IO Set Idea


Gemesis

 

Posted

I have an idea for an IO set, one that could hopefully alleviate a lot of stress people get around a certain effect.

"Softened Blows" - Rare 21-50
Set: Knock Back
accuracy/recharge
damage/endurance/recharge
Softened Blows, KnockDown bonus - (Special - %10000 enh KB, add effect chance for 0.15 Mag KB.)

Bonus
(2)+1.5 max end
(3)+1.875% defense(AoE), +0.938% defense(Fire/Cold)

What do you think? would you seek this one out?

Edit: Actually, come to think of it, this bonus IO's ability would mess with powers that merely have a 'chance for' knock back affect as is.
Wonder if there's a way to get it to cooperate with that.



Celtech Main Site
My DA Profile

 

Posted

I assume the point of this set would be to... eliminate knockBACK and make it into knockDOWN? I am unfamiliar with the numbers aspect of knock, and also was unsure on what " - %10000" really meant. Didn't know if that was a hyphen or a minus sign (assuming it is a minus... though I am still confused why the percent sign is in front of the number).

And, should my above assumptions be accurate: No, I would not seek out or slot this set. I don't understand how this will "fix" anything. There are two problems with knockback, and neither has anything to do with the actually ability. One is morons missusing it to the point of annoyance, and the other is morons being so anti-knockback in ANY usage that they make people with those powers feel like they can't use their powers even if they DO know how to use them. AKA, the way to fix KB is to teach people to not be idiots, not change the ability via IOs. This would only serve to further empower group two above, and be a cop out for group one to not learn anything.



 

Posted

What 30-7 said, not to mention... this has been asked before... a lot! So much so that the devs did actually test some -KB effects before and they couldn't get it to work.

Search is your friend.