Zones that need something
I too think that Boomtown is a forlorn place, one to which a Dark Astoria type revamp would be nifty, indeed. And also the Shadow Shard, while we're talking about revamping zones.
And as such, since DA got redone, perhaps it is in the mix. The things you speak of for Boomtown and Perez can be said about the previous Dark Astoria and Faultline zones.
I would also hope the bridge to nowhere in Cap would finally go somewhere, and whatever that now, what, 3 years? construction project in NW Steel Canyon would get fleshed out.
/And let's get a real Moon Base. 'That place' doesn't count, it's not a base.
August 31, 2012. A Day that will Live in Infamy. Or Information. Possibly Influence. Well, Inf, anyway. Thank you, Paragon Studios, for what you did, and the enjoyment and camaraderie you brought.
This is houtex, aka Mike, signing off the forums. G'night all. - 10/26/2012
Well... perhaps I was premature about that whole 'signing off' thing... - 11-9-2012
There are alot of zones inthis game that through time and elimination of missions and such that just dont seam to have much point anymore.
My suggestion is to take those zones and put daily events and daily missions there.
Right now for example there is not much reason to go to Parez park or Boomtown these danger zones are interesting...they have a giant monster and ALOT of potential.
A long while back missions would send you to these places alot.....but now its like allt he missions that did that are gone.
Even Zones likes Kings Row and not getting much visitation either.....nor Faultine....
You know i took a person to Faultline becasue they didnt even know about the Store there that lets you buy low level single Origins.
So my suggestion is for there to be some contacts...in each of these low populated areas.....that you can visit or call....that give a mission somewhere inthat zone that when completed will give you as a reward like say a team mate rez, or a self rez, or maybe some team inspirations, or something.
Needs to be something not found elsewhere that players can get once perday....team inspirations would be best....in my opinion....
In this way even the highest level players would have a reason to go there....and do something.
In addition these areas should have events....similar to the trolls rave and fire in steel canyon...i am thinking beyond the giant monster.
Like maybe in Parez park they could have a foot race to navigate through the forest going to check points.
In boom town they could have an air race with rings to navigate through....
I like this game...and I liek the areas....but I really think there is alot thats just being ignored.......its like instead of working on something like boom town over the years....instead the hoolows was made...instead of boomtown getting something more...faultline got revamped...instead of boom town getting attention..galaxy city gets destroyed and turned into the new tutorial zone....mean while boomtown sits there...so dark astoria gets a major face lift.....while boomtown reamisn the silent step child that gets ignored.
I have been on too many teams lately where players had no idea boomtown even existed or where it was....
There is no task forces for it....not much lore....just a cool destroyed city area...that sometimes has the monster abbage appear there....
Most every mission that pointed there is gone now.....so no one gets to see the 5th column fighting the council.....some developer put some the LOST in there not too long ago...not sure why......thats is a super over used enemy group....and they would never proliferate that much if this was the realworld....sorry they would be cured and mostly gone by now.
Another event easily added could be some form of hunting and defeating event....where twice every day 12 hours apart some contact starts you on an hour long defeat some enemy type......and for that time period....players would be able to go throught he entire zone hunting for that particular enemy....and tryign to defeat them....each defeat gets the player a token....
At the end of the time period or when the player wants to stop....they can go to the contact that started them onthe special hunt mission....and turn inthe tokens for rewards on a reward table....with all non used tokens at the end of the event converting into influence or infamy or whatever equal to the players level multiplied by some value.
Seriously....i am concerned about places in this game....and i just feel like there needs to be more.