Dual Blade/Fiery Aura Build help.


Black_Mute

 

Posted

I am not trying to make a farmer or take on pylons but just trying to make a fun character (for me) more durable and add some more damage. I just unlocked his Alpha Slot today and I'm not sure if Musculature or Nerve would be best. Also I have two purple sets but I doubt I will have enough Inf on all my characters combined for them but I can dream.

Any Help would be appreciated. Thanks in advance.

Click this DataLink to open the build!


 

Posted

maybe the link is not working; so posting build.

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Mercury Menace: Level 50 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
------------
Level 1: Nimble Slash C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/EndRdx/Rchg(3), C'ngImp-Acc/Dmg/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(34), Mako-Dam%(39)
Level 1: Fire Shield Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(11), Aegis-ResDam(23)
Level 2: Ablating Strike Hectmb-Dmg(A), Hectmb-Dmg/Rchg(5), Hectmb-Acc/Dmg/Rchg(5), Hectmb-Acc/Rchg(25), Hectmb-Dmg/EndRdx(31), Achilles-ResDeb%(45)
Level 4: Healing Flames Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(11), Dct'dW-EndRdx/Rchg(17), Dct'dW-Heal/Rchg(25), Dct'dW-Rchg(36)
Level 6: Blazing Aura M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(13), M'Strk-Dmg/Rchg(29), M'Strk-Acc/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(43), M'Strk-Acc/Dmg/EndRdx(45)
Level 8: Blinding Feint C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(13), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg/Rchg(31), C'ngImp-Acc/Dmg/EndRdx(36), Mako-Dam%(39)
Level 10: Temperature Protection S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(43)
Level 12: Combat Jumping LkGmblr-Rchg+(A), LkGmblr-Def(15), Zephyr-Travel/EndRdx(33), Zephyr-ResKB(37)
Level 14: Super Jump Jump-I(A)
Level 16: Plasma Shield Aegis-ResDam(A), Aegis-ResDam/EndRdx(17), Aegis-ResDam/EndRdx/Rchg(37)
Level 18: Hasten RechRdx-I(A), RechRdx-I(19), RechRdx-I(19)
Level 20: Consume P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(21), P'Shift-Acc/Rchg(21), P'Shift-EndMod/Acc(37)
Level 22: Kick Acc-I(A)
Level 24: Tough Aegis-ResDam(A), Aegis-ResDam/EndRdx(27), HO:Ribo(33), HO:Ribo(48)
Level 26: Sweeping Strike Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(40), Armgdn-Dam%(40), Sciroc-Dam%(48)
Level 28: Burn Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(43)
Level 30: Weave LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(39)
Level 32: Maneuvers LkGmblr-Rchg+(A), HO:Enzym(34), HO:Enzym(46)
Level 35: Fiery Embrace RechRdx-I(A)
Level 38: Acrobatics EndRdx-I(A), EndRdx-I(42), EndRdx-I(46)
Level 41: Conserve Power RechRdx-I(A), RechRdx-I(42), RechRdx-I(46)
Level 44: Focused Accuracy GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(50), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 47: Physical Perfection P'Shift-End%(A)
Level 49: Rise of the Phoenix Amaze-Stun(A)
------------
Level 1: Brawl Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint Run-I(A)
Level 2: Rest RechRdx-I(A)
Level 2: Swift Run-I(A)
Level 2: Health Numna-Heal/EndRdx(A), Numna-Heal(7), Numna-Regen/Rcvry+(7)
Level 2: Hurdle Jump-I(A)
Level 2: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Acc(9), P'Shift-EndMod/Rchg(9)
Level 4: Ninja Run




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Posted

If you go Spiritual and get the very rare Spiritual Core Paragon, then you will have some really nice recharge in this build. Spiritual will help you more than Musculature imho for a /Fire scrapper. Having your healing flames up faster and it healing for more will make you more survivable. Consume recharge faster won’t hurt either.

Got rid of the Mako’s Bite damage proc. in Nimble Slash. Those things are only good in single target attacks in PVP imho.

Fire Shield was replaced with Titanium Coating for the 1.5% HP boost.

I like the way you have Ablating Strike slotted.

I like Eradication I Blazing Aura for the 2.25% +HP, but you’ll need an end red IO in there.

Three slotted Steadfast for the +1.5 HP and that way you can keep the kb protection.

