New Zone for incarnate trials
There's no need for that since we have the Turnstile.
would rather see them remove the requirement of all being in the same zone.
Just add a store to Pocket D please.
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The problem there is that you can't invite cross-faction in different zones (or sometimes can't it's weird) plus you can't rearrange teams with people out of zone which makes it harder to invite people (league invite puts them on their own team and team invites require you to shift people off of team one which means they need to be in zone.
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Does Praetoria work as a Co-op Zone? Makes more sense to form it in Praetoria than RWZ or Pocket D for a RP reason. If they add a new zone, then it has to have more purpose than a place to from trials.
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All of this is what I think should be changed. With the game going so heavily co-op, the "can't invite an enemy" doesn't make much sense. Is there some weird system limitation on moving teams around? Because that limitation just doesn't make any sense to me.
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Yes it does. The disadvantage being that it takes longer for people to get there.
currently we have 3 zones- Cim, RWZ and Poc D thats co-op- so their fine..really..their intention isn't to do leagues..tho i find people gathering in poc d to go to war is funny as its a place to chill
i say..create a zone that's build to fight this war, and any threats to both sides in the future...including the rularuu and this coming storm (if it isn't already the rularuu that's coming)
a zone that's full out army like would be awesome..doesn't need anything but a store and maybe several war rooms/tables- big screens etc make it co-op ofc and i bet people would love it..ofc this zone could have an increased player to zone allowance..as this is war...we have up to omega at least to fight this war..we need something that's better then a rikti zone and a nightclub- chill out zone.
besides..with this war..more can be done with it as well..after the prat war i don't think that's it..hell even villains can then use it to plot against statesman again.

a zone that's full out army like would be awesome..doesn't need anything but a store and maybe several war rooms/tables- big screens etc
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I agree a new co-op zone is badly needed and should have been thought of from the beginning.
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
Ok, I've been thinking about this a bit more. I would like to see a zone with the following features:
1. Co-Op (d'uh)
2. An inspiration vendor who buys enhancements/recipes/salvage (for people who like to run them back to back).
3. Increased zone capacity (if practical)
4. A "switch instance" portal which allows you to zone to any instance of the zone (nothing is more irritating than joining a league finding they're in instance 2, you're in instance 1 and you need to zone twice to get there).
5. A "Vanguard Rapid Response Teleporter" temp power that teleports you to the zone, this would be awarded to all incarnates with the "Alpha Unlocked" badge (one of the reasons the RWZ is so popular for Trials compared to other co-op zones is that it's easy to get to, having a personal teleporter to the new zones would make it even easier to get to which in turn encourages people to use it).
6. Power Suppression. Actually I don't particularly want this since it means I have to turn on all of my toggles when entering the Trial, however from the point of view of increasing the zone size limit without killing people on older computers it makes a lot of sense. The other option would be to give the zone a lot of internal walls and multiple entry/exit points to decrease the number of players you see at once.
Studio 55 could be used - we can plan attacks on the loyalists from the heart of Tyrant's city, and chill out on the dance floor in between raids
@Golden Girl
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Studio 55 could be used - we can plan attacks on the loyalists from the heart of Tyrant's city, and chill out on the dance floor in between raids
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1. It's hard to get to (have to go to Pocket D first so a minimum of 2 loading screens)
2. It's part of imperial city and not a separate zone so if large numbers of trials start there we end up with the same situation that we currently have in the RWZ.
Need a new co-op zone for incarnate trial gathering.
A new zone with a higher cap to allow for more people than Pocket D and RWZ. I would also suggest minimal graphics to keep lag down to a minimum. Something like the Arena where players looking for a particular trial can stand by while teams gather. An inspration vendor would also be helpful. Have this zone tie into the ferry/tram system for quick access.
H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
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