DA/DM Build Help
Oblits in a dmg aura is expensive for end consumption, consider multistrikes, 3 cleaving blow & 3 erads, or frankenslotting. Maneuvers is underslotted. 4 pts of kb protection will be adequate, but if you do much incarnate content you'll find yourself on your butt a lot. Also, I'd consider building for a a balance of s/l/e/n rather than just s/l- pure energy dmg is becoming more common and really hurts dark armor. Personally, I'd rather have taunt than mule a taunt set in an attack (shadow maul), ymmv. Murky Cloud and especially Obsidian armor could both lose a slot imo, and I'd shoot for more end redux in the attacks and especially Dark Regen.
Been working on a DM/DA recently, currently around 27. But as I like to plan out my long term goals around this level I worked up a build, not sure I'll be able to afford it but thats what farmers are for...
So any comments?
Level 1: Shadow Punch
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Dark Embrace- (A) Reactive Armor - Resistance/Endurance
- (5) Reactive Armor - Resistance/Recharge
- (7) Reactive Armor - Resistance
- (7) Reactive Armor - Resistance/Endurance/Recharge
- (9) Steadfast Protection - Resistance/+Def 3%
- (9) Steadfast Protection - Knockback Protection
Level 2: Death Shroud- (A) Obliteration - Damage
- (11) Obliteration - Accuracy/Recharge
- (11) Obliteration - Damage/Recharge
- (13) Obliteration - Accuracy/Damage/Recharge
- (13) Obliteration - Accuracy/Damage/Endurance/Recharge
- (15) Obliteration - Chance for Smashing Damage
Level 4: Murky Cloud- (A) Reactive Armor - Resistance/Endurance
- (19) Reactive Armor - Resistance/Recharge
- (19) Reactive Armor - Resistance
- (21) Reactive Armor - Resistance/Endurance/Recharge
- (21) Aegis - Resistance/Endurance
Level 6: Smite- (A) Kinetic Combat - Accuracy/Damage
- (23) Kinetic Combat - Damage/Endurance
- (23) Kinetic Combat - Damage/Recharge
- (25) Kinetic Combat - Damage/Endurance/Recharge
- (25) Siphon Insight - Accuracy/Endurance/Recharge
Level 8: Siphon Life- (A) Kinetic Combat - Accuracy/Damage
- (27) Kinetic Combat - Damage/Endurance
- (27) Kinetic Combat - Damage/Recharge
- (29) Kinetic Combat - Damage/Endurance/Recharge
- (29) Theft of Essence - Chance for +Endurance
Level 10: Obsidian Shield- (A) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance/Recharge
- (31) Reactive Armor - Resistance
- (31) Reactive Armor - Resistance/Endurance/Recharge
- (33) Aegis - Resistance/Endurance
Level 12: Hasten- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (33) Recharge Reduction IO
Level 14: Super Speed- (A) Empty
Level 16: Dark Regeneration- (A) Mocking Beratement - Taunt
- (34) Mocking Beratement - Taunt/Recharge
- (34) Mocking Beratement - Taunt/Recharge/Range
- (34) Mocking Beratement - Accuracy/Recharge
- (36) Theft of Essence - Accuracy/Endurance/Recharge
- (36) Theft of Essence - Chance for +Endurance
Level 18: Dark Consumption- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (39) Obliteration - Chance for Smashing Damage
Level 20: Combat Jumping- (A) Kismet - Accuracy +6%
- (39) Luck of the Gambler - Recharge Speed
Level 22: Kick- (A) Empty
Level 24: Tough- (A) Reactive Armor - Resistance/Endurance
- (39) Reactive Armor - Resistance/Recharge
- (40) Reactive Armor - Resistance/Endurance/Recharge
- (40) Reactive Armor - Resistance
Level 26: Soul Drain- (A) Obliteration - Damage
- (40) Obliteration - Accuracy/Recharge
- (42) Obliteration - Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Endurance/Recharge
- (43) Obliteration - Chance for Smashing Damage
Level 28: Shadow Maul- (A) Perfect Zinger - Taunt
- (43) Perfect Zinger - Taunt/Recharge
- (43) Perfect Zinger - Accuracy/Recharge
- (45) Perfect Zinger - Taunt/Recharge/Range
Level 30: Weave- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense
Level 32: Midnight Grasp- (A) Kinetic Combat - Damage/Endurance/Recharge
- (46) Kinetic Combat - Accuracy/Damage
- (46) Kinetic Combat - Damage/Endurance
- (46) Kinetic Combat - Damage/Recharge
Level 35: Cloak of Fear- (A) Endurance Reduction IO
- (48) Unspeakable Terror - Accuracy/Endurance
- (48) Glimpse of the Abyss - Accuracy/Endurance
- (48) Glimpse of the Abyss - Chance of Damage(Psionic)
- (50) Unspeakable Terror - Disorient Bonus
Level 38: Soul Transfer- (A) Recharge Reduction IO
Level 41: Superior Conditioning- (A) Performance Shifter - Chance for +End
Level 44: Physical Perfection- (A) Numina's Convalescence - +Regeneration/+Recovery
Level 47: Maneuvers- (A) Luck of the Gambler - Recharge Speed
Level 49: Cloak of Darkness- (A) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense
------------Level 1: Brawl
- (A) Empty
Level 1: FuryLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Run Speed IO
Level 2: Health- (A) Miracle - +Recovery
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina