Why dont i see many axe brutes
If you mean in a performance sense, as I said the devs actually compensated for that so that the melee weapon sets are actually better than if they didn't have redraw. If you mean in a visual sense, personally I think redraw is better than pausing, which is what the game used to do. I don't think there is consensus likely to be achievable on that one.
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In a performance sense, Im mostly focused on using a weapon set over a non-weapon set and having forced redraw after using powers like hasten, self heals or utility powers from your secondary, click mez protection like practiced brawler, using patron attacks, or the weapon simply disappearing after not attacking for a certain period of time.
Its pretty annoying running and having to click an attack repeatedly to keep the weapon out (which if I understood you correctly, means you can still stab yourself in the face while jumping with Dual Blades).
Not everyone plays katana and claws, the redraw for Warmace and Battle Axe are ponderous.
My perspective on redraw is probably a little different than most people's. I saw first hand what an enormous *benefit* redraw was. BaB looked at MA, which was and probably still is the most underperforming scrapper primary, and shaved a few frames here and there to improve its performance. With those changes MA would have ended up near the top of the pack on single target damage. Then he took a literal chainsaw to Katana, and suddenly Katana was out performing MA on single target *and* AoE. All because weapon redraw gave the devs higher discretion to accelerate that set to a far higher degree.
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I believe every melee weapon set that has weapon redraw would be worse than it is now if it did not have redraw at all from the beginning. I can understand not liking redraw to an extent, but to complain about its performance issues is a bit unseemly if you know the history.
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I don't think it's unseemly. I'm not to blame for Katana putting out more ST DPS than MA. ;)
Were talking about the now, how the weapon sets compare to non-weapon sets now.
Im personally reflecting on the performance of my Warmace Brute vs, my SS, SM, DM & FM Brutes.
The WM brute does not generate top end fury in comparison. Incoming attacks is a huge part of fury, but not all of it. The non-weapon sets are all more fluid, they make better use of powers from outside the primary, they arent required to wait for redraw when they spawn-dive and open up with an AoE.
I think I understand where you are coming from, taking the long view of the game from inception.
My honest question to you, since I do respect your knowledge of game mechanics, is if there was some way to remove forced redraw after using secondary/pool/patron/epic powers, do you think this would propel a majority of the weapon sets into an unfair superior position over the non-weapon sets?
Im asking this question because, I simply do not know the answer and I dont think Id be able to figure it out.
My gut opinion is no it wouldnt but Im interested in your ideas on it.
EDIT: Srry for the poor formatting, I tried to copy and paste from a word document and something went wrong.
You don't see AXE brutes very often because they are always being chased by women.
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I actually play with my Axe/Shield brute very often even though he's 50. Axe is immensely strong, I have soloed countless Arch-Villains but Chimera and Nightstar gave me trouble so I'm guessing all the Paetorian AVs have very good Lethal Resistans. I tried soloing Imperious TF, I did enough damage but I couldn't kill Romulus and his Essences all at once without dying first so I failed. Basically what I'm saying is Axe is way underrated and its the top 5 single target damage in my opinion.
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So is it possible to keep your attack chain endless if you had the rechrg, end, and health to sustain an endless amount of critters? Would that then make the redraw a non-issue?
Sure is. And you don't even need an endless supply of critters to do it. All you need is a secondary with very few clicks (willpower if you skip/don't use the tier 9, inv if you don't need the heal often, sr has its mez protection clicked every two minutes, energy armor if you don't need the energy drain), no pool powers like hasten, and you can keep hacking away practically all day. Also no patron attacks/debuffs.
For that matter if you pre-draw the weapon before starting a fight (just click on an attack out of range or with no enemy selected) you even get rid of the very first 'draw' hit before you launch your first chain.
Really the redraw is only a 'problem' when you're playing a clicktastic secondary like Regen (which brutes don't have), Fire Aura, or Dark Armor... or if you're using gloom to raise your single target DPS.
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What I like about Axe/FA is your Axe can now do Fire damage thanks to Fiery Embrace. That is cool, and IMHO, makes up for any damage lost to redraw.
P.S. I didn't like Axe under the old Fury, but under the new one Axe is fine for Fury generation.
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