SS/Energy Build


ClawsandEffect

 

Posted

Hello guys,

Well i made this build up last night for my awesome fun brute and just looking at some fine pointers or things i might have missed

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

K2.: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(15), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg/Rchg(34), C'ngImp-Acc/Dmg/EndRdx(40)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def(3), LkGmblr-Def/EndRdx/Rchg(37)
Level 2: Dampening Field -- Aegis-Psi/Status(A), Aegis-ResDam(37), Aegis-ResDam/EndRdx(39)
Level 4: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(37)
Level 6: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(7), C'ngImp-Dmg/Rchg(7), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(36)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36)
Level 12: Entropy Shield -- EndRdx-I(A), EndRdx-I(46)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Knock%(31), KntkC'bat-Dmg/Rchg(31)
Level 16: Energy Protection -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(17), S'fstPrt-ResKB(17)
Level 18: Rage -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(19), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-EndRdx/Rchg(46), AdjTgt-Rchg(50)
Level 20: Energy Cloak -- LkGmblr-Rchg+(A), GftotA-Def(21), GftotA-Def/EndRdx(21), EndRdx-I(46)
Level 22: Super Speed -- Clrty-Stlth(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/EndRdx/Rchg(25)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def/EndRdx(27)
Level 28: Energy Drain -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(29)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Foot Stomp -- Erad-Acc/Dmg/Rchg(A), Erad-Dmg(33), Erad-Acc/Rchg(33), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(34), FrcFbk-Rechg%(34)
Level 35: Conserve Power -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(43)
Level 38: Overload -- Dct'dW-Rchg(A), Dct'dW-Heal(39), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-EndRdx/Rchg(48)
Level 41: Gloom -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg/Rchg(42), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg(43), Thundr-Dmg/EndRdx(48)
Level 44: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(45), DarkWD-ToHitDeb/EndRdx(45)
Level 47: Maneuvers -- GftotA-Def(A), GftotA-Def/EndRdx(48)
Level 49: Taunt -- Insult-Taunt(A), Insult-Taunt/Rchg(50), Insult-Dsrnt%(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(23), RgnTis-Regen+(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23)
Level 4: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1364;671;1342;HEX;|
|78DA65945D53125118C7CFB2ABC88B09A182289A90A2922BA4DDD654EA4C2546D17|
|44BA447A06180599699BCEBA62F50CD74952F7557F6DE555FA6EB5EACBE013DFBFC|
|8F860303E7B7FB9CE7FCF7BFCF730ED987CB7E211E5D129AEF6AB5D86C16AE582D5|
|BBAD78B76CB2A56F51BE74DB71022CAD1425656A534F3AD86B40A79DB92B5925D1E|
|C1D4B2DC92B5A634576AD22A6D172ED3EAE0B55A5952926D1E5D7873F57AD5CC37A|
|4DCECE7CBD54AA96C576A253FDFADC962836E068E6E36A5D52C571AE1954665C3C4|
|63F2F556B5902D366D696D47C8D814FDE29A509FB621EE1132E29404EE33263718C|
|94DC68193C94BDABA18D29C902B000C32CE86186F9D34E4B9B40B9859624CA719EF|
|684A57423A840C2818814EA1048D3DCA5F0FFCF5C25F2FFCF9E12F017F712AB81BE|
|92E778A437D2730457A1E24F478724E0184F716709BE1CF331215C83E60BCA7D107|
|B79A6F9243F380464FEB879EDE0FBD71E88DDF0120FB81C60155908161BA8889401|
|88830923406B9B46D23B8E372B44FEF027B8CF97D46E615E323258654FD42A8DF60|
|1F0B0D1A0CE52F41FE86E04F0C7978A94EA1B0B212465322684A64111DA08411953|
|002ED28BA11456F3ED1D428BCBA469FB0E8D853E0196398146250103128CCD238A1|
|0A3FF1CBE5583CF31DF801FC644C1E028F59E833170F56E2E8E0DC097C51FBD829D|
|B540E3BEC26906524D7190B6B8C0D5D8819E562669F1566F78097C02ED45F301676|
|18DFE894A7549353AFC958489C7B031C005FD96D905EDB54DBC474BA91140B06639|
|AC6B47A8FB4E435992DA0C418338ECF217DE923E6BA22E9AE48A62BB2D81559EA8A|
|AC1AC787B8BDD6359B33D42445348E1C7A8F0FB3D0E6B9227FBC1DE7FB2E9776F83|
|ABF69F2226FBFDF9D6B6678CDDFFF214D7B8E7D82CDE309D09F011ED9FE07F829D4|
|D8|
|-------------------------------------------------------------------|


@Everest
@Hoey Moey - Retired

 

Posted

A few semi-random notes:

Entropy Shield only needs one endred.

I'm not sure the HP bonus is worth slotting the KB Protection IO, since you don't need it for KB Protection.

If you change KO Blow to 6 Mako and move a slot into Combat Jumping to boost your defense (level 50 common defense IO or level 50 LotGefense), you end up soft-capped to neg as well, and are still above the soft-cap for s/l.

In general, your +Def(all) powers (Combat Jumping, Maneuvers, Weave, Energy Cloak) are under-enhanced for defense. Play around with the enhancements you slotted on them to see if you can get more defense bonus from them; the more you get from your powers themselves, the less you have to rely on sets.

The fifth piece of eradication isn't as useful to you as adding something like damage/end (or acc/dam/end) from multi-strike would be, since the quad by itself just doesn't mitigate endurance usage well. I dropped the A/R from Eradication for the A/D/E from multistrike on my ss/ea?

Energy Drain feels under-slotted.


My postings to this forum are not to be used as data in any research study without my express written consent.

 

Posted

I would just scrap your build and wait for i21 and the EA revamp. It's going to be pretty sweet. Save a respec.

Or, just use a cheaper build. No sense in wasting money on a build when it could drastically change with the new issue (namely the change of CP to Energize).

That said, your numbers look decent... except your recovery. Once you start using DN on a regular basis, you're going to bottom out fast, regardless of ED/CP running. ED doesn't recharge fast enough to compensate and CP really don't recharge fast enough.

Even without DN you're going to be tight on endurance.


SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)

 

Posted

Quote:
Originally Posted by EarthWyrm View Post
The fifth piece of eradication isn't as useful to you as adding something like damage/end (or acc/dam/end) from multi-strike would be, since the quad by itself just doesn't mitigate endurance usage well. I dropped the A/R from Eradication for the A/D/E from multistrike on my ss/ea?
The 5th Eradication is pretty much useless as far as set bonuses go. The 5 slot bonus is debt protecton. I slot either 4 Eradication, or the full set. There is no sense at all in stopping at 5.

Quote:
Originally Posted by Infini View Post
I would just scrap your build and wait for i21 and the EA revamp. It's going to be pretty sweet. Save a respec.
Pretty much guaranteed we're getting a freespec when the issue goes live. Too many changes to existing powers and power pools to NOT give us one.

Quote:
Or, just use a cheaper build. No sense in wasting money on a build when it could drastically change with the new issue (namely the change of CP to Energize).
It's not going to change so much that the basic idea and the sets you use will be completely altered. They will still be able to use probably 90% of any sets they slot now.

I don't know if I would respec right now, but they probably could if they wanted to and not end up screwed by it later.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
The 5th Eradication is pretty much useless as far as set bonuses go. The 5 slot bonus is debt protecton. I slot either 4 Eradication, or the full set. There is no sense at all in stopping at 5.
That was, in fact, my point.

As to the other suggestion just to scrap the build, I don't think that's needed either. There are things that are under- and over-slotted, but I wrote some of that off to play style. And compared to what can be done with ss/ea, this didn't strike me as that expensive of a build.


My postings to this forum are not to be used as data in any research study without my express written consent.

 

Posted

Well made afew changes from the suggestions u guys gave me hows it look now?

Cheers for the help

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

K2.: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(15), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg/Rchg(34), C'ngImp-Acc/Dmg/EndRdx(40)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), GftotA-Def(3), GftotA-Def/EndRdx(37)
Level 2: Dampening Field -- Aegis-Psi/Status(A), Aegis-ResDam(37), Aegis-ResDam/EndRdx(39)
Level 4: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(5), GftotA-Def(5), GftotA-Def/EndRdx(9)
Level 6: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(7), C'ngImp-Dmg/Rchg(7), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(36)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Dam%(13), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36)
Level 12: Entropy Shield -- EndRdx-I(A)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Knock%(31)
Level 16: Energy Protection -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(17)
Level 18: Rage -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(19), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-EndRdx/Rchg(46)
Level 20: Energy Cloak -- LkGmblr-Rchg+(A), GftotA-Def(21), GftotA-Def/EndRdx(21), LkGmblr-Def/EndRdx(46)
Level 22: Super Speed -- Clrty-Stlth(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/EndRdx/Rchg(25)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(27), GftotA-Def(27), GftotA-Def/EndRdx(31)
Level 28: Energy Drain -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(29), P'Shift-Acc/Rchg(37)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(46)
Level 32: Foot Stomp -- Erad-Acc/Dmg/Rchg(A), Erad-Dmg(33), M'Strk-Acc/Dmg/EndRdx(33), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(34), FrcFbk-Rechg%(34)
Level 35: Conserve Power -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(43)
Level 38: Overload -- Dct'dW-Rchg(A), Dct'dW-Heal(39), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-EndRdx/Rchg(48)
Level 41: Gloom -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg/Rchg(42), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg(43), Thundr-Dmg/EndRdx(45)
Level 44: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(45)
Level 47: Hurl -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg/Rchg(48), Thundr-Dmg/EndRdx/Rchg(48)
Level 49: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(50), Mocking-Rchg(50), Mocking-Taunt/Rchg/Rng(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(23), RgnTis-Regen+(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23)
Level 4: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1364;674;1348;HEX;|
|78DA65945B57125114C7CF3083C82D30510453C31B786184B4D75A95BA562646D1E|
|A95488F8011B28661AD7CEBA52FD065F594971ECBEE7D9F9E5B65F50D68CFFE1FCD|
|16B3E0FC66F6D9E77FF6FCD987DCA3C580108F2F0BCD7FAD566A368B57AD962D3D6|
|B25BB65956AFA8D0BA6470811E76831276B529A8556435AC5826DC97AD9AEC430B5|
|283765BD29CDA5BAB4CA3BC52BB4BAE77ABD2229C9368F6F7CF9EDED9A596848B91|
|1E4DBE56AB96257EBE5003FADCA52831E42C70F1BD26A56AA8DE852A3BA6E629BC2|
|76AB56CC959AB6B47606A8B009FA8E6A425D6D43DC2364C51909DC6724D619C90DC|
|6A193C94BDABAE8D39C902B0C741386C4B8C178E7A421CFA55DE484F105C66486F1|
|9EA67425A443C88090E1082545B7C118A3D1ADEA73A3BE2ED4D785FA02A86F0CF58|
|D92E11EC86A9E190E75031314F542C8EDDDE490AF0C5420F4004255608BF181463F|
|F4843FC1218DB60842480FE61D0B45F83663F8167087F191C6902A25D4CFAE84A38|
|C248D3DEC625BEFD97539A267F7807D46FA80F189327A9547BDF02802732230270D|
|C7C6A8A23E5424FABCBC54A75054F91F85F103307E601E2E53424C69C7A01D875A1|
|C5B0C638BCF9431A86A1D7CCADAE79E01CF19E32F18FDA437A4DE76087AE908638A|
|C61165FCC84F9763C0F9EF802D183FF82971043C61BD2FEC215E6014BFE0F47FF8A|
|A1AD8698C893C5AEB26906324D71873AB8C755D8894AA2275C00A53FBC06B600FEA|
|AF18B3BB8C6F74BC675415336FA8B05E31FB163864A448DC54092664E7203B07D94|
|94AC8A86EC954684D4464ABC043600B6E1A27E7903E7489E98E48A62392ED88CC77|
|44163A22CBC6C9216EAF76CCE60D3549118D2347BE93C32CB434BFD66FDFA9F37D9|
|71DEE5FE186495EE21EFF757A4D8AD7FCF917D2B497E81A7494374C7F06D8B2FD17|
|2FDBD5DD|
|-------------------------------------------------------------------|


@Everest
@Hoey Moey - Retired