wdw_load* question: Obscure window names
There's a /window_names command in game.
Looking for salvage I see:
salvage (Openable, Closable, Scalable)
salvageopen (Scalable)
Have you tried both of those?
As for bases, I see nothing. There are several that I have no clue on:
cvg (Closable, Scalable)
scriptui (Openable, Closable, Scalable)
lwcui (Scalable)
Maybe one of those?
The complete list from in game is:
status (Scalable) health (Scalable) target (Openable, Closable, Scalable) tray (Openable, Closable, Scalable) power (Openable, Closable, Scalable) powers (Openable, Closable, Scalable) chat (Openable, Closable, Scalable) chat0 (Openable, Closable, Scalable) chat1 (Openable, Closable, Scalable) chat2 (Openable, Closable, Scalable) chat3 (Openable, Closable, Scalable) chat4 (Openable, Closable, Scalable) powerlist (Openable, Closable, Scalable) group (Openable, Closable, Scalable) team (Openable, Closable, Scalable) compass (Openable, Closable, Scalable) nav (Openable, Closable, Scalable) map (Openable, Closable, Scalable) friend (Openable, Closable, Scalable) friends (Openable, Closable, Scalable) inspiration (Openable, Closable, Scalable) inspirations (Openable, Closable, Scalable) insp (Openable, Closable, Scalable) insps (Openable, Closable, Scalable) supergroup (Openable, Closable, Scalable) super (Openable, Closable, Scalable) sg (Openable, Closable, Scalable) email (Openable, Closable, Scalable) compose (Openable, Closable, Scalable) contact (Openable, Closable, Scalable) contacts (Openable, Closable, Scalable) mission (Openable, Closable, Scalable) clue (Openable, Closable, Scalable) clues (Openable, Closable, Scalable) info (Closable, Scalable) help (Openable, Closable, Scalable) actions (Openable, Closable, Scalable) enhancements (Openable, Closable, Scalable) costume (Openable, Closable, Scalable) search (Openable, Closable, Scalable) badge (Openable, Closable, Scalable) salvage (Openable, Closable, Scalable) recipes (Openable, Closable, Scalable) recipe (Openable, Closable, Scalable) options (Openable, Closable, Scalable) pet (Openable, Closable, Scalable) chansearch (Openable, Closable, Scalable) combatnumbers (Openable, Closable, Scalable) contactdialog (Closable, Scalable) quit (Openable, Closable, Scalable) missionsummary (Closable, Scalable) store (Closable, Scalable) petition (Openable, Closable, Scalable) defeat (Scalable) costumeselect (Openable, Closable, Scalable) combatmonitor (Scalable) auction (Openable, Closable, Scalable) tray1 (Openable, Closable, Scalable) tray2 (Openable, Closable, Scalable) tray3 (Openable, Closable, Scalable) tray4 (Openable, Closable, Scalable) tray5 (Openable, Closable, Scalable) tray6 (Openable, Closable, Scalable) tray7 (Openable, Closable, Scalable) tray8 (Openable, Closable, Scalable) playernote (Openable, Closable, Scalable) mm (Openable, Closable, Scalable) missionreview (Openable, Closable, Scalable) badgemonitor (Scalable) cvg (Closable, Scalable) incarnate (Openable, Closable, Scalable) pophelp (Scalable) pophelptext (Openable, Closable, Scalable) scriptui (Openable, Closable, Scalable) lfg (Openable, Closable, Scalable) lfgdialog (Scalable) razertray (Scalable) league (Openable, Closable, Scalable) contactfinder (Openable, Closable, Scalable) paragonrewards (Openable, Closable, Scalable) webstore (Openable, Closable, Scalable) mainstoreaccess (Scalable) loyaltytreeaccess (Scalable) lwcui (Scalable) salvageopen (Scalable) convertenhancement (Openable, Closable, Scalable)
"I used to make diddly squat, but I've been with the company for 16 years and have had plenty of great raises. Now I just make squat" -- Me
Pediatric brain tumors are the #1 cause of cancer related deaths in children.
Yep, I did try those all. A good suggestion, nonetheless, to check that list.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
scriptui is the trial objectives window such as the one for Lambda Sector which will show how many temp powers are left inside, then Marauder's health, etc. - started using /windowscale scriptui .8 to make it more manageable on the Halloween.
Powers refers to the basic power tray with the links for enhancements ,etc. Powerlist being the powers link off the powers tray.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
There are several windows that are either not saved by the /wdw_save and /wdw_save_file commands, or are saved with incorrect names. Does anyone by chance know the (correct) names of the following windows?
The vault (salvage) window, loaded by the /vault command. (It is not "vault".) The window name "storedsalvage" appears in the wdw files, and appears to reflect the correct positioning but apparently controls no window. (The name does not work on /window* commands, either.)
The base "management" window. The small one with the "Edit Base" and "Upgrade Plot" buttons, which only appears when you are standing in your base entry/exit portal room.
Any help would be appreciated. I'm getting tired of having to fix those two by hand given the current bugs, and I can't find a way to control those two with wdw_load* commands.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA