It Must Be Thrown...Part II.


Anti_Proton

 

Posted

I feel like I am becoming Martin Henri of destructible environments, but I wanted to rekindle the discussion of being able to lift and throw object as discussed in this thread http://boards.cityofheroes.com/showthread.php?t=240853a while back. While I fully understand why this can't happen in the open world, the instanced missions would be open for all kinds of "mayhem". I had an idea for picking up and throwing select objects in the previous thread that I still feel may have some validity. I wanted to see if there were any fresh perspectives on the subject?


"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."

 

Posted

It'll be cool to see this kind of thing... in something like CoH2.

In all seriousness while it would be nice to have I really don't see it ever being shoe-horned into this game, even in specialized mayhem missions. Even in newer games like CO the idea doesn't really "work" too well. I think games in the future will be more able to offer "natural environments" that super-powered players can toss around at will. I just don't think cutting edge MMO technology is quite ready for it yet.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