For Haloween: How about an Oompa Loompa invasion?
	Gee...  How silly of me.  I just HAPPENED to have an Oompa Loompa costume saved in my costume files.  I wonder how that happened.
Just a thought, but everyone should give their character a normal first name, and follow it with Oompa Loompa as if that was their last name...such as "Steve Oompa Loompa" or "Tom Oompa Loompa."  Yeah, I guess I gave this way too much thought.  Right...  I get it...  *nodding*
{
CostumeFilePrefix male
Scale -33
BoneScale 1
ShoulderScale 1
ChestScale 1
WaistScale 1
HipScale 1
LegScale -0.1
HeadScales  1,  1,  1
BrowScales  1,  1,  1
CheekScales  -1,  1,  1
ChinScales  -1,  1,  1
CraniumScales  1,  1,  1
JawScales  -1,  1,  1
NoseScales  1,  1,  1
SkinColor  221,  152,  107
NumParts 28
CostumePart ""
{
	Geometry Pants_Korea
	Texture1 Pants_Poofy_01
	Texture2 None
	DisplayName P887196332
	RegionName "Lower Body"
	BodySetName Pants
	Color1  255,  255,  255
	Color2  255,  255,  255
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Geometry Baggy
	Texture1 Tunic_02
	Texture2 !Chest_Pattern_6
	DisplayName P566009771
	RegionName "Upper Body"
	BodySetName Baggy
	Color1  51,  17,  0
	Color2  255,  255,  255
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard
	Texture1 !v_face_skin_head_10
	Texture2 None
	DisplayName P687117166
	RegionName Head
	BodySetName standard
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Geometry Flare
	Texture1 Tights
	Texture2 !GLOVE_Fade_Line
	DisplayName P3937616722
	RegionName "Upper Body"
	BodySetName Baggy
	Color1  51,  17,  0
	Color2  255,  255,  255
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Geometry Smooth
	Texture1 Tights
	Texture2 !Boot_V_Thin_Stripe_01
	DisplayName P2104750136
	RegionName "Lower Body"
	BodySetName Pants
	Color1  255,  255,  255
	Color2  51,  17,  0
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Geometry standard
	Texture1 MARTIAL_ARTS_01
	Texture2 None
	DisplayName P177456852
	RegionName "Upper Body"
	BodySetName Baggy
	Color1  255,  255,  255
	Color2  255,  255,  255
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Geometry V_MALE_HAIR.GEO/GEO_Hair_Cyrus_01
	Texture1 !Hair_V_Cyrus_01
	Texture2 !Hair_V_Cyrus_01_Mask
	DisplayName P2681220175
	RegionName Head
	BodySetName standard
	Color1  0,  61,  0
	Color2  0,  61,  0
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P2793026233
	RegionName Head
	BodySetName standard
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Geometry MALE_Emblem.GEO/GEO_Emblem_Baggy
	Texture1 Base
	Texture2 !Emblem_V_Vanguard_01
	DisplayName P2281134661
	RegionName "Upper Body"
	BodySetName Baggy
	Color1  255,  255,  255
	Color2  255,  255,  255
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Geometry V_MALE_SPADR.GEO/GEO_SpadR_Chain_03
	Texture1 !X_V_Spadr_Chain
	Texture2 None
	DisplayName P772741860
	RegionName "Upper Body"
	BodySetName Baggy
	Color1  51,  17,  0
	Color2  255,  255,  255
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P2371314042
	RegionName Head
	BodySetName standard
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P1848153390
	RegionName Head
	BodySetName standard
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P546439883
	RegionName "Lower Body"
	BodySetName Pants
	Color1  0,  153,  2
	Color2  2,  0,  153
	Color3  0,  153,  2
	Color4  2,  0,  153
}
CostumePart ""
{
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}
CostumePart ""
{
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}
}
        

Hey Cookie Monster, if "C" is for cookie, what is "N" for?
Golden Age & Early Silver Age Heroes (RPers) Wanted!
Batman PWND by The Insidious Termite!
The Internet
Totally doing this. Unless a better idea comes along.
August 31, 2012. A Day that will Live in Infamy. Or Information. Possibly Influence. Well, Inf, anyway. Thank you, Paragon Studios, for what you did, and the enjoyment and camaraderie you brought.
This is houtex, aka Mike, signing off the forums. G'night all. - 10/26/2012
Well... perhaps I was premature about that whole 'signing off' thing... - 11-9-2012
	Participating as of today.. creating my Oompa Lompa today
remember kids, when oompa lompa's die they're ground into chocolate...
        
"when i can savagely beat sheep while issuing ultimatums and torturing people, then i may go back into it" -vara nocturne
Not enough Evil...
I take it back NC SOFT is enough evil for anyone...
 
		Why not just hope for an invasion of amorous, intoxicated Snookies?
@SCyberTaz / Champion & Exalted: Home of my anthology characters.
Virtue: Where my anthology characters get all freakynaughty...
http://www.facebook.com/SCyberTaz (I'd kiss your rear, butt I don't have time to cover the acreage!)
Invasion of Lemmings? Walkers, blockers, diggers.....

I remember way back when we would occasionally have an "invasion" event, for example I recall a fairly successful "Kobold" invasion on one server, where everyone was encouraged to make a short lizardoid character all at the same time.
For this Haloween, how about as many people as possible on Exaulted make an Oompa Loompa character, as a lead in to the trick or treat event? The only criterion would be having orange skin, Green hair, and (usually) being short, so existing characters could save a costume out and temporarily make an Oompa costume.
"Come, my diminutive orange-faced Green-haired bretheren! Throw off the chains of the Chocolate maker and invade the server, spreading Chocolatey Goodness (Or chocolatey evil) throughout the land in preparation for the Trick or Treating!"
Just a weird idea I had while watching the Developers preparing to shave Posi's beard and chatting about snacks in Help while it was going on...
The Optimist says the glass is half full.
The Pessimist says the glass is half empty.
While they argue about it, the Opportunist comes along, drinks what's left, and removes all doubt. - Redwood
Alvays remember, schmot guy...any plan vere you lose you hat...is a BAD PLAN!