What's the deal on market purples?


blueruckus

 

Posted

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Originally Posted by Hopeling View Post
Since they fixed it to still be more powerful than the dropped versions (but only slightly more powerful instead of hugely), I'm not convinced you're right.
Proof: I was right.


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You might know me as FlintEastwood now on Freedom

 

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Originally Posted by JayboH View Post
Fair enough.


 

Posted

I have to wonder if the PPM change Synapse announced is going to be like the next ED or GDN.

We can call it the Great Proc Blocking of 2012.



.


 

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Originally Posted by UberGuy View Post
There's "working as designed" and "working as intended". Someone laid out a design that said 20% chance procs convert to 3 PPM SBE procs. According to that, PShifter was "working as designed".

Unfortunately, what that actually did in practice was not "working as intended". Someone didn't catch that this design created EPS recovery performance well above not just the 20% chance version of PShifter (more than double) but also significantly better than the SBE version of Numina and Miracle. When it outperforms both the regular version and comparable things they're selling in the Paragon Market, that's a great candidate for asking "hmm, should it really be like that?"
Yes it worked great in autos but the original version was lack luster in AOEs you really mean to tell me that twice as bad in AOEs is how it should have been from the start? It alone was to be denied the amazing in some places, awful in others role the other PPM procs got

Given the same mentality is goin into the new fix being proposed...


 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
I have to wonder if the PPM change Synapse announced is going to be like the next ED or GDN.

We can call it the Great Proc Blocking of 2012.
In the vast majority of cases, especially for single target powers, proc rates are going to increase.

AoEs that aren't extremely rapid cycling will remain similar or improve.

Quote:
Originally Posted by Cheetatron View Post
Yes it worked great in autos but the original version was lack luster in AOEs you really mean to tell me that twice as bad in AOEs is how it should have been from the start? It alone was to be denied the amazing in some places, awful in others role the other PPM procs got

Given the same mentality is goin into the new fix being proposed...
There are practically no AoE powers where the Performance Shifter proc actually stands to benefit you or your allies.


@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30))
Single Target Radius = 0. AoE Non-Cone Arc = 360.

 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
I have to wonder if the PPM change Synapse announced is going to be like the next ED or GDN.
No, this change doesn't impact anywhere near as many people as enhancement diversification or the global defense reduction.

Even if every character in the game had a proc enhancement slotted, most people probably wouldn't be able to notice the difference. The same cannot be said of ED or GDR.


 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
I have to wonder if the PPM change Synapse announced is going to be like the next ED or GDN.

We can call it the Great Proc Blocking of 2012.
So incredibly appropriate


My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
I have to wonder if the PPM change Synapse announced is going to be like the next ED or GDN.

We can call it the Great Proc Blocking of 2012.

.
Actually I've gone on record with

A-proc-alypse (Now or 2012)

Proc-Tology Exam (2012)


 

Posted

Quote:
Originally Posted by Cheetatron View Post
Yes it worked great in autos but the original version was lack luster in AOEs you really mean to tell me that twice as bad in AOEs is how it should have been from the start? It alone was to be denied the amazing in some places, awful in others role the other PPM procs got
Here's the problem. Because how it was "designed" isn't in line with what was "intended", they were screwed. They could make it good in click powers but be insanely good in autos and toggles, or they could make it good in autos and toggles and suck in click powers. Right now they can't make it sensible in both.

How often do you see Performance Shifters in click powers in proposed builds on these forums? Compare that to how often you see them in Stamina, Quick Recovery or Physical Perfection. If they wanted the SBE acted most like they "intended" for the most people, which should they choose to fix?

Look, I'm not saying you have no reason to be annoyed. I say this in just about every thread on this topic . I feel that, across the sub-teams involved in creating and selling them, ranging from marketing to the powers team, the collective handling of designing, testing, marketing and selling SBE procs has not been very good.

But I think it's ridiculous to carry on with seeming insistence that the only explanation for how this played out is that they were out to screw us all, particularly when it comes to focusing just on the powers aspects. The actual changes they have made make too much sense for the changes to be them trying to screw us. Feel free to go on refusing to accept this, but I know that (a) the original PShift PPM piece was brokenly too strong, (b) brokenly too-strong things get fixed, and (c) the fix they implemented has unfortunate side effects but makes perfect sense given how most people use Performance Shifter procs.


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Posted

Quote:
Originally Posted by UberGuy View Post
Here's the problem. Because how it was "designed" isn't in line with what was "intended", they were screwed. They could make it good in click powers but be insanely good in autos and toggles, or they could make it good in autos and toggles and suck in click powers. Right now they can't make it sensible in both.

How often do you see Performance Shifters in click powers in proposed builds on these forums? Compare that to how often you see them in Stamina, Quick Recovery or Physical Perfection. If they wanted the SBE acted most like they "intended" for the most people, which should they choose to fix?

Look, I'm not saying you have no reason to be annoyed. I say this in just about every thread on this topic . I feel that, across the sub-teams involved in creating and selling them, ranging from marketing to the powers team, the collective handling of designing, testing, marketing and selling SBE procs has not been very good.

But I think it's ridiculous to carry on with seeming insistence that the only explanation for how this played out is that they were out to screw us all, particularly when it comes to focusing just on the powers aspects. The actual changes they have made make too much sense for the changes to be them trying to screw us. Feel free to go on refusing to accept this, but I know that (a) the original PShift PPM piece was brokenly too strong, (b) brokenly too-strong things get fixed, and (c) the fix they implemented has unfortunate side effects but makes perfect sense given how most people use Performance Shifter procs.
TL;DR: "Never attribute to malice that which can be adequately explained by stupidity." -- Hanlon's Razor


 

Posted

Quote:
Originally Posted by UberGuy View Post
Here's the problem. Because how it was "designed" isn't in line with what was "intended", they were screwed. They could make it good in click powers but be insanely good in autos and toggles, or they could make it good in autos and toggles and suck in click powers. Right now they can't make it sensible in both.

How often do you see Performance Shifters in click powers in proposed builds on these forums? Compare that to how often you see them in Stamina, Quick Recovery or Physical Perfection. If they wanted the SBE acted most like they "intended" for the most people, which should they choose to fix?

Look, I'm not saying you have no reason to be annoyed. I say this in just about every thread on this topic . I feel that, across the sub-teams involved in creating and selling them, ranging from marketing to the powers team, the collective handling of designing, testing, marketing and selling SBE procs has not been very good.

But I think it's ridiculous to carry on with seeming insistence that the only explanation for how this played out is that they were out to screw us all, particularly when it comes to focusing just on the powers aspects. The actual changes they have made make too much sense for the changes to be them trying to screw us. Feel free to go on refusing to accept this, but I know that (a) the original PShift PPM piece was brokenly too strong, (b) brokenly too-strong things get fixed, and (c) the fix they implemented has unfortunate side effects but makes perfect sense given how most people use Performance Shifter procs.
I don't think they were out to screw from the on set but across the teams from development to marketing to retail to customer service even, they were okay with the end result being that: sbe purchasers got less than they paid for that's unacceptable before factoring in that I got half the performance i paid for I would be ticked at 2/3s or even 3/4ths.

I'm sure I'm not the only one who went through the proper channels for a refund on the perf shifters but I can tell you all levels of customer support refused my request, somehow I doubt others made out better so when I say the end result is a bait and switch (even if its not the original intention) I think that's fair