Put the Winter’s Gift slow resist in CJ because it stacks nicely with the Temp. Protection slow resists. Especially in the second mission of the ITF. Got a Karma: KB IO.

Plasma Shield got Titanium Coating for the 1.5% HP boost.

I like to have Consume fully slotted with a set of Efficiency Adapter.

You don’t need those Ribos in Tough. Just put another set of Titanium Coating.

I do like Sweeping Strike the way you have it slotted.

Burn I made some changes for the +HP.

Weave I put in a +rech and gave you a KB IO.

I dropped Acrobatics because you have 16 kb pts of protection and nothing in PvE should knock you back. Changed it out for SS with a stealth I so you will be invisible to most NPCs.

Just put a regular stun IO in RoTP. No advantage to having a purple there.


Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Mercury Menace: Level 50 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Nimble Slash -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Dmg/EndRdx/Rchg:50(3), C'ngImp-Acc/Dmg/Rchg:50(23), C'ngImp-Acc/Dmg/EndRdx:50(34)
Level 1: Fire Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(11), TtmC'tng-ResDam/EndRdx/Rchg:50(23)
Level 2: Ablating Strike -- Hectmb-Dmg/EndRdx:50(A), Hectmb-Dmg/Rchg:50(5), Hectmb-Acc/Dmg/Rchg:50(5), Hectmb-Acc/Rchg:50(25), Hectmb-Dam%:50(31), Achilles-ResDeb%:20(45)
Level 4: Healing Flames -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(11), Dct'dW-Heal/Rchg:50(17), Dct'dW-Heal/EndRdx/Rchg:50(25), Dct'dW-EndRdx/Rchg:50(36)
Level 6: Blazing Aura -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(13), Erad-Acc/Dmg/Rchg:30(29), Erad-Acc/Dmg/EndRdx/Rchg:30(36), EndRdx-I:50(43)
Level 8: Blinding Feint -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(13), C'ngImp-Dmg/EndRdx/Rchg:50(15), C'ngImp-Acc/Dmg/Rchg:50(31), C'ngImp-Acc/Dmg/EndRdx:50(36)
Level 10: Temperature Protection -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(39), S'fstPrt-ResKB:30(43)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(15), Winter-ResSlow:50(33)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Plasma Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(17), TtmC'tng-ResDam/EndRdx/Rchg:50(37)
Level 18: Hasten -- RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(19)
Level 20: Consume -- Efficacy-EndMod:50(A), Efficacy-EndMod/EndRdx:50(21), Efficacy-EndMod/Rchg:50(21), Efficacy-EndMod/Acc/Rchg:50(37), Efficacy-EndMod/Acc:50(39), Efficacy-Acc/Rchg:50(39)
Level 22: Kick -- Acc-I:50(A)
Level 24: Tough -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(27), TtmC'tng-ResDam/EndRdx/Rchg:50(33)
Level 26: Sweeping Strike -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(27), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(40), Armgdn-Dam%:50(40), Sciroc-Dam%:50(48)
Level 28: Burn -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(29), Erad-Acc/Dmg/Rchg:30(34), Erad-Acc/Dmg/EndRdx/Rchg:30(40), Oblit-%Dam:50(43), Sciroc-Dam%:50(48)
Level 30: Weave -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(31)
Level 32: Maneuvers -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(34)
Level 35: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(46)
Level 38: Super Speed -- Clrty-RunSpd:50(A), Clrty-EndRdx:50(42), Clrty-Stlth:50(46)
Level 41: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(42)
Level 44: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/EndRdx:50(45), GSFC-ToHit/Rchg:50(45), GSFC-ToHit/Rchg/EndRdx:50(46), GSFC-Rchg/EndRdx:50(50)
Level 47: Physical Perfection -- P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(48), P'Shift-EndMod/Rchg:50(50), P'Shift-End%:50(50)
Level 49: Rise of the Phoenix -- Dsrnt-I:50(A)
Level 50: Spiritual Radial Boost
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(7), Numna-Regen/Rcvry+:50(7), Mrcl-Rcvry+:40(37)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(9), P'Shift-EndMod/Rchg:50(9), P'Shift-End%:50(42)
Level 4: Ninja Run



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Posted

Thanks for taking a look at the build and improving it for me.