ma/da critique please
I goofed a bit trying to recreate my build while the servers were down. Here's what I'm actually using at the moment.
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
dark fu: Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Thunder Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(46)
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(9), RctvArm-ResDam(9), RctvArm-ResDam/EndRdx/Rchg(11)
Level 2: Storm Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(13), Mako-Dam%(45)
Level 4: Cobra Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(17), Mako-Dam%(46)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(43)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 10: Obsidian Shield -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(17), S'fstPrt-ResDam/EndRdx(19), ImpArm-ResDam/EndRdx(33), ImpArm-ResDam(34)
Level 12: Death Shroud -- Erad-Acc/Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(19), Erad-%Dam(21), C'ngBlow-Acc/Dmg(21), C'ngBlow-Dmg/EndRdx(23), M'Strk-Dmg/EndRdx(23)
Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(46)
Level 16: Dark Regeneration -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(25), Erad-Acc/Dmg/Rchg(27), Theft-+End%(27), Nictus-Acc/EndRdx/Rchg(29), Nictus-Heal/HP/Regen/Rchg(29)
Level 18: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(31), RctvArm-EndRdx(31), RctvArm-ResDam/EndRdx/Rchg(31)
Level 20: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(50)
Level 22: Focus Chi -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(33), RechRdx-I(34)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A)
Level 26: Dragon's Tail -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(36), C'ngBlow-Dmg/EndRdx(36), C'ngBlow-Acc/Dmg(36), C'ngBlow-Acc/Rchg(37)
Level 28: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(37), RctvArm-EndRdx(37), RctvArm-ResDam/EndRdx/Rchg(39)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def(43), LkGmblr-Def/EndRdx/Rchg(45)
Level 32: Eagles Claw -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 35: Oppressive Gloom -- Amaze-Stun(A), Amaze-Acc/Rchg(42)
Level 38: Soul Transfer -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(42)
Level 41: Focused Accuracy -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(43)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Warriors Challenge -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(48), Mocking-Acc/Rchg(48), Mocking-Taunt/Rng(48)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), HO:Enzym(50)
Level 50: Spiritual Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), EndMod-I(3)
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You're build looks pretty solid to me.
In terms of moving one slot to Physical Perfection, you could pull a slot out of Super Speed. The 2nd slot really adds very little to your build.
I do recommend adding Purple IO sets to Dark Armor builds. If it's with in you means, I say go for it.
I concur with Desmodos, there isn't really anything I can add to your build beyond personal preference changes.
I probably would have taken LBE and stuck 3 Thunderstrike in it for a little more E/N defense and a bit of recovery, but otherwise the build is pretty solid.
If you've soloed an AV with it, I don't suppose it's really in need of much improvement.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Hello scrapper forums!
. It's been worth it; stacking stuns with attacks and OG is fun, even AV's wobble around when their triangles are down. Anyway, here it is and thanks in advance for your feedback.
To break up the tedium of iTrials, I've been playing an ma/da scrapper and recently hit 50. I'm reasonably happy with the build, it solo'd a level 51 Chimera (AV) with a t3 spiritual, using the chain CS>TK>SK>TK, switching to EC>SK>CS>SK when build-up is active (the 2nd chain is not end-sustainable for an AV battle).
I've considered several options...
dropping taunt for crane kick. (this one is tough. I love the utility of taunt but the entertainment value and improvement in DPS is awfully tempting)
Putting a set of Hecatombs (mostly for the +acc and +rech) into SK, a 3% io where the steadfast res/end currently is. This option is a bit pricey and will have to wait a bit.
More recovery would be great, but I can't decide where to pull the slot from. I could move a slot from hasten or BU to Physical Perfection, move the numi proc, and put a miracle in health... I can't decide if a wee bit more recovery and regen is worth the cost. Destiny would get me a bit more rech and recovery (perhaps allowing me to switch to a musculature alpha), the toon seems plenty sturdy for incarnate trials without +def/+res, but that option is tempting, too. So many options!
The road to 50 was an excercise in end mgmt, life got a lot better with PP. Exemping down for TFs, I generally run without my fighting pool toggles unless absolutely necessary to conserve endurance, and I made a macro to inspcombine blues
http://www.cohplanner.com/mids/downl...7CEA1FC974DE15
also: can my ST dps be improved? do IDF stun with their energy melee attacks? how often does the chance to stun proc in Pyronic go off?