas Medallion
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: Freedom Phalanx Reserve
Level 50: Reactive Radial Flawless Interface
------------
Level 2: Swift
-  (A) Run Speed IO
 
Level 2: Health-  (A) Numina's Convalescence - +Regeneration/+Recovery
 
-  (46) Miracle - +Recovery
 
Level 2: Hurdle-  (A) Jumping IO
 
Level 2: Stamina-  (A) Endurance Modification IO
 
-  (29) Endurance Modification IO
 
Level 1: Brawl-  (A) Kinetic Combat - Accuracy/Damage
 
-  (21) Kinetic Combat - Damage/Endurance
 
-  (23) Kinetic Combat - Damage/Recharge
 
-  (31) Kinetic Combat - Damage/Endurance/Recharge
 
Level 1: Sprint-  (A) Empty
 
Level 1: VigilanceLevel 2: Rest
-  (A) Empty
 
Level 4: Ninja Run*Friends Build*
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Kia: Level 50 Magic Defender
Primary Power Set: Kinetics
Secondary Power Set: Sonic Attack
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Transfusion
-  (A) Doctored Wounds - Heal
 
-  (3) Doctored Wounds - Heal/Endurance
 
-  (3) Doctored Wounds - Heal/Recharge
 
-  (5) Doctored Wounds - Heal/Endurance/Recharge
 
Level 1: Shriek-  (A) Devastation - Accuracy/Damage
 
-  (5) Devastation - Damage/Endurance
 
-  (9) Devastation - Damage/Recharge
 
-  (9) Devastation - Accuracy/Damage/Recharge
 
-  (50) Devastation - Accuracy/Damage/Endurance/Recharge
 
Level 2: Scream-  (A) Apocalypse - Damage
 
-  (11) Apocalypse - Damage/Recharge
 
-  (11) Apocalypse - Accuracy/Damage/Recharge
 
-  (13) Apocalypse - Accuracy/Recharge
 
-  (13) Apocalypse - Damage/Endurance
 
Level 4: Combat Jumping-  (A) Luck of the Gambler - Defense/Endurance
 
-  (15) Luck of the Gambler - Defense/Recharge
 
-  (15) Luck of the Gambler - Endurance/Recharge
 
-  (17) Luck of the Gambler - Defense/Endurance/Recharge
 
-  (17) Luck of the Gambler - Defense
 
-  (46) Luck of the Gambler - Recharge Speed
 
Level 6: Siphon Speed-  (A) Impeded Swiftness - Accuracy/Slow
 
-  (7) Impeded Swiftness - Damage/Slow
 
-  (7) Impeded Swiftness - Accuracy/Endurance
 
Level 8: Howl-  (A) Positron's Blast - Accuracy/Damage
 
-  (19) Positron's Blast - Damage/Endurance
 
-  (19) Positron's Blast - Damage/Recharge
 
-  (21) Positron's Blast - Damage/Range
 
-  (46) Positron's Blast - Accuracy/Damage/Endurance
 
Level 10: Super Jump-  (A) Springfoot - Jumping
 
Level 12: Speed Boost-  (A) Quickfoot - RunSpeed
 
Level 14: Boxing-  (A) Damage Increase IO
 
Level 16: Tough-  (A) Impervium Armor - Resistance
 
-  (21) Impervium Armor - Resistance/Endurance
 
-  (23) Impervium Armor - Resistance/Recharge
 
-  (23) Steadfast Protection - Knockback Protection
 
Level 18: Weave-  (A) Luck of the Gambler - Recharge Speed
 
-  (25) Luck of the Gambler - Defense
 
-  (25) Luck of the Gambler - Defense/Endurance
 
Level 20: Inertial Reduction-  (A) Jumping IO
 
Level 22: Shockwave-  (A) Ragnarok - Damage
 
-  (33) Ragnarok - Damage/Recharge
 
-  (34) Ragnarok - Accuracy/Damage/Recharge
 
-  (34) Ragnarok - Accuracy/Recharge
 
-  (50) Ragnarok - Damage/Endurance
 
Level 24: Shout-  (A) Devastation - Accuracy/Damage
 
-  (34) Devastation - Damage/Endurance
 
-  (36) Devastation - Damage/Recharge
 
-  (36) Devastation - Accuracy/Damage/Recharge
 
-  (36) Devastation - Accuracy/Damage/Endurance/Recharge
 
Level 26: Maneuvers-  (A) Luck of the Gambler - Recharge Speed
 
-  (27) Luck of the Gambler - Defense
 
-  (27) Luck of the Gambler - Defense/Endurance
 
Level 28: Tactics-  (A) Gaussian's Synchronized Fire-Control - To Hit Buff
 
-  (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
 
-  (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
 
-  (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
 
Level 30: Hasten-  (A) Recharge Reduction IO
 
-  (37) Recharge Reduction IO
 
Level 32: Transference-  (A) Performance Shifter - Chance for +End
 
-  (37) Performance Shifter - EndMod
 
-  (37) Performance Shifter - EndMod/Recharge
 
-  (39) Performance Shifter - EndMod/Accuracy/Recharge
 
-  (45) Performance Shifter - Accuracy/Recharge
 
-  (48) Performance Shifter - EndMod/Accuracy
 
Level 35: Fulcrum Shift-  (A) Accuracy IO
 
-  (39) Endurance Reduction IO
 
-  (39) Range IO
 
-  (43) Recharge Reduction IO
 
Level 38: Siren's Song-  (A) Positron's Blast - Accuracy/Damage
 
-  (40) Positron's Blast - Damage/Endurance
 
-  (40) Positron's Blast - Damage/Recharge
 
-  (40) Positron's Blast - Damage/Range
 
-  (46) Positron's Blast - Accuracy/Damage/Endurance
 
Level 41: Dreadful Wail-  (A) Armageddon - Damage
 
-  (42) Armageddon - Damage/Recharge
 
-  (42) Armageddon - Accuracy/Damage/Recharge
 
-  (42) Armageddon - Accuracy/Recharge
 
-  (43) Armageddon - Damage/Endurance
 
-  (43) Armageddon - Chance for Fire Damage
 
Level 44: Dark Consumption-  (A) Adrenal Adjustment - EndMod
 
-  (45) Adrenal Adjustment - EndMod/Recharge
 
-  (45) Adrenal Adjustment - EndMod/Accuracy/Recharge
 
Level 47: Dark Embrace-  (A) Steadfast Protection - Resistance/Endurance
 
-  (48) Steadfast Protection - Resistance/+Def 3%
 
-  (48) Steadfast Protection - Knockback Protection
 
Level 49: Soul Transfer-  (A) Recharge Reduction IO
 
-  (50) Recharge Reduction IO
 
------------Level 1: Brawl
-  (A) Damage Increase IO
 
Level 1: Sprint-  (A) Run Speed IO
 
Level 1: VigilanceLevel 2: Rest
-  (A) Recharge Reduction IO
 
Level 4: Ninja RunLevel 4: Swift
-  (A) Run Speed IO
 
Level 4: Health-  (A) Numina's Convalescence - +Regeneration/+Recovery
 
-  (31) Numina's Convalescence - Heal
 
-  (31) Numina's Convalescence - Heal/Endurance
 
Level 4: Hurdle-  (A) Jumping IO
 
Level 4: Stamina